1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
|
/**
* @file llevents.h
* @author Kent Quirk, Nat Goodspeed
* @date 2008-09-11
* @brief This is an implementation of the event system described at
* https://wiki.lindenlab.com/wiki/Viewer:Messaging/Event_System,
* originally introduced in llnotifications.h. It has nothing
* whatsoever to do with the older system in llevent.h.
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if ! defined(LL_LLEVENTS_H)
#define LL_LLEVENTS_H
#include <string>
#include <map>
#include <set>
#include <vector>
#include <deque>
#include <functional>
#if LL_WINDOWS
#pragma warning (push)
#pragma warning (disable : 4263) // boost::signals2::expired_slot::what() has const mismatch
#pragma warning (disable : 4264)
#endif
#include <boost/signals2.hpp>
#if LL_WINDOWS
#pragma warning (pop)
#endif
#include <boost/optional/optional.hpp>
#include "llsd.h"
#include "llsingleton.h"
#include "lldependencies.h"
#include "llexception.h"
#include "llhandle.h"
// hack for testing
#ifndef testable
#define testable private
#endif
/*****************************************************************************
* Signal and handler declarations
* Using a single handler signature means that we can have a common handler
* type, rather than needing a distinct one for each different handler.
*****************************************************************************/
/**
* A boost::signals Combiner that stops the first time a handler returns true
* We need this because we want to have our handlers return bool, so that
* we have the option to cause a handler to stop further processing. The
* default handler fails when the signal returns a value but has no slots.
*/
struct LLStopWhenHandled
{
typedef bool result_type;
template<typename InputIterator>
result_type operator()(InputIterator first, InputIterator last) const
{
for (InputIterator si = first; si != last; ++si)
{
try
{
if (*si)
{
return true;
}
}
catch (const LLContinueError&)
{
// We catch LLContinueError here because an LLContinueError-
// based exception means the viewer as a whole should carry on
// to the best of our ability. Therefore subsequent listeners
// on the same LLEventPump should still receive this event.
// The iterator passed to a boost::signals2 Combiner is very
// clever, but provides no contextual information. We would
// very much like to be able to log the name of the LLEventPump
// plus the name of this particular listener, but alas.
LOG_UNHANDLED_EXCEPTION("LLEventPump");
}
// We do NOT catch (...) here because we might as well let it
// propagate out to the generic handler. If we were able to log
// context information here, that would be great, but we can't, so
// there's no point.
}
return false;
}
};
/**
* We want to have a standard signature for all signals; this way,
* we can easily document a protocol for communicating across
* dlls and into scripting languages someday.
*
* We want to return a bool to indicate whether the signal has been
* handled and should NOT be passed on to other listeners.
* Return true to stop further handling of the signal, and false
* to continue.
*
* We take an LLSD because this way the contents of the signal
* are independent of the API used to communicate it.
* It is const ref because then there's low cost to pass it;
* if you only need to inspect it, it's very cheap.
*
* @internal
* The @c float template parameter indicates that we will internally use @c
* float to indicate relative listener order on a given LLStandardSignal.
* Don't worry, the @c float values are strictly internal! They are not part
* of the interface, for the excellent reason that requiring the caller to
* specify a numeric key to establish order means that the caller must know
* the universe of possible values. We use LLDependencies for that instead.
*/
typedef boost::signals2::signal<bool(const LLSD&), LLStopWhenHandled, float> LLStandardSignal;
/// Methods that forward listeners (e.g. constructed with
/// <tt>boost::bind()</tt>) should accept (const LLEventListener&)
typedef LLStandardSignal::slot_type LLEventListener;
/// Accept a void listener too
typedef std::function<void(const LLSD&)> LLVoidListener;
/// Result of registering a listener, supports <tt>connected()</tt>,
/// <tt>disconnect()</tt> and <tt>blocked()</tt>
typedef boost::signals2::connection LLBoundListener;
/// Storing an LLBoundListener in LLTempBoundListener will disconnect the
/// referenced listener when the LLTempBoundListener instance is destroyed.
typedef boost::signals2::scoped_connection LLTempBoundListener;
/**
* A common idiom for event-based code is to accept either a callable --
* directly called on completion -- or the string name of an LLEventPump on
* which to post the completion event. Specifying a parameter as <tt>const
* LLListenerOrPumpName&</tt> allows either.
*
* Calling a validly-constructed LLListenerOrPumpName, passing the LLSD
* 'event' object, either calls the callable or posts the event to the named
* LLEventPump.
