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/**
* @file lluuid.h
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLUUID_H
#define LL_LLUUID_H
#include <iostream>
#include <set>
#include <vector>
#include "stdtypes.h"
#include "llpreprocessor.h"
#include <boost/functional/hash.hpp>
class LLMutex;
const S32 UUID_BYTES = 16;
const S32 UUID_WORDS = 4;
const S32 UUID_STR_LENGTH = 37; // actually wrong, should be 36 and use size below
const S32 UUID_STR_SIZE = 37;
const S32 UUID_BASE85_LENGTH = 21; // including the trailing NULL.
struct uuid_time_t {
U32 high;
U32 low;
};
class LL_COMMON_API LLUUID
{
public:
//
// CREATORS
//
LLUUID();
explicit LLUUID(const char *in_string); // Convert from string.
explicit LLUUID(const std::string& in_string); // Convert from string.
~LLUUID() = default;
//
// MANIPULATORS
//
void generate(); // Generate a new UUID
void generate(const std::string& stream); //Generate a new UUID based on hash of input stream
static LLUUID generateNewID(std::string stream = ""); //static version of above for use in initializer expressions such as constructor params, etc.
bool set(const char *in_string, bool emit = true); // Convert from string, if emit is false, do not emit warnings
bool set(const std::string& in_string, bool emit = true); // Convert from string, if emit is false, do not emit warnings
void setNull(); // Faster than setting to LLUUID::null.
S32 cmpTime(uuid_time_t *t1, uuid_time_t *t2);
static void getSystemTime(uuid_time_t *timestamp);
void getCurrentTime(uuid_time_t *timestamp);
//
// ACCESSORS
//
bool isNull() const; // Faster than comparing to LLUUID::null.
bool notNull() const; // Faster than comparing to LLUUID::null.
// JC: This is dangerous. It allows UUIDs to be cast automatically
// to integers, among other things. Use isNull() or notNull().
// operator bool() const;
bool operator==(const LLUUID &rhs) const;
bool operator!=(const LLUUID &rhs) const;
bool operator<(const LLUUID &rhs) const;
bool operator>(const LLUUID &rhs) const;
// xor functions. Useful since any two random uuids xored together
// will yield a determinate third random unique id that can be
// used as a key in a single uuid that represents 2.
const LLUUID& operator^=(const LLUUID& rhs);
LLUUID operator^(const LLUUID& rhs) const;
// similar to functions above, but not invertible
// yields a third random UUID that can be reproduced from the two inputs
// but which, given the result and one of the inputs can't be used to
// deduce the other input
LLUUID combine(const LLUUID& other) const;
void combine(const LLUUID& other, LLUUID& result) const;
friend LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLUUID &uuid);
friend LL_COMMON_API std::istream& operator>>(std::istream& s, LLUUID &uuid);
void toString(char *out) const; // Does not allocate memory, needs 36 characters (including \0)
void toString(std::string& out) const;
void toCompressedString(char *out) const; // Does not allocate memory, needs 17 characters (including \0)
void toCompressedString(std::string& out) const;
std::string asString() const;
std::string getString() const;
U16 getCRC16() const;
U32 getCRC32() const;
// Returns a 64 bits digest of the UUID, by XORing its two 64 bits long
// words. HB
inline U64 getDigest64() const
{
U64* tmp = (U64*)mData;
return tmp[0] ^ tmp[1];
}
static bool validate(const std::string& in_string); // Validate that the UUID string is legal.
static const LLUUID null;
static LLMutex * mMutex;
static U32 getRandomSeed();
static S32 getNodeID(unsigned char * node_id);
static bool parseUUID(const std::string& buf, LLUUID* value);
U8 mData[UUID_BYTES];
};
static_assert(std::is_trivially_copyable<LLUUID>::value, "LLUUID must be trivial copy");
static_assert(std::is_trivially_move_assignable<LLUUID>::value, "LLUUID must be trivial move");
static_assert(std::is_standard_layout<LLUUID>::value, "LLUUID must be a standard layout type");
typedef std::vector<LLUUID> uuid_vec_t;
typedef std::set<LLUUID> uuid_set_t;
// Helper structure for ordering lluuids in stl containers. eg:
// std::map<LLUUID, LLWidget*, lluuid_less> widget_map;
//
// (isn't this the default behavior anyway? I think we could
// everywhere replace these with uuid_set_t, but someone should
// verify.)
struct lluuid_less
{
bool operator()(const LLUUID& lhs, const LLUUID& rhs) const
{
return lhs < rhs;
}
};
typedef std::set<LLUUID, lluuid_less> uuid_list_t;
/*
* Sub-classes for keeping transaction IDs and asset IDs
* straight.
*/
typedef LLUUID LLAssetID;
class LL_COMMON_API LLTransactionID : public LLUUID
{
public:
LLTransactionID() : LLUUID() { }
static const LLTransactionID tnull;
LLAssetID makeAssetID(const LLUUID& session) const;
};
// std::hash implementation for LLUUID
namespace std
{
template<> struct hash<LLUUID>
{
inline size_t operator()(const LLUUID& id) const noexcept
{
return (size_t)id.getDigest64();
}
};
}
// For use with boost containers.
inline size_t hash_value(const LLUUID& id) noexcept
{
return (size_t)id.getDigest64();
}
#endif // LL_LLUUID_H
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