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|
/**
* @file lloctree.h
* @brief Octree declaration.
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLOCTREE_H
#define LL_LLOCTREE_H
#include "lltreenode.h"
#include "v3math.h"
#include "llvector4a.h"
#include <vector>
#define OCT_ERRS LL_WARNS("OctreeErrors")
extern U32 gOctreeMaxCapacity;
extern float gOctreeMinSize;
/*#define LL_OCTREE_PARANOIA_CHECK 0
#if LL_DARWIN
#define LL_OCTREE_MAX_CAPACITY 32
#else
#define LL_OCTREE_MAX_CAPACITY 128
#endif*/
template <class T> class LLOctreeNode;
template <class T>
class LLOctreeListener: public LLTreeListener<T>
{
public:
typedef LLTreeListener<T> BaseType;
typedef LLOctreeNode<T> oct_node;
virtual void handleChildAddition(const oct_node* parent, oct_node* child) = 0;
virtual void handleChildRemoval(const oct_node* parent, const oct_node* child) = 0;
};
template <class T>
class LLOctreeTraveler
{
public:
virtual void traverse(const LLOctreeNode<T>* node);
virtual void visit(const LLOctreeNode<T>* branch) = 0;
};
template <class T>
class LLOctreeTravelerDepthFirst : public LLOctreeTraveler<T>
{
public:
virtual void traverse(const LLOctreeNode<T>* node);
};
template <class T>
class LLOctreeNode : public LLTreeNode<T>
{
public:
typedef LLOctreeTraveler<T> oct_traveler;
typedef LLTreeTraveler<T> tree_traveler;
typedef std::vector< LLPointer<T> > element_list; // note: don't remove the whitespace between "> >"
typedef LLPointer<T>* element_iter;
typedef const LLPointer<T>* const_element_iter;
typedef typename std::vector<LLTreeListener<T>*>::iterator tree_listener_iter;
typedef LLOctreeNode<T>** child_list;
typedef LLOctreeNode<T>** child_iter;
typedef LLTreeNode<T> BaseType;
typedef LLOctreeNode<T> oct_node;
typedef LLOctreeListener<T> oct_listener;
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLOctreeNode( const LLVector4a& center,
const LLVector4a& size,
BaseType* parent,
U8 octant = 255)
: mParent((oct_node*)parent),
mOctant(octant)
{
llassert(size[0] >= gOctreeMinSize*0.5f);
//always keep a NULL terminated list to avoid out of bounds exceptions in debug builds
mData.push_back(NULL);
mDataEnd = &mData[0];
mCenter = center;
mSize = size;
updateMinMax();
if ((mOctant == 255) && mParent)
{
mOctant = ((oct_node*) mParent)->getOctant(mCenter);
}
mElementCount = 0;
clearChildren();
}
virtual ~LLOctreeNode()
{
BaseType::destroyListeners();
for (U32 i = 0; i < mElementCount; ++i)
{
mData[i]->setBinIndex(-1);
mData[i] = NULL;
}
mData.clear();
mData.push_back(NULL);
mDataEnd = &mData[0];
for (U32 i = 0; i < getChildCount(); i++)
{
delete getChild(i);
}
}
inline const BaseType* getParent() const { return mParent; }
inline void setParent(BaseType* parent) { mParent = (oct_node*) parent; }
inline const LLVector4a& getCenter() const { return mCenter; }
inline const LLVector4a& getSize() const { return mSize; }
inline void setCenter(const LLVector4a& center) { mCenter = center; }
inline void setSize(const LLVector4a& size) { mSize = size; }
inline oct_node* getNodeAt(T* data) { return getNodeAt(data->getPositionGroup(), data->getBinRadius()); }
inline U8 getOctant() const { return mOctant; }
inline const oct_node* getOctParent() const { return (const oct_node*) getParent(); }
inline oct_node* getOctParent() { return (oct_node*) getParent(); }
U8 getOctant(const LLVector4a& pos) const //get the octant pos is in
{
return (U8) (pos.greaterThan(mCenter).getGatheredBits() & 0x7);
}
inline bool isInside(const LLVector4a& pos, const F32& rad) const
{
