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/**
* @file filesystem.h
* @brief Simulate local file system operations.
* @Note The initial implementation does actually use standard C++
* file operations but eventually, there will be another
* layer that caches and manages file meta data too.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "lldir.h"
#include "llfilesystem.h"
#include "llfasttimer.h"
#include "lldiskcache.h"
#include <fstream>
const S32 LLFileSystem::READ = 0x00000001;
const S32 LLFileSystem::WRITE = 0x00000002;
const S32 LLFileSystem::READ_WRITE = 0x00000003; // LLFileSystem::READ & LLFileSystem::WRITE
const S32 LLFileSystem::APPEND = 0x00000006; // 0x00000004 & LLFileSystem::WRITE
static LLTrace::BlockTimerStatHandle FTM_VFILE_WAIT("VFile Wait");
LLFileSystem::LLFileSystem(const LLUUID& file_id, const LLAssetType::EType file_type, S32 mode)
{
mFileType = file_type;
mFileID = file_id;
mPosition = 0;
mBytesRead = 0;
mMode = mode;
}
LLFileSystem::~LLFileSystem()
{
}
// static
bool LLFileSystem::getExists(const LLUUID& file_id, const LLAssetType::EType file_type)
{
std::string id_str;
file_id.toString(id_str);
const std::string extra_info = "";
const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, file_type, extra_info);
std::ifstream file(filename, std::ios::binary);
if (file.is_open())
{
file.seekg(0, std::ios::end);
return file.tellg() > 0;
}
return false;
}
// static
bool LLFileSystem::removeFile(const LLUUID& file_id, const LLAssetType::EType file_type)
{
std::string id_str;
file_id.toString(id_str);
const std::string extra_info = "";
const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, file_type, extra_info);
std::remove(filename.c_str());
return true;
}
// static
bool LLFileSystem::renameFile(const LLUUID& old_file_id, const LLAssetType::EType old_file_type,
const LLUUID& new_file_id, const LLAssetType::EType new_file_type)
{
std::string old_id_str;
old_file_id.toString(old_id_str);
const std::string extra_info = "";
const std::string old_filename = LLDiskCache::getInstance()->metaDataToFilepath(old_id_str, old_file_type, extra_info);
std::string new_id_str;
new_file_id.toString(new_id_str);
const std::string new_filename = LLDiskCache::getInstance()->metaDataToFilepath(new_id_str, new_file_type, extra_info);
if (std::rename(old_filename.c_str(), new_filename.c_str()))
{
// We would like to return FALSE here indicating the operation
// failed but the original code does not and doing so seems to
// break a lot of things so we go with the flow...
//return FALSE;
}
return TRUE;
}
// static
S32 LLFileSystem::getFileSize(const LLUUID& file_id, const LLAssetType::EType file_type)
{
std::string id_str;
file_id.toString(id_str);
const std::string extra_info = "";
const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, file_type, extra_info);
S32 file_size = 0;
std::ifstream file(filename, std::ios::binary);
if (file.is_open())
{
file.seekg(0, std::ios::end);
file_size = file.tellg();
}
return file_size;
}
BOOL LLFileSystem::read(U8* buffer, S32 bytes)
{
BOOL success = TRUE;
std::string id;
mFileID.toString(id);
const std::string extra_info = "";
const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id, mFileType, extra_info);
std::ifstream file(filename, std::ios::binary);
if (file.is_open())
{
file.seekg(mPosition, std::ios::beg);
file.read((char*)buffer, bytes);
if (file)
{
mBytesRead = bytes;
}
else
{
mBytesRead = file.gcount();
}
file.close();
mPosition += mBytesRead;
if (!mBytesRead)
{
success = FALSE;
}
}
// update the last access time for the file - this is required
// even though we are reading and not writing because this is the
// way the cache works - it relies on a valid "last accessed time" for
// each file so it knows how to remove the oldest, unused files
LLDiskCache::getInstance()->updateFileAccessTime(filename);
return success;
}
S32 LLFileSystem::getLastBytesRead()
{
return mBytesRead;
}
BOOL LLFileSystem::eof()
{
return mPosition >= getSize();
}
BOOL LLFileSystem::write(const U8* buffer, S32 bytes)
{
std::string id_str;
mFileID.toString(id_str);
const std::string extra_info = "";
const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, mFileType, extra_info);
BOOL success = FALSE;
if (mMode == APPEND)
{
std::ofstream ofs(filename, std::ios::app | std::ios::binary);
if (ofs)
{
ofs.write((const char*)buffer, bytes);
success = TRUE;
}
}
else
{
std::ofstream ofs(filename, std::ios::binary);
if (ofs)
{
ofs.write((const char*)buffer, bytes);
mPosition += bytes;
success = TRUE;
}
}
return success;
}
BOOL LLFileSystem::seek(S32 offset, S32 origin)
{
if (-1 == origin)
{
origin = mPosition;
}
S32 new_pos = origin + offset;
S32 size = getSize();
if (new_pos > size)
{
LL_WARNS() << "Attempt to seek past end of file" << LL_ENDL;
mPosition = size;
return FALSE;
}
else if (new_pos < 0)
{
LL_WARNS() << "Attempt to seek past beginning of file" << LL_ENDL;
mPosition = 0;
return FALSE;
}
mPosition = new_pos;
return TRUE;
}
S32 LLFileSystem::tell() const
{
return mPosition;
}
S32 LLFileSystem::getSize()
{
return LLFileSystem::getFileSize(mFileID, mFileType);
}
S32 LLFileSystem::getMaxSize()
{
// offer up a huge size since we don't care what the max is
return INT_MAX;
}
BOOL LLFileSystem::rename(const LLUUID& new_id, const LLAssetType::EType new_type)
{
LLFileSystem::renameFile(mFileID, mFileType, new_id, new_type);
mFileID = new_id;
mFileType = new_type;
return TRUE;
}
BOOL LLFileSystem::remove()
{
LLFileSystem::removeFile(mFileID, mFileType);
return TRUE;
}
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