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|
/**
* @file lldir_test.cpp
* @date 2008-05
* @brief LLDir test cases.
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include <filesystem>
#include "llstring.h"
#include "tests/StringVec.h"
#include "../lldir.h"
#include "../lldiriterator.h"
#include "../test/lltut.h"
#include "../test/namedtempfile.h"
#include "stringize.h"
#include <boost/assign/list_of.hpp>
using boost::assign::list_of;
// We use ensure_equals(..., vec(list_of(...))) not because it's functionally
// required, but because ensure_equals() knows how to format a StringVec.
// Turns out that when ensure_equals() displays a test failure with just
// list_of("string")("another"), you see 'stringanother' vs. '("string",
// "another")'.
StringVec vec(const StringVec& v)
{
return v;
}
// For some tests, use a dummy LLDir that uses memory data instead of touching
// the filesystem
struct LLDir_Dummy: public LLDir
{
/*----------------------------- LLDir API ------------------------------*/
LLDir_Dummy()
{
// Initialize important LLDir data members based on the filesystem
// data below.
mDirDelimiter = "/";
mExecutableDir = "install";
mExecutableFilename = "test";
mExecutablePathAndName = add(mExecutableDir, mExecutableFilename);
mWorkingDir = mExecutableDir;
mAppRODataDir = "install";
mSkinBaseDir = add(mAppRODataDir, "skins");
mOSUserDir = "user";
mOSUserAppDir = mOSUserDir;
mLindenUserDir = "";
// Make the dummy filesystem look more or less like what we expect in
// the real one.
static const char* preload[] =
{
// We group these fixture-data pathnames by basename, rather than
// sorting by full path as you might expect, because the outcome
// of each test strongly depends on which skins/languages provide
// a given basename.
"install/skins/default/colors.xml",
"install/skins/steam/colors.xml",
"user/skins/default/colors.xml",
"user/skins/steam/colors.xml",
"install/skins/default/xui/en/strings.xml",
"install/skins/default/xui/fr/strings.xml",
"install/skins/steam/xui/en/strings.xml",
"install/skins/steam/xui/fr/strings.xml",
"user/skins/default/xui/en/strings.xml",
"user/skins/default/xui/fr/strings.xml",
"user/skins/steam/xui/en/strings.xml",
"user/skins/steam/xui/fr/strings.xml",
"install/skins/default/xui/en/floater.xml",
"install/skins/default/xui/fr/floater.xml",
"user/skins/default/xui/fr/floater.xml",
"install/skins/default/xui/en/newfile.xml",
"install/skins/default/xui/fr/newfile.xml",
"user/skins/default/xui/en/newfile.xml",
"install/skins/default/html/en-us/welcome.html",
"install/skins/default/html/fr/welcome.html",
"install/skins/default/textures/only_default.jpeg",
"install/skins/steam/textures/only_steam.jpeg",
"user/skins/default/textures/only_user_default.jpeg",
"user/skins/steam/textures/only_user_steam.jpeg",
"install/skins/default/future/somefile.txt"
};
for (const char* path : preload)
{
buildFilesystem(path);
}
}
virtual ~LLDir_Dummy() {}
virtual void initAppDirs(const std::string& app_name, const std::string& app_read_only_data_dir)
{
// Implement this when we write a test that needs it
}
virtual std::string getCurPath()
{
// Implement this when we write a test that needs it
return "";
}
virtual U32 countFilesInDir(const std::string& dirname, const std::string& mask)
{
// Implement this when we write a test that needs it
return 0;
}
virtual bool fileExists(const std::string& pathname) const
{
// Record fileExists() calls so we can check whether caching is
// working right. Certain LLDir calls should be able to make decisions
// without calling fileExists() again, having already checked existence.
mChecked.insert(pathname);
// For our simple flat set of strings, see whether the identical
// pathname exists in our set.
