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|
/**
* @file llprocess.cpp
* @brief Utility class for launching, terminating, and tracking the state of processes.
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llprocess.h"
#include "llsdutil.h"
#include "llsdserialize.h"
#include "llsingleton.h"
#include "llstring.h"
#include "stringize.h"
#include "llapr.h"
#include "apr_signal.h"
#include "llevents.h"
#include <boost/foreach.hpp>
#include <boost/bind.hpp>
#include <boost/asio/streambuf.hpp>
#include <boost/asio/buffers_iterator.hpp>
#include <iostream>
#include <stdexcept>
#include <limits>
#include <algorithm>
#include <vector>
#include <typeinfo>
#include <utility>
static const char* whichfile[] = { "stdin", "stdout", "stderr" };
static std::string empty;
static LLProcess::Status interpret_status(int status);
/**
* Ref-counted "mainloop" listener. As long as there are still outstanding
* LLProcess objects, keep listening on "mainloop" so we can keep polling APR
* for process status.
*/
class LLProcessListener
{
LOG_CLASS(LLProcessListener);
public:
LLProcessListener():
mCount(0)
{}
void addPoll(const LLProcess&)
{
// Unconditionally increment mCount. If it was zero before
// incrementing, listen on "mainloop".
if (mCount++ == 0)
{
LL_DEBUGS("LLProcess") << "listening on \"mainloop\"" << LL_ENDL;
mConnection = LLEventPumps::instance().obtain("mainloop")
.listen("LLProcessListener", boost::bind(&LLProcessListener::tick, this, _1));
}
}
void dropPoll(const LLProcess&)
{
// Unconditionally decrement mCount. If it's zero after decrementing,
// stop listening on "mainloop".
if (--mCount == 0)
{
LL_DEBUGS("LLProcess") << "disconnecting from \"mainloop\"" << LL_ENDL;
mConnection.disconnect();
}
}
private:
/// called once per frame by the "mainloop" LLEventPump
bool tick(const LLSD&)
{
// Tell APR to sense whether each registered LLProcess is still
// running and call handle_status() appropriately. We should be able
// to get the same info from an apr_proc_wait(APR_NOWAIT) call; but at
// least in APR 1.4.2, testing suggests that even with APR_NOWAIT,
// apr_proc_wait() blocks the caller. We can't have that in the
// viewer. Hence the callback rigmarole. (Once we update APR, it's
// probably worth testing again.) Also -- although there's an
// apr_proc_other_child_refresh() call, i.e. get that information for
// one specific child, it accepts an 'apr_other_child_rec_t*' that's
// mentioned NOWHERE else in the documentation or header files! I
// would use the specific call in LLProcess::getStatus() if I knew
// how. As it is, each call to apr_proc_other_child_refresh_all() will
// call callbacks for ALL still-running child processes. That's why we
// centralize such calls, using "mainloop" to ensure it happens once
// per frame, and refcounting running LLProcess objects to remain
// registered only while needed.
LL_DEBUGS("LLProcess") << "calling apr_proc_other_child_refresh_all()" << LL_ENDL;
apr_proc_other_child_refresh_all(APR_OC_REASON_RUNNING);
return false;
}
/// If this object is destroyed before mCount goes to zero, stop
/// listening on "mainloop" anyway.
LLTempBoundListener mConnection;
unsigned mCount;
};
static LLProcessListener sProcessListener;
LLProcess::BasePipe::~BasePipe() {}
const LLProcess::BasePipe::size_type
LLProcess::BasePipe::npos((std::numeric_limits<LLProcess::BasePipe::size_type>::max)());
class WritePipeImpl: public LLProcess::WritePipe
{
LOG_CLASS(WritePipeImpl);
public:
WritePipeImpl(const std::string& desc, apr_file_t* pipe):
mDesc(desc),
mPipe(pipe),
// Essential to initialize our std::ostream with our special streambuf!
mStream(&mStreambuf)
{
mConnection = LLEventPumps::instance().obtain("mainloop")
.listen(LLEventPump::inventName("WritePipe"),
boost::bind(&WritePipeImpl::tick, this, _1));
}
virtual std::ostream& get_ostream() { return mStream; }
bool tick(const LLSD&)
{
typedef boost::asio::streambuf::const_buffers_type const_buffer_sequence;
// If there's anything to send, try to send it.
std::size_t total(mStreambuf.size()), consumed(0);
if (total)
{
const_buffer_sequence bufs = mStreambuf.data();
// In general, our streambuf might contain a number of different
// physical buffers; iterate over those.
for (const_buffer_sequence::const_iterator bufi(bufs.begin()), bufend(bufs.end());
bufi != bufend; ++bufi)
{
// http://www.boost.org/doc/libs/1_49_0_beta1/doc/html/boost_asio/reference/buffer.html#boost_asio.reference.buffer.accessing_buffer_contents
std::size_t towrite(boost::asio::buffer_size(*bufi));
apr_size_t written(towrite);
apr_status_t err = apr_file_write(mPipe,
boost::asio::buffer_cast<const void*>(*bufi),
&written);
// EAGAIN is exactly what we want from a nonblocking pipe.
