1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
|
/**
* @file llpointer.h
* @brief A reference-counted pointer for objects derived from LLRefCount
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLPOINTER_H
#define LLPOINTER_H
#include "llerror.h" // *TODO: consider eliminating this
//----------------------------------------------------------------------------
// RefCount objects should generally only be accessed by way of LLPointer<>'s
// NOTE: LLPointer<LLFoo> x = new LLFoo(); MAY NOT BE THREAD SAFE
// if LLFoo::LLFoo() does anything like put itself in an update queue.
// The queue may get accessed before it gets assigned to x.
// The correct implementation is:
// LLPointer<LLFoo> x = new LLFoo; // constructor does not do anything interesting
// x->instantiate(); // does stuff like place x into an update queue
// see llthread.h for LLThreadSafeRefCount
//----------------------------------------------------------------------------
// Note: relies on Type having ref() and unref() methods
template <class Type> class LLPointer
{
public:
LLPointer() :
mPointer(NULL)
{
}
LLPointer(Type* ptr) :
mPointer(ptr)
{
ref();
}
LLPointer(const LLPointer<Type>& ptr) :
mPointer(ptr.mPointer)
{
ref();
}
// support conversion up the type hierarchy. See Item 45 in Effective C++, 3rd Ed.
template<typename Subclass>
LLPointer(const LLPointer<Subclass>& ptr) :
mPointer(ptr.get())
{
ref();
}
~LLPointer()
{
unref();
}
Type* get() const { return mPointer; }
const Type* operator->() const { return mPointer; }
Type* operator->() { return mPointer; }
const Type& operator*() const { return *mPointer; }
Type& operator*() { return *mPointer; }
operator BOOL() const { return (mPointer != NULL); }
operator bool() const { return (mPointer != NULL); }
bool operator!() const { return (mPointer == NULL); }
bool isNull() const { return (mPointer == NULL); }
bool notNull() const { return (mPointer != NULL); }
operator Type*() const { return mPointer; }
bool operator !=(Type* ptr) const { return (mPointer != ptr); }
bool operator ==(Type* ptr) const { return (mPointer == ptr); }
bool operator ==(const LLPointer<Type>& ptr) const { return (mPointer == ptr.mPointer); }
bool operator < (const LLPointer<Type>& ptr) const { return (mPointer < ptr.mPointer); }
bool operator > (const LLPointer<Type>& ptr) const { return (mPointer > ptr.mPointer); }
LLPointer<Type>& operator =(Type* ptr)
{
assign(ptr);
return *this;
}
LLPointer<Type>& operator =(const LLPointer<Type>& ptr)
{
assign(ptr);
return *this;
}
// support assignment up the type hierarchy. See Item 45 in Effective C++, 3rd Ed.
template<typename Subclass>
LLPointer<Type>& operator =(const LLPointer<Subclass>& ptr)
{
assign(ptr.get());
return *this;
}
// Just exchange the pointers, which will not change the reference counts.
static void swap(LLPointer<Type>& a, LLPointer<Type>& b)
{
Type* temp = a.mPointer;
a.mPointer = b.mPointer;
b.mPointer = temp;
}
protected:
#ifdef LL_LIBRARY_INCLUDE
void ref();
void unref();
#else
void assign(const LLPointer<Type>& ptr)
{
if( mPointer != ptr.mPointer )
{
unref();
mPointer = ptr.mPointer;
ref();
}
}
void ref()
{
if (mPointer)
{
mPointer->ref();
}
}
void unref()
{
if (mPointer)
{
Type *temp = mPointer;
mPointer = NULL;
temp->unref();
if (mPointer != NULL)
{
llwarns << "Unreference did assignment to non-NULL because of destructor" << llendl;
unref();
}
}
}
#endif
protected:
Type* mPointer;
};
template<typename Type>
class LLCopyOnWritePointer : public LLPointer<Type>
{
public:
typedef LLPointer<Type> ref_pointer_t;
typedef LLCopyOnWritePointer<Type> self_t;
LLCopyOnWritePointer()
{
}
LLCopyOnWritePointer(Type* ptr)
: LLPointer(ptr)
{
}
Type* write()
{
makeUnique();
return mPointer;
}
void makeUnique()
{
if (mPointer && mPointer->getNumRefs() > 1)
{
ref_pointer_t::assign(new Type(*mPointer));
}
}
using ref_pointer_t::operator BOOL;
using ref_pointer_t::operator bool;
using ref_pointer_t::operator!;
using ref_pointer_t::operator !=;
using ref_pointer_t::operator ==;
using LLPointer<Type>::operator =;
using LLPointer<Type>::operator <;
using LLPointer<Type>::operator >;
operator Type*() { return mPointer; }
operator const Type*() const { return mPointer; }
Type* operator->() { return mPointer; }
const Type* operator->() const { return mPointer; }
};
#endif
|