summaryrefslogtreecommitdiff
path: root/indra/llfilesystem/lldir.cpp
blob: 750d4e21b95a2afd39455b6114f995e46f4d43f8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
/** 
 * @file lldir.cpp
 * @brief implementation of directory utilities base class
 *
 * $LicenseInfo:firstyear=2002&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "linden_common.h"

#if !LL_WINDOWS
#include <sys/stat.h>
#include <sys/types.h>
#include <errno.h>
#else
#include <direct.h>
#endif

#include "lldir.h"

#include "llerror.h"
#include "lltimer.h"	// ms_sleep()
#include "lluuid.h"

#include "lldiriterator.h"
#include "stringize.h"
#include "llstring.h"
#include <boost/filesystem.hpp>
#include <boost/range/begin.hpp>
#include <boost/range/end.hpp>
#include <boost/assign/list_of.hpp>
#include <boost/bind.hpp>
#include <boost/ref.hpp>
#include <algorithm>

using boost::assign::list_of;
using boost::assign::map_list_of;

#if LL_WINDOWS
#include "lldir_win32.h"
LLDir_Win32 gDirUtil;
#elif LL_DARWIN
#include "lldir_mac.h"
LLDir_Mac gDirUtil;
#else
#include "lldir_linux.h"
LLDir_Linux gDirUtil;
#endif

LLDir *gDirUtilp = (LLDir *)&gDirUtil;

/// Values for findSkinnedFilenames(subdir) parameter
const char
	*LLDir::XUI      = "xui",
	*LLDir::TEXTURES = "textures",
	*LLDir::SKINBASE = "";

static const char* const empty = "";
std::string LLDir::sDumpDir = "";

LLDir::LLDir()
:	mAppName(""),
	mExecutablePathAndName(""),
	mExecutableFilename(""),
	mExecutableDir(""),
	mAppRODataDir(""),
	mOSUserDir(""),
	mOSUserAppDir(""),
	mLindenUserDir(""),
	mOSCacheDir(""),
	mCAFile(""),
	mTempDir(""),
	mDirDelimiter("/"), // fallback to forward slash if not overridden
	mLanguage("en"),
	mUserName("undefined")
{
}

LLDir::~LLDir()
{
}

std::vector<std::string> LLDir::getFilesInDir(const std::string &dirname)
{
    //Returns a vector of fullpath filenames.

#ifdef LL_WINDOWS // or BOOST_WINDOWS_API
    boost::filesystem::path p(utf8str_to_utf16str(dirname));
#else
    boost::filesystem::path p(dirname);
#endif

    std::vector<std::string> v;
    
    if (exists(p))
    {
        if (is_directory(p))
        {
            boost::filesystem::directory_iterator end_iter;
            for (boost::filesystem::directory_iterator dir_itr(p);
                 dir_itr != end_iter;
                 ++dir_itr)
            {
                if (boost::filesystem::is_regular_file(dir_itr->status()))
                {
                    v.push_back(dir_itr->path().filename().string());
                }
            }
        }
    }
    return v;
}   
            
S32 LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask)
{
	S32 count = 0;
	std::string filename; 
	std::string fullpath;
	S32 result;

	// File masks starting with "/" will match nothing, so we consider them invalid.
	if (LLStringUtil::startsWith(mask, getDirDelimiter()))
	{
		LL_WARNS() << "Invalid file mask: " << mask << LL_ENDL;
		llassert(!"Invalid file mask");
	}

	LLDirIterator iter(dirname, mask);
	while (iter.next(filename))
	{
		fullpath = add(dirname, filename);

		if(LLFile::isdir(fullpath))
		{
			// skipping directory traversal filenames
			count++;
			continue;
		}

		S32 retry_count = 0;
		while (retry_count < 5)
		{
			if (0 != LLFile::remove(fullpath))
			{
				retry_count++;
				result = errno;
				LL_WARNS() << "Problem removing " << fullpath << " - errorcode: "
						<< result << " attempt " << retry_count << LL_ENDL;

				if(retry_count >= 5)
				{
					LL_WARNS() << "Failed to remove " << fullpath << LL_ENDL ;
					return count ;
				}

				ms_sleep(100);
			}
			else
			{
				if (retry_count)
				{
					LL_WARNS() << "Successfully removed " << fullpath << LL_ENDL;
				}
				break;
			}			
		}
		count++;
	}
	return count;
}

U32 LLDir::deleteDirAndContents(const std::string& dir_name)
{
    //Removes the directory and its contents.  Returns number of files deleted.
	
