summaryrefslogtreecommitdiff
path: root/indra/llmath/tests/v4coloru_test.cpp
blob: 12e607a820924bb390c08a5fbe1c067982707dca (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
/**
 * @file v4coloru_test.cpp
 * @author Adroit
 * @date 2007-03
 * @brief v4coloru test cases.
 *
 * $LicenseInfo:firstyear=2007&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */


#include "linden_common.h"
#include "../test/lltut.h"

#include "llsd.h"

#include "../v4coloru.h"


namespace tut
{
	struct v4coloru_data
	{
	};
	typedef test_group<v4coloru_data> v4coloru_test;
	typedef v4coloru_test::object v4coloru_object;
	tut::v4coloru_test v4coloru_testcase("v4coloru_h");

	template<> template<>
	void v4coloru_object::test<1>()
	{
		LLColor4U llcolor4u;
		ensure("1:LLColor4u:Fail to initialize ", ((0 == llcolor4u.mV[VX]) && (0 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW])));

		U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23;
		LLColor4U llcolor4u1(r,g,b);
		ensure("2:LLColor4u:Fail to initialize ", ((r == llcolor4u1.mV[VX]) && (g == llcolor4u1.mV[VY]) && (b == llcolor4u1.mV[VZ])&& (255 == llcolor4u1.mV[VW])));
		
		LLColor4U llcolor4u2(r,g,b,a);
		ensure("3:LLColor4u:Fail to initialize ", ((r == llcolor4u2.mV[VX]) && (g == llcolor4u2.mV[VY]) && (b == llcolor4u2.mV[VZ])&& (a == llcolor4u2.mV[VW])));

		const U8 vec[4] = {0x12,0xFF,0xAF,0x23};
		LLColor4U llcolor4u3(vec);
		ensure("4:LLColor4u:Fail to initialize ", ((vec[0] == llcolor4u3.mV[VX]) && (vec[1] == llcolor4u3.mV[VY]) && (vec[2] == llcolor4u3.mV[VZ])&& (vec[3] == llcolor4u3.mV[VW])));		

		LLSD sd = llcolor4u3.getValue();
		LLColor4U llcolor4u4(sd);
		ensure_equals("5:LLColor4u (LLSD) Failed ", llcolor4u4, llcolor4u3);
	}
	
	template<> template<>
	void v4coloru_object::test<2>()
	{
		LLColor4U llcolor4ua(1, 2, 3, 4);
		LLSD sd = llcolor4ua.getValue();
		LLColor4U llcolor4u;
		llcolor4u.setValue(sd);
		ensure_equals("setValue(LLSD)/getValue Failed ", llcolor4u, llcolor4ua);
	}

	template<> template<>
	void v4coloru_object::test<3>()
	{
		U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23;
		LLColor4U llcolor4u(r,g,b,a);
		llcolor4u.setToBlack();
		ensure("setToBlack:Fail to set black ", ((0 == llcolor4u.mV[VX]) && (0 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW])));

		llcolor4u.setToWhite();
		ensure("setToWhite:Fail to white ", ((255 == llcolor4u.mV[VX]) && (255 == llcolor4u.mV[VY]) && (255 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW])));
	}
	
	template<> template<>
	void v4coloru_object::test<4>()
	{
		U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23;
		LLColor4U llcolor4ua(r,g,b,a);
		LLSD sd = llcolor4ua.getValue();
		LLColor4U llcolor4u = (LLColor4U)sd;
		ensure_equals("Operator=(LLSD) Failed ",  llcolor4u, llcolor4ua);
	}

	template<> template<>
	void v4coloru_object::test<5>()
	{
		U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23;
		LLColor4U llcolor4u;
		llcolor4u.setVec(r,g,b,a);
		ensure("1:setVec:Fail to set the values ", ((r == llcolor4u.mV[VX]) && (g == llcolor4u.mV[VY]) && (b == llcolor4u.mV[VZ])&& (a == llcolor4u.mV[VW])));

		llcolor4u.setToBlack();
		llcolor4u.setVec(r,g,b);
		ensure("2:setVec:Fail to set the values ", ((r == llcolor4u.mV[VX]) && (g == llcolor4u.mV[VY]) && (b == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW])));

		LLColor4U llcolor4u1;
		llcolor4u1.setVec(llcolor4u);
		ensure_equals("3:setVec:Fail to set the values ", llcolor4u1,llcolor4u);
		
		const U8 vec[4] = {0x12,0xFF,0xAF,0x23};
		LLColor4U llcolor4u2;
		llcolor4u2.setVec(vec);
		ensure("4:setVec:Fail to set the values ", ((vec[0] == llcolor4u2.mV[VX]) && (vec[1] == llcolor4u2.mV[VY]) && (vec[2] == llcolor4u2.mV[VZ])&& (vec[3] == llcolor4u2.mV[VW])));		
	}
	
