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/**
* @file llinstancetracker.h
* @brief LLInstanceTracker is a mixin class that automatically tracks object
* instances with or without an associated key
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLINSTANCETRACKER_H
#define LL_LLINSTANCETRACKER_H
#include <map>
#include <set>
#include <vector>
#include <typeinfo>
#include <memory>
#include <type_traits>
#include "mutex.h"
#include <boost/iterator/transform_iterator.hpp>
#include <boost/iterator/indirect_iterator.hpp>
#include <boost/iterator/filter_iterator.hpp>
#include "lockstatic.h"
#include "stringize.h"
/*****************************************************************************
* StaticBase
*****************************************************************************/
namespace LLInstanceTrackerPrivate
{
struct StaticBase
{
// We need to be able to lock static data while manipulating it.
std::mutex mMutex;
};
void logerrs(const char* cls, const std::string&, const std::string&, const std::string&);
} // namespace LLInstanceTrackerPrivate
/*****************************************************************************
* LLInstanceTracker with key
*****************************************************************************/
enum EInstanceTrackerAllowKeyCollisions
{
LLInstanceTrackerErrorOnCollision,
LLInstanceTrackerReplaceOnCollision
};
/// This mix-in class adds support for tracking all instances of the specified class parameter T
/// The (optional) key associates a value of type KEY with a given instance of T, for quick lookup
/// If KEY is not provided, then instances are stored in a simple set
/// @NOTE: see explicit specialization below for default KEY==void case
template<typename T, typename KEY = void,
EInstanceTrackerAllowKeyCollisions KEY_COLLISION_BEHAVIOR = LLInstanceTrackerErrorOnCollision>
class LLInstanceTracker
{
typedef std::map<KEY, std::shared_ptr<T>> InstanceMap;
struct StaticData: public LLInstanceTrackerPrivate::StaticBase
{
InstanceMap mMap;
};
typedef llthread::LockStatic<StaticData> LockStatic;
public:
using ptr_t = std::shared_ptr<T>;
using weak_t = std::weak_ptr<T>;
/**
* Storing a dumb T* somewhere external is a bad idea, since
* LLInstanceTracker subclasses are explicitly destroyed rather than
* managed by smart pointers. It's legal to declare stack instances of an
* LLInstanceTracker subclass. But it's reasonable to store a
* std::weak_ptr<T>, which will become invalid when the T instance is
* destroyed.
*/
weak_t getWeak()
{
return mSelf;
}
static size_t instanceCount()
{
return LockStatic()->mMap.size();
}
// snapshot of std::pair<const KEY, std::shared_ptr<SUBCLASS>> pairs, for
// some SUBCLASS derived from T
template <typename SUBCLASS>
class snapshot_of
{
// It's very important that what we store in this snapshot are
// weak_ptrs, NOT shared_ptrs. That's how we discover whether any
// instance has been deleted during the lifespan of a snapshot.
typedef std::vector<std::pair<const KEY, weak_t>> VectorType;
// Dereferencing the iterator we publish produces a
// std::shared_ptr<SUBCLASS> for each instance that still exists.
// Since we store weak_ptr<T>, that involves two chained
// transformations:
// - a transform_iterator to lock the weak_ptr and return a shared_ptr
// - a filter_iterator to skip any shared_ptr<T> that has become
// invalid or references any T instance that isn't SUBCLASS.
// It is very important that we filter lazily, that is, during
// traversal. Any one of our stored weak_ptrs might expire during
// traversal.
typedef std::pair<const KEY, std::shared_ptr<SUBCLASS>> strong_pair;
// Note for future reference: nat has not yet had any luck (up to
// Boost 1.67) trying to use boost::transform_iterator with a hand-
// coded functor, only with actual functions. In my experience, an
// internal boost::result_of() operation fails, even with an explicit
// result_type typedef. But this works.
static strong_pair strengthen(typename VectorType::value_type& pair)
{
return { pair.first, std::dynamic_pointer_cast<SUBCLASS>(pair.second.lock()) };
}
static bool dead_skipper(const strong_pair& pair)
{
return bool(pair.second);
}
public:
snapshot_of():
// populate our vector with a snapshot of (locked!) InstanceMap
// note, this assigns pair<KEY, shared_ptr> to pair<KEY, weak_ptr>
mData(mLock->mMap.begin(), mLock->mMap.end())
{
// release the lock once we've populated mData
mLock.unlock();
}
// You can't make a transform_iterator (or anything else) that
// literally stores a C++ function (decltype(strengthen)) -- but you
// can make a transform_iterator based on a _function pointer._
typedef boost::transform_iterator<decltype(strengthen)*,
typename VectorType::iterator> strong_iterator;
typedef boost::filter_iterator<decltype(dead_skipper)*, strong_iterator> iterator;
iterator begin() { return make_iterator(mData.begin()); }
iterator end() { return make_iterator(mData.end()); }
private:
iterator make_iterator(typename VectorType::iterator iter)
{
// transform_iterator only needs the base iterator and the transform.