return rad <= mSize[0]*2.f && isInside(pos);
}
inline bool isInside(T* data) const
{
return isInside(data->getPositionGroup(), data->getBinRadius());
}
bool isInside(const LLVector4a& pos) const
{
S32 gt = pos.greaterThan(mMax).getGatheredBits() & 0x7;
if (gt)
{
return false;
}
S32 lt = pos.lessEqual(mMin).getGatheredBits() & 0x7;
if (lt)
{
return false;
}
return true;
}
void updateMinMax()
{
mMax.setAdd(mCenter, mSize);
mMin.setSub(mCenter, mSize);
}
inline oct_listener* getOctListener(U32 index)
{
return (oct_listener*) BaseType::getListener(index);
}
inline bool contains(T* xform)
{
return contains(xform->getBinRadius());
}
bool contains(F32 radius)
{
if (mParent == NULL)
{ //root node contains nothing
return false;
}
F32 size = mSize[0];
F32 p_size = size * 2.f;
return (radius <= gOctreeMinSize && size <= gOctreeMinSize) ||
(radius <= p_size && radius > size);
}
static void pushCenter(LLVector4a ¢er, const LLVector4a &size, const T* data)
{
const LLVector4a& pos = data->getPositionGroup();
LLVector4Logical gt = pos.greaterThan(center);
LLVector4a up;
up = _mm_and_ps(size, gt);
LLVector4a down;
down = _mm_andnot_ps(gt, size);
center.add(up);
center.sub(down);
}
void accept(oct_traveler* visitor) { visitor->visit(this); }
virtual bool isLeaf() const { return mChildCount == 0; }
U32 getElementCount() const { return mElementCount; }
bool isEmpty() const { return mElementCount == 0; }
element_list& getData() { return mData; }
const element_list& getData() const { return mData; }
element_iter getDataBegin() { return &mData[0]; }
element_iter getDataEnd() { return mDataEnd; }
const_element_iter getDataBegin() const { return &mData[0]; }
const_element_iter getDataEnd() const { return mDataEnd; }
U32 getChildCount() const { return mChildCount; }
oct_node* getChild(U32 index) { return mChild[index]; }
const oct_node* getChild(U32 index) const { return mChild[index]; }
child_list& getChildren() { return mChild; }
const child_list& getChildren() const { return mChild; }
void accept(tree_traveler* visitor) const { visitor->visit(this); }
void accept(oct_traveler* visitor) const { visitor->visit(this); }
void validateChildMap()
{
for (U32 i = 0; i < 8; i++)
{
U8 idx = mChildMap[i];
if (idx != 255)
{
LLOctreeNode<T>* child = mChild[idx];
if (child->getOctant() != i)
{
LL_ERRS() << "Invalid child map, bad octant data." << LL_ENDL;
}
if (getOctant(child->getCenter()) != child->getOctant())
{
LL_ERRS() << "Invalid child octant compared to position data." << LL_ENDL;
}
}
}
}
oct_node* getNodeAt(const LLVector4a& pos, const F32& rad)
{
LLOctreeNode<T>* node = this;
if (node->isInside(pos, rad))
{
//do a quick search by octant
U8 octant = node->getOctant(pos);
//traverse the tree until we find a node that has no node
//at the appropriate octant or is smaller than the object.
//by definition, that node is the smallest node that contains
// the data
U8 next_node = node->mChildMap[octant];
while (next_node != 255 && node->getSize()[0] >= rad)
{
node = node->getChild(next_node);
octant = node->getOctant(pos);
next_node = node->mChildMap[octant];
}
}
else if (!node->contains(rad) && node->getParent())
{ //if we got here, data does not exist in this node
return ((LLOctreeNode<T>*) node->getParent())->getNodeAt(pos, rad);
}
return node;
}
virtual bool insert(T* data)
{
if (data == NULL || data->getBinIndex() != -1)
{
OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE BRANCH !!!" << LL_ENDL;
return false;
}
LLOctreeNode<T>* parent = getOctParent();
//is it here?
