summaryrefslogtreecommitdiff
path: root/indra/llcommon/llthread.h
blob: f499beca80e63ae7d8c56394a2f2d5af784aa000 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
/** 
 * @file llthread.h
 * @brief Base classes for thread, mutex and condition handling.
 *
 * $LicenseInfo:firstyear=2004&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLTHREAD_H
#define LL_LLTHREAD_H

#include "llapp.h"
#include "llapr.h"
#include "apr_thread_cond.h"
#include "llmutex.h"

LL_COMMON_API void assert_main_thread();

class LL_COMMON_API LLThread
{
private:
	friend class LLMutex;
	static U32 sIDIter;

public:
	typedef enum e_thread_status
	{
		STOPPED = 0,	// The thread is not running.  Not started, or has exited its run function
		RUNNING = 1,	// The thread is currently running
		QUITTING= 2 	// Someone wants this thread to quit
	} EThreadStatus;

	LLThread(const std::string& name, apr_pool_t *poolp = NULL);
	virtual ~LLThread(); // Warning!  You almost NEVER want to destroy a thread unless it's in the STOPPED state.
	virtual void shutdown(); // stops the thread
	
	bool isQuitting() const { return (QUITTING == mStatus); }
	bool isStopped() const { return (STOPPED == mStatus); }
	
	static U32 currentID(); // Return ID of current thread
	static void yield(); // Static because it can be called by the main thread, which doesn't have an LLThread data structure.
	
public:
	// PAUSE / RESUME functionality. See source code for important usage notes.
	// Called from MAIN THREAD.
	void pause();
	void unpause();
	bool isPaused() { return isStopped() || mPaused == TRUE; }
	
	// Cause the thread to wake up and check its condition
	void wake();

	// Same as above, but to be used when the condition is already locked.
	void wakeLocked();

	// Called from run() (CHILD THREAD). Pause the thread if requested until unpaused.
	void checkPause();

	// this kicks off the apr thread
	void start(void);

	apr_pool_t *getAPRPool() { return mAPRPoolp; }
	LLVolatileAPRPool* getLocalAPRFilePool() { return mLocalAPRFilePoolp ; }

	U32 getID() const { return mID; }

	// Called by threads *not* created via LLThread to register some
	// internal state used by LLMutex.  You must call this once early
	// in the running thread to prevent collisions with the main thread.
	static void registerThreadID();
	
private:
	BOOL				mPaused;
	
	// static function passed to APR thread creation routine
	static void *APR_THREAD_FUNC staticRun(struct apr_thread_t *apr_threadp, void *datap);

protected:
	std::string			mName;
	class LLCondition*	mRunCondition;
	LLMutex*			mDataLock;

	apr_thread_t*		mAPRThreadp;
	apr_pool_t*			mAPRPoolp;
	BOOL				mIsLocalPool;
	EThreadStatus		mStatus;
	U32					mID;

	//a local apr_pool for APRFile operations in this thread. If it exists, LLAPRFile::sAPRFilePoolp should not be used.
	//Note: this pool is used by APRFile ONLY, do NOT use it for any other purposes.
	//      otherwise it will cause severe memory leaking!!! --bao
	LLVolatileAPRPool*	mLocalAPRFilePoolp ; 

	void setQuitting();
	
	// virtual function overridden by subclass -- this will be called when the thread runs
	virtual void run(void) = 0; 
	
	// virtual predicate function -- returns true if the thread should wake up, false if it should sleep.
	virtual bool runCondition(void);

	// Lock/Unlock Run Condition -- use around modification of any variable used in runCondition()
	inline void lockData();
	inline void unlockData();
	
	// This is the predicate that decides whether the thread should sleep.  
	// It should only be called with mDataLock locked, since the virtual runCondition() function may need to access
	// data structures that are thread-unsafe.
	bool shouldSleep(void) { return (mStatus == RUNNING) && (isPaused() || (!runCondition())); }

	// To avoid spurious signals (and the associated context switches) when the condition may or may not have changed, you can do the following:
	// mDataLock->lock();
	// if(!shouldSleep())
	//     mRunCondition->signal();
	// mDataLock->unlock();
};


void LLThread::lockData()
{
	mDataLock->lock();
}

void LLThread::unlockData()
{
	mDataLock->unlock();
}


//============================================================================

// see llmemory.h for LLPointer<> definition

class LL_COMMON_API LLThreadSafeRefCount
{
public:
	static void initThreadSafeRefCount(); // creates sMutex
	static void cleanupThreadSafeRefCount(); // destroys sMutex
	
private:
	static LLMutex* sMutex;

protected:
	virtual ~LLThreadSafeRefCount(); // use unref()
	
public:
	LLThreadSafeRefCount();
	LLThreadSafeRefCount(const LLThreadSafeRefCount&);
	LLThreadSafeRefCount& operator=(const LLThreadSafeRefCount& ref) 
	{
		if (sMutex)
		{
			sMutex->lock();
		}
		mRef = 0;
		if (sMutex)
		{
			sMutex->unlock();
		}
		return *this;
	}


	
	void ref()
	{
		if (sMutex) sMutex->lock();
		mRef++; 
		if (sMutex) sMutex->unlock();
	} 

	S32 unref()
	{
		llassert(mRef >= 1);
		if (sMutex) sMutex->lock();
		S32 res = --mRef;
		if (sMutex) sMutex->unlock();
		if (0 == res) 
		{
			delete this; 
			return 0;
		}
		return res;
	}	
	S32 getNumRefs() const
	{
		return mRef;
	}

private: 
	S32	mRef; 
};

//============================================================================

// Simple responder for self destructing callbacks
// Pure virtual class
class LL_COMMON_API LLResponder : public LLThreadSafeRefCount
{
protected:
	virtual ~LLResponder();
public:
	virtual void completed(bool success) = 0;
};

//============================================================================

#endif // LL_LLTHREAD_H