1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
|
/**
* @file v4coloru.cpp
* @brief LLColor4U class implementation.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
//#include "v3coloru.h"
#include "v4coloru.h"
#include "v4color.h"
//#include "vmath.h"
#include "llmath.h"
// LLColor4U
LLColor4U LLColor4U::white(255, 255, 255, 255);
LLColor4U LLColor4U::black( 0, 0, 0, 255);
LLColor4U LLColor4U::red (255, 0, 0, 255);
LLColor4U LLColor4U::green( 0, 255, 0, 255);
LLColor4U LLColor4U::blue ( 0, 0, 255, 255);
// conversion
/* inlined to fix gcc compile link error
LLColor4U::operator LLColor4()
{
return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f));
}
*/
// Constructors
/*
LLColor4U::LLColor4U(const LLColor3 &vec)
{
mV[VX] = vec.mV[VX];
mV[VY] = vec.mV[VY];
mV[VZ] = vec.mV[VZ];
mV[VW] = 255;
}
*/
// Clear and Assignment Functions
// LLColor4U Operators
/*
LLColor4U LLColor4U::operator=(const LLColor3 &a)
{
mV[VX] = a.mV[VX];
mV[VY] = a.mV[VY];
mV[VZ] = a.mV[VZ];
// converting from an rgb sets a=1 (opaque)
mV[VW] = 255;
return (*this);
}
*/
std::ostream& operator<<(std::ostream& s, const LLColor4U &a)
{
s << "{ " << (S32)a.mV[VX] << ", " << (S32)a.mV[VY] << ", " << (S32)a.mV[VZ] << ", " << (S32)a.mV[VW] << " }";
return s;
}
// static
bool LLColor4U::parseColor4U(const std::string& buf, LLColor4U* value)
{
if( buf.empty() || value == nullptr)
{
return false;
}
U32 v[4];
S32 count = sscanf( buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3 );
if (1 == count )
{
// try this format
count = sscanf( buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3 );
}
if( 4 != count )
{
return false;
}
for( S32 i = 0; i < 4; i++ )
{
if( v[i] > U8_MAX )
{
return false;
}
}
value->set( U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]) );
return true;
}
|