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/**
* @file llsingleton.h
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLSINGLETON_H
#define LLSINGLETON_H
#include "llerror.h" // *TODO: eliminate this
#include <typeinfo>
#include <boost/noncopyable.hpp>
/// @brief A global registry of all singletons to prevent duplicate allocations
/// across shared library boundaries
class LL_COMMON_API LLSingletonRegistry {
private:
typedef std::map<std::string, void *> TypeMap;
static TypeMap * sSingletonMap;
static void checkInit()
{
if(sSingletonMap == NULL)
{
sSingletonMap = new TypeMap();
}
}
public:
template<typename T> static void * & get()
{
std::string name(typeid(T).name());
checkInit();
// the first entry of the pair returned by insert will be either the existing
// iterator matching our key, or the newly inserted NULL initialized entry
// see "Insert element" in http://www.sgi.com/tech/stl/UniqueAssociativeContainer.html
TypeMap::iterator result =
sSingletonMap->insert(std::make_pair(name, (void*)NULL)).first;
return result->second;
}
};
// LLSingleton implements the getInstance() method part of the Singleton
// pattern. It can't make the derived class constructors protected, though, so
// you have to do that yourself.
//
// There are two ways to use LLSingleton. The first way is to inherit from it
// while using the typename that you'd like to be static as the template
// parameter, like so:
//
// class Foo: public LLSingleton<Foo>{};
//
// Foo& instance = Foo::instance();
//
// The second way is to use the singleton class directly, without inheritance:
//
// typedef LLSingleton<Foo> FooSingleton;
//
// Foo& instance = FooSingleton::instance();
//
// In this case, the class being managed as a singleton needs to provide an
// initSingleton() method since the LLSingleton virtual method won't be
// available
//
// As currently written, it is not thread-safe.
template <typename DERIVED_TYPE>
class LLSingleton : private boost::noncopyable
{
private:
typedef enum e_init_state
{
UNINITIALIZED,
CONSTRUCTING,
INITIALIZING,
INITIALIZED,
DELETED
} EInitState;
// stores pointer to singleton instance
// and tracks initialization state of singleton
struct SingletonInstanceData
{
EInitState mInitState;
DERIVED_TYPE* mSingletonInstance;
SingletonInstanceData()
: mSingletonInstance(NULL),
mInitState(UNINITIALIZED)
{}
~SingletonInstanceData()
{
SingletonInstanceData& data = getData();
if (data.mInitState != DELETED)
{
deleteSingleton();
}
}
};
public:
virtual ~LLSingleton()
{
SingletonInstanceData& data = getData();
data.mSingletonInstance = NULL;
data.mInitState = DELETED;
}
// Can be used to control when the singleton is deleted. Not normally needed.
static void deleteSingleton()
{
delete getData().mSingletonInstance;
getData().mSingletonInstance = NULL;
getData().mInitState = DELETED;
}
static SingletonInstanceData& getData()
{
// this is static to cache the lookup results
static void * & registry = LLSingletonRegistry::get<DERIVED_TYPE>();
// *TODO - look into making this threadsafe
if(NULL == registry)
{
static SingletonInstanceData data;
registry = &data;
}
return *static_cast<SingletonInstanceData *>(registry);
}
static DERIVED_TYPE* getInstance()
{
SingletonInstanceData& data = getData();
if (data.mInitState == CONSTRUCTING)
{
llerrs << "Tried to access singleton " << typeid(DERIVED_TYPE).name() << " from singleton constructor!" << llendl;
}
if (data.mInitState == DELETED)
{
llwarns << "Trying to access deleted singleton " << typeid(DERIVED_TYPE).name() << " creating new instance" << llendl;
}
if (!data.mSingletonInstance)
{
data.mInitState = CONSTRUCTING;
data.mSingletonInstance = new DERIVED_TYPE();
data.mInitState = INITIALIZING;
data.mSingletonInstance->initSingleton();
data.mInitState = INITIALIZED;
}
return data.mSingletonInstance;
}
// Reference version of getInstance()
// Preferred over getInstance() as it disallows checking for NULL
static DERIVED_TYPE& instance()
{
return *getInstance();
}
// Has this singleton been created uet?
// Use this to avoid accessing singletons before the can safely be constructed
static bool instanceExists()
{
return getData().mInitState == INITIALIZED;
}
// Has this singleton already been deleted?
// Use this to avoid accessing singletons from a static object's destructor
static bool destroyed()
{
return getData().mInitState == DELETED;
}
private:
virtual void initSingleton() {}
};
#endif
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