return (mFilesystem.find(pathname) != mFilesystem.end());
}
virtual std::string getLLPluginLauncher()
{
// Implement this when we write a test that needs it
return "";
}
virtual std::string getLLPluginFilename(std::string base_name)
{
// Implement this when we write a test that needs it
return "";
}
/*----------------------------- Dummy data -----------------------------*/
void clearFilesystem() { mFilesystem.clear(); }
void buildFilesystem(const std::string& path)
{
// Split the pathname on slashes, ignoring leading, trailing, doubles
StringVec components;
LLStringUtil::getTokens(path, components, "/");
// Ensure we have an entry representing every level of this path
std::string partial;
for (std::string component : components)
{
append(partial, component);
mFilesystem.insert(partial);
}
}
void clear_checked() { mChecked.clear(); }
void ensure_checked(const std::string& pathname) const
{
tut::ensure(STRINGIZE(pathname << " was not checked but should have been"),
mChecked.find(pathname) != mChecked.end());
}
void ensure_not_checked(const std::string& pathname) const
{
tut::ensure(STRINGIZE(pathname << " was checked but should not have been"),
mChecked.find(pathname) == mChecked.end());
}
std::set<std::string> mFilesystem;
mutable std::set<std::string> mChecked;
};
namespace tut
{
struct LLDirTest
{
};
typedef test_group<LLDirTest> LLDirTest_t;
typedef LLDirTest_t::object LLDirTest_object_t;
tut::LLDirTest_t tut_LLDirTest("LLDir");
template<> template<>
void LLDirTest_object_t::test<1>()
// getDirDelimiter
{
ensure("getDirDelimiter", !gDirUtilp->getDirDelimiter().empty());
}
template<> template<>
void LLDirTest_object_t::test<2>()
// getBaseFileName
{
std::string delim = gDirUtilp->getDirDelimiter();
std::string rawFile = "foo";
std::string rawFileExt = "foo.bAr";
std::string rawFileNullExt = "foo.";
std::string rawExt = ".bAr";
std::string rawDot = ".";
std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee";
std::string pathExt = pathNoExt + ".eXt";
std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee";
std::string dottedPathExt = dottedPathNoExt + ".eXt";
// foo[.bAr]
ensure_equals("getBaseFileName/r-no-ext/no-strip-exten",
gDirUtilp->getBaseFileName(rawFile, false),
"foo");
ensure_equals("getBaseFileName/r-no-ext/strip-exten",
gDirUtilp->getBaseFileName(rawFile, true),
"foo");
ensure_equals("getBaseFileName/r-ext/no-strip-exten",
gDirUtilp->getBaseFileName(rawFileExt, false),
"foo.bAr");
ensure_equals("getBaseFileName/r-ext/strip-exten",
gDirUtilp->getBaseFileName(rawFileExt, true),
"foo");
// foo.
ensure_equals("getBaseFileName/rn-no-ext/no-strip-exten",
gDirUtilp->getBaseFileName(rawFileNullExt, false),
"foo.");
ensure_equals("getBaseFileName/rn-no-ext/strip-exten",
gDirUtilp->getBaseFileName(rawFileNullExt, true),
"foo");
// .bAr
// interesting case - with no basename, this IS the basename, not the extension.
ensure_equals("getBaseFileName/e-ext/no-strip-exten",
gDirUtilp->getBaseFileName(rawExt, false),
".bAr");
ensure_equals("getBaseFileName/e-ext/strip-exten",
gDirUtilp->getBaseFileName(rawExt, true),
".bAr");
// .
