1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
|
/**
* @file lloctree.h
* @brief Octree declaration.
*
* $LicenseInfo:firstyear=2005&license=viewergpl$
*
* Copyright (c) 2005-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLOCTREE_H
#define LL_LLOCTREE_H
#include "lltreenode.h"
#include "v3math.h"
#include <vector>
#include <set>
#if LL_RELEASE_WITH_DEBUG_INFO || LL_DEBUG
#define OCT_ERRS LL_ERRS("OctreeErrors")
#else
#define OCT_ERRS LL_WARNS("OctreeErrors")
#endif
#define LL_OCTREE_PARANOIA_CHECK 0
#if LL_DARWIN
#define LL_OCTREE_MAX_CAPACITY 32
#else
#define LL_OCTREE_MAX_CAPACITY 128
#endif
template <class T> class LLOctreeNode;
template <class T>
class LLOctreeListener: public LLTreeListener<T>
{
public:
typedef LLTreeListener<T> BaseType;
typedef LLOctreeNode<T> oct_node;
virtual void handleChildAddition(const oct_node* parent, oct_node* child) = 0;
virtual void handleChildRemoval(const oct_node* parent, const oct_node* child) = 0;
};
template <class T>
class LLOctreeTraveler
{
public:
virtual void traverse(const LLOctreeNode<T>* node);
virtual void visit(const LLOctreeNode<T>* branch) = 0;
};
template <class T>
class LLOctreeNode : public LLTreeNode<T>
{
public:
typedef LLOctreeTraveler<T> oct_traveler;
typedef LLTreeTraveler<T> tree_traveler;
typedef typename std::set<LLPointer<T> > element_list;
typedef typename std::set<LLPointer<T> >::iterator element_iter;
typedef typename std::set<LLPointer<T> >::const_iterator const_element_iter;
typedef typename std::vector<LLTreeListener<T>*>::iterator tree_listener_iter;
typedef typename std::vector<LLOctreeNode<T>* > child_list;
typedef LLTreeNode<T> BaseType;
typedef LLOctreeNode<T> oct_node;
typedef LLOctreeListener<T> oct_listener;
static const U8 OCTANT_POSITIVE_X = 0x01;
static const U8 OCTANT_POSITIVE_Y = 0x02;
static const U8 OCTANT_POSITIVE_Z = 0x04;
LLOctreeNode( LLVector3d center,
LLVector3d size,
BaseType* parent,
U8 octant = 255)
: mParent((oct_node*)parent),
mCenter(center),
mSize(size),
mOctant(octant)
{
updateMinMax();
if ((mOctant == 255) && mParent)
{
mOctant = ((oct_node*) mParent)->getOctant(mCenter.mdV);
}
clearChildren();
}
virtual ~LLOctreeNode()
{
BaseType::destroyListeners();
for (U32 i = 0; i < getChildCount(); i++)
{
delete getChild(i);
}
}
inline const BaseType* getParent() const { return mParent; }
inline void setParent(BaseType* parent) { mParent = (oct_node*) parent; }
inline const LLVector3d& getCenter() const { return mCenter; }
inline const LLVector3d& getSize() const { return mSize; }
inline void setCenter(LLVector3d center) { mCenter = center; }
inline void setSize(LLVector3d size) { mSize = size; }
inline oct_node* getNodeAt(T* data) { return getNodeAt(data->getPositionGroup(), data->getBinRadius()); }
inline U8 getOctant() const { return mOctant; }
inline void setOctant(U8 octant) { mOctant = octant; }
inline const oct_node* getOctParent() const { return (const oct_node*) getParent(); }
inline oct_node* getOctParent() { return (oct_node*) getParent(); }
U8 getOctant(const F64 pos[]) const //get the octant pos is in
{
U8 ret = 0;
if (pos[0] > mCenter.mdV[0])
{
ret |= OCTANT_POSITIVE_X;
}
if (pos[1] > mCenter.mdV[1])
{