	U32 num_deleted = 0;

	try
	{
#ifdef LL_WINDOWS // or BOOST_WINDOWS_API
		boost::filesystem::path dir_path(utf8str_to_utf16str(dir_name));
#else
		boost::filesystem::path dir_path(dir_name);
#endif

	   if (boost::filesystem::exists (dir_path))
	   {
	      if (!boost::filesystem::is_empty (dir_path))
		  {   // Directory has content
		     num_deleted = boost::filesystem::remove_all (dir_path);
		  }
		  else
		  {   // Directory is empty
		     boost::filesystem::remove (dir_path);
		  }
	   }
	}
	catch (boost::filesystem::filesystem_error &er)
	{ 
		LL_WARNS() << "Failed to delete " << dir_name << " with error " << er.code().message() << LL_ENDL;
	} 
	return num_deleted;
}

const std::string LLDir::findFile(const std::string &filename, 
						   const std::string& searchPath1, 
						   const std::string& searchPath2, 
						   const std::string& searchPath3) const
{
	std::vector<std::string> search_paths;
	search_paths.push_back(searchPath1);
	search_paths.push_back(searchPath2);
	search_paths.push_back(searchPath3);
	return findFile(filename, search_paths);
}

const std::string LLDir::findFile(const std::string& filename, const std::vector<std::string> search_paths) const
{
	std::vector<std::string>::const_iterator search_path_iter;
	for (search_path_iter = search_paths.begin();
		search_path_iter != search_paths.end();
		++search_path_iter)
	{
		if (!search_path_iter->empty())
		{
			std::string filename_and_path = (*search_path_iter);
			if (!filename.empty())
			{
				filename_and_path += getDirDelimiter() + filename;
			}
			if (fileExists(filename_and_path))
			{
				return filename_and_path;
			}
		}
	}
	return "";
}


const std::string &LLDir::getExecutablePathAndName() const
{
	return mExecutablePathAndName;
}

const std::string &LLDir::getExecutableFilename() const
{
	return mExecutableFilename;
}

const std::string &LLDir::getExecutableDir() const
{
	return mExecutableDir;
}

const std::string &LLDir::getWorkingDir() const
{
	return mWorkingDir;
}

const std::string &LLDir::getAppName() const
{
	return mAppName;
}

const std::string &LLDir::getAppRODataDir() const
{
	return mAppRODataDir;
}

const std::string &LLDir::getOSUserDir() const
{
	return mOSUserDir;
}

const std::string &LLDir::getOSUserAppDir() const
{
	return mOSUserAppDir;
}

const std::string &LLDir::getLindenUserDir() const
{
	if (mLindenUserDir.empty())
	{
		LL_DEBUGS() << "getLindenUserDir() called early, we don't have the user name yet - returning empty string to caller" << LL_ENDL;
	}

	return mLindenUserDir;
}

const std::string& LLDir::getChatLogsDir() const
{
	return mChatLogsDir;
}

void LLDir::setDumpDir( const std::string& path )
{
    LLDir::sDumpDir = path;
    if (LLStringUtil::endsWith(sDumpDir, mDirDelimiter))
    {
        sDumpDir.erase(sDumpDir.size() - mDirDelimiter.size());
    }
}

const std::string &LLDir::getDumpDir() const
{
    if (sDumpDir.empty() )
    {
        LLUUID uid;
        uid.generate();
        
        sDumpDir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "")
                    + "dump-" + uid.asString();

        dir_exists_or_crash(sDumpDir);  
    }

	return LLDir::sDumpDir;
}

bool LLDir::dumpDirExists() const
{
    return !sDumpDir.empty();
}

const std::string &LLDir::getPerAccountChatLogsDir() const
{
	return mPerAccountChatLogsDir;
}

const std::string &LLDir::getTempDir() const
{
	return mTempDir;
}

const std::string  LLDir::getCacheDir(bool get_default) const
{
	if (mCacheDir.empty() || get_default)
	{
		if (!mDefaultCacheDir.empty())
		{	// Set at startup - can't set here due to const API
			return mDefaultCacheDir;
		}
		
		std::string res = buildSLOSCacheDir();
		return res;
	}
	else
	{
		return mCacheDir;
	}
}

