summaryrefslogtreecommitdiff
path: root/indra/llcommon/lleventfilter.h
blob: ccbbc8bd25b334ca23ad727f014e367ccb110ed2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
/**
 * @file   lleventfilter.h
 * @author Nat Goodspeed
 * @date   2009-03-05
 * @brief  Define LLEventFilter: LLEventStream subclass with conditions
 * 
 * $LicenseInfo:firstyear=2009&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#if ! defined(LL_LLEVENTFILTER_H)
#define LL_LLEVENTFILTER_H

#include "llevents.h"
#include "stdtypes.h"
#include "lltimer.h"
#include <boost/function.hpp>

/**
 * Generic base class
 */
class LL_COMMON_API LLEventFilter: public LLEventStream
{
public:
    /// construct a standalone LLEventFilter
    LLEventFilter(const std::string& name="filter", bool tweak=true):
        LLEventStream(name, tweak)
    {}
    /// construct LLEventFilter and connect it to the specified LLEventPump
    LLEventFilter(LLEventPump& source, const std::string& name="filter", bool tweak=true);

    /// Post an event to all listeners
    virtual bool post(const LLSD& event) = 0;

private:
    LLTempBoundListener mSource;
};

/**
 * Pass through only events matching a specified pattern
 */
class LLEventMatching: public LLEventFilter
{
public:
    /// Pass an LLSD map with keys and values the incoming event must match
    LLEventMatching(const LLSD& pattern);
    /// instantiate and connect
    LLEventMatching(LLEventPump& source, const LLSD& pattern);

    /// Only pass through events matching the pattern
    virtual bool post(const LLSD& event);

private:
    LLSD mPattern;
};

/**
 * Wait for an event to be posted. If no such event arrives within a specified
 * time, take a specified action. See LLEventTimeout for production
 * implementation.
 *
 * @NOTE This is an abstract base class so that, for testing, we can use an
 * alternate "timer" that doesn't actually consume real time.
 */
class LL_COMMON_API LLEventTimeoutBase: public LLEventFilter
{
public:
    /// construct standalone
    LLEventTimeoutBase();
    /// construct and connect
    LLEventTimeoutBase(LLEventPump& source);

    /// Callable, can be constructed with boost::bind()
    typedef boost::function<void()> Action;

    /**
     * Start countdown timer for the specified number of @a seconds. Forward
     * all events. If any event arrives before timer expires, cancel timer. If
     * no event arrives before timer expires, take specified @a action.
     *
     * This is a one-shot timer. Once it has either expired or been canceled,
     * it is inert until another call to actionAfter().
     *
     * Calling actionAfter() while an existing timer is running cheaply
     * replaces that original timer. Thus, a valid use case is to detect
     * idleness of some event source by calling actionAfter() on each new
     * event. A rapid sequence of events will keep the timer from expiring;
     * the first gap in events longer than the specified timer will fire the
     * specified Action.
     *
     * Any post() call cancels the timer. To be satisfied with only a
     * particular event, chain on an LLEventMatching that only passes such
     * events:
     *
     * @code
     * event                                                 ultimate
     * source ---> LLEventMatching ---> LLEventTimeout  ---> listener
     * @endcode
     *
     * @NOTE
     * The implementation relies on frequent events on the LLEventPump named
     * "mainloop".
     */
    void actionAfter(F32 seconds, const Action& action);

    /**
     * Like actionAfter(), but where the desired Action is LL_ERRS
     * termination. Pass the timeout time and the desired LL_ERRS @a message.
     *
     * This method is useful when, for instance, some async API guarantees an
     * event, whether success or failure, within a stated time window.
     * Instantiate an LLEventTimeout listening to that API and call
     * errorAfter() on each async request with a timeout comfortably longer
     * than the API's time guarantee (much longer than the anticipated
     * "mainloop" granularity).
     *
     * Then if the async API breaks its promise, the program terminates with
     * the specified LL_ERRS @a message. The client of the async API