// Rather than waiting for data, it should return immediately.
if (! (err == APR_SUCCESS || APR_STATUS_IS_EAGAIN(err)))
{
LL_WARNS("LLProcess") << "apr_file_write(" << towrite << ") on " << mDesc
<< " got " << err << ":" << LL_ENDL;
ll_apr_warn_status(err);
}
// 'written' is modified to reflect the number of bytes actually
// written. Make sure we consume those later. (Don't consume them
// now, that would invalidate the buffer iterator sequence!)
consumed += written;
LL_DEBUGS("LLProcess") << "wrote " << written << " of " << towrite
<< " bytes to " << mDesc
<< " (original " << total << ")" << LL_ENDL;
// The parent end of this pipe is nonblocking. If we weren't able
// to write everything we wanted, don't keep banging on it -- that
// won't change until the child reads some. Wait for next tick().
if (written < towrite)
break;
}
// In all, we managed to write 'consumed' bytes. Remove them from the
// streambuf so we don't keep trying to send them. This could be
// anywhere from 0 up to mStreambuf.size(); anything we haven't yet
// sent, we'll try again later.
mStreambuf.consume(consumed);
}
return false;
}
private:
std::string mDesc;
apr_file_t* mPipe;
LLTempBoundListener mConnection;
boost::asio::streambuf mStreambuf;
std::ostream mStream;
};
class ReadPipeImpl: public LLProcess::ReadPipe
{
LOG_CLASS(ReadPipeImpl);
public:
ReadPipeImpl(const std::string& desc, apr_file_t* pipe):
mDesc(desc),
mPipe(pipe),
// Essential to initialize our std::istream with our special streambuf!
mStream(&mStreambuf),
mPump("ReadPipe", true), // tweak name as needed to avoid collisions
// use funky syntax to call max() to avoid blighted max() macros
mLimit(npos)
{
mConnection = LLEventPumps::instance().obtain("mainloop")
.listen(LLEventPump::inventName("ReadPipe"),
boost::bind(&ReadPipeImpl::tick, this, _1));
}
// Much of the implementation is simply connecting the abstract virtual
// methods with implementation data concealed from the base class.
virtual std::istream& get_istream() { return mStream; }
virtual LLEventPump& getPump() { return mPump; }
virtual void setLimit(size_type limit) { mLimit = limit; }
virtual size_type getLimit() const { return mLimit; }
virtual size_type size() const { return mStreambuf.size(); }
virtual std::string peek(size_type offset=0, size_type len=npos) const
{
// Constrain caller's offset and len to overlap actual buffer content.
std::size_t real_offset = (std::min)(mStreambuf.size(), std::size_t(offset));
size_type want_end = (len == npos)? npos : (real_offset + len);
std::size_t real_end = (std::min)(mStreambuf.size(), std::size_t(want_end));
boost::asio::streambuf::const_buffers_type cbufs = mStreambuf.data();
return std::string(boost::asio::buffers_begin(cbufs) + real_offset,
boost::asio::buffers_begin(cbufs) + real_end);
}
virtual size_type find(const std::string& seek, size_type offset=0) const
{
// If we're passing a string of length 1, use find(char), which can
// use an O(n) std::find() rather than the O(n^2) std::search().
if (seek.length() == 1)
{
return find(seek[0], offset);
}
// If offset is beyond the whole buffer, can't even construct a valid
// iterator range; can't possibly find the string we seek.
if (offset > mStreambuf.size())
{
return npos;
}
boost::asio::streambuf::const_buffers_type cbufs = mStreambuf.data();
boost::asio::buffers_iterator<boost::asio::streambuf::const_buffers_type>
begin(boost::asio::buffers_begin(cbufs)),
end (boost::asio::buffers_end(cbufs)),
found(std::search(begin + offset, end, seek.begin(), seek.end()));
return (found == end)? npos : (found - begin);
}
virtual size_type find(char seek, size_type offset=0) const
{
// If offset is beyond the whole buffer, can't even construct a valid
// iterator range; can't possibly find the char we seek.
