blob: 23c83f623ef5041c1d626c50c28794a456502fad (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
|
/*
* LLCalc.h
* SecondLife
*
* Created by Aimee Walton on 28/09/2008.
* Copyright 2008 Aimee Walton.
*
*/
#ifndef LL_CALC_H
#define LL_CALC_H
#include <map>
#include <string>
class LLCalc
{
public:
LLCalc();
~LLCalc();
// Variable name constants
static const char* X_POS;
static const char* Y_POS;
static const char* Z_POS;
static const char* X_SCALE;
static const char* Y_SCALE;
static const char* Z_SCALE;
static const char* X_ROT;
static const char* Y_ROT;
static const char* Z_ROT;
static const char* HOLLOW;
static const char* CUT_BEGIN;
static const char* CUT_END;
static const char* PATH_BEGIN;
static const char* PATH_END;
static const char* TWIST_BEGIN;
static const char* TWIST_END;
static const char* X_SHEAR;
static const char* Y_SHEAR;
static const char* X_TAPER;
static const char* Y_TAPER;
static const char* RADIUS_OFFSET;
static const char* REVOLUTIONS;
static const char* SKEW;
static const char* X_HOLE;
static const char* Y_HOLE;
static const char* TEX_U_SCALE;
static const char* TEX_V_SCALE;
static const char* TEX_U_OFFSET;
static const char* TEX_V_OFFSET;
static const char* TEX_ROTATION;
static const char* TEX_TRANSPARENCY;
static const char* TEX_GLOW;
void setVar(const std::string& name, const F32& value);
void clearVar(const std::string& name);
void clearAllVariables();
// void updateVariables(LLSD& vars);
bool evalString(const std::string& expression, F32& result);
std::string::size_type getLastErrorPos() { return mLastErrorPos; }
static LLCalc* getInstance();
static void cleanUp();
typedef std::map<std::string, F32> calc_map_t;
private:
std::string::size_type mLastErrorPos;
calc_map_t* mConstants;
calc_map_t* mVariables;
// *TODO: Add support for storing user defined variables, and stored functions.
// Will need UI work, and a means to save them between sessions.
// calc_map_t* mUserVariables;
// "There shall be only one"
static LLCalc* sInstance;
};
#endif // LL_CALC_H
|