*
* A default-constructed LLListenerOrPumpName is 'empty'. (This is useful as
* the default value of an optional method parameter.) Calling it throws
* LLListenerOrPumpName::Empty. Test for this condition beforehand using
* either <tt>if (param)</tt> or <tt>if (! param)</tt>.
*/
class LL_COMMON_API LLListenerOrPumpName
{
public:
/// passing string name of LLEventPump
LLListenerOrPumpName(const std::string& pumpname);
/// passing string literal (overload so compiler isn't forced to infer
/// double conversion)
LLListenerOrPumpName(const char* pumpname);
/// passing listener -- the "anything else" catch-all case. The type of an
/// object constructed by boost::bind() isn't intended to be written out.
/// Normally we'd just accept 'const LLEventListener&', but that would
/// require double implicit conversion: boost::bind() object to
/// LLEventListener, LLEventListener to LLListenerOrPumpName. So use a
/// template to forward anything.
template<typename T>
LLListenerOrPumpName(const T& listener): mListener(listener) {}
/// for omitted method parameter: uninitialized mListener
LLListenerOrPumpName() {}
/// test for validity
operator bool() const { return bool(mListener); }
bool operator! () const { return ! mListener; }
/// explicit accessor
const LLEventListener& getListener() const { return *mListener; }
/// implicit conversion to LLEventListener
operator LLEventListener() const { return *mListener; }
/// allow calling directly
bool operator()(const LLSD& event) const;
/// exception if you try to call when empty
struct Empty: public LLException
{
Empty(const std::string& what): LLException("LLListenerOrPumpName::Empty: " + what) {}
};
private:
boost::optional<LLEventListener> mListener;
};
/*****************************************************************************
* LLEventPumps
*****************************************************************************/
class LLEventPump;
/**
* LLEventPumps is a Singleton manager through which one typically accesses
* this subsystem.
*/
// LLEventPumps isa LLHandleProvider only for (hopefully rare) long-lived
// class objects that must refer to this class late in their lifespan, say in
// the destructor. Specifically, the case that matters is a possible reference
// after LLEventPumps::deleteSingleton(). (Lingering LLEventPump instances are
// capable of this.) In that case, instead of calling LLEventPumps::instance()
// again -- resurrecting the deleted LLSingleton -- store an
// LLHandle<LLEventPumps> and test it before use.
class LL_COMMON_API LLEventPumps: public LLSingleton<LLEventPumps>,
public LLHandleProvider<LLEventPumps>
{
LLSINGLETON(LLEventPumps);
public:
/**
* Find or create an LLEventPump instance with a specific name. We return
* a reference so there's no question about ownership. obtain() @em finds
* an instance without conferring @em ownership.
*/
LLEventPump& obtain(const std::string& name);
/// exception potentially thrown by make()
struct BadType: public LLException
{
BadType(const std::string& what): LLException("BadType: " + what) {}
};
/**
* Create an LLEventPump with suggested name (optionally of specified
* LLEventPump subclass type). As with obtain(), LLEventPumps owns the new
* instance.
*
* As with LLEventPump's constructor, make() could throw
* LLEventPump::DupPumpName unless you pass tweak=true.
*
* As with a hand-constructed LLEventPump subclass, if you pass
* tweak=true, the tweaked name can be obtained by LLEventPump::getName().
*
* Pass empty type to get the default LLEventStream.
*
* If you pass an unrecognized type string, make() throws BadType.
*/
LLEventPump& make(const std::string& name, bool tweak=false,
const std::string& type=std::string());
/// function passed to registerTypeFactory()
typedef std::function<LLEventPump*(const std::string& name, bool tweak, const std::string& type)> TypeFactory;
/**
* Register a TypeFactory for use with make(). When make() is called with
* the specified @a type string, call @a factory(name, tweak, type) to
* instantiate it.
*
* Returns true if successfully registered, false if there already exists
* a TypeFactory for the specified @a type name.
*/
bool registerTypeFactory(const std::string& type, const TypeFactory& factory);
void unregisterTypeFactory(const std::string& type);
/// function passed to registerPumpFactory()
typedef std::function<LLEventPump*(const std::string&)> PumpFactory;
/**
* Register a PumpFactory for use with obtain(). When obtain() is called
* with the specified @a name string, if an LLEventPump with the specified
* @a name doesn't already exist, call @a factory(name) to instantiate it.
*
* Returns true if successfully registered, false if there already exists
* a factory override for the specified @a name.
