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/**
* @file llinitdestroyclass.h
* @author Nat Goodspeed
* @date 2015-05-27
* @brief LLInitClass / LLDestroyClass mechanism
*
* The LLInitClass template, extracted from llui.h, ensures that control will
* reach a static initClass() method. LLDestroyClass does the same for a
* static destroyClass() method.
*
* The distinguishing characteristics of these templates are:
*
* - All LLInitClass<T>::initClass() methods are triggered by an explicit call
* to LLInitClassList::instance().fireCallbacks(). Presumably this call
* happens sometime after all static objects in the program have been
* initialized. In other words, each LLInitClass<T>::initClass() method
* should be able to make some assumptions about global program state.
*
* - Similarly, LLDestroyClass<T>::destroyClass() methods are triggered by
* LLDestroyClassList::instance().fireCallbacks(). Again, presumably this
* happens at a well-defined moment in the program's shutdown sequence.
*
* - The initClass() calls happen in an unspecified sequence. You may not rely
* on the relative ordering of LLInitClass<T>::initClass() versus another
* LLInitClass<U>::initClass() method. If you need such a guarantee, use
* LLSingleton instead and make the dependency explicit.
*
* - Similarly, LLDestroyClass<T>::destroyClass() may happen either before or
* after LLDestroyClass<U>::destroyClass(). You cannot rely on that order.
*
* $LicenseInfo:firstyear=2015&license=viewerlgpl$
* Copyright (c) 2015, Linden Research, Inc.
* $/LicenseInfo$
*/
#if ! defined(LL_LLINITDESTROYCLASS_H)
#define LL_LLINITDESTROYCLASS_H
#include "llerror.h"
#include "llsingleton.h"
#include <boost/function.hpp>
#include <boost/signals2/signal.hpp>
#include <typeinfo>
class LLCallbackRegistry
{
public:
typedef boost::signals2::signal<void()> callback_signal_t;
void registerCallback(const callback_signal_t::slot_type& slot)
{
mCallbacks.connect(slot);
}
void fireCallbacks()
{
mCallbacks();
}
private:
callback_signal_t mCallbacks;
};
class LLInitClassList :
public LLCallbackRegistry,
public LLSingleton<LLInitClassList>
{
friend class LLSingleton<LLInitClassList>;
private:
LLInitClassList() {}
};
class LLDestroyClassList :
public LLCallbackRegistry,
public LLSingleton<LLDestroyClassList>
{
friend class LLSingleton<LLDestroyClassList>;
private:
LLDestroyClassList() {}
};
template<typename T>
class LLRegisterWith
{
public:
LLRegisterWith(boost::function<void ()> func)
{
T::instance().registerCallback(func);
}
// this avoids a MSVC bug where non-referenced static members are "optimized" away
// even if their constructors have side effects
S32 reference()
{
S32 dummy;
dummy = 0;
return dummy;
}
};
template<typename T>
class LLInitClass
{
public:
LLInitClass() { sRegister.reference(); }
static LLRegisterWith<LLInitClassList> sRegister;
private:
static void initClass()
{
LL_ERRS() << "No static initClass() method defined for " << typeid(T).name() << LL_ENDL;
}
};
template<typename T>
class LLDestroyClass
{
public:
LLDestroyClass() { sRegister.reference(); }
static LLRegisterWith<LLDestroyClassList> sRegister;
private:
static void destroyClass()
{
LL_ERRS() << "No static destroyClass() method defined for " << typeid(T).name() << LL_ENDL;
}
};
template <typename T> LLRegisterWith<LLInitClassList> LLInitClass<T>::sRegister(&T::initClass);
template <typename T> LLRegisterWith<LLDestroyClassList> LLDestroyClass<T>::sRegister(&T::destroyClass);
#endif /* ! defined(LL_LLINITDESTROYCLASS_H) */
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