ensure_equals("getBaseFileName/d/no-strip-exten",
gDirUtilp->getBaseFileName(rawDot, false),
".");
ensure_equals("getBaseFileName/d/strip-exten",
gDirUtilp->getBaseFileName(rawDot, true),
".");
// aa/bb/cc/dd/ee[.eXt]
ensure_equals("getBaseFileName/no-ext/no-strip-exten",
gDirUtilp->getBaseFileName(pathNoExt, false),
"ee");
ensure_equals("getBaseFileName/no-ext/strip-exten",
gDirUtilp->getBaseFileName(pathNoExt, true),
"ee");
ensure_equals("getBaseFileName/ext/no-strip-exten",
gDirUtilp->getBaseFileName(pathExt, false),
"ee.eXt");
ensure_equals("getBaseFileName/ext/strip-exten",
gDirUtilp->getBaseFileName(pathExt, true),
"ee");
// aa/bb/cc.dd/ee[.eXt]
ensure_equals("getBaseFileName/d-no-ext/no-strip-exten",
gDirUtilp->getBaseFileName(dottedPathNoExt, false),
"ee");
ensure_equals("getBaseFileName/d-no-ext/strip-exten",
gDirUtilp->getBaseFileName(dottedPathNoExt, true),
"ee");
ensure_equals("getBaseFileName/d-ext/no-strip-exten",
gDirUtilp->getBaseFileName(dottedPathExt, false),
"ee.eXt");
ensure_equals("getBaseFileName/d-ext/strip-exten",
gDirUtilp->getBaseFileName(dottedPathExt, true),
"ee");
}
template<> template<>
void LLDirTest_object_t::test<3>()
// getDirName
{
std::string delim = gDirUtilp->getDirDelimiter();
std::string rawFile = "foo";
std::string rawFileExt = "foo.bAr";
std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee";
std::string pathExt = pathNoExt + ".eXt";
std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee";
std::string dottedPathExt = dottedPathNoExt + ".eXt";
// foo[.bAr]
ensure_equals("getDirName/r-no-ext",
gDirUtilp->getDirName(rawFile),
"");
ensure_equals("getDirName/r-ext",
gDirUtilp->getDirName(rawFileExt),
"");
// aa/bb/cc/dd/ee[.eXt]
ensure_equals("getDirName/no-ext",
gDirUtilp->getDirName(pathNoExt),
"aa" + delim + "bb" + delim + "cc" + delim + "dd");
ensure_equals("getDirName/ext",
gDirUtilp->getDirName(pathExt),
"aa" + delim + "bb" + delim + "cc" + delim + "dd");
// aa/bb/cc.dd/ee[.eXt]
ensure_equals("getDirName/d-no-ext",
gDirUtilp->getDirName(dottedPathNoExt),
"aa" + delim + "bb" + delim + "cc.dd");
ensure_equals("getDirName/d-ext",
gDirUtilp->getDirName(dottedPathExt),
"aa" + delim + "bb" + delim + "cc.dd");
}
template<> template<>
void LLDirTest_object_t::test<4>()
// getExtension
{
std::string delim = gDirUtilp->getDirDelimiter();
std::string rawFile = "foo";
std::string rawFileExt = "foo.bAr";
std::string rawFileNullExt = "foo.";
std::string rawExt = ".bAr";
std::string rawDot = ".";
std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee";
std::string pathExt = pathNoExt + ".eXt";
std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee";
std::string dottedPathExt = dottedPathNoExt + ".eXt";
// foo[.bAr]
ensure_equals("getExtension/r-no-ext",
gDirUtilp->getExtension(rawFile),
"");
ensure_equals("getExtension/r-ext",
gDirUtilp->getExtension(rawFileExt),
"bar");
// foo.
ensure_equals("getExtension/rn-no-ext",
gDirUtilp->getExtension(rawFileNullExt),
"");
// .bAr
// interesting case - with no basename, this IS the basename, not the extension.
ensure_equals("getExtension/e-ext",
gDirUtilp->getExtension(rawExt),
"");
// .
ensure_equals("getExtension/d",
gDirUtilp->getExtension(rawDot),
"");
// aa/bb/cc/dd/ee[.eXt]
ensure_equals("getExtension/no-ext",
gDirUtilp->getExtension(pathNoExt),
"");
ensure_equals("getExtension/ext",
gDirUtilp->getExtension(pathExt),
"ext");
// aa/bb/cc.dd/ee[.eXt]
ensure_equals("getExtension/d-no-ext",
gDirUtilp->getExtension(dottedPathNoExt),
"");
ensure_equals("getExtension/d-ext",
gDirUtilp->getExtension(dottedPathExt),
"ext");
}
std::string makeTestFile( const std::string& dir, const std::string& file )
{
std::string path = dir + file;
LLFILE* handle = LLFile::fopen( path, "w" );
ensure("failed to open test file '"+path+"'", handle != NULL );
// Harbison & Steele, 4th ed., p. 366: "If an error occurs, fputs
// returns EOF; otherwise, it returns some other, nonnegative value."