*
* PumpFactory does not support @a tweak because it's only called when
* <i>that particular</i> @a name is passed to obtain(). Bear in mind that
* <tt>obtain(name)</tt> might still bypass the caller's PumpFactory for a
* couple different reasons:
*
* * registerPumpFactory() returns false because there's already a factory
* override for the specified @name
* * between a successful <tt>registerPumpFactory(name)</tt> call (returns
* true) and a call to <tt>obtain(name)</tt>, someone explicitly
* instantiated an LLEventPump(name), so obtain(name) returned that.
*/
bool registerPumpFactory(const std::string& name, const PumpFactory& factory);
void unregisterPumpFactory(const std::string& name);
/**
* Find the named LLEventPump instance. If it exists post the message to it.
* If the pump does not exist, do nothing.
*
* returns the result of the LLEventPump::post. If no pump exists returns false.
*
* This is syntactically similar to LLEventPumps::instance().post(name, message),
* however if the pump does not already exist it will not be created.
*/
bool post(const std::string&, const LLSD&);
/**
* Flush all known LLEventPump instances
*/
void flush();
/**
* Disconnect listeners from all known LLEventPump instances
*/
void clear();
/**
* Reset all known LLEventPump instances
* workaround for DEV-35406 crash on shutdown
*/
void reset();
private:
friend class LLEventPump;
/**
* Register a new LLEventPump instance (internal)
*/
std::string registerNew(const LLEventPump&, const std::string& name, bool tweak);
/**
* Unregister a doomed LLEventPump instance (internal)
*/
void unregister(const LLEventPump&);
private:
~LLEventPumps();
testable:
// Map of all known LLEventPump instances, whether or not we instantiated
// them. We store a plain old LLEventPump* because this map doesn't claim
// ownership of the instances. Though the common usage pattern is to
// request an instance using obtain(), it's fair to instantiate an
// LLEventPump subclass statically, as a class member, on the stack or on
// the heap. In such cases, the instantiating party is responsible for its
// lifespan.
typedef std::map<std::string, LLEventPump*> PumpMap;
PumpMap mPumpMap;
// Set of all LLEventPumps we instantiated. Membership in this set means
// we claim ownership, and will delete them when this LLEventPumps is
// destroyed.
typedef std::set<LLEventPump*> PumpSet;
PumpSet mOurPumps;
// for make(), map string type name to LLEventPump subclass factory function
typedef std::map<std::string, TypeFactory> TypeFactories;
// Data used by make().
// One might think mFactories and mTypes could reasonably be static. So
// they could -- if not for the fact that make() or obtain() might be
// called before this module's static variables have been initialized.
// This is why we use singletons in the first place.
TypeFactories mFactories;
// for obtain(), map desired string instance name to string type when
// obtain() must create the instance
typedef std::map<std::string, std::string> InstanceTypes;
InstanceTypes mTypes;
};
/*****************************************************************************
* LLEventTrackable
*****************************************************************************/
/**
* LLEventTrackable wraps boost::signals2::trackable, which resembles
* boost::trackable. Derive your listener class from LLEventTrackable instead,
* and use something like
* <tt>LLEventPump::listen(boost::bind(&YourTrackableSubclass::method,
* instance, _1))</tt>. This will implicitly disconnect when the object
* referenced by @c instance is destroyed.
*
* @note
* LLEventTrackable doesn't address a couple of cases:
* * Object destroyed during call
* - You enter a slot call in thread A.
* - Thread B destroys the object, which of course disconnects it from any
* future slot calls.
* - Thread A's call uses 'this', which now refers to a defunct object.
* Undefined behavior results.
* * Call during destruction
* - @c MySubclass is derived from LLEventTrackable.
* - @c MySubclass registers one of its own methods using
* <tt>LLEventPump::listen()</tt>.
* - The @c MySubclass object begins destruction. <tt>~MySubclass()</tt>
* runs, destroying state specific to the subclass. (For instance, a
* <tt>Foo*</tt> data member is <tt>delete</tt>d but not zeroed.)
* - The listening method will not be disconnected until
* <tt>~LLEventTrackable()</tt> runs.
* - Before we get there, another thread posts data to the @c LLEventPump
* instance, calling the @c MySubclass method.
* - The method in question relies on valid @c MySubclass state. (For
* instance, it attempts to dereference the <tt>Foo*</tt> pointer that was
* <tt>delete</tt>d but not zeroed.)
* - Undefined behavior results.
