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/**
* @file lualistener.cpp
* @author Nat Goodspeed
* @date 2024-02-06
* @brief Implementation for lualistener.
*
* $LicenseInfo:firstyear=2024&license=viewerlgpl$
* Copyright (c) 2024, Linden Research, Inc.
* $/LicenseInfo$
*/
// Precompiled header
#include "linden_common.h"
// associated header
#include "lualistener.h"
// STL headers
// std headers
#include <cstdlib> // std::rand()
#include <cstring> // std::memcpy()
// external library headers
#include "luau/lua.h"
// other Linden headers
#include "llerror.h"
#include "llleaplistener.h"
#include "lua_function.h"
const int MAX_QSIZE = 1000;
std::ostream& operator<<(std::ostream& out, const LuaListener& self)
{
return out << "LuaListener(" << self.getReplyName() << ", " << self.getCommandName() << ")";
}
LuaListener::LuaListener(lua_State* L):
super(getUniqueKey()),
mListener(new LLLeapListener(
"LuaListener",
[this](const std::string& pump, const LLSD& data)
{ return queueEvent(pump, data); }))
{}
LuaListener::~LuaListener()
{}
int LuaListener::getUniqueKey()
{
// Find a random key that does NOT already correspond to a LuaListener
// instance. Passing a duplicate key to LLInstanceTracker would do Bad
// Things.
int key;
do
{
key = std::rand();
} while (LuaListener::getInstance(key));
// This is theoretically racy, if we were instantiating new
// LuaListeners on multiple threads. Don't.
return key;
}
std::string LuaListener::getReplyName() const
{
return mListener->getReplyPump().getName();
}
std::string LuaListener::getCommandName() const
{
return mListener->getPumpName();
}
bool LuaListener::queueEvent(const std::string& pump, const LLSD& data)
{
// Our Lua script might be stalled, or just fail to retrieve events. Don't
// grow this queue indefinitely. But don't set MAX_QSIZE as the queue
// capacity or we'd block the post() call trying to propagate this event!
if (auto size = mQueue.size(); size > MAX_QSIZE)
{
LL_WARNS("Lua") << "LuaListener queue for " << getReplyName()
<< " exceeds " << MAX_QSIZE << ": " << size
<< " -- discarding event" << LL_ENDL;
}
else
{
mQueue.push(decltype(mQueue)::value_type(pump, data));
}
return false;
}
LuaListener::PumpData LuaListener::getNext()
{
return mQueue.pop();
}
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