if (offset > mStreambuf.size())
{
return npos;
}
boost::asio::streambuf::const_buffers_type cbufs = mStreambuf.data();
boost::asio::buffers_iterator<boost::asio::streambuf::const_buffers_type>
begin(boost::asio::buffers_begin(cbufs)),
end (boost::asio::buffers_end(cbufs)),
found(std::find(begin + offset, end, seek));
return (found == end)? npos : (found - begin);
}
private:
bool tick(const LLSD&)
{
typedef boost::asio::streambuf::mutable_buffers_type mutable_buffer_sequence;
// Try, every time, to read into our streambuf. In fact, we have no
// idea how much data the child might be trying to send: keep trying
// until we're convinced we've temporarily exhausted the pipe.
bool exhausted = false;
std::size_t committed(0);
do
{
// attempt to read an arbitrary size
mutable_buffer_sequence bufs = mStreambuf.prepare(4096);
// In general, the mutable_buffer_sequence returned by prepare() might
// contain a number of different physical buffers; iterate over those.
std::size_t tocommit(0);
for (mutable_buffer_sequence::const_iterator bufi(bufs.begin()), bufend(bufs.end());
bufi != bufend; ++bufi)
{
// http://www.boost.org/doc/libs/1_49_0_beta1/doc/html/boost_asio/reference/buffer.html#boost_asio.reference.buffer.accessing_buffer_contents
std::size_t toread(boost::asio::buffer_size(*bufi));
apr_size_t gotten(toread);
apr_status_t err = apr_file_read(mPipe,
boost::asio::buffer_cast<void*>(*bufi),
&gotten);
// EAGAIN is exactly what we want from a nonblocking pipe.
// Rather than waiting for data, it should return immediately.
if (! (err == APR_SUCCESS || APR_STATUS_IS_EAGAIN(err)))
{
// Handle EOF specially: it's part of normal-case processing.
if (err == APR_EOF)
{
LL_DEBUGS("LLProcess") << "EOF on " << mDesc << LL_ENDL;
}
else
{
LL_WARNS("LLProcess") << "apr_file_read(" << toread << ") on " << mDesc
<< " got " << err << ":" << LL_ENDL;
ll_apr_warn_status(err);
}
// Either way, though, we won't need any more tick() calls.
mConnection.disconnect();
exhausted = true; // also break outer retry loop
break;
}
// 'gotten' was modified to reflect the number of bytes actually
// received. Make sure we commit those later. (Don't commit them
// now, that would invalidate the buffer iterator sequence!)
tocommit += gotten;
LL_DEBUGS("LLProcess") << "read " << gotten << " of " << toread
<< " bytes from " << mDesc << LL_ENDL;
// The parent end of this pipe is nonblocking. If we weren't even
// able to fill this buffer, don't loop to try to fill the next --
// that won't change until the child writes more. Wait for next
// tick().
if (gotten < toread)
{
// break outer retry loop too
exhausted = true;
break;
}
}
// Don't forget to "commit" the data!
mStreambuf.commit(tocommit);
committed += tocommit;
// 'exhausted' is set when we can't fill any one buffer of the
// mutable_buffer_sequence established by the current prepare()
// call -- whether due to error or not enough bytes. That is,
// 'exhausted' is still false when we've filled every physical
// buffer in the mutable_buffer_sequence. In that case, for all we
// know, the child might have still more data pending -- go for it!
} while (! exhausted);
if (committed)
{
// If we actually received new data, publish it on our LLEventPump
// as advertised. Constrain it by mLimit. But show listener the
// actual accumulated buffer size, regardless of mLimit.
size_type datasize((std::min)(mLimit, size_type(mStreambuf.size())));
mPump.post(LLSDMap
("data", peek(0, datasize))
("len", LLSD::Integer(mStreambuf.size())));
}
return false;
}
std::string mDesc;
apr_file_t* mPipe;
LLTempBoundListener mConnection;
boost::asio::streambuf mStreambuf;
std::istream mStream;
LLEventStream mPump;
size_type mLimit;
};
/// Need an exception to avoid constructing an invalid LLProcess object, but
/// internal use only
struct LLProcessError: public std::runtime_error
{
LLProcessError(const std::string& msg): std::runtime_error(msg) {}
};
LLProcessPtr LLProcess::create(const LLSDOrParams& params)
{
try
{
return LLProcessPtr(new LLProcess(params));
}
catch (const LLProcessError& e)
{
LL_WARNS("LLProcess") << e.what() << LL_ENDL;
// If caller is requesting an event on process termination, send one
// indicating bad launch. This may prevent someone waiting forever for
// a termination post that can't arrive because the child never
// started.
if (! std::string(params.postend).empty())
{
LLEventPumps::instance().obtain(params.postend)
.post(LLSDMap
// no "id"
("desc", std::string(params.executable))
("state", LLProcess::UNSTARTED)
// no "data"
("string", e.what())
);
}
return LLProcessPtr();
}
}
/// Call an apr function returning apr_status_t. On failure, log warning and
/// throw LLProcessError mentioning the function call that produced that
/// result.