*/
typedef boost::signals2::trackable LLEventTrackable;
/*****************************************************************************
* LLEventPump
*****************************************************************************/
/**
* LLEventPump is the base class interface through which we access the
* concrete subclasses such as LLEventStream.
*
* @NOTE
* LLEventPump derives from LLEventTrackable so that when you "chain"
* LLEventPump instances together, they will automatically disconnect on
* destruction. Please see LLEventTrackable documentation for situations in
* which this may be perilous across threads.
*/
class LL_COMMON_API LLEventPump: public LLEventTrackable
{
public:
static const std::string ANONYMOUS; // constant for anonymous listeners.
/**
* Exception thrown by LLEventPump(). You are trying to instantiate an
* LLEventPump (subclass) using the same name as some other instance, and
* you didn't pass <tt>tweak=true</tt> to permit it to generate a unique
* variant.
*/
struct DupPumpName: public LLException
{
DupPumpName(const std::string& what): LLException("DupPumpName: " + what) {}
};
/**
* Instantiate an LLEventPump (subclass) with the string name by which it
* can be found using LLEventPumps::obtain().
*
* If you pass (or default) @a tweak to @c false, then a duplicate name
* will throw DupPumpName. This won't happen if LLEventPumps::obtain()
* instantiates the LLEventPump, because obtain() uses find-or-create
* logic. It can only happen if you instantiate an LLEventPump in your own
* code -- and a collision with the name of some other LLEventPump is
* likely to cause much more subtle problems!
*
* When you hand-instantiate an LLEventPump, consider passing @a tweak as
* @c true. This directs LLEventPump() to append a suffix to the passed @a
* name to make it unique. You can retrieve the adjusted name by calling
* getName() on your new instance.
*/
LLEventPump(const std::string& name, bool tweak=false);
virtual ~LLEventPump();
/// group exceptions thrown by listen(). We use exceptions because these
/// particular errors are likely to be coding errors, found and fixed by
/// the developer even before preliminary checkin.
struct ListenError: public LLException
{
ListenError(const std::string& what): LLException(what) {}
};
/**
* exception thrown by listen(). You are attempting to register a
* listener on this LLEventPump using the same listener name as an
* already-registered listener.
*/
struct DupListenerName: public ListenError
{
DupListenerName(const std::string& what): ListenError("DupListenerName: " + what) {}
};
/**
* exception thrown by listen(). The order dependencies specified for your
* listener are incompatible with existing listeners.
*
* Consider listener "a" which specifies before "b" and "b" which
* specifies before "c". You are now attempting to register "c" before
* "a". There is no order that can satisfy all constraints.
*/
struct Cycle: public ListenError
{
Cycle(const std::string& what): ListenError("Cycle: " + what) {}
};
/**
* exception thrown by listen(). This one means that your new listener
* would force a change to the order of previously-registered listeners,
* and we don't have a good way to implement that.
*
* Consider listeners "some", "other" and "third". "some" and "other" are
* registered earlier without specifying relative order, so "other"
* happens to be first. Now you attempt to register "third" after "some"
* and before "other". Whoops, that would require swapping "some" and
* "other", which we can't do. Instead we throw this exception.
*
* It may not be possible to change the registration order so we already
* know "third"s order requirement by the time we register the second of
* "some" and "other". A solution would be to specify that "some" must
* come before "other", or equivalently that "other" must come after
* "some".
*/
struct OrderChange: public ListenError
{
OrderChange(const std::string& what): ListenError("OrderChange: " + what) {}
};
/// used by listen()
typedef std::vector<std::string> NameList;
/// convenience placeholder for when you explicitly want to pass an empty
/// NameList
const static NameList empty;
/// Get this LLEventPump's name
std::string getName() const { return mName; }
/**
* Register a new listener with a unique name. Specify an optional list
* of other listener names after which this one must be called, likewise
* an optional list of other listener names before which this one must be
* called. The other listeners mentioned need not yet be registered
* themselves. listen() can throw any ListenError; see ListenError
* subclasses.
*
* The listener name must be unique among active listeners for this
* LLEventPump, else you get DupListenerName. If you don't care to invent
* a name yourself, use inventName(). (I was tempted to recognize e.g. ""
* and internally generate a distinct name for that case. But that would
* handle badly the scenario in which you want to add, remove, re-add,
* etc. the same listener: each new listen() call would necessarily
* perform a new dependency sort. Assuming you specify the same
* after/before lists each time, using inventName() when you first
* instantiate your listener, then passing the same name on each listen()
* call, allows us to optimize away the second and subsequent dependency
* sorts.