ensure("failed to write to test file '"+path+"'", EOF != fputs("test file", handle) );
fclose(handle);
return path;
}
std::string makeTestDir( )
{
auto p = NamedTempFile::temp_path();
std::filesystem::create_directories(p.native());
auto ret { p.native() };
// There's an implicit assumtion all over this code that the returned path ends with "/" (or "\")
if(ret.size() >= 1 && ret[ ret.size()-1 ] != std::filesystem::path::preferred_separator )
ret += std::filesystem::path::preferred_separator;
return ret;
}
static const char* DirScanFilename[5] = { "file1.abc", "file2.abc", "file1.xyz", "file2.xyz", "file1.mno" };
void scanTest(const std::string& directory, const std::string& pattern, bool correctResult[5])
{
// Scan directory and see if any file1.* files are found
std::string scanResult;
int found = 0;
bool filesFound[5] = { false, false, false, false, false };
//std::cerr << "searching '"+directory+"' for '"+pattern+"'\n";
LLDirIterator iter(directory, pattern);
while ( found <= 5 && iter.next(scanResult) )
{
found++;
//std::cerr << " found '"+scanResult+"'\n";
int check;
for (check=0; check < 5 && ! ( scanResult == DirScanFilename[check] ); check++)
{
}
// check is now either 5 (not found) or the index of the matching name
if (check < 5)
{
ensure( "found file '"+(std::string)DirScanFilename[check]+"' twice", ! filesFound[check] );
filesFound[check] = true;
}
else // check is 5 - should not happen
{
fail( "found unknown file '"+scanResult+"'");
}
}
for (int i=0; i<5; i++)
{
if (correctResult[i])
{
ensure("scan of '"+directory+"' using '"+pattern+"' did not return '"+DirScanFilename[i]+"'", filesFound[i]);
}
else
{
ensure("scan of '"+directory+"' using '"+pattern+"' incorrectly returned '"+DirScanFilename[i]+"'", !filesFound[i]);
}
}
}
template<> template<>
void LLDirTest_object_t::test<5>()
// LLDirIterator::next
{
std::string delim = gDirUtilp->getDirDelimiter();
std::string dirTemp = LLFile::tmpdir();
// Create the same 5 file names of the two directories
std::string dir1 = makeTestDir();
std::string dir2 = makeTestDir();
std::string dir1files[5];
std::string dir2files[5];
for (int i=0; i<5; i++)
{
dir1files[i] = makeTestFile(dir1, DirScanFilename[i]);
dir2files[i] = makeTestFile(dir2, DirScanFilename[i]);
}
// Scan dir1 and see if each of the 5 files is found exactly once
bool expected1[5] = { true, true, true, true, true };
scanTest(dir1, "*", expected1);
// Scan dir2 and see if only the 2 *.xyz files are found
bool expected2[5] = { false, false, true, true, false };
scanTest(dir1, "*.xyz", expected2);
// Scan dir2 and see if only the 1 *.mno file is found
bool expected3[5] = { false, false, false, false, true };
scanTest(dir2, "*.mno", expected3);
// Scan dir1 and see if any *.foo files are found
bool expected4[5] = { false, false, false, false, false };
scanTest(dir1, "*.foo", expected4);
// Scan dir1 and see if any file1.* files are found
bool expected5[5] = { true, false, true, false, true };
scanTest(dir1, "file1.*", expected5);
// Scan dir1 and see if any file1.* files are found
bool expected6[5] = { true, true, false, false, false };
scanTest(dir1, "file?.abc", expected6);
// Scan dir2 and see if any file?.x?z files are found
bool expected7[5] = { false, false, true, true, false };
scanTest(dir2, "file?.x?z", expected7);
// Scan dir2 and see if any file?.??c files are found
bool expected8[5] = { true, true, false, false, false };
scanTest(dir2, "file?.??c", expected8);
scanTest(dir2, "*.??c", expected8);
// Scan dir1 and see if any *.?n? files are found
bool expected9[5] = { false, false, false, false, true };
scanTest(dir1, "*.?n?", expected9);
// Scan dir1 and see if any *.???? files are found
bool expected10[5] = { false, false, false, false, false };
scanTest(dir1, "*.????", expected10);
// Scan dir1 and see if any ?????.* files are found
bool expected11[5] = { true, true, true, true, true };