if (isInside(data->getPositionGroup()))
{
if ((((getElementCount() < gOctreeMaxCapacity || getSize()[0] <= gOctreeMinSize) && contains(data->getBinRadius())) ||
(data->getBinRadius() > getSize()[0] && parent && parent->getElementCount() >= gOctreeMaxCapacity)))
{ //it belongs here
mData.push_back(NULL);
mData[mElementCount] = data;
mElementCount++;
mDataEnd = &mData[mElementCount];
data->setBinIndex(mElementCount-1);
BaseType::insert(data);
return true;
}
else
{
//find a child to give it to
oct_node* child = NULL;
for (U32 i = 0; i < getChildCount(); i++)
{
child = getChild(i);
if (child->isInside(data->getPositionGroup()))
{
child->insert(data);
return false;
}
}
//it's here, but no kids are in the right place, make a new kid
LLVector4a center = getCenter();
LLVector4a size = getSize();
size.mul(0.5f);
//push center in direction of data
LLOctreeNode<T>::pushCenter(center, size, data);
// handle case where floating point number gets too small
LLVector4a val;
val.setSub(center, getCenter());
val.setAbs(val);
LLVector4a min_diff(gOctreeMinSize);
S32 lt = val.lessThan(min_diff).getGatheredBits() & 0x7;
if( lt == 0x7 )
{
mData.push_back(NULL);
mData[mElementCount] = data;
mElementCount++;
mDataEnd = &mData[mElementCount];
data->setBinIndex(mElementCount-1);
BaseType::insert(data);
return true;
}
#if LL_OCTREE_PARANOIA_CHECK
if (getChildCount() == 8)
{
//this really isn't possible, something bad has happened
OCT_ERRS << "Octree detected floating point error and gave up." << LL_ENDL;
return false;
}
//make sure no existing node matches this position
for (U32 i = 0; i < getChildCount(); i++)
{
if (mChild[i]->getCenter().equals3(center))
{
OCT_ERRS << "Octree detected duplicate child center and gave up." << LL_ENDL;
return false;
}
}
#endif
llassert(size[0] >= gOctreeMinSize*0.5f);
//make the new kid
child = new LLOctreeNode<T>(center, size, this);
addChild(child);
child->insert(data);
}
}
else
{
//it's not in here, give it to the root
OCT_ERRS << "Octree insertion failed, starting over from root!" << LL_ENDL;
oct_node* node = this;
while (parent)
{
node = parent;
parent = node->getOctParent();
}
node->insert(data);
}
return false;
}
void _remove(T* data, S32 i)
{ //precondition -- mElementCount > 0, idx is in range [0, mElementCount)
mElementCount--;
data->setBinIndex(-1);
if (mElementCount > 0)
{
if (mElementCount != i)
{
mData[i] = mData[mElementCount]; //might unref data, do not access data after this point
mData[i]->setBinIndex(i);
}
mData[mElementCount] = NULL;
mData.pop_back();
mDataEnd = &mData[mElementCount];
}
else
{
mData.clear();
mData.push_back(NULL);
mDataEnd = &mData[0];
}
this->notifyRemoval(data);
checkAlive();
}
bool remove(T* data)
{
S32 i = data->getBinIndex();
if (i >= 0 && i < mElementCount)
{
if (mData[i] == data)
{ //found it
_remove(data, i);
llassert(data->getBinIndex() == -1);
return true;
}
}
if (isInside(data))
{
oct_node* dest = getNodeAt(data);
if (dest != this)
{
bool ret = dest->remove(data);
llassert(data->getBinIndex() == -1);
return ret;
}
}
//SHE'S GONE MISSING...