// filter_iterator wants the predicate and both ends of the range.
return iterator(dead_skipper,
strong_iterator(iter, strengthen),
strong_iterator(mData.end(), strengthen));
}
// lock static data during construction
#if ! LL_WINDOWS
LockStatic mLock;
#else // LL_WINDOWS
// We want to be able to use (e.g.) our instance_snapshot subclass as:
// for (auto& inst : T::instance_snapshot()) ...
// But when this snapshot base class directly contains LockStatic, as
// above, Visual Studio 2017 requires us to code instead:
// for (auto& inst : std::move(T::instance_snapshot())) ...
// nat thinks this should be unnecessary, as an anonymous class
// instance is already a temporary. It shouldn't need to be cast to
// rvalue reference (the role of std::move()). clang evidently agrees,
// as the short form works fine with Xcode on Mac.
// To support the succinct usage, instead of directly storing
// LockStatic, store std::shared_ptr<LockStatic>, which is copyable.
std::shared_ptr<LockStatic> mLockp{std::make_shared<LockStatic>()};
LockStatic& mLock{*mLockp};
#endif // LL_WINDOWS
VectorType mData;
};
using snapshot = snapshot_of<T>;
// iterate over this for references to each SUBCLASS instance
template <typename SUBCLASS>
class instance_snapshot_of: public snapshot_of<SUBCLASS>
{
private:
using super = snapshot_of<SUBCLASS>;
static T& instance_getter(typename super::iterator::reference pair)
{
return *pair.second;
}
public:
typedef boost::transform_iterator<decltype(instance_getter)*,
typename super::iterator> iterator;
iterator begin() { return iterator(super::begin(), instance_getter); }
iterator end() { return iterator(super::end(), instance_getter); }
void deleteAll()
{
for (auto it(super::begin()), end(super::end()); it != end; ++it)
{
delete it->second.get();
}
}
};
using instance_snapshot = instance_snapshot_of<T>;
// iterate over this for each key
template <typename SUBCLASS>
class key_snapshot_of: public snapshot_of<SUBCLASS>
{
private:
using super = snapshot_of<SUBCLASS>;
static KEY key_getter(typename super::iterator::reference pair)
{
return pair.first;
}
public:
typedef boost::transform_iterator<decltype(key_getter)*,
typename super::iterator> iterator;
iterator begin() { return iterator(super::begin(), key_getter); }
iterator end() { return iterator(super::end(), key_getter); }
};
using key_snapshot = key_snapshot_of<T>;
static ptr_t getInstance(const KEY& k)
{
LockStatic lock;
const InstanceMap& map(lock->mMap);
typename InstanceMap::const_iterator found = map.find(k);
return (found == map.end()) ? NULL : found->second;
}
protected:
LLInstanceTracker(const KEY& key)
{
// We do not intend to manage the lifespan of this object with
// shared_ptr, so give it a no-op deleter. We store shared_ptrs in our
// InstanceMap specifically so snapshot can store weak_ptrs so we can
// detect deletions during traversals.
ptr_t ptr(static_cast<T*>(this), [](T*){});
// save corresponding weak_ptr for future reference
mSelf = ptr;
LockStatic lock;
add_(lock, key, ptr);
}
public:
virtual ~LLInstanceTracker()
{
LockStatic lock;
remove_(lock);
}
protected:
virtual void setKey(KEY key)
{
LockStatic lock;
// Even though the shared_ptr we store in our map has a no-op deleter
// for T itself, letting the use count decrement to 0 will still
// delete the use-count object. Capture the shared_ptr we just removed
// and re-add it to the map with the new key.
auto ptr = remove_(lock);
add_(lock, key, ptr);
}
public:
virtual const KEY& getKey() const { return mInstanceKey; }
/// for use ONLY for an object we're sure resides on the heap!
static bool destroy(const KEY& key)
{
return destroy(getInstance(key));
}
/// for use ONLY for an object we're sure resides on the heap!