ret |= OCTANT_POSITIVE_Y;
}
if (pos[2] > mCenter.mdV[2])
{
ret |= OCTANT_POSITIVE_Z;
}
return ret;
}
inline bool isInside(const LLVector3d& pos, const F64& rad) const
{
return rad <= mSize.mdV[0]*2.0 && isInside(pos);
}
inline bool isInside(T* data) const
{
return isInside(data->getPositionGroup(), data->getBinRadius());
}
bool isInside(const LLVector3d& pos) const
{
const F64& x = pos.mdV[0];
const F64& y = pos.mdV[1];
const F64& z = pos.mdV[2];
if (x > mMax.mdV[0] || x <= mMin.mdV[0] ||
y > mMax.mdV[1] || y <= mMin.mdV[1] ||
z > mMax.mdV[2] || z <= mMin.mdV[2])
{
return false;
}
return true;
}
void updateMinMax()
{
for (U32 i = 0; i < 3; i++)
{
mMax.mdV[i] = mCenter.mdV[i] + mSize.mdV[i];
mMin.mdV[i] = mCenter.mdV[i] - mSize.mdV[i];
}
}
inline oct_listener* getOctListener(U32 index)
{
return (oct_listener*) BaseType::getListener(index);
}
inline bool contains(T* xform)
{
return contains(xform->getBinRadius());
}
bool contains(F64 radius)
{
if (mParent == NULL)
{ //root node contains nothing
return false;
}
F64 size = mSize.mdV[0];
F64 p_size = size * 2.0;
return (radius <= 0.001 && size <= 0.001) ||
(radius <= p_size && radius > size);
}
static void pushCenter(LLVector3d ¢er, const LLVector3d &size, const T* data)
{
const LLVector3d& pos = data->getPositionGroup();
for (U32 i = 0; i < 3; i++)
{
if (pos.mdV[i] > center.mdV[i])
{
center.mdV[i] += size.mdV[i];
}
else
{
center.mdV[i] -= size.mdV[i];
}
}
}
void accept(oct_traveler* visitor) { visitor->visit(this); }
virtual bool isLeaf() const { return mChild.empty(); }
U32 getElementCount() const { return mData.size(); }
element_list& getData() { return mData; }
const element_list& getData() const { return mData; }
U32 getChildCount() const { return mChild.size(); }
oct_node* getChild(U32 index) { return mChild[index]; }
const oct_node* getChild(U32 index) const { return mChild[index]; }
child_list& getChildren() { return mChild; }
const child_list& getChildren() const { return mChild; }
void accept(tree_traveler* visitor) const { visitor->visit(this); }
void accept(oct_traveler* visitor) const { visitor->visit(this); }
oct_node* getNodeAt(const LLVector3d& pos, const F64& rad)
{
LLOctreeNode<T>* node = this;
if (node->isInside(pos, rad))
{
//do a quick search by octant
U8 octant = node->getOctant(pos.mdV);
BOOL keep_going = TRUE;
//traverse the tree until we find a node that has no node
//at the appropriate octant or is smaller than the object.
//by definition, that node is the smallest node that contains
// the data
while (keep_going && node->getSize().mdV[0] >= rad)
{
keep_going = FALSE;
for (U32 i = 0; i < node->getChildCount() && !keep_going; i++)
{
if (node->getChild(i)->getOctant() == octant)
{
node = node->getChild(i);
octant = node->getOctant(pos.mdV);
keep_going = TRUE;
}
}
}
}
else if (!node->contains(rad) && node->getParent())
{ //if we got here, data does not exist in this node
return ((LLOctreeNode<T>*) node->getParent())->getNodeAt(pos, rad);
}
return node;
}
virtual bool insert(T* data)
{
if (data == NULL)
{
//OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE BRANCH !!!" << llendl;
return false;
}
LLOctreeNode<T>* parent = getOctParent();
//is it here?