	template<> template<>
	void v4coloru_object::test<6>()
	{
		U8 alpha = 0x12;
		LLColor4U llcolor4u;
		llcolor4u.setAlpha(alpha);
		ensure("setAlpha:Fail to set alpha value ", (alpha == llcolor4u.mV[VW]));
	}
	
	template<> template<>
	void v4coloru_object::test<7>()
	{
		U8 r = 0x12, g = 0xFF, b = 0xAF;
		LLColor4U llcolor4u(r,g,b);
		ensure("magVecSquared:Fail ", is_approx_equal(llcolor4u.magVecSquared(), (F32)(r*r + g*g + b*b)));
		ensure("magVec:Fail ", is_approx_equal(llcolor4u.magVec(), (F32) sqrt((F32) (r*r + g*g + b*b))));
	}

	template<> template<>
	void v4coloru_object::test<8>()
	{
		U8 r = 0x12, g = 0xFF, b = 0xAF;
		std::ostringstream stream1, stream2;
		LLColor4U llcolor4u1(r,g,b),llcolor4u2;
		stream1 << llcolor4u1;
		llcolor4u2.setVec(r,g,b);
		stream2 << llcolor4u2;
		ensure("operator << failed ", (stream1.str() == stream2.str()));	
	}

	template<> template<>
	void v4coloru_object::test<9>()
	{
		U8 r1 = 0x12, g1 = 0xFF, b1 = 0xAF;
		U8 r2 = 0x1C, g2 = 0x9A, b2 = 0x1B;
		LLColor4U llcolor4u1(r1,g1,b1), llcolor4u2(r2,g2,b2),llcolor4u3;
		llcolor4u3 = llcolor4u1 + llcolor4u2;
		ensure_equals(
			"1a.operator+:Fail to Add the values ",
			llcolor4u3.mV[VX],
			(U8)(r1+r2));
		ensure_equals(
			"1b.operator+:Fail to Add the values ",
			llcolor4u3.mV[VY],
			(U8)(g1+g2));
		ensure_equals(
			"1c.operator+:Fail to Add the values ",
			llcolor4u3.mV[VZ],
			(U8)(b1+b2));

		llcolor4u2 += llcolor4u1;
		ensure_equals(
			"2a.operator+=:Fail to Add the values ",
			llcolor4u2.mV[VX],
			(U8)(r1+r2));
		ensure_equals(
			"2b.operator+=:Fail to Add the values ",
			llcolor4u2.mV[VY],
			(U8)(g1+g2));
		ensure_equals(
			"2c.operator+=:Fail to Add the values ",
			llcolor4u2.mV[VZ],
			(U8)(b1+b2));
	}

	template<> template<>
	void v4coloru_object::test<10>()
	{
		U8 r1 = 0x12, g1 = 0xFF, b1 = 0xAF;
		U8 r2 = 0x1C, g2 = 0x9A, b2 = 0x1B;
		LLColor4U llcolor4u1(r1,g1,b1), llcolor4u2(r2,g2,b2),llcolor4u3;
		llcolor4u3 = llcolor4u1 - llcolor4u2;
		ensure_equals(
			"1a. operator-:Fail to Add the values ",
			llcolor4u3.mV[VX],
			(U8)(r1-r2));
		ensure_equals(
			"1b. operator-:Fail to Add the values ",
			llcolor4u3.mV[VY],
			(U8)(g1-g2));
		ensure_equals(
			"1c. operator-:Fail to Add the values ",
			llcolor4u3.mV[VZ],
			(U8)(b1-b2));

		llcolor4u1 -= llcolor4u2;
		ensure_equals(
			"2a. operator-=:Fail to Add the values ",
			llcolor4u1.mV[VX],
			(U8)(r1-r2));
		ensure_equals(
			"2b. operator-=:Fail to Add the values ",
			llcolor4u1.mV[VY],
			(U8)(g1-g2));
		ensure_equals(
			"2c. operator-=:Fail to Add the values ",
			llcolor4u1.mV[VZ],
			(U8)(b1-b2));
	}

	template<> template<>
	void v4coloru_object::test<11>()
	{
		U8 r1 = 0x12, g1 = 0xFF, b1 = 0xAF;
		U8 r2 = 0x1C, g2 = 0x9A, b2 = 0x1B;
		LLColor4U llcolor4u1(r1,g1,b1), llcolor4u2(r2,g2,b2),llcolor4u3;
		llcolor4u3 = llcolor4u1 * llcolor4u2;
		ensure_equals(
			"1a. operator*:Fail to multiply the values",
			llcolor4u3.mV[VX],
			(U8)(r1*r2));
		ensure_equals(
			"1b. operator*:Fail to multiply the values",
			llcolor4u3.mV[VY],
			(U8)(g1*g2));
		ensure_equals(
			"1c. operator*:Fail to multiply the values",
			llcolor4u3.mV[VZ],
			(U8)(b1*b2));
		