static bool destroy(const weak_t& ptr)
{
return destroy(ptr.lock());
}
/// for use ONLY for an object we're sure resides on the heap!
static bool destroy(const ptr_t& ptr)
{
if (! ptr)
{
return false;
}
// Because we store and return ptr_t instances with no-op deleters,
// merely resetting the last pointer doesn't destroy the referenced
// object. Don't even bother resetting 'ptr'. Just extract its raw
// pointer and delete that.
auto raw{ ptr.get() };
delete raw;
return true;
}
private:
LLInstanceTracker( const LLInstanceTracker& ) = delete;
LLInstanceTracker& operator=( const LLInstanceTracker& ) = delete;
// for logging
template <typename K>
static std::string report(K key) { return stringize(key); }
static std::string report(const std::string& key) { return "'" + key + "'"; }
static std::string report(const char* key) { return report(std::string(key)); }
// caller must instantiate LockStatic
void add_(LockStatic& lock, const KEY& key, const ptr_t& ptr)
{
mInstanceKey = key;
InstanceMap& map = lock->mMap;
switch(KEY_COLLISION_BEHAVIOR)
{
case LLInstanceTrackerErrorOnCollision:
{
// map stores shared_ptr to self
auto pair = map.emplace(key, ptr);
if (! pair.second)
{
LLInstanceTrackerPrivate::logerrs(typeid(*this).name(), " instance with key ",
report(key), " already exists!");
}
break;
}
case LLInstanceTrackerReplaceOnCollision:
map[key] = ptr;
break;
default:
break;
}
}
ptr_t remove_(LockStatic& lock)
{
InstanceMap& map = lock->mMap;
typename InstanceMap::iterator iter = map.find(mInstanceKey);
if (iter != map.end())
{
auto ret = iter->second;
map.erase(iter);
return ret;
}
return {};
}
private:
// Storing a weak_ptr to self is a bit like deriving from
// std::enable_shared_from_this(), except more explicit.
weak_t mSelf;
KEY mInstanceKey;
};
/*****************************************************************************
* LLInstanceTracker without key
*****************************************************************************/
// TODO:
// - For the case of omitted KEY template parameter, consider storing
// std::map<T*, std::shared_ptr<T>> instead of std::set<std::shared_ptr<T>>.
// That might let us share more of the implementation between KEY and
// non-KEY LLInstanceTracker subclasses.
// - Even if not that, consider trying to unify the snapshot implementations.
// The trouble is that the 'iterator' published by each (and by their
// subclasses) must reflect the specific type of the callables that
// distinguish them. (Maybe make instance_snapshot() and key_snapshot()
// factory functions that pass lambdas to a factory function for the generic
// template class?)
/// explicit specialization for default case where KEY is void
/// use a simple std::set<T*>
template<typename T, EInstanceTrackerAllowKeyCollisions KEY_COLLISION_BEHAVIOR>
class LLInstanceTracker<T, void, KEY_COLLISION_BEHAVIOR>
{
typedef std::set<std::shared_ptr<T>> InstanceSet;
struct StaticData: public LLInstanceTrackerPrivate::StaticBase
{
InstanceSet mSet;
};
typedef llthread::LockStatic<StaticData> LockStatic;
public:
using ptr_t = std::shared_ptr<T>;
using weak_t = std::weak_ptr<T>;
/**
* Storing a dumb T* somewhere external is a bad idea, since
* LLInstanceTracker subclasses are explicitly destroyed rather than
* managed by smart pointers. It's legal to declare stack instances of an
* LLInstanceTracker subclass. But it's reasonable to store a
* std::weak_ptr<T>, which will become invalid when the T instance is
* destroyed.
*/
weak_t getWeak()
{
return mSelf;
}
static size_t instanceCount()
{
return LockStatic()->mSet.size();
}
// snapshot of std::shared_ptr<SUBCLASS> pointers
template <typename SUBCLASS>
class snapshot_of
{
// It's very important that what we store in this snapshot are
// weak_ptrs, NOT shared_ptrs. That's how we discover whether any
// instance has been deleted during the lifespan of a snapshot.
typedef std::vector<weak_t> VectorType;
// Dereferencing the iterator we publish produces a
// std::shared_ptr<SUBCLASS> for each instance that still exists.