if (isInside(data->getPositionGroup()))
{
if (getElementCount() < LL_OCTREE_MAX_CAPACITY &&
(contains(data->getBinRadius()) ||
(data->getBinRadius() > getSize().mdV[0] &&
parent && parent->getElementCount() >= LL_OCTREE_MAX_CAPACITY)))
{ //it belongs here
#if LL_OCTREE_PARANOIA_CHECK
//if this is a redundant insertion, error out (should never happen)
if (mData.find(data) != mData.end())
{
llwarns << "Redundant octree insertion detected. " << data << llendl;
return false;
}
#endif
mData.insert(data);
BaseType::insert(data);
return true;
}
else
{
//find a child to give it to
oct_node* child = NULL;
for (U32 i = 0; i < getChildCount(); i++)
{
child = getChild(i);
if (child->isInside(data->getPositionGroup()))
{
child->insert(data);
return false;
}
}
//it's here, but no kids are in the right place, make a new kid
LLVector3d center(getCenter());
LLVector3d size(getSize()*0.5);
//push center in direction of data
LLOctreeNode<T>::pushCenter(center, size, data);
// handle case where floating point number gets too small
if( llabs(center.mdV[0] - getCenter().mdV[0]) < F_APPROXIMATELY_ZERO &&
llabs(center.mdV[1] - getCenter().mdV[1]) < F_APPROXIMATELY_ZERO &&
llabs(center.mdV[2] - getCenter().mdV[2]) < F_APPROXIMATELY_ZERO)
{
mData.insert(data);
BaseType::insert(data);
return true;
}
#if LL_OCTREE_PARANOIA_CHECK
if (getChildCount() == 8)
{
//this really isn't possible, something bad has happened
OCT_ERRS << "Octree detected floating point error and gave up." << llendl;
return false;
}
//make sure no existing node matches this position
for (U32 i = 0; i < getChildCount(); i++)
{
if (mChild[i]->getCenter() == center)
{
OCT_ERRS << "Octree detected duplicate child center and gave up." << llendl;
return false;
}
}
#endif
//make the new kid
child = new LLOctreeNode<T>(center, size, this);
addChild(child);
child->insert(data);
}
}
else
{
//it's not in here, give it to the root
//OCT_ERRS << "Octree insertion failed, starting over from root!" << llendl;
oct_node* node = this;
while (parent)
{
node = parent;
parent = node->getOctParent();
}
node->insert(data);
}
return false;
}
bool remove(T* data)
{
if (mData.find(data) != mData.end())
{ //we have data
mData.erase(data);
notifyRemoval(data);
checkAlive();
return true;
}
else if (isInside(data))
{
oct_node* dest = getNodeAt(data);
if (dest != this)
{
return dest->remove(data);
}
}
//SHE'S GONE MISSING...
//none of the children have it, let's just brute force this bastard out
//starting with the root node (UGLY CODE COMETH!)
oct_node* parent = getOctParent();
oct_node* node = this;
while (parent != NULL)
{
node = parent;
parent = node->getOctParent();
}
//node is now root
llwarns << "!!! OCTREE REMOVING FACE BY ADDRESS, SEVERE PERFORMANCE PENALTY |||" << llendl;
node->removeByAddress(data);
return true;
}
void removeByAddress(T* data)
{
if (mData.find(data) != mData.end())
{
mData.erase(data);
notifyRemoval(data);
llwarns << "FOUND!" << llendl;
checkAlive();
return;
}
for (U32 i = 0; i < getChildCount(); i++)
{ //we don't contain data, so pass this guy down
LLOctreeNode<T>* child = (LLOctreeNode<T>*) getChild(i);
child->removeByAddress(data);
}
}
void clearChildren()
{
mChild.clear();
}
void validate()
{
#if LL_OCTREE_PARANOIA_CHECK
for (U32 i = 0; i < getChildCount(); i++)
{
mChild[i]->validate();
if (mChild[i]->getParent() != this)
{
llerrs << "Octree child has invalid parent." << llendl;
}
}
#endif
}
virtual bool balance()
{
return false;
}
void destroy()
{
for (U32 i = 0; i < getChildCount(); i++)
{
mChild[i]->destroy();
delete mChild[i];
}
}
void addChild(oct_node* child, BOOL silent = FALSE)
{
#if LL_OCTREE_PARANOIA_CHECK
for (U32 i = 0; i < getChildCount(); i++)
{
if(mChild[i]->getSize() != child->getSize())
{
OCT_ERRS <<"Invalid octree child size." << llendl;
}
if (mChild[i]->getCenter() == child->getCenter())
{
OCT_ERRS <<"Duplicate octree child position." << llendl;
}
}
if (mChild.size() >= 8)
{
OCT_ERRS <<"Octree node has too many children... why?" << llendl;
}
#endif
mChild.push_back(child);
child->setParent(this);
if (!silent)
{
for (U32 i = 0; i < this->getListenerCount(); i++)
{
oct_listener* listener = getOctListener(i);
listener->handleChildAddition(this, child);
