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/**
* @file llnametable.h
* @brief LLNameTable class is a table to associate pointers with string names
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLNAMETABLE_H
#define LL_LLNAMETABLE_H
#include <map>
#include "string_table.h"
template <class DATA>
class LLNameTable
{
public:
LLNameTable()
: mNameMap()
{
}
~LLNameTable()
{
}
void addEntry(const std::string& name, DATA data)
{
addEntry(name.c_str(), data);
}
void addEntry(const char *name, DATA data)
{
char *tablename = gStringTable.addString(name);
mNameMap[tablename] = data;
}
BOOL checkName(const std::string& name) const
{
return checkName(name.c_str());
}
// "logically const" even though it modifies the global nametable
BOOL checkName(const char *name) const
{
char *tablename = gStringTable.addString(name);
return mNameMap.count(tablename) ? TRUE : FALSE;
}
DATA resolveName(const std::string& name) const
{
return resolveName(name.c_str());
}
// "logically const" even though it modifies the global nametable
DATA resolveName(const char *name) const
{
char *tablename = gStringTable.addString(name);
const_iter_t iter = mNameMap.find(tablename);
if (iter != mNameMap.end())
return iter->second;
else
return 0;
}
// O(N)! (currently only used in one place... (newsim/llstate.cpp))
const char *resolveData(const DATA &data) const
{
const_iter_t iter = mNameMap.begin();
const_iter_t end = mNameMap.end();
for (; iter != end; ++iter)
{
if (iter->second == data)
return iter->first;
}
return NULL;
}
typedef std::map<const char *, DATA> name_map_t;
typedef typename std::map<const char *,DATA>::iterator iter_t;
typedef typename std::map<const char *,DATA>::const_iterator const_iter_t;
name_map_t mNameMap;
};
#endif
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