// Since we store weak_ptrs, that involves two chained
// transformations:
// - a transform_iterator to lock the weak_ptr and return a shared_ptr
// - a filter_iterator to skip any shared_ptr that has become invalid
// or references any T instance that isn't SUBCLASS.
typedef std::shared_ptr<SUBCLASS> strong_ptr;
static strong_ptr strengthen(typename VectorType::value_type& ptr)
{
return std::dynamic_pointer_cast<SUBCLASS>(ptr.lock());
}
static bool dead_skipper(const strong_ptr& ptr)
{
return bool(ptr);
}
public:
snapshot_of():
// populate our vector with a snapshot of (locked!) InstanceSet
// note, this assigns stored shared_ptrs to weak_ptrs for snapshot
mData(mLock->mSet.begin(), mLock->mSet.end())
{
// release the lock once we've populated mData
mLock.unlock();
}
typedef boost::transform_iterator<decltype(strengthen)*,
typename VectorType::iterator> strong_iterator;
typedef boost::filter_iterator<decltype(dead_skipper)*, strong_iterator> iterator;
iterator begin() { return make_iterator(mData.begin()); }
iterator end() { return make_iterator(mData.end()); }
private:
iterator make_iterator(typename VectorType::iterator iter)
{
// transform_iterator only needs the base iterator and the transform.
// filter_iterator wants the predicate and both ends of the range.
return iterator(dead_skipper,
strong_iterator(iter, strengthen),
strong_iterator(mData.end(), strengthen));
}
// lock static data during construction
#if ! LL_WINDOWS
LockStatic mLock;
#else // LL_WINDOWS
// We want to be able to use our instance_snapshot subclass as:
// for (auto& inst : T::instance_snapshot()) ...
// But when this snapshot base class directly contains LockStatic, as
// above, Visual Studio 2017 requires us to code instead:
// for (auto& inst : std::move(T::instance_snapshot())) ...
// nat thinks this should be unnecessary, as an anonymous class
// instance is already a temporary. It shouldn't need to be cast to
// rvalue reference (the role of std::move()). clang evidently agrees,
// as the short form works fine with Xcode on Mac.
// To support the succinct usage, instead of directly storing
// LockStatic, store std::shared_ptr<LockStatic>, which is copyable.
std::shared_ptr<LockStatic> mLockp{std::make_shared<LockStatic>()};
LockStatic& mLock{*mLockp};
#endif // LL_WINDOWS
VectorType mData;
};
using snapshot = snapshot_of<T>;
// iterate over this for references to each instance
template <typename SUBCLASS>
class instance_snapshot_of: public snapshot_of<SUBCLASS>
{
private:
using super = snapshot_of<SUBCLASS>;
public:
typedef boost::indirect_iterator<typename super::iterator> iterator;
iterator begin() { return iterator(super::begin()); }
iterator end() { return iterator(super::end()); }
void deleteAll()
{
for (auto it(super::begin()), end(super::end()); it != end; ++it)
{
delete it->get();
}
}
};
using instance_snapshot = instance_snapshot_of<T>;
// key_snapshot_of isn't really meaningful, but define it anyway to avoid
// requiring two different LLInstanceTrackerSubclass implementations.
template <typename SUBCLASS>
using key_snapshot_of = instance_snapshot_of<SUBCLASS>;
/// for use ONLY for an object we're sure resides on the heap!
static bool destroy(const weak_t& ptr)
{
return destroy(ptr.lock());
}
/// for use ONLY for an object we're sure resides on the heap!
static bool destroy(const ptr_t& ptr)
{
if (! ptr)
{
return false;
}
// Because we store and return ptr_t instances with no-op deleters,
// merely resetting the last pointer doesn't destroy the referenced
// object. Don't even bother resetting 'ptr'. Just extract its raw
// pointer and delete that.
auto raw{ ptr.get() };
delete raw;
return true;
}
protected:
LLInstanceTracker()
{
// Since we do not intend for this shared_ptr to manage lifespan, give
// it a no-op deleter.
std::shared_ptr<T> ptr(static_cast<T*>(this), [](T*){});
// save corresponding weak_ptr for future reference
mSelf = ptr;
// Also store it in our class-static set to track this instance.
LockStatic()->mSet.emplace(ptr);
}
public:
virtual ~LLInstanceTracker()
{
// convert weak_ptr to shared_ptr because that's what we store in our
// InstanceSet
LockStatic()->mSet.erase(mSelf.lock());
}
protected:
LLInstanceTracker(const LLInstanceTracker& other):
LLInstanceTracker()
{}
private:
// Storing a weak_ptr to self is a bit like deriving from
// std::enable_shared_from_this(), except more explicit.
weak_t mSelf;
};
#endif
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