// Return the default cache directory
std::string LLDir::buildSLOSCacheDir() const
{
	std::string res;
	if (getOSCacheDir().empty())
	{
		if (getOSUserAppDir().empty())
		{
			res = "data";
		}
		else
		{
			res = add(getOSUserAppDir(), "cache");
		}
	}
	else
	{
		res = add(getOSCacheDir(), "SecondLife");
	}
	return res;
}



const std::string &LLDir::getOSCacheDir() const
{
	return mOSCacheDir;
}


const std::string &LLDir::getCAFile() const
{
	return mCAFile;
}

const std::string &LLDir::getDirDelimiter() const
{
	return mDirDelimiter;
}

const std::string& LLDir::getDefaultSkinDir() const
{
	return mDefaultSkinDir;
}

const std::string &LLDir::getSkinDir() const
{
	return mSkinDir;
}

const std::string &LLDir::getUserDefaultSkinDir() const
{
    return mUserDefaultSkinDir;
}

const std::string &LLDir::getUserSkinDir() const
{
	return mUserSkinDir;
}

const std::string LLDir::getSkinBaseDir() const
{
	return mSkinBaseDir;
}

const std::string &LLDir::getLLPluginDir() const
{
	return mLLPluginDir;
}

const std::string &LLDir::getUserName() const
{
	return mUserName;
}

static std::string ELLPathToString(ELLPath location)
{
	typedef std::map<ELLPath, const char*> ELLPathMap;
#define ENT(symbol) (symbol, #symbol)
	static const ELLPathMap sMap = map_list_of
		ENT(LL_PATH_NONE)
		ENT(LL_PATH_USER_SETTINGS)
		ENT(LL_PATH_APP_SETTINGS)
		ENT(LL_PATH_PER_SL_ACCOUNT) // returns/expands to blank string if we don't know the account name yet
		ENT(LL_PATH_CACHE)
		ENT(LL_PATH_CHARACTER)
		ENT(LL_PATH_HELP)
		ENT(LL_PATH_LOGS)
		ENT(LL_PATH_TEMP)
		ENT(LL_PATH_SKINS)
		ENT(LL_PATH_TOP_SKIN)
		ENT(LL_PATH_CHAT_LOGS)
		ENT(LL_PATH_PER_ACCOUNT_CHAT_LOGS)
		ENT(LL_PATH_USER_SKIN)
		ENT(LL_PATH_LOCAL_ASSETS)
		ENT(LL_PATH_EXECUTABLE)
		ENT(LL_PATH_DEFAULT_SKIN)
		ENT(LL_PATH_FONTS)
		ENT(LL_PATH_LAST)
        ENT(LL_PATH_SCRIPTS)
	;
#undef ENT

	ELLPathMap::const_iterator found = sMap.find(location);
	if (found != sMap.end())
		return found->second;
	return STRINGIZE("Invalid ELLPath value " << location);
}

std::string LLDir::getExpandedFilename(ELLPath location, const std::string& filename) const
{
	return getExpandedFilename(location, "", filename);
}

std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir, const std::string& filename) const
{
	return getExpandedFilename(location, "", subdir, filename);
}

std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir1, const std::string& subdir2, const std::string& in_filename) const
{
	std::string prefix;
	switch (location)
	{
	case LL_PATH_NONE:
		// Do nothing
		break;

	case LL_PATH_APP_SETTINGS:
		prefix = add(getAppRODataDir(), "app_settings");
		break;
	
	case LL_PATH_CHARACTER:
		prefix = add(getAppRODataDir(), "character");
		break;
		
	case LL_PATH_HELP:
		prefix = "help";
		break;
		