#define chkapr(func) \
if (ll_apr_warn_status(func)) \
throw LLProcessError(#func " failed")
LLProcess::LLProcess(const LLSDOrParams& params):
mAutokill(params.autokill),
mPipes(NSLOTS)
{
// Hmm, when you construct a ptr_vector with a size, it merely reserves
// space, it doesn't actually make it that big. Explicitly make it bigger.
// Because of ptr_vector's odd semantics, have to push_back(0) the right
// number of times! resize() wants to default-construct new BasePipe
// instances, which fails because it's pure virtual. But because of the
// constructor call, these push_back() calls should require no new
// allocation.
for (size_t i = 0; i < mPipes.capacity(); ++i)
mPipes.push_back(0);
if (! params.validateBlock(true))
{
throw LLProcessError(STRINGIZE("not launched: failed parameter validation\n"
<< LLSDNotationStreamer(params)));
}
mPostend = params.postend;
apr_procattr_t *procattr = NULL;
chkapr(apr_procattr_create(&procattr, gAPRPoolp));
// For which of stdin, stdout, stderr should we create a pipe to the
// child? In the viewer, there are only a couple viable
// apr_procattr_io_set() alternatives: inherit the viewer's own stdxxx
// handle (APR_NO_PIPE, e.g. for stdout, stderr), or create a pipe that's
// blocking on the child end but nonblocking at the viewer end
// (APR_CHILD_BLOCK).
// Other major options could include explicitly creating a single APR pipe
// and passing it as both stdout and stderr (apr_procattr_child_out_set(),
// apr_procattr_child_err_set()), or accepting a filename, opening it and
// passing that apr_file_t (simple <, >, 2> redirect emulation).
std::vector<FileParam> fparams(params.files.begin(), params.files.end());
// By default, pass APR_NO_PIPE for each slot.
std::vector<apr_int32_t> select(LL_ARRAY_SIZE(whichfile), APR_NO_PIPE);
for (size_t i = 0; i < (std::min)(LL_ARRAY_SIZE(whichfile), fparams.size()); ++i)
{
if (std::string(fparams[i].type).empty()) // inherit our file descriptor
{
select[i] = APR_NO_PIPE;
}
else if (std::string(fparams[i].type) == "pipe") // anonymous pipe
{
if (! std::string(fparams[i].name).empty())
{
LL_WARNS("LLProcess") << "For " << std::string(params.executable)
<< ": internal names for reusing pipes ('"
<< std::string(fparams[i].name) << "' for " << whichfile[i]
<< ") are not yet supported -- creating distinct pipe"
<< LL_ENDL;
}
// The viewer can't block for anything: the parent end MUST be
// nonblocking. As the APR documentation itself points out, it
// makes very little sense to set nonblocking I/O for the child
// end of a pipe: only a specially-written child could deal with
// that.
select[i] = APR_CHILD_BLOCK;
}
else
{
throw LLProcessError(STRINGIZE("For " << std::string(params.executable)
<< ": unsupported FileParam for " << whichfile[i]
<< ": type='" << std::string(fparams[i].type)
<< "', name='" << std::string(fparams[i].name) << "'"));
}
}
chkapr(apr_procattr_io_set(procattr, select[STDIN], select[STDOUT], select[STDERR]));
// Thumbs down on implicitly invoking the shell to invoke the child. From
// our point of view, the other major alternative to APR_PROGRAM_PATH
// would be APR_PROGRAM_ENV: still copy environment, but require full
// executable pathname. I don't see a downside to searching the PATH,
// though: if our caller wants (e.g.) a specific Python interpreter, s/he
// can still pass the full pathname.
chkapr(apr_procattr_cmdtype_set(procattr, APR_PROGRAM_PATH));
// YES, do extra work if necessary to report child exec() failures back to
// parent process.
chkapr(apr_procattr_error_check_set(procattr, 1));
// Do not start a non-autokill child in detached state. On Posix
// platforms, this setting attempts to daemonize the new child, closing
// std handles and the like, and that's a bit more detachment than we
// want. autokill=false just means not to implicitly kill the child when
// the parent terminates!
