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/** 
 * @file v4coloru.cpp
 * @brief LLColor4U class implementation.
 *
 * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
 * $License$
 */

#include "linden_common.h"

//#include "v3coloru.h"
#include "v4coloru.h"
#include "v4color.h"
//#include "vmath.h"
#include "llmath.h"

// LLColor4U
LLColor4U LLColor4U::white(255, 255, 255, 255);
LLColor4U LLColor4U::black(  0,   0,   0, 255);
LLColor4U LLColor4U::red  (255,   0,   0, 255);
LLColor4U LLColor4U::green(  0, 255,   0, 255);
LLColor4U LLColor4U::blue (  0,   0, 255, 255);

// conversion
/* inlined to fix gcc compile link error
LLColor4U::operator LLColor4()
{
	return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f));
}
*/

// Constructors


/*
LLColor4U::LLColor4U(const LLColor3 &vec)
{
	mV[VX] = vec.mV[VX];
	mV[VY] = vec.mV[VY];
	mV[VZ] = vec.mV[VZ];
	mV[VW] = 255;
}
*/


// Clear and Assignment Functions



// LLColor4U Operators

/*
LLColor4U LLColor4U::operator=(const LLColor3 &a)
{
	mV[VX] = a.mV[VX];
	mV[VY] = a.mV[VY];
	mV[VZ] = a.mV[VZ];

// converting from an rgb sets a=1 (opaque)
	mV[VW] = 255;
	return (*this);
}
*/


std::ostream& operator<<(std::ostream& s, const LLColor4U &a) 
{
	s << "{ " << (S32)a.mV[VX] << ", " << (S32)a.mV[VY] << ", " << (S32)a.mV[VZ] << ", " << (S32)a.mV[VW] << " }";
	return s;
}

// static
BOOL LLColor4U::parseColor4U(const char* buf, LLColor4U* value)
{
	if( buf == NULL || buf[0] == '\0' || value == NULL)
	{
		return FALSE;
	}

	U32 v[4];
	S32 count = sscanf( buf, "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3 );
	if (1 == count )
	{
		// try this format
		count = sscanf( buf, "%u %u %u %u", v + 0, v + 1, v + 2, v + 3 );
	}
	if( 4 != count )
	{
		return FALSE;
	}

	for( S32 i = 0; i < 4; i++ )
	{
		if( v[i] > U8_MAX )
		{
			return FALSE;
		}
	}

	value->setVec( U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]) );
	return TRUE;
}