	case LL_PATH_CACHE:
		prefix = getCacheDir();
		break;
		
    case LL_PATH_DUMP:
        prefix=getDumpDir();
        break;
            
	case LL_PATH_USER_SETTINGS:
		prefix = add(getOSUserAppDir(), "user_settings");
		break;

	case LL_PATH_PER_SL_ACCOUNT:
		prefix = getLindenUserDir();
		if (prefix.empty())
		{
			// if we're asking for the per-SL-account directory but we haven't
			// logged in yet (or otherwise don't know the account name from
			// which to build this string), then intentionally return a blank
			// string to the caller and skip the below warning about a blank
			// prefix.
			LL_DEBUGS("LLDir") << "getLindenUserDir() not yet set: "
							   << ELLPathToString(location)
							   << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
							   << "' => ''" << LL_ENDL;
			return std::string();
		}
		break;
		
	case LL_PATH_CHAT_LOGS:
		prefix = getChatLogsDir();
		break;
		
	case LL_PATH_PER_ACCOUNT_CHAT_LOGS:
		prefix = getPerAccountChatLogsDir();
		if (prefix.empty())
		{
			// potentially directory was not set yet
			// intentionally return a blank string to the caller
			LL_DEBUGS("LLDir") << "Conversation log directory is not yet set" << LL_ENDL;
			return std::string();
		}
		break;

	case LL_PATH_LOGS:
		prefix = add(getOSUserAppDir(), "logs");
		break;

	case LL_PATH_TEMP:
		prefix = getTempDir();
		break;

	case LL_PATH_TOP_SKIN:
		prefix = getSkinDir();
		break;

	case LL_PATH_DEFAULT_SKIN:
		prefix = getDefaultSkinDir();
		break;

	case LL_PATH_USER_SKIN:
		prefix = getUserSkinDir();
		break;

	case LL_PATH_SKINS:
		prefix = getSkinBaseDir();
		break;

	case LL_PATH_LOCAL_ASSETS:
		prefix = add(getAppRODataDir(), "local_assets");
		break;

	case LL_PATH_EXECUTABLE:
		prefix = getExecutableDir();
		break;
		
	case LL_PATH_FONTS:
		prefix = add(getAppRODataDir(), "fonts");
		break;

    case LL_PATH_SCRIPTS:
        prefix = add(getAppRODataDir(), "scripts");
        break;
		
	default:
		llassert(0);
	}

	if (prefix.empty())
	{
		LL_WARNS() << ELLPathToString(location)
				<< ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
				<< "': prefix is empty, possible bad filename" << LL_ENDL;
	}

	std::string expanded_filename = add(prefix, subdir1, subdir2);
	if (expanded_filename.empty() && in_filename.empty())
	{
		return "";
	}
	// Use explicit concatenation here instead of another add() call. Callers
	// passing in_filename as "" expect to obtain a pathname ending with
	// mDirSeparator so they can later directly concatenate with a specific
	// filename. A caller using add() doesn't care, but there's still code
	// loose in the system that uses std::string::operator+().
	expanded_filename += mDirDelimiter;
	expanded_filename += in_filename;

	LL_DEBUGS("LLDir") << ELLPathToString(location)
					   << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
					   << "' => '" << expanded_filename << "'" << LL_ENDL;
	return expanded_filename;
}

std::string LLDir::getBaseFileName(const std::string& filepath, bool strip_exten) const
{
	std::size_t offset = filepath.find_last_of(getDirDelimiter());
	offset = (offset == std::string::npos) ? 0 : offset+1;
	std::string res = filepath.substr(offset, std::string::npos);
	if (strip_exten)
	{
		offset = res.find_last_of('.');
		if (offset != std::string::npos &&
		    offset != 0) // if basename STARTS with '.', don't strip
		{
			res = res.substr(0, offset);
		}
	}
	return res;
}

std::string LLDir::getDirName(const std::string& filepath) const
{
	std::size_t offset = filepath.find_last_of(getDirDelimiter());
	S32 len = (offset == std::string::npos) ? 0 : offset;
	std::string dirname = filepath.substr(0, len);
	return dirname;
}