// chkapr(apr_procattr_detach_set(procattr, params.autokill? 0 : 1));
if (params.autokill)
{
#if defined(APR_HAS_PROCATTR_AUTOKILL_SET)
apr_status_t ok = apr_procattr_autokill_set(procattr, 1);
# if LL_WINDOWS
// As of 2012-02-02, we only expect this to be implemented on Windows.
// Avoid spamming the log with warnings we fully expect.
ll_apr_warn_status(ok);
#else // ! LL_WINDOWS
(void)ok; // suppress 'unused' warning
# endif // ! LL_WINDOWS
#else
LL_WARNS("LLProcess") << "This version of APR lacks Linden apr_procattr_autokill_set() extension" << LL_ENDL;
#endif
}
// Have to instantiate named std::strings for string params items so their
// c_str() values persist.
std::string cwd(params.cwd);
if (! cwd.empty())
{
chkapr(apr_procattr_dir_set(procattr, cwd.c_str()));
}
// create an argv vector for the child process
std::vector<const char*> argv;
// add the executable path
std::string executable(params.executable);
argv.push_back(executable.c_str());
// and any arguments
std::vector<std::string> args(params.args.begin(), params.args.end());
BOOST_FOREACH(const std::string& arg, args)
{
argv.push_back(arg.c_str());
}
// terminate with a null pointer
argv.push_back(NULL);
// Launch! The NULL would be the environment block, if we were passing one.
chkapr(apr_proc_create(&mProcess, argv[0], &argv[0], NULL, procattr, gAPRPoolp));
// arrange to call status_callback()
apr_proc_other_child_register(&mProcess, &LLProcess::status_callback, this, mProcess.in,
gAPRPoolp);
// and make sure we poll it once per "mainloop" tick
sProcessListener.addPoll(*this);
mStatus.mState = RUNNING;
mDesc = STRINGIZE(LLStringUtil::quote(params.executable) << " (" << mProcess.pid << ')');
LL_INFOS("LLProcess") << "Launched " << params << " (" << mProcess.pid << ")" << LL_ENDL;
// Unless caller explicitly turned off autokill (child should persist),
// take steps to terminate the child. This is all suspenders-and-belt: in
// theory our destructor should kill an autokill child, but in practice
// that doesn't always work (e.g. VWR-21538).
if (params.autokill)
{
// Tie the lifespan of this child process to the lifespan of our APR
// pool: on destruction of the pool, forcibly kill the process. Tell
// APR to try SIGTERM and wait 3 seconds. If that didn't work, use
// SIGKILL.
apr_pool_note_subprocess(gAPRPoolp, &mProcess, APR_KILL_AFTER_TIMEOUT);
// On Windows, associate the new child process with our Job Object.
autokill();
}
// Instantiate the proper pipe I/O machinery
// want to be able to point to apr_proc_t::in, out, err by index
typedef apr_file_t* apr_proc_t::*apr_proc_file_ptr;
static apr_proc_file_ptr members[] =
{ &apr_proc_t::in, &apr_proc_t::out, &apr_proc_t::err };
for (size_t i = 0; i < NSLOTS; ++i)
{
if (select[i] != APR_CHILD_BLOCK)
continue;
std::string desc(STRINGIZE(mDesc << ' ' << whichfile[i]));
apr_file_t* pipe(mProcess.*(members[i]));
if (i == STDIN)
{
mPipes.replace(i, new WritePipeImpl(desc, pipe));
}
else
{
mPipes.replace(i, new ReadPipeImpl(desc, pipe));
}
LL_DEBUGS("LLProcess") << "Instantiating " << typeid(mPipes[i]).name()
<< "('" << desc << "')" << LL_ENDL;
}
}
LLProcess::~LLProcess()
{
// Only in state RUNNING are we registered for callback. In UNSTARTED we
// haven't yet registered. And since receiving the callback is the only
// way we detect child termination, we only change from state RUNNING at
// the same time we unregister.
if (mStatus.mState == RUNNING)
{
// We're still registered for a callback: unregister. Do it before
// we even issue the kill(): even if kill() somehow prompted an
// instantaneous callback (unlikely), this object is going away! Any
// information updated in this object by such a callback is no longer
// available to any consumer anyway.
