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/**
* @file llinventorydefines.h
* @brief LLInventoryDefines
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLINVENTORYDEFINES_H
#define LL_LLINVENTORYDEFINES_H
// Consts for "key" field in the task inventory update message
extern const U8 TASK_INVENTORY_ITEM_KEY;
extern const U8 TASK_INVENTORY_ASSET_KEY;
// Max inventory buffer size (for use in packBinaryBucket)
enum
{
MAX_INVENTORY_BUFFER_SIZE = 1024
};
//--------------------------------------------------------------------
// Inventory item flags enums
// The shared flags at the top are shared among all inventory
// types. After that section, all values of flags are type
// dependent. The shared flags will start at 2^30 and work
// down while item type specific flags will start at 2^0 and work up.
//--------------------------------------------------------------------
class LLInventoryItemFlags
{
public:
enum EType
{
II_FLAGS_NONE = 0,
II_FLAGS_SHARED_SINGLE_REFERENCE = 0x40000000,
// The asset has only one reference in the system. If the
// inventory item is deleted, or the assetid updated, then we
// can remove the old reference.
II_FLAGS_LANDMARK_VISITED = 1,
II_FLAGS_OBJECT_SLAM_PERM = 0x100,
// Object permissions should have next owner perm be more
// restrictive on rez. We bump this into the second byte of the
// flags since the low byte is used to track attachment points.
II_FLAGS_OBJECT_SLAM_SALE = 0x1000,
// The object sale information has been changed.
II_FLAGS_OBJECT_PERM_OVERWRITE_BASE = 0x010000,
II_FLAGS_OBJECT_PERM_OVERWRITE_OWNER = 0x020000,
II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP = 0x040000,
II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE = 0x080000,
II_FLAGS_OBJECT_PERM_OVERWRITE_NEXT_OWNER = 0x100000,
// Specify which permissions masks to overwrite
// upon rez. Normally, if no permissions slam (above) or
// overwrite flags are set, the asset's permissions are
// used and the inventory's permissions are ignored. If
// any of these flags are set, the inventory's permissions
// take precedence.
II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS = 0x200000,
// Whether a returned object is composed of multiple items.
II_FLAGS_SUBTYPE_MASK = 0x0000ff,
// Some items like Wearables and settings use the low order byte
// of flags to store the sub type of the inventory item.
// see LLWearableType::EType enumeration found in newview/llwearable.h
II_FLAGS_PERM_OVERWRITE_MASK = (II_FLAGS_OBJECT_SLAM_PERM |
II_FLAGS_OBJECT_SLAM_SALE |
II_FLAGS_OBJECT_PERM_OVERWRITE_BASE |
II_FLAGS_OBJECT_PERM_OVERWRITE_OWNER |
II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP |
II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE |
II_FLAGS_OBJECT_PERM_OVERWRITE_NEXT_OWNER),
// These bits need to be cleared whenever the asset_id is updated
// on a pre-existing inventory item (DEV-28098 and DEV-30997)
};
};
#endif // LL_LLINVENTORYDEFINES_H
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