std::string LLDir::getExtension(const std::string& filepath) const
{
	if (filepath.empty())
		return std::string();
	std::string basename = getBaseFileName(filepath, false);
	std::size_t offset = basename.find_last_of('.');
	std::string exten = (offset == std::string::npos || offset == 0) ? "" : basename.substr(offset+1);
	LLStringUtil::toLower(exten);
	return exten;
}

std::string LLDir::findSkinnedFilenameBaseLang(const std::string &subdir,
											   const std::string &filename,
											   ESkinConstraint constraint) const
{
	// This implementation is basically just as described in the declaration comments.
	std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint));
	if (found.empty())
	{
		return "";
	}
	return found.front();
}

std::string LLDir::findSkinnedFilename(const std::string &subdir,
									   const std::string &filename,
									   ESkinConstraint constraint) const
{
	// This implementation is basically just as described in the declaration comments.
	std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint));
	if (found.empty())
	{
		return "";
	}
	return found.back();
}

// This method exists because the two code paths for
// findSkinnedFilenames(ALL_SKINS) and findSkinnedFilenames(CURRENT_SKIN) must
// generate the list of candidate pathnames in identical ways. The only
// difference is in the body of the inner loop.
template <typename FUNCTION>
void LLDir::walkSearchSkinDirs(const std::string& subdir,
							   const std::vector<std::string>& subsubdirs,
							   const std::string& filename,
							   const FUNCTION& function) const
{
	for (const std::string& skindir : mSearchSkinDirs)
	{
		std::string subdir_path(add(skindir, subdir));
		for (const std::string& subsubdir : subsubdirs)
		{
			std::string full_path(add(subdir_path, subsubdir, filename));
			if (fileExists(full_path))
			{
				function(subsubdir, full_path);
			}
		}
	}
}

// ridiculous little helper function that should go away when we can use lambda
inline void push_back(std::vector<std::string>& vector, const std::string& value)
{
	vector.push_back(value);
}

typedef std::map<std::string, std::string> StringMap;
// ridiculous little helper function that should go away when we can use lambda
inline void store_in_map(StringMap& map, const std::string& key, const std::string& value)
{
	map[key] = value;
}

std::vector<std::string> LLDir::findSkinnedFilenames(const std::string& subdir,
													 const std::string& filename,
													 ESkinConstraint constraint) const
{
	// Recognize subdirs that have no localization.
	static const std::set<std::string> sUnlocalized = list_of
		("")                        // top-level directory not localized
		("textures")                // textures not localized
	;

	LL_DEBUGS("LLDir") << "subdir '" << subdir << "', filename '" << filename
					   << "', constraint "
					   << ((constraint == CURRENT_SKIN)? "CURRENT_SKIN" : "ALL_SKINS")
					   << LL_ENDL;

	// Build results vector.
	std::vector<std::string> results;
	// Disallow filenames that may escape subdir
	if (filename.find("..") != std::string::npos)
	{
		LL_WARNS("LLDir") << "Ignoring potentially relative filename '" << filename << "'" << LL_ENDL;
		return results;
	}

	// Cache the default language directory for each subdir we've encountered.
	// A cache entry whose value is the empty string means "not localized,
	// don't bother checking again."
	static StringMap sLocalized;

	// Check whether we've already discovered if this subdir is localized.
	StringMap::const_iterator found = sLocalized.find(subdir);
	if (found == sLocalized.end())
	{
		// We have not yet determined that. Is it one of the subdirs "known"
		// to be unlocalized?
		if (sUnlocalized.find(subdir) != sUnlocalized.end())
		{
			// This subdir is known to be unlocalized. Remember that.
			found = sLocalized.insert(StringMap::value_type(subdir, "")).first;
		}
		else
		{
			// We do not recognize this subdir. Investigate.
			std::string subdir_path(add(getDefaultSkinDir(), subdir));
			if (fileExists(add(subdir_path, "en")))
			{
				// defaultSkinDir/subdir contains subdir "en". That's our
				// default language; this subdir is localized.
				found = sLocalized.insert(StringMap::value_type(subdir, "en")).first;
			}
			else if (fileExists(add(subdir_path, "en-us")))
			{
				// defaultSkinDir/subdir contains subdir "en-us" but not "en".
				// Set as default language; this subdir is localized.
				found = sLocalized.insert(StringMap::value_type(subdir, "en-us")).first;
			}
			else
			{
				// defaultSkinDir/subdir contains neither "en" nor "en-us".
				// Assume it's not localized. Remember that assumption.
				found = sLocalized.insert(StringMap::value_type(subdir, "")).first;
			}
		}
	}
	// Every code path above should have resulted in 'found' becoming a valid
	// iterator to an entry in sLocalized.
	llassert(found != sLocalized.end());