apr_proc_other_child_unregister(this);
// One less LLProcess to poll for
sProcessListener.dropPoll(*this);
}
if (mAutokill)
{
kill("destructor");
}
}
bool LLProcess::kill(const std::string& who)
{
if (isRunning())
{
LL_INFOS("LLProcess") << who << " killing " << mDesc << LL_ENDL;
#if LL_WINDOWS
int sig = -1;
#else // Posix
int sig = SIGTERM;
#endif
ll_apr_warn_status(apr_proc_kill(&mProcess, sig));
}
return ! isRunning();
}
bool LLProcess::isRunning(void)
{
return getStatus().mState == RUNNING;
}
LLProcess::Status LLProcess::getStatus()
{
return mStatus;
}
std::string LLProcess::getStatusString()
{
return getStatusString(getStatus());
}
std::string LLProcess::getStatusString(const Status& status)
{
return getStatusString(mDesc, status);
}
//static
std::string LLProcess::getStatusString(const std::string& desc, const Status& status)
{
if (status.mState == UNSTARTED)
return desc + " was never launched";
if (status.mState == RUNNING)
return desc + " running";
if (status.mState == EXITED)
return STRINGIZE(desc << " exited with code " << status.mData);
if (status.mState == KILLED)
#if LL_WINDOWS
return STRINGIZE(desc << " killed with exception " << std::hex << status.mData);
#else
return STRINGIZE(desc << " killed by signal " << status.mData
<< " (" << apr_signal_description_get(status.mData) << ")");
#endif
return STRINGIZE(desc << " in unknown state " << status.mState << " (" << status.mData << ")");
}
// Classic-C-style APR callback
void LLProcess::status_callback(int reason, void* data, int status)
{
// Our only role is to bounce this static method call back into object
// space.
static_cast<LLProcess*>(data)->handle_status(reason, status);
}
#define tabent(symbol) { symbol, #symbol }
static struct ReasonCode
{
int code;
const char* name;
} reasons[] =
{
tabent(APR_OC_REASON_DEATH),
tabent(APR_OC_REASON_UNWRITABLE),
tabent(APR_OC_REASON_RESTART),
tabent(APR_OC_REASON_UNREGISTER),
tabent(APR_OC_REASON_LOST),
tabent(APR_OC_REASON_RUNNING)
};
#undef tabent
// Object-oriented callback
void LLProcess::handle_status(int reason, int status)
{
{
// This odd appearance of LL_DEBUGS is just to bracket a lookup that will
// only be performed if in fact we're going to produce the log message.
LL_DEBUGS("LLProcess") << empty;
std::string reason_str;
BOOST_FOREACH(const ReasonCode& rcp, reasons)
{
if (reason == rcp.code)
{
reason_str = rcp.name;
break;
}
}
if (reason_str.empty())
{
reason_str = STRINGIZE("unknown reason " << reason);
}
LL_CONT << mDesc << ": handle_status(" << reason_str << ", " << status << ")" << LL_ENDL;
}
if (! (reason == APR_OC_REASON_DEATH || reason == APR_OC_REASON_LOST))
{
// We're only interested in the call when the child terminates.
return;
}
// Somewhat oddly, APR requires that you explicitly unregister even when
// it already knows the child has terminated. We must pass the same 'data'
// pointer as for the register() call, which was our 'this'.
apr_proc_other_child_unregister(this);
// don't keep polling for a terminated process
sProcessListener.dropPoll(*this);
// We overload mStatus.mState to indicate whether the child is registered
// for APR callback: only RUNNING means registered. Track that we've
// unregistered. We know the child has terminated; might be EXITED or
// KILLED; refine below.
mStatus.mState = EXITED;
// wi->rv = apr_proc_wait(wi->child, &wi->rc, &wi->why, APR_NOWAIT);
// It's just wrong to call apr_proc_wait() here. The only way APR knows to
// call us with APR_OC_REASON_DEATH is that it's already reaped this child
// process, so calling wait() will only produce "huh?" from the OS. We
// must rely on the status param passed in, which unfortunately comes
// straight from the OS wait() call, which means we have to decode it by
// hand.
mStatus = interpret_status(status);
LL_INFOS("LLProcess") << getStatusString() << LL_ENDL;
// If caller requested notification on child termination, send it.
if (! mPostend.empty())
{
LLEventPumps::instance().obtain(mPostend)
.post(LLSDMap
("id", getProcessID())
("desc", mDesc)
("state", mStatus.mState)
("data", mStatus.mData)
("string", getStatusString())
);
}
}
LLProcess::id LLProcess::getProcessID() const
{
return mProcess.pid;
}
LLProcess::handle LLProcess::getProcessHandle() const
{
#if LL_WINDOWS
return mProcess.hproc;
#else
return mProcess.pid;
#endif
}
std::string LLProcess::getPipeName(FILESLOT)
{
// LLProcess::FileParam::type "npipe" is not yet implemented
return "";
}
template<class PIPETYPE>
PIPETYPE* LLProcess::getPipePtr(std::string& error, FILESLOT slot)
{
if (slot >= NSLOTS)
{
error = STRINGIZE(mDesc << " has no slot " << slot);
return NULL;
}
if (mPipes.is_null(slot))
{
error = STRINGIZE(mDesc << ' ' << whichfile[slot] << " not a monitored pipe");
return NULL;
}
// Make sure we dynamic_cast in pointer domain so we can test, rather than
// accepting runtime's exception.