scanTest(dir1, "?????.*", expected11);
// Scan dir1 and see if any ??l??.xyz files are found
bool expected12[5] = { false, false, true, true, false };
scanTest(dir1, "??l??.xyz", expected12);
bool expected13[5] = { true, false, true, false, false };
scanTest(dir1, "file1.{abc,xyz}", expected13);
bool expected14[5] = { true, true, false, false, false };
scanTest(dir1, "file[0-9].abc", expected14);
bool expected15[5] = { true, true, false, false, false };
scanTest(dir1, "file[!a-z].abc", expected15);
// clean up all test files and directories
for (int i=0; i<5; i++)
{
LLFile::remove(dir1files[i]);
LLFile::remove(dir2files[i]);
}
LLFile::rmdir(dir1);
LLFile::rmdir(dir2);
}
template<> template<>
void LLDirTest_object_t::test<6>()
{
set_test_name("findSkinnedFilenames()");
LLDir_Dummy lldir;
/*------------------------ "default", "en" -------------------------*/
// Setting "default" means we shouldn't consider any "*/skins/steam"
// directories; setting "en" means we shouldn't consider any "xui/fr"
// directories.
lldir.setSkinFolder("default", "en");
ensure_equals(lldir.getSkinFolder(), "default");
ensure_equals(lldir.getLanguage(), "en");
// top-level directory of a skin isn't localized
ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS),
vec(list_of("install/skins/default/colors.xml")
("user/skins/default/colors.xml")));
// We should not have needed to check for skins/default/en. We should
// just "know" that SKINBASE is not localized.
lldir.ensure_not_checked("install/skins/default/en");
ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"),
vec(list_of("install/skins/default/textures/only_default.jpeg")));
// Nor should we have needed to check skins/default/textures/en
// because textures is known not to be localized.
lldir.ensure_not_checked("install/skins/default/textures/en");
StringVec expected(vec(list_of("install/skins/default/xui/en/strings.xml")
("user/skins/default/xui/en/strings.xml")));
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
expected);
// The first time, we had to probe to find out whether xui was localized.
lldir.ensure_checked("install/skins/default/xui/en");
lldir.clear_checked();
// Now make the same call again -- should return same result --
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
expected);
// but this time it should remember that xui is localized.
lldir.ensure_not_checked("install/skins/default/xui/en");
// localized subdir with "en-us" instead of "en"
ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
vec(list_of("install/skins/default/html/en-us/welcome.html")));
lldir.ensure_checked("install/skins/default/html/en");
lldir.ensure_checked("install/skins/default/html/en-us");
lldir.clear_checked();
ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
vec(list_of("install/skins/default/html/en-us/welcome.html")));
lldir.ensure_not_checked("install/skins/default/html/en");
lldir.ensure_not_checked("install/skins/default/html/en-us");
ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"),
vec(list_of("install/skins/default/future/somefile.txt")));
// Test probing for an unrecognized unlocalized future subdir.
lldir.ensure_checked("install/skins/default/future/en");
lldir.clear_checked();
ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"),
vec(list_of("install/skins/default/future/somefile.txt")));
// Second time it should remember that future is unlocalized.
lldir.ensure_not_checked("install/skins/default/future/en");
// When language is set to "en", requesting an html file pulls up the
// "en-us" version -- not because it magically matches those strings,
// but because there's no "en" localization and it falls back on the
// default "en-us"! Note that it would probably still be better to
// make the default localization be "en" and allow "en-gb" (or
// whatever) localizations, which would work much more the way you'd
// expect.
ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
vec(list_of("install/skins/default/html/en-us/welcome.html")));
/*------------------------ "default", "fr" -------------------------*/
// We start being able to distinguish localized subdirs from
// unlocalized when we ask for a non-English language.
lldir.setSkinFolder("default", "fr");
ensure_equals(lldir.getLanguage(), "fr");
// pass merge=true to request this filename in all relevant skins
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
vec(list_of
("install/skins/default/xui/en/strings.xml")
("install/skins/default/xui/fr/strings.xml")
("user/skins/default/xui/en/strings.xml")
("user/skins/default/xui/fr/strings.xml")));
// pass (or default) merge=false to request only most specific skin
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
vec(list_of
("user/skins/default/xui/en/strings.xml")
("user/skins/default/xui/fr/strings.xml")));
// Our dummy floater.xml has a user localization (for "fr") but no
// English override. This is a case in which CURRENT_SKIN nonetheless
// returns paths from two different skins.
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "floater.xml"),
vec(list_of
("install/skins/default/xui/en/floater.xml")
("user/skins/default/xui/fr/floater.xml")));
// Our dummy newfile.xml has an English override but no user
// localization. This is another case in which CURRENT_SKIN
// nonetheless returns paths from two different skins.
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "newfile.xml"),
vec(list_of
("user/skins/default/xui/en/newfile.xml")
("install/skins/default/xui/fr/newfile.xml")));
ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
vec(list_of
("install/skins/default/html/en-us/welcome.html")
("install/skins/default/html/fr/welcome.html")));
/*------------------------ "default", "zh" -------------------------*/
lldir.setSkinFolder("default", "zh");
// Because strings.xml has only a "fr" override but no "zh" override
// in any skin, the most localized version we can find is "en".
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
vec(list_of("user/skins/default/xui/en/strings.xml")));
/*------------------------- "steam", "en" --------------------------*/
lldir.setSkinFolder("steam", "en");
ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS),
vec(list_of
("install/skins/default/colors.xml")
("install/skins/steam/colors.xml")
("user/skins/default/colors.xml")
("user/skins/steam/colors.xml")));
ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"),
vec(list_of("install/skins/default/textures/only_default.jpeg")));
ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_steam.jpeg"),
vec(list_of("install/skins/steam/textures/only_steam.jpeg")));
ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_default.jpeg"),
vec(list_of("user/skins/default/textures/only_user_default.jpeg")));
ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_steam.jpeg"),
vec(list_of("user/skins/steam/textures/only_user_steam.jpeg")));
// CURRENT_SKIN
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
vec(list_of("user/skins/steam/xui/en/strings.xml")));
// pass constraint=ALL_SKINS to request this filename in all relevant skins
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
vec(list_of
("install/skins/default/xui/en/strings.xml")
("install/skins/steam/xui/en/strings.xml")
("user/skins/default/xui/en/strings.xml")
("user/skins/steam/xui/en/strings.xml")));
/*------------------------- "steam", "fr" --------------------------*/
lldir.setSkinFolder("steam", "fr");
// pass CURRENT_SKIN to request only the most specialized files
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
vec(list_of
("user/skins/steam/xui/en/strings.xml")
("user/skins/steam/xui/fr/strings.xml")));
// pass ALL_SKINS to request this filename in all relevant skins
ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
vec(list_of
("install/skins/default/xui/en/strings.xml")
("install/skins/default/xui/fr/strings.xml")
("install/skins/steam/xui/en/strings.xml")
("install/skins/steam/xui/fr/strings.xml")
("user/skins/default/xui/en/strings.xml")
("user/skins/default/xui/fr/strings.xml")
("user/skins/steam/xui/en/strings.xml")
("user/skins/steam/xui/fr/strings.xml")));
}
template<> template<>
void LLDirTest_object_t::test<7>()
{
set_test_name("add()");
LLDir_Dummy lldir;
ensure_equals("both empty", lldir.add("", ""), "");
ensure_equals("path empty", lldir.add("", "b"), "b");
ensure_equals("name empty", lldir.add("a", ""), "a");
ensure_equals("both simple", lldir.add("a", "b"), "a/b");
ensure_equals("name leading slash", lldir.add("a", "/b"), "a/b");
ensure_equals("path trailing slash", lldir.add("a/", "b"), "a/b");
ensure_equals("both bring slashes", lldir.add("a/", "/b"), "a/b");
}
}
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