	// Now -- is this subdir localized, or not? The answer determines what
	// subdirectories we check (under subdir) for the requested filename.
	std::vector<std::string> subsubdirs;
	if (found->second.empty())
	{
		// subdir is not localized. filename should be located directly within it.
		subsubdirs.push_back("");
	}
	else
	{
		// subdir is localized, and found->second is the default language
		// directory within it. Check both the default language and the
		// current language -- if it differs from the default, of course.
		subsubdirs.push_back(found->second);
		if (mLanguage != found->second)
		{
			subsubdirs.push_back(mLanguage);
		}
	}

	// The process we use depends on 'constraint'.
	if (constraint != CURRENT_SKIN) // meaning ALL_SKINS
	{
		// ALL_SKINS is simpler: just return every pathname generated by
		// walkSearchSkinDirs(). Tricky bit: walkSearchSkinDirs() passes its
		// FUNCTION the subsubdir as well as the full pathname. We just want
		// the full pathname.
		walkSearchSkinDirs(subdir, subsubdirs, filename,
						   boost::bind(push_back, boost::ref(results), _2));
	}
	else                            // CURRENT_SKIN
	{
		// CURRENT_SKIN turns out to be a bit of a misnomer because we might
		// still return files from two different skins. In any case, this
		// value of 'constraint' means we will return at most two paths: one
		// for the default language, one for the current language (supposing
		// those differ).
		// It is important to allow a user to override only the localization
		// for a particular file, for all viewer installs, without also
		// overriding the default-language file.
		// It is important to allow a user to override only the default-
		// language file, for all viewer installs, without also overriding the
		// applicable localization of that file.
		// Therefore, treat the default language and the current language as
		// two separate cases. For each, capture the most-specialized file
		// that exists.
		// Use a map keyed by subsubdir (i.e. language code). This allows us
		// to handle the case of a single subsubdirs entry with the same logic
		// that handles two. For every real file path generated by
		// walkSearchSkinDirs(), update the map entry for its subsubdir.
		StringMap path_for;
		walkSearchSkinDirs(subdir, subsubdirs, filename,
						   boost::bind(store_in_map, boost::ref(path_for), _1, _2));
		// Now that we have a path for each of the default language and the
		// current language, copy them -- in proper order -- into results.
		// Don't drive this by walking the map itself: it matters that we
		// generate results in the same order as subsubdirs.
		for (const std::string& subsubdir : subsubdirs)
		{
			StringMap::const_iterator found(path_for.find(subsubdir));
			if (found != path_for.end())
			{
				results.push_back(found->second);
			}
		}
	}

	LL_DEBUGS("LLDir") << empty;
	const char* comma = "";
	for (const std::string& path : results)
	{
		LL_CONT << comma << "'" << path << "'";
		comma = ", ";
	}
	LL_CONT << LL_ENDL;

	return results;
}

std::string LLDir::getTempFilename() const
{
	LLUUID random_uuid;
	std::string uuid_str;

	random_uuid.generate();
	random_uuid.toString(uuid_str);

	return add(getTempDir(), uuid_str + ".tmp");
}

// static
std::string LLDir::getScrubbedFileName(const std::string uncleanFileName)
{
	std::string name(uncleanFileName);
	const std::string illegalChars(getForbiddenFileChars());
	// replace any illegal file chars with and underscore '_'
	for( unsigned int i = 0; i < illegalChars.length(); i++ )
	{
		int j = -1;
		while((j = name.find(illegalChars[i])) > -1)
		{
			name[j] = '_';
		}
	}
	return name;
}

std::string LLDir::getDumpLogsDirPath(const std::string &file_name)
{
    return gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "dump_logs", file_name);
}

