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/**
* @file lllivefile.h
* @brief Automatically reloads a file whenever it changes or is removed.
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLLIVEFILE_H
#define LL_LLLIVEFILE_H
extern const F32 DEFAULT_CONFIG_FILE_REFRESH;
class LL_COMMON_API LLLiveFile
{
public:
LLLiveFile(const std::string& filename, const F32 refresh_period = 5.f);
virtual ~LLLiveFile();
/**
* @brief Check to see if this live file should reload.
*
* Call this before using anything that was read & cached
* from the file.
*
* This method calls the <code>loadFile()</code> method if
* any of:
* file has a new modify time since the last check
* file used to exist and now does not
* file used to not exist but now does
* @return Returns true if the file was reloaded.
*/
bool checkAndReload();
std::string filename() const;
/**
* @brief Add this live file to an automated recheck.
*
* Normally, just calling checkAndReload() is enough. In some
* cases though, you may need to let the live file periodically
* check itself.
*/
void addToEventTimer();
void setRefreshPeriod(F32 seconds);
protected:
/**
* @breif Implement this to load your file if it changed.
*
* This method is called automatically by <code>checkAndReload()</code>,
* so though you must implement this in derived classes, you do
* not need to call it manually.
* @return Returns true if the file was successfully loaded.
*/
virtual bool loadFile() = 0;
/**
* @brief Implement this method if you want to get a change callback.
*
* This virtual function will be called automatically at the end
* of <code>checkAndReload()</code> if a new configuration was
* loaded. This does not track differences between the current and
* newly loaded file, so any successful load event will trigger a
* <code>changed()</code> callback. Default is to do nothing.
*/
virtual void changed() {}
private:
class Impl;
Impl& impl;
};
#endif //LL_LLLIVEFILE_H
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