//none of the children have it, let's just brute force this bastard out
//starting with the root node (UGLY CODE COMETH!)
oct_node* parent = getOctParent();
oct_node* node = this;
while (parent != NULL)
{
node = parent;
parent = node->getOctParent();
}
//node is now root
LL_WARNS() << "!!! OCTREE REMOVING ELEMENT BY ADDRESS, SEVERE PERFORMANCE PENALTY |||" << LL_ENDL;
node->removeByAddress(data);
llassert(data->getBinIndex() == -1);
return true;
}
void removeByAddress(T* data)
{
for (U32 i = 0; i < mElementCount; ++i)
{
if (mData[i] == data)
{ //we have data
_remove(data, i);
LL_WARNS() << "FOUND!" << LL_ENDL;
return;
}
}
for (U32 i = 0; i < getChildCount(); i++)
{ //we don't contain data, so pass this guy down
LLOctreeNode<T>* child = (LLOctreeNode<T>*) getChild(i);
child->removeByAddress(data);
}
}
void clearChildren()
{
mChildCount = 0;
U32* foo = (U32*) mChildMap;
foo[0] = foo[1] = 0xFFFFFFFF;
}
void validate()
{
#if LL_OCTREE_PARANOIA_CHECK
for (U32 i = 0; i < getChildCount(); i++)
{
mChild[i]->validate();
if (mChild[i]->getParent() != this)
{
LL_ERRS() << "Octree child has invalid parent." << LL_ENDL;
}
}
#endif
}
virtual bool balance()
{
return false;
}
void destroy()
{
for (U32 i = 0; i < getChildCount(); i++)
{
mChild[i]->destroy();
delete mChild[i];
}
}
void addChild(oct_node* child, BOOL silent = FALSE)
{
#if LL_OCTREE_PARANOIA_CHECK
if (child->getSize().equals3(getSize()))
{
OCT_ERRS << "Child size is same as parent size!" << LL_ENDL;
}
for (U32 i = 0; i < getChildCount(); i++)
{
if(!mChild[i]->getSize().equals3(child->getSize()))
{
OCT_ERRS <<"Invalid octree child size." << LL_ENDL;
}
if (mChild[i]->getCenter().equals3(child->getCenter()))
{
OCT_ERRS <<"Duplicate octree child position." << LL_ENDL;
}
}
if (mChild.size() >= 8)
{
OCT_ERRS <<"Octree node has too many children... why?" << LL_ENDL;
}
#endif
mChildMap[child->getOctant()] = mChildCount;
mChild[mChildCount] = child;
++mChildCount;
child->setParent(this);
if (!silent)
{
for (U32 i = 0; i < this->getListenerCount(); i++)
{
oct_listener* listener = getOctListener(i);
listener->handleChildAddition(this, child);
}
}
}
void removeChild(S32 index, BOOL destroy = FALSE)
{
for (U32 i = 0; i < this->getListenerCount(); i++)
{
oct_listener* listener = getOctListener(i);
listener->handleChildRemoval(this, getChild(index));
}
if (destroy)
{
mChild[index]->destroy();
delete mChild[index];
}
--mChildCount;
mChild[index] = mChild[mChildCount];
//rebuild child map
U32* foo = (U32*) mChildMap;
foo[0] = foo[1] = 0xFFFFFFFF;
for (U32 i = 0; i < mChildCount; ++i)
{
mChildMap[mChild[i]->getOctant()] = i;
}
checkAlive();
}
void checkAlive()
{
if (getChildCount() == 0 && getElementCount() == 0)
{
oct_node* parent = getOctParent();
if (parent)
{
parent->deleteChild(this);
}
}
}
void deleteChild(oct_node* node)
{
for (U32 i = 0; i < getChildCount(); i++)
{
if (getChild(i) == node)
{
removeChild(i, TRUE);
return;
}
}
OCT_ERRS << "Octree failed to delete requested child." << LL_ENDL;
}
protected:
typedef enum
{
CENTER = 0,
SIZE = 1,
MAX = 2,
MIN = 3
} eDName;
LLVector4a mCenter;
LLVector4a mSize;
LLVector4a mMax;
LLVector4a mMin;
oct_node* mParent;
U8 mOctant;
LLOctreeNode<T>* mChild[8];
U8 mChildMap[8];
U32 mChildCount;
element_list mData;
element_iter mDataEnd;
U32 mElementCount;
};
//just like a regular node, except it might expand on insert and compress on balance
template <class T>
class LLOctreeRoot : public LLOctreeNode<T>
{
public:
typedef LLOctreeNode<T> BaseType;
typedef LLOctreeNode<T> oct_node;