// static
std::string LLDir::getForbiddenFileChars()
{
	return "\\/:*?\"<>|";
}

void LLDir::setLindenUserDir(const std::string &username)
{
	// if the username isn't set, that's bad
	if (!username.empty())
	{
		// some platforms have case-sensitive filesystems, so be
		// utterly consistent with our firstname/lastname case.
		std::string userlower(username);
		LLStringUtil::toLower(userlower);
		LLStringUtil::replaceChar(userlower, ' ', '_');
		mLindenUserDir = add(getOSUserAppDir(), userlower);
	}
	else
	{
		LL_ERRS() << "NULL name for LLDir::setLindenUserDir" << LL_ENDL;
	}

	dumpCurrentDirectories();	
}

void LLDir::setChatLogsDir(const std::string &path)
{
	if (!path.empty() )
	{
		mChatLogsDir = path;
	}
	else
	{
		LL_WARNS() << "Invalid name for LLDir::setChatLogsDir" << LL_ENDL;
	}
}

void LLDir::updatePerAccountChatLogsDir()
{
	mPerAccountChatLogsDir = add(getChatLogsDir(), mUserName);
}

void LLDir::setPerAccountChatLogsDir(const std::string &username)
{
	// if both first and last aren't set, assume we're grabbing the cached dir
	if (!username.empty())
	{
		// some platforms have case-sensitive filesystems, so be
		// utterly consistent with our firstname/lastname case.
		std::string userlower(username);
		LLStringUtil::toLower(userlower);
		LLStringUtil::replaceChar(userlower, ' ', '_');

		mUserName = userlower;
		updatePerAccountChatLogsDir();
	}
	else
	{
		LL_ERRS() << "NULL name for LLDir::setPerAccountChatLogsDir" << LL_ENDL;
	}
}

void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language)
{
	LL_DEBUGS("LLDir") << "Setting skin '" << skin_folder << "', language '" << language << "'"
					   << LL_ENDL;
	mSkinName = skin_folder;
	mLanguage = language;

	// This method is called multiple times during viewer initialization. Each
	// time it's called, reset mSearchSkinDirs.
	mSearchSkinDirs.clear();

	// base skin which is used as fallback for all skinned files
	// e.g. c:\program files\secondlife\skins\default
	mDefaultSkinDir = getSkinBaseDir();
	append(mDefaultSkinDir, "default");
	// This is always the most general of the search skin directories.
	addSearchSkinDir(mDefaultSkinDir);

	mSkinDir = getSkinBaseDir();
	append(mSkinDir, skin_folder);
	// Next level of generality is a skin installed with the viewer.
	addSearchSkinDir(mSkinDir);

	// user modifications to skins, current and default
	// e.g. c:\documents and settings\users\username\application data\second life\skins\dazzle
	mUserSkinDir = getOSUserAppDir();
	append(mUserSkinDir, "skins");
	mUserDefaultSkinDir = mUserSkinDir;
	append(mUserDefaultSkinDir, "default");
	append(mUserSkinDir, skin_folder);
	// Next level of generality is user modifications to default skin...
	addSearchSkinDir(mUserDefaultSkinDir);
	// then user-defined skins.
	addSearchSkinDir(mUserSkinDir);
}

void LLDir::addSearchSkinDir(const std::string& skindir)
{
	if (std::find(mSearchSkinDirs.begin(), mSearchSkinDirs.end(), skindir) == mSearchSkinDirs.end())
	{
		LL_DEBUGS("LLDir") << "search skin: '" << skindir << "'" << LL_ENDL;
		mSearchSkinDirs.push_back(skindir);
	}
}

std::string LLDir::getSkinFolder() const
{
	return mSkinName;
}

std::string LLDir::getLanguage() const
{
	return mLanguage;
}

bool LLDir::setCacheDir(const std::string &path)
{
	if (path.empty() )
	{
		// reset to default
		mCacheDir = "";
		return true;
	}
	else
	{
		LLFile::mkdir(path);
		std::string tempname = add(path, "temp");
		LLFILE* file = LLFile::fopen(tempname,"wt");
		if (file)
		{
			fclose(file);
			LLFile::remove(tempname);
			mCacheDir = path;
			return true;
		}
		return false;
	}
}

void LLDir::dumpCurrentDirectories(LLError::ELevel level)
{
	LL_VLOGS(level, "AppInit","Directories") << "Current Directories:" << LL_ENDL;

