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/**
 * @file llimagej2ckdu.h
 * @brief This is an implementation of JPEG2000 encode/decode using Kakadu
 *
 * $LicenseInfo:firstyear=2010&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLIMAGEJ2CKDU_H
#define LL_LLIMAGEJ2CKDU_H

#include "llimagej2c.h"

//
// KDU core header files
//
#include "kdu_elementary.h"
#include "kdu_messaging.h"
#include "kdu_params.h"

#define kdu_xxxx "kdu_compressed.h"
#include "include_kdu_xxxx.h"

#include "kdu_sample_processing.h"
#include <boost/noncopyable.hpp>

class LLKDUDecodeState;
class LLKDUMemSource;

class LLImageJ2CKDU : public LLImageJ2CImpl
{
public:
    enum ECodeStreamMode
    {
        MODE_FAST = 0,
        MODE_RESILIENT = 1,
        MODE_FUSSY = 2
    };
    LLImageJ2CKDU();
    virtual ~LLImageJ2CKDU();

protected:
    virtual bool getMetadata(LLImageJ2C &base);
    virtual bool decodeImpl(LLImageJ2C &base, LLImageRaw &raw_image, F32 decode_time, S32 first_channel, S32 max_channel_count);
    virtual bool encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, const char* comment_text, F32 encode_time=0.0,
                                bool reversible=false);
    virtual bool initDecode(LLImageJ2C &base, LLImageRaw &raw_image, int discard_level = -1, int* region = NULL);
    virtual bool initEncode(LLImageJ2C &base, LLImageRaw &raw_image, int blocks_size = -1, int precincts_size = -1, int levels = 0);
    virtual std::string getEngineInfo() const;

private:
    bool initDecode(LLImageJ2C &base, LLImageRaw &raw_image, F32 decode_time, ECodeStreamMode mode, S32 first_channel, S32 max_channel_count, int discard_level = -1, int* region = NULL);
    void setupCodeStream(LLImageJ2C &base, bool keep_codestream, ECodeStreamMode mode);
    void cleanupCodeStream();

    // This method was public, but the only call to it is commented out in our
    // own initDecode() method. I (nat 2016-08-04) don't know what it does or
    // why. Even if it should be uncommented, it should probably still be
    // private.
//  void findDiscardLevelsBoundaries(LLImageJ2C &base);

    // Helper class to hold a kdu_codestream, which is a handle to the
    // underlying implementation object. When CodeStreamHolder is reset() or
    // destroyed, it calls kdu_codestream::destroy() -- which kdu_codestream
    // itself does not.
    //
    // Call through it like a smart pointer using operator->().
    //
    // Every RAII class must be noncopyable. For this we don't need move
    // support.
    class CodeStreamHolder: public boost::noncopyable
    {
    public:
        ~CodeStreamHolder()
        {
            reset();
        }

        void reset()
        {
            if (mCodeStream.exists())
            {
                mCodeStream.destroy();
            }
        }

        // for those few times when you need a raw kdu_codestream*
        kdu_core::kdu_codestream* get() { return &mCodeStream; }
        kdu_core::kdu_codestream* operator->() { return &mCodeStream; }

    private:
        kdu_core::kdu_codestream mCodeStream;
    };

    // Encode variable
    std::unique_ptr<LLKDUMemSource> mInputp;
    CodeStreamHolder mCodeStreamp;
    std::unique_ptr<kdu_core::kdu_coords> mTPosp; // tile position
    std::unique_ptr<kdu_core::kdu_dims> mTileIndicesp;
    int mBlocksSize;
    int mPrecinctsSize;
    int mLevels;

    // Temporary variables for in-progress decodes...
    // We don't own this LLImageRaw. We're simply pointing to an instance
    // passed into initDecode().
    LLImageRaw *mRawImagep;
    std::unique_ptr<LLKDUDecodeState> mDecodeState;
};

#endif