}
}
}
void removeChild(U8 index, BOOL destroy = FALSE)
{
for (U32 i = 0; i < this->getListenerCount(); i++)
{
oct_listener* listener = getOctListener(i);
listener->handleChildRemoval(this, getChild(index));
}
if (destroy)
{
mChild[index]->destroy();
delete mChild[index];
}
mChild.erase(mChild.begin() + index);
checkAlive();
}
void checkAlive()
{
if (getChildCount() == 0 && getElementCount() == 0)
{
oct_node* parent = getOctParent();
if (parent)
{
parent->deleteChild(this);
}
}
}
void deleteChild(oct_node* node)
{
for (U32 i = 0; i < getChildCount(); i++)
{
if (getChild(i) == node)
{
removeChild(i, TRUE);
return;
}
}
//OCT_ERRS << "Octree failed to delete requested child." << llendl;
}
protected:
child_list mChild;
element_list mData;
oct_node* mParent;
LLVector3d mCenter;
LLVector3d mSize;
LLVector3d mMax;
LLVector3d mMin;
U8 mOctant;
};
//just like a regular node, except it might expand on insert and compress on balance
template <class T>
class LLOctreeRoot : public LLOctreeNode<T>
{
public:
typedef LLOctreeNode<T> BaseType;
typedef LLOctreeNode<T> oct_node;
LLOctreeRoot( LLVector3d center,
LLVector3d size,
BaseType* parent)
: BaseType(center, size, parent)
{
}
bool balance()
{
if (this->getChildCount() == 1 &&
!(this->mChild[0]->isLeaf()) &&
this->mChild[0]->getElementCount() == 0)
{ //if we have only one child and that child is an empty branch, make that child the root
oct_node* child = this->mChild[0];
//make the root node look like the child
this->setCenter(this->mChild[0]->getCenter());
this->setSize(this->mChild[0]->getSize());
this->updateMinMax();
//reset root node child list
this->clearChildren();
//copy the child's children into the root node silently
//(don't notify listeners of addition)
for (U32 i = 0; i < child->getChildCount(); i++)
{
addChild(child->getChild(i), TRUE);
}
//destroy child
child->clearChildren();
delete child;
}
return true;
}
// LLOctreeRoot::insert
bool insert(T* data)
{
if (data == NULL)
{
//OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE ROOT !!!" << llendl;
return false;
}
if (data->getBinRadius() > 4096.0)
{
//OCT_ERRS << "!!! ELEMENT EXCEEDS MAXIMUM SIZE IN OCTREE ROOT !!!" << llendl;
return false;
}
const F64 MAX_MAG = 1024.0*1024.0;
const LLVector3d& v = data->getPositionGroup();
if (!(fabs(v.mdV[0]-this->mCenter.mdV[0]) < MAX_MAG &&
fabs(v.mdV[1]-this->mCenter.mdV[1]) < MAX_MAG &&
fabs(v.mdV[2]-this->mCenter.mdV[2]) < MAX_MAG))
{
//OCT_ERRS << "!!! ELEMENT EXCEEDS RANGE OF SPATIAL PARTITION !!!" << llendl;
return false;
}
if (this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup()))
{
//we got it, just act like a branch
oct_node* node = getNodeAt(data);
if (node == this)
{
LLOctreeNode<T>::insert(data);
}
else
{
node->insert(data);
}
}
else if (this->getChildCount() == 0)
{
//first object being added, just wrap it up
while (!(this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup())))
{
LLVector3d center, size;
center = this->getCenter();
size = this->getSize();
LLOctreeNode<T>::pushCenter(center, size, data);
this->setCenter(center);
this->setSize(size*2);
this->updateMinMax();
}
LLOctreeNode<T>::insert(data);
}
else
{
while (!(this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup())))
{
//the data is outside the root node, we need to grow
LLVector3d center(this->getCenter());
LLVector3d size(this->getSize());
//expand this node
LLVector3d newcenter(center);
LLOctreeNode<T>::pushCenter(newcenter, size, data);
this->setCenter(newcenter);
this->setSize(size*2);
this->updateMinMax();
//copy our children to a new branch
LLOctreeNode<T>* newnode = new LLOctreeNode<T>(center, size, this);
for (U32 i = 0; i < this->getChildCount(); i++)
{
LLOctreeNode<T>* child = this->getChild(i);
newnode->addChild(child);
}
//clear our children and add the root copy
this->clearChildren();
addChild(newnode);
}
//insert the data
insert(data);
}
return false;
}
};
//========================
// LLOctreeTraveler
//========================
template <class T>
void LLOctreeTraveler<T>::traverse(const LLOctreeNode<T>* node)
{
node->accept(this);
for (U32 i = 0; i < node->getChildCount(); i++)
{
traverse(node->getChild(i));
}
}
#endif
|