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/**
 * @file llfoldertype.h
 * @brief Declaration of LLFolderType.
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLFOLDERTYPE_H
#define LL_LLFOLDERTYPE_H

#include <string>
#include "llassettype.h"

// This class handles folder types (similar to assettype, except for folders)
// and operations on those.
class LL_COMMON_API LLFolderType
{
public:
    // ! BACKWARDS COMPATIBILITY ! Folder type enums must match asset type enums.
    enum EType
    {
        FT_TEXTURE = 0,

        FT_SOUND = 1,

        FT_CALLINGCARD = 2,

        FT_LANDMARK = 3,

        FT_CLOTHING = 5,

        FT_OBJECT = 6,

        FT_NOTECARD = 7,

        FT_ROOT_INVENTORY = 8,
            // We'd really like to change this to 9 since AT_CATEGORY is 8,
            // but "My Inventory" has been type 8 for a long time.

        FT_LSL_TEXT = 10,

        FT_BODYPART = 13,

        FT_TRASH = 14,

        FT_SNAPSHOT_CATEGORY = 15,

        FT_LOST_AND_FOUND = 16,

        FT_ANIMATION = 20,

        FT_GESTURE = 21,

        FT_FAVORITE = 23,

        FT_ENSEMBLE_START = 26,
        FT_ENSEMBLE_END = 45,
            // This range is reserved for special clothing folder types.

        FT_CURRENT_OUTFIT = 46,
        FT_OUTFIT = 47,
        FT_MY_OUTFITS = 48,

        FT_MESH = 49,

        FT_INBOX = 50,
        FT_OUTBOX = 51,

        FT_BASIC_ROOT = 52,

        FT_MARKETPLACE_LISTINGS = 53,
        FT_MARKETPLACE_STOCK = 54,
        FT_MARKETPLACE_VERSION = 55,    // Note: We actually *never* create folders with that type. This is used for icon override only.

        FT_SETTINGS = 56,

        FT_MATERIAL = 57,

        FT_COUNT,

        FT_NONE = -1

        // When adding, see note at bottom of LLAssetType::Etype
    };

    static EType                lookup(const std::string& type_name);
    static const std::string&   lookup(EType folder_type);

    static bool                 lookupIsProtectedType(EType folder_type);
    static bool                 lookupIsAutomaticType(EType folder_type);
    static bool                 lookupIsSingletonType(EType folder_type);
    static bool                 lookupIsEnsembleType(EType folder_type);

    static LLAssetType::EType   folderTypeToAssetType(LLFolderType::EType folder_type);
    static LLFolderType::EType  assetTypeToFolderType(LLAssetType::EType asset_type);

    static const std::string&   badLookup(); // error string when a lookup fails

    static LLSD getTypeNames();

protected:
    LLFolderType() {}
    ~LLFolderType() {}
};

#endif // LL_LLFOLDERTYPE_H