	LL_VLOGS(level, "AppInit", "Directories") << "  CurPath:               " << getCurPath() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  AppName:               " << getAppName() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  ExecutableFilename:    " << getExecutableFilename() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  ExecutableDir:         " << getExecutableDir() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  ExecutablePathAndName: " << getExecutablePathAndName() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  WorkingDir:            " << getWorkingDir() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  AppRODataDir:          " << getAppRODataDir() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  OSUserDir:             " << getOSUserDir() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  OSUserAppDir:          " << getOSUserAppDir() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  LindenUserDir:         " << getLindenUserDir() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  TempDir:               " << getTempDir() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  CAFile:                " << getCAFile() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  SkinBaseDir:           " << getSkinBaseDir() << LL_ENDL;
	LL_VLOGS(level, "AppInit", "Directories") << "  SkinDir:               " << getSkinDir() << LL_ENDL;
}

void LLDir::append(std::string& destpath, const std::string& name) const
{
	// Delegate question of whether we need a separator to helper method.
	SepOff sepoff(needSep(destpath, name));
	if (sepoff.first)               // do we need a separator?
	{
		destpath += mDirDelimiter;
	}
	// If destpath ends with a separator, AND name starts with one, skip
	// name's leading separator.
	destpath += name.substr(sepoff.second);
}

LLDir::SepOff LLDir::needSep(const std::string& path, const std::string& name) const
{
	if (path.empty() || name.empty())
	{
		// If either path or name are empty, we do not need a separator
		// between them.
		return SepOff(false, 0);
	}
	// Here we know path and name are both non-empty. But if path already ends
	// with a separator, or if name already starts with a separator, we need
	// not add one.
	std::string::size_type seplen(mDirDelimiter.length());
	bool path_ends_sep(path.substr(path.length() - seplen) == mDirDelimiter);
	bool name_starts_sep(name.substr(0, seplen) == mDirDelimiter);
	if ((! path_ends_sep) && (! name_starts_sep))
	{
		// If neither path nor name brings a separator to the junction, then
		// we need one.
		return SepOff(true, 0);
	}
	if (path_ends_sep && name_starts_sep)
	{
		// But if BOTH path and name bring a separator, we need not add one.
		// Moreover, we should actually skip the leading separator of 'name'.
		return SepOff(false, (unsigned short)seplen);
	}
	// Here we know that either path_ends_sep or name_starts_sep is true --
	// but not both. So don't add a separator, and don't skip any characters:
	// simple concatenation will do the trick.
	return SepOff(false, 0);
}

void dir_exists_or_crash(const std::string &dir_name)
{
#if LL_WINDOWS
	// *FIX: lame - it doesn't do the same thing on windows. not so
	// important since we don't deploy simulator to windows boxes.
	LLFile::mkdir(dir_name, 0700);
#else
	struct stat dir_stat;
	if(0 != LLFile::stat(dir_name, &dir_stat))
	{
		S32 stat_rv = errno;
		if(ENOENT == stat_rv)
		{
		   if(0 != LLFile::mkdir(dir_name, 0700))		// octal
		   {
			   LL_ERRS() << "Unable to create directory: " << dir_name << LL_ENDL;
		   }
		}
		else
		{
			LL_ERRS() << "Unable to stat: " << dir_name << " errno = " << stat_rv
				   << LL_ENDL;
		}
	}
	else
	{
		// data_dir exists, make sure it's a directory.
		if(!S_ISDIR(dir_stat.st_mode))
		{
			LL_ERRS() << "Data directory collision: " << dir_name << LL_ENDL;
		}
	}
#endif
}