PIPETYPE* ppipe = dynamic_cast<PIPETYPE*>(&mPipes[slot]);
if (! ppipe)
{
error = STRINGIZE(mDesc << ' ' << whichfile[slot] << " not a " << typeid(PIPETYPE).name());
return NULL;
}
error.clear();
return ppipe;
}
template <class PIPETYPE>
PIPETYPE& LLProcess::getPipe(FILESLOT slot)
{
std::string error;
PIPETYPE* wp = getPipePtr<PIPETYPE>(error, slot);
if (! wp)
{
throw NoPipe(error);
}
return *wp;
}
template <class PIPETYPE>
boost::optional<PIPETYPE&> LLProcess::getOptPipe(FILESLOT slot)
{
std::string error;
PIPETYPE* wp = getPipePtr<PIPETYPE>(error, slot);
if (! wp)
{
LL_DEBUGS("LLProcess") << error << LL_ENDL;
return boost::optional<PIPETYPE&>();
}
return *wp;
}
LLProcess::WritePipe& LLProcess::getWritePipe(FILESLOT slot)
{
return getPipe<WritePipe>(slot);
}
boost::optional<LLProcess::WritePipe&> LLProcess::getOptWritePipe(FILESLOT slot)
{
return getOptPipe<WritePipe>(slot);
}
LLProcess::ReadPipe& LLProcess::getReadPipe(FILESLOT slot)
{
return getPipe<ReadPipe>(slot);
}
boost::optional<LLProcess::ReadPipe&> LLProcess::getOptReadPipe(FILESLOT slot)
{
return getOptPipe<ReadPipe>(slot);
}
std::ostream& operator<<(std::ostream& out, const LLProcess::Params& params)
{
std::string cwd(params.cwd);
if (! cwd.empty())
{
out << "cd " << LLStringUtil::quote(cwd) << ": ";
}
out << LLStringUtil::quote(params.executable);
BOOST_FOREACH(const std::string& arg, params.args)
{
out << ' ' << LLStringUtil::quote(arg);
}
return out;
}
/*****************************************************************************
* Windows specific
*****************************************************************************/
#if LL_WINDOWS
static std::string WindowsErrorString(const std::string& operation);
void LLProcess::autokill()
{
// hopefully now handled by apr_procattr_autokill_set()
}
LLProcess::handle LLProcess::isRunning(handle h, const std::string& desc)
{
// This direct Windows implementation is because we have no access to the
// apr_proc_t struct: we expect it's been destroyed.
if (! h)
return 0;
DWORD waitresult = WaitForSingleObject(h, 0);
if(waitresult == WAIT_OBJECT_0)
{
// the process has completed.
if (! desc.empty())
{
DWORD status = 0;
if (! GetExitCodeProcess(h, &status))
{
LL_WARNS("LLProcess") << desc << " terminated, but "
<< WindowsErrorString("GetExitCodeProcess()") << LL_ENDL;
}
{
LL_INFOS("LLProcess") << getStatusString(desc, interpret_status(status))
<< LL_ENDL;
}
}
CloseHandle(h);
return 0;
}
return h;
}
static LLProcess::Status interpret_status(int status)
{
LLProcess::Status result;
// This bit of code is cribbed from apr/threadproc/win32/proc.c, a
// function (unfortunately static) called why_from_exit_code():
/* See WinNT.h STATUS_ACCESS_VIOLATION and family for how
* this class of failures was determined
*/
if ((status & 0xFFFF0000) == 0xC0000000)
{
result.mState = LLProcess::KILLED;
}
else
{
result.mState = LLProcess::EXITED;
}
result.mData = status;
return result;
}
/// GetLastError()/FormatMessage() boilerplate
static std::string WindowsErrorString(const std::string& operation)
{
int result = GetLastError();
LPTSTR error_str = 0;
if (FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL,
result,
0,
(LPTSTR)&error_str,
0,
NULL)
!= 0)
{
// convert from wide-char string to multi-byte string
char message[256];
wcstombs(message, error_str, sizeof(message));
message[sizeof(message)-1] = 0;
LocalFree(error_str);
// convert to std::string to trim trailing whitespace
std::string mbsstr(message);
mbsstr.erase(mbsstr.find_last_not_of(" \t\r\n"));
return STRINGIZE(operation << " failed (" << result << "): " << mbsstr);
}
return STRINGIZE(operation << " failed (" << result
<< "), but FormatMessage() did not explain");
}
/*****************************************************************************
* Posix specific
*****************************************************************************/
#else // Mac and linux
#include <signal.h>
#include <fcntl.h>
#include <errno.h>
#include <sys/wait.h>
void LLProcess::autokill()
{
// What we ought to do here is to:
// 1. create a unique process group and run all autokill children in that
// group (see https://jira.secondlife.com/browse/SWAT-563);
// 2. figure out a way to intercept control when the viewer exits --
// gracefully or not;
// 3. when the viewer exits, kill off the aforementioned process group.
