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/**
* @file _httpinternal.h
* @brief Implementation constants and magic numbers
*
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef _LLCORE_HTTP_INTERNAL_H_
#define _LLCORE_HTTP_INTERNAL_H_
// If you find this included in a public interface header,
// something wrong is probably happening.
// --------------------------------------------------------------------
// General library to-do list
//
// - Implement policy classes. Structure is mostly there just didn't
// need it for the first consumer.
// - Consider Removing 'priority' from the request interface. Its use
// in an always active class can lead to starvation of low-priority
// requests. Requires coodination of priority values across all
// components that share a class. Changing priority across threads
// is slightly expensive (relative to gain) and hasn't been completely
// implemented. And the major user of priority, texture fetches,
// may not really need it.
// - Set/get for global policy and policy classes is clumsy. Rework
// it heading in a direction that allows for more dynamic behavior.
// - Move HttpOpRequest::prepareRequest() to HttpLibcurl for the
// pedantic.
// - Update downloader and other long-duration services are going to
// need a progress notification. Initial idea is to introduce a
// 'repeating request' which can piggyback on another request and
// persist until canceled or carrier completes. Current queue
// structures allow an HttpOperation object to be enqueued
// repeatedly, so...
// - Investigate making c-ares' re-implementation of a resolver library
// more resilient or more intelligent on Mac. Part of the DNS failure
// lies in here. The mechanism also looks a little less dynamic
// than needed in an environments where networking is changing.
// - Global optimizations: 'borrowing' connections from other classes,
// HTTP pipelining.
// - Dynamic/control system stuff: detect problems and self-adjust.
// This won't help in the face of the router problems we've looked
// at, however. Detect starvation due to UDP activity and provide
// feedback to it.
//
// Integration to-do list
// - LLTextureFetch still needs a major refactor. The use of
// LLQueuedThread makes it hard to inspect workers and do the
// resource waiting we're now doing. Rebuild along simpler lines
// some of which are suggested in new commentary at the top of
// the main source file.
// - Expand areas of usage eventually leading to the removal of LLCurl.
// Rough order of expansion:
// . Mesh fetch
// . Avatar names
// . Group membership lists
// . Caps access in general
// . 'The rest'
// - Adapt texture cache, image decode and other image consumers to
// the BufferArray model to reduce data copying. Alternatively,
// adapt this library to something else.
//
// --------------------------------------------------------------------
// If '1', internal ready queues will not order ready
// requests by priority, instead it's first-come-first-served.
// Reprioritization requests have the side-effect of then
// putting the modified request at the back of the ready queue.
#define LLCORE_HTTP_READY_QUEUE_IGNORES_PRIORITY 1
namespace LLCore
{
// Maxium number of policy classes that can be defined.
// *TODO: Currently limited to the default class, extend.
const int HTTP_POLICY_CLASS_LIMIT = 1;
// Debug/informational tracing. Used both
// as a global option and in per-request traces.
const int HTTP_TRACE_OFF = 0;
const int HTTP_TRACE_LOW = 1;
const int HTTP_TRACE_CURL_HEADERS = 2;
const int HTTP_TRACE_CURL_BODIES = 3;
const int HTTP_TRACE_MIN = HTTP_TRACE_OFF;
const int HTTP_TRACE_MAX = HTTP_TRACE_CURL_BODIES;
// Request retry limits
//
// At a minimum, retries need to extend past any throttling
// window we're expecting from central services. In the case
// of Linden services running through the caps routers, there's
// a five-second or so window for throttling with some spillover.
// We want to span a few windows to allow transport to slow
// after onset of the throttles and then recover without a final
// failure. Other systems may need other constants.
const int HTTP_RETRY_COUNT_DEFAULT = 8;
const int HTTP_RETRY_COUNT_MIN = 0;
const int HTTP_RETRY_COUNT_MAX = 100;
const int HTTP_REDIRECTS_DEFAULT = 10;
// Timeout value used for both connect and protocol exchange.
// Retries and time-on-queue are not included and aren't
// accounted for.
const long HTTP_REQUEST_TIMEOUT_DEFAULT = 30L;
const long HTTP_REQUEST_TIMEOUT_MIN = 0L;
const long HTTP_REQUEST_TIMEOUT_MAX = 3600L;
// Limits on connection counts
const int HTTP_CONNECTION_LIMIT_DEFAULT = 8;
const int HTTP_CONNECTION_LIMIT_MIN = 1;
const int HTTP_CONNECTION_LIMIT_MAX = 256;
// Tuning parameters
// Time worker thread sleeps after a pass through the
// request, ready and active queues.
const int HTTP_SERVICE_LOOP_SLEEP_NORMAL_MS = 2;
// Block allocation size (a tuning parameter) is found
// in bufferarray.h.
// Compatibility controls
const bool HTTP_ENABLE_LINKSYS_WRT54G_V5_DNS_FIX = true;
} // end namespace LLCore
#endif // _LLCORE_HTTP_INTERNAL_H_
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