LLOctreeRoot(const LLVector4a& center,
const LLVector4a& size,
BaseType* parent)
: BaseType(center, size, parent)
{
}
bool balance()
{
if (this->getChildCount() == 1 &&
!(this->mChild[0]->isLeaf()) &&
this->mChild[0]->getElementCount() == 0)
{ //if we have only one child and that child is an empty branch, make that child the root
oct_node* child = this->mChild[0];
//make the root node look like the child
this->setCenter(this->mChild[0]->getCenter());
this->setSize(this->mChild[0]->getSize());
this->updateMinMax();
//reset root node child list
this->clearChildren();
//copy the child's children into the root node silently
//(don't notify listeners of addition)
for (U32 i = 0; i < child->getChildCount(); i++)
{
this->addChild(child->getChild(i), TRUE);
}
//destroy child
child->clearChildren();
delete child;
return false;
}
return true;
}
// LLOctreeRoot::insert
bool insert(T* data)
{
if (data == NULL)
{
OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE ROOT !!!" << LL_ENDL;
return false;
}
if (data->getBinRadius() > 4096.0)
{
OCT_ERRS << "!!! ELEMENT EXCEEDS MAXIMUM SIZE IN OCTREE ROOT !!!" << LL_ENDL;
return false;
}
LLVector4a MAX_MAG;
MAX_MAG.splat(1024.f*1024.f);
const LLVector4a& v = data->getPositionGroup();
LLVector4a val;
val.setSub(v, BaseType::mCenter);
val.setAbs(val);
S32 lt = val.lessThan(MAX_MAG).getGatheredBits() & 0x7;
if (lt != 0x7)
{
//OCT_ERRS << "!!! ELEMENT EXCEEDS RANGE OF SPATIAL PARTITION !!!" << LL_ENDL;
return false;
}
if (this->getSize()[0] > data->getBinRadius() && this->isInside(data->getPositionGroup()))
{
//we got it, just act like a branch
oct_node* node = this->getNodeAt(data);
if (node == this)
{
LLOctreeNode<T>::insert(data);
}
else
{
node->insert(data);
}
}
else if (this->getChildCount() == 0)
{
//first object being added, just wrap it up
while (!(this->getSize()[0] > data->getBinRadius() && this->isInside(data->getPositionGroup())))
{
LLVector4a center, size;
center = this->getCenter();
size = this->getSize();
LLOctreeNode<T>::pushCenter(center, size, data);
this->setCenter(center);
size.mul(2.f);
this->setSize(size);
this->updateMinMax();
}
LLOctreeNode<T>::insert(data);
}
else
{
while (!(this->getSize()[0] > data->getBinRadius() && this->isInside(data->getPositionGroup())))
{
//the data is outside the root node, we need to grow
LLVector4a center(this->getCenter());
LLVector4a size(this->getSize());
//expand this node
LLVector4a newcenter(center);
LLOctreeNode<T>::pushCenter(newcenter, size, data);
this->setCenter(newcenter);
LLVector4a size2 = size;
size2.mul(2.f);
this->setSize(size2);
this->updateMinMax();
llassert(size[0] >= gOctreeMinSize);
//copy our children to a new branch
LLOctreeNode<T>* newnode = new LLOctreeNode<T>(center, size, this);
for (U32 i = 0; i < this->getChildCount(); i++)
{
LLOctreeNode<T>* child = this->getChild(i);
newnode->addChild(child);
}
//clear our children and add the root copy
this->clearChildren();
this->addChild(newnode);
}
//insert the data
insert(data);
}
return false;
}
};
//========================
// LLOctreeTraveler
//========================
template <class T>
void LLOctreeTraveler<T>::traverse(const LLOctreeNode<T>* node)
{
node->accept(this);
for (U32 i = 0; i < node->getChildCount(); i++)
{
traverse(node->getChild(i));
}
}
template <class T>
void LLOctreeTravelerDepthFirst<T>::traverse(const LLOctreeNode<T>* node)
{
for (U32 i = 0; i < node->getChildCount(); i++)
{
traverse(node->getChild(i));
}
node->accept(this);
}
#endif
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