*
* If name is set to LLEventPump::ANONYMOUS listen will bypass the entire
* dependency and ordering calculation. In this case, it is critical that
* the result be assigned to a LLTempBoundListener or the listener is
* manually disconnected when no longer needed since there will be no
* way to later find and disconnect this listener manually.
*/
LLBoundListener listen(const std::string& name,
const LLEventListener& listener,
const NameList& after=NameList(),
const NameList& before=NameList())
{
return listen_impl(name, listener, after, before);
}
/// Get the LLBoundListener associated with the passed name (dummy
/// LLBoundListener if not found)
virtual LLBoundListener getListener(const std::string& name) const;
/**
* Instantiate one of these to block an existing connection:
* @code
* { // in some local scope
* LLEventPump::Blocker block(someLLBoundListener);
* // code that needs the connection blocked
* } // unblock the connection again
* @endcode
*/
typedef boost::signals2::shared_connection_block Blocker;
/// Unregister a listener by name. Prefer this to
/// <tt>getListener(name).disconnect()</tt> because stopListening() also
/// forgets this name.
virtual void stopListening(const std::string& name);
/// Post an event to all listeners. The @c bool return is only meaningful
/// if the underlying leaf class is LLEventStream -- beware of relying on
/// it too much! Truthfully, we return @c bool mostly to permit chaining
/// one LLEventPump as a listener on another.
virtual bool post(const LLSD&) = 0;
/// Enable/disable: while disabled, silently ignore all post() calls
virtual void enable(bool enabled=true) { mEnabled = enabled; }
/// query
virtual bool enabled() const { return mEnabled; }
/// Generate a distinct name for a listener -- see listen()
static std::string inventName(const std::string& pfx="listener");
/// flush queued events
virtual void flush() {}
private:
friend class LLEventPumps;
virtual void clear();
virtual void reset();
private:
// must precede mName; see LLEventPump::LLEventPump()
LLHandle<LLEventPumps> mRegistry;
std::string mName;
protected:
virtual LLBoundListener listen_impl(const std::string& name, const LLEventListener&,
const NameList& after,
const NameList& before);
/// implement the dispatching
std::shared_ptr<LLStandardSignal> mSignal;
/// valve open?
bool mEnabled;
/// Map of named listeners. This tracks the listeners that actually exist
/// at this moment. When we stopListening(), we discard the entry from
/// this map.
typedef std::map<std::string, boost::signals2::connection> ConnectionMap;
ConnectionMap mConnections;
typedef LLDependencies<std::string, float> DependencyMap;
/// Dependencies between listeners. For each listener, track the float
/// used to establish its place in mSignal's order. This caches all the
/// listeners that have ever registered; stopListening() does not discard
/// the entry from this map. This is to avoid a new dependency sort if the
/// same listener with the same dependencies keeps hopping on and off this
/// LLEventPump.
DependencyMap mDeps;
};
/*****************************************************************************
* LLEventStream
*****************************************************************************/
/**
* LLEventStream is a thin wrapper around LLStandardSignal. Posting an
* event immediately calls all registered listeners.
*/
class LL_COMMON_API LLEventStream: public LLEventPump
{
public:
LLEventStream(const std::string& name, bool tweak=false): LLEventPump(name, tweak) {}
virtual ~LLEventStream() {}
/// Post an event to all listeners
virtual bool post(const LLSD& event);
};
/*****************************************************************************
* LLEventMailDrop
*****************************************************************************/
/**
* LLEventMailDrop is a specialization of LLEventStream. Events are posted
* normally, however if no listener returns that it has handled the event
* (returns true), it is placed in a queue. Subsequent attaching listeners
* will receive stored events from the queue until some listener indicates
* that the event has been handled.
*
* LLEventMailDrop completely decouples the timing of post() calls from
* listen() calls: every event posted to an LLEventMailDrop is eventually seen
* by all listeners, until some listener consumes it. The caveat is that each
* event *must* eventually reach a listener that will consume it, else the
* queue will grow to arbitrary length.
*
* @NOTE: When using an LLEventMailDrop with an LLEventTimeout or
* LLEventFilter attaching the filter downstream, using Timeout's constructor will
* cause the MailDrop to discharge any of its stored events. The timeout should
* instead be connected upstream using its listen() method.
