summaryrefslogtreecommitdiff
path: root/indra/llcommon/llqueuedthread.h
blob: 339299f0811f1dd609f7842ee71f5979ad817096 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
/**
 * @file llqueuedthread.h
 * @brief
 *
 * $LicenseInfo:firstyear=2004&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLQUEUEDTHREAD_H
#define LL_LLQUEUEDTHREAD_H

#include <queue>
#include <string>
#include <map>
#include <set>

#include "llatomic.h"

#include "llthread.h"
#include "llsimplehash.h"
#include "workqueue.h"

//============================================================================
// Note: ~LLQueuedThread is O(N) N=# of queued threads, assumed to be small
//   It is assumed that LLQueuedThreads are rarely created/destroyed.

class LL_COMMON_API LLQueuedThread : public LLThread
{
    //------------------------------------------------------------------------
public:
    enum status_t {
        STATUS_EXPIRED = -1,
        STATUS_UNKNOWN = 0,
        STATUS_QUEUED = 1,
        STATUS_INPROGRESS = 2,
        STATUS_COMPLETE = 3,
        STATUS_ABORTED = 4,
        STATUS_DELETE = 5
    };
    enum flags_t {
        FLAG_AUTO_COMPLETE = 1,
        FLAG_AUTO_DELETE = 2, // child-class dependent
        FLAG_ABORT = 4
    };

    typedef U32 handle_t;

    //------------------------------------------------------------------------
public:

    class LL_COMMON_API QueuedRequest : public LLSimpleHashEntry<handle_t>
    {
        friend class LLQueuedThread;

    protected:
        virtual ~QueuedRequest(); // use deleteRequest()

    public:
        QueuedRequest(handle_t handle, U32 flags = 0);

        status_t getStatus()
        {
            return mStatus;
        }
        U32 getFlags() const
        {
            return mFlags;
        }

    protected:
        status_t setStatus(status_t newstatus)
        {
            status_t oldstatus = mStatus;
            mStatus = newstatus;
            return oldstatus;
        }
        void setFlags(U32 flags)
        {
            // NOTE: flags are |'d
            mFlags |= flags;
        }

        virtual bool processRequest() = 0; // Return true when request has completed
        virtual void finishRequest(bool completed); // Always called from thread after request has completed or aborted
        virtual void deleteRequest(); // Only method to delete a request

    protected:
        LLAtomicBase<status_t> mStatus;
        U32 mFlags;
    };

    //------------------------------------------------------------------------

public:
    static handle_t nullHandle() { return handle_t(0); }

public:
    LLQueuedThread(const std::string& name, bool threaded = true, bool should_pause = false);
    virtual ~LLQueuedThread();
    virtual void shutdown();

private:
    // No copy constructor or copy assignment
    LLQueuedThread(const LLQueuedThread&);
    LLQueuedThread& operator=(const LLQueuedThread&);

    virtual bool runCondition(void);
    virtual void run(void);
    virtual void startThread(void);
    virtual void endThread(void);
    virtual void threadedUpdate(void);

protected:
    handle_t generateHandle();
    bool addRequest(QueuedRequest* req);
    void processRequest(QueuedRequest* req);
    void incQueue();

public:
    bool waitForResult(handle_t handle, bool auto_complete = true);

    virtual size_t update(F32 max_time_ms);
    size_t updateQueue(F32 max_time_ms);

    void waitOnPending();
    void printQueueStats();

    virtual size_t getPending();
    bool getThreaded() { return mThreaded ? true : false; }

    // Request accessors
    status_t getRequestStatus(handle_t handle);
    void abortRequest(handle_t handle, bool autocomplete);
    void setFlags(handle_t handle, U32 flags);
    bool completeRequest(handle_t handle);
    // This is public for support classes like LLWorkerThread,
    // but generally the methods above should be used.
    QueuedRequest* getRequest(handle_t handle);

    // debug (see source)
    bool check();

protected:
    BOOL mThreaded;  // if false, run on main thread and do updates during update()
    BOOL mStarted;  // required when mThreaded is false to call startThread() from update()
    LLAtomicBool mIdleThread; // request queue is empty (or we are quitting) and the thread is idle

    //typedef std::set<QueuedRequest*, queued_request_less> request_queue_t;
    //request_queue_t mRequestQueue;
    LL::WorkQueue mRequestQueue;
    LL::WorkQueue::weak_t mMainQueue;

    enum { REQUEST_HASH_SIZE = 512 }; // must be power of 2
    typedef LLSimpleHash<handle_t, REQUEST_HASH_SIZE> request_hash_t;
    request_hash_t mRequestHash;

    handle_t mNextHandle;
};

#endif // LL_LLQUEUEDTHREAD_H