		U8 mulVal = 123;
		llcolor4u1 *= mulVal;
		ensure_equals(
			"2a. operator*=:Fail to multiply the values",
			llcolor4u1.mV[VX],
			(U8)(r1*mulVal));
		ensure_equals(
			"2b. operator*=:Fail to multiply the values",
			llcolor4u1.mV[VY],
			(U8)(g1*mulVal));
		ensure_equals(
			"2c. operator*=:Fail to multiply the values",
			llcolor4u1.mV[VZ],
			(U8)(b1*mulVal));
	}

	template<> template<>
	void v4coloru_object::test<12>()
	{
		U8 r = 0x12, g = 0xFF, b = 0xAF;
		LLColor4U llcolor4u(r,g,b),llcolor4u1;
		llcolor4u1 = llcolor4u;
		ensure("operator== failed to ensure the equality ", (llcolor4u1 == llcolor4u));	
		llcolor4u1.setToBlack();
		ensure("operator!= failed to ensure the equality ", (llcolor4u1 != llcolor4u));	
	}

	template<> template<>
	void v4coloru_object::test<13>()
	{
		U8 r = 0x12, g = 0xFF, b = 0xAF, a = 12;
		LLColor4U llcolor4u(r,g,b,a);
		U8 modVal = 45;
		llcolor4u %= modVal;
		ensure_equals("operator%=:Fail ", llcolor4u.mV[VW], (U8)(a * modVal));
	}

	template<> template<>
	void v4coloru_object::test<14>()
	{
		U8 r = 0x12, g = 0xFF, b = 0xAF, a = 12;
		LLColor4U llcolor4u1(r,g,b,a);
		std::string color("12, 23, 132, 50");
		LLColor4U::parseColor4U(color, &llcolor4u1);
		ensure("parseColor4U() failed to parse the color value ", ((12 == llcolor4u1.mV[VX]) && (23 == llcolor4u1.mV[VY]) && (132 == llcolor4u1.mV[VZ])&& (50 == llcolor4u1.mV[VW])));

		color = "12, 23, 132";
		ensure("2:parseColor4U() failed to parse the color value ",  (FALSE == LLColor4U::parseColor4U(color, &llcolor4u1)));

		color = "12";
		ensure("2:parseColor4U() failed to parse the color value ",  (FALSE == LLColor4U::parseColor4U(color, &llcolor4u1)));
	}

	template<> template<>
	void v4coloru_object::test<15>()
	{
		U8 r = 12, g = 123, b = 3, a = 2;
		LLColor4U llcolor4u(r,g,b,a),llcolor4u1;
		const F32 fVal = 3.f;
		llcolor4u1 = llcolor4u.multAll(fVal);
		ensure("multAll:Fail to multiply ", (((U8)ll_round(r * fVal) == llcolor4u1.mV[VX]) && (U8)ll_round(g * fVal) == llcolor4u1.mV[VY]
											&& ((U8)ll_round(b * fVal) == llcolor4u1.mV[VZ])&& ((U8)ll_round(a * fVal) == llcolor4u1.mV[VW])));		
	}

	template<> template<>
	void v4coloru_object::test<16>()
	{
		U8 r1 = 12, g1 = 123, b1 = 3, a1 = 2;
		U8 r2 = 23, g2 = 230, b2 = 124, a2 = 255;
		LLColor4U llcolor4u(r1,g1,b1,a1),llcolor4u1(r2,g2,b2,a2);
		llcolor4u1 = llcolor4u1.addClampMax(llcolor4u);
		ensure("1:addClampMax():Fail to add the value ",  ((r1+r2 == llcolor4u1.mV[VX]) && (255 == llcolor4u1.mV[VY]) && (b1+b2 == llcolor4u1.mV[VZ])&& (255 == llcolor4u1.mV[VW])));

		r1 = 132, g1 = 3, b1 = 3, a1 = 2;
		r2 = 123, g2 = 230, b2 = 154, a2 = 25;
		LLColor4U llcolor4u2(r1,g1,b1,a1),llcolor4u3(r2,g2,b2,a2);
		llcolor4u3 = llcolor4u3.addClampMax(llcolor4u2);
		ensure("2:addClampMax():Fail to add the value ",  ((255 == llcolor4u3.mV[VX]) && (g1+g2 == llcolor4u3.mV[VY]) && (b1+b2 == llcolor4u3.mV[VZ])&& (a1+a2 == llcolor4u3.mV[VW])));
	}

	template<> template<>
	void v4coloru_object::test<17>()
	{
		F32 r = 23.f, g = 12.32f, b = -12.3f;
		LLColor3 color3(r,g,b);
		LLColor4U llcolor4u;
		llcolor4u.setVecScaleClamp(color3);
		const S32 MAX_COLOR = 255;
		F32 color_scale_factor = MAX_COLOR/r;
		S32 r2 = ll_round(r * color_scale_factor);
		S32 g2 = ll_round(g * color_scale_factor);
		ensure("setVecScaleClamp():Fail to add the value ",  ((r2 == llcolor4u.mV[VX]) && (g2 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW])));
	}
}