*/
class LL_COMMON_API LLEventMailDrop : public LLEventStream
{
public:
LLEventMailDrop(const std::string& name, bool tweak = false) : LLEventStream(name, tweak) {}
virtual ~LLEventMailDrop() {}
/// Post an event to all listeners
virtual bool post(const LLSD& event) override;
/// Remove any history stored in the mail drop.
void discard();
protected:
virtual LLBoundListener listen_impl(const std::string& name, const LLEventListener&,
const NameList& after,
const NameList& before) override;
private:
typedef std::list<LLSD> EventList;
EventList mEventHistory;
};
/*****************************************************************************
* LLNamedListener
*****************************************************************************/
/**
* LLNamedListener bundles a concrete LLEventPump subclass with a specific
* listener function, with an LLTempBoundListener to ensure that it's
* disconnected before destruction.
*/
template <class PUMP=LLEventStream>
class LL_COMMON_API LLNamedListener: PUMP
{
using pump_t = PUMP;
public:
template <typename LISTENER>
LLNamedListener(const std::string& name, LISTENER&& listener):
pump_t(name, false), // don't tweak the name
mConn(pump_t::listen("func", std::forward<LISTENER>(listener)))
{}
private:
LLTempBoundListener mConn;
};
using LLStreamListener = LLNamedListener<>;
/*****************************************************************************
* LLReqID
*****************************************************************************/
/**
* This class helps the implementer of a given event API to honor the
* ["reqid"] convention. By this convention, each event API stamps into its
* response LLSD a ["reqid"] key whose value echoes the ["reqid"] value, if
* any, from the corresponding request.
*
* This supports an (atypical, but occasionally necessary) use case in which
* two or more asynchronous requests are multiplexed onto the same ["reply"]
* LLEventPump. Since the response events could arrive in arbitrary order, the
* caller must be able to demux them. It does so by matching the ["reqid"]
* value in each response with the ["reqid"] value in the corresponding
* request.
*
* It is the caller's responsibility to ensure distinct ["reqid"] values for
* that case. Though LLSD::UUID is guaranteed to work, it might be overkill:
* the "namespace" of unique ["reqid"] values is simply the set of requests
* specifying the same ["reply"] LLEventPump name.
*
* Making a given event API echo the request's ["reqid"] into the response is
* nearly trivial. This helper is mostly for mnemonic purposes, to serve as a
* place to put these comments. We hope that each time a coder implements a
* new event API based on some existing one, s/he will say, "Huh, what's an
* LLReqID?" and look up this material.
*
* The hardest part about the convention is deciding where to store the
* ["reqid"] value. Ironically, LLReqID can't help with that: you must store
* an LLReqID instance in whatever storage will persist until the reply is
* sent. For example, if the request ultimately ends up using a Responder
* subclass, storing an LLReqID instance in the Responder works.
*
* @note
* The @em implementer of an event API must honor the ["reqid"] convention.
* However, the @em caller of an event API need only use it if s/he is sharing
* the same ["reply"] LLEventPump for two or more asynchronous event API
* requests.
*
* In most cases, it's far easier for the caller to instantiate a local
* LLEventStream and pass its name to the event API in question. Then it's
* perfectly reasonable not to set a ["reqid"] key in the request, ignoring
* the @c isUndefined() ["reqid"] value in the response.
*/
class LL_COMMON_API LLReqID
{
public:
/**
* If you have the request in hand at the time you instantiate the
* LLReqID, pass that request to extract its ["reqid"].
*/
LLReqID(const LLSD& request):
mReqid(request["reqid"])
{}
/// If you don't yet have the request, use setFrom() later.
LLReqID() {}
/// Extract and store the ["reqid"] value from an incoming request.
void setFrom(const LLSD& request)
{
mReqid = request["reqid"];
}
/// Set ["reqid"] key into a pending response LLSD object.
void stamp(LLSD& response) const;
/// Make a whole new response LLSD object with our ["reqid"].
LLSD makeResponse() const
{
LLSD response;
stamp(response);
return response;
}
/// Not really sure of a use case for this accessor...
LLSD getReqID() const { return mReqid; }
private:
LLSD mReqid;
};
/**
* Conventionally send a reply to a request event.
*
* @a reply is the LLSD reply event to send
* @a request is the corresponding LLSD request event
* @a replyKey is the key in the @a request event, conventionally ["reply"],
* whose value is the name of the LLEventPump on which to send the reply.
*
* Before sending the reply event, sendReply() copies the ["reqid"] item from
* the request to the reply.
*/
LL_COMMON_API bool sendReply(LLSD reply, const LLSD& request,
const std::string& replyKey="reply");
#endif /* ! defined(LL_LLEVENTS_H) */
|