// It's point 2 that's troublesome. Although I've seen some signal-
// handling logic in the Posix viewer code, I haven't yet found any bit of
// code that's run no matter how the viewer exits (a try/finally for the
// whole process, as it were).
}
// Attempt to reap a process ID -- returns true if the process has exited and been reaped, false otherwise.
static bool reap_pid(pid_t pid, LLProcess::Status* pstatus=NULL)
{
LLProcess::Status dummy;
if (! pstatus)
{
// If caller doesn't want to see Status, give us a target anyway so we
// don't have to have a bunch of conditionals.
pstatus = &dummy;
}
int status = 0;
pid_t wait_result = ::waitpid(pid, &status, WNOHANG);
if (wait_result == pid)
{
*pstatus = interpret_status(status);
return true;
}
if (wait_result == 0)
{
pstatus->mState = LLProcess::RUNNING;
pstatus->mData = 0;
return false;
}
// Clear caller's Status block; caller must interpret UNSTARTED to mean
// "if this PID was ever valid, it no longer is."
*pstatus = LLProcess::Status();
// We've dealt with the success cases: we were able to reap the child
// (wait_result == pid) or it's still running (wait_result == 0). It may
// be that the child terminated but didn't hang around long enough for us
// to reap. In that case we still have no Status to report, but we can at
// least state that it's not running.
if (wait_result == -1 && errno == ECHILD)
{
// No such process -- this may mean we're ignoring SIGCHILD.
return true;
}
// Uh, should never happen?!
LL_WARNS("LLProcess") << "LLProcess::reap_pid(): waitpid(" << pid << ") returned "
<< wait_result << "; not meaningful?" << LL_ENDL;
// If caller is looping until this pid terminates, and if we can't find
// out, better to break the loop than to claim it's still running.
return true;
}
LLProcess::id LLProcess::isRunning(id pid, const std::string& desc)
{
// This direct Posix implementation is because we have no access to the
// apr_proc_t struct: we expect it's been destroyed.
if (! pid)
return 0;
// Check whether the process has exited, and reap it if it has.
LLProcess::Status status;
if(reap_pid(pid, &status))
{
// the process has exited.
if (! desc.empty())
{
std::string statstr(desc + " apparently terminated: no status available");
// We don't just pass UNSTARTED to getStatusString() because, in
// the context of reap_pid(), that state has special meaning.
if (status.mState != UNSTARTED)
{
statstr = getStatusString(desc, status);
}
LL_INFOS("LLProcess") << statstr << LL_ENDL;
}
return 0;
}
return pid;
}
static LLProcess::Status interpret_status(int status)
{
LLProcess::Status result;
if (WIFEXITED(status))
{
result.mState = LLProcess::EXITED;
result.mData = WEXITSTATUS(status);
}
else if (WIFSIGNALED(status))
{
result.mState = LLProcess::KILLED;
result.mData = WTERMSIG(status);
}
else // uh, shouldn't happen?
{
result.mState = LLProcess::EXITED;
result.mData = status; // someone else will have to decode
}
return result;
}
/*==========================================================================*|
static std::list<pid_t> sZombies;
void LLProcess::orphan(void)
{
// Disassociate the process from this object
if(mProcessID != 0)
{
// We may still need to reap the process's zombie eventually
sZombies.push_back(mProcessID);
mProcessID = 0;
}
}
// static
void LLProcess::reap(void)
{
// Attempt to real all saved process ID's.
std::list<pid_t>::iterator iter = sZombies.begin();
while(iter != sZombies.end())
{
if(reap_pid(*iter))
{
iter = sZombies.erase(iter);
}
else
{
iter++;
}
}
}
|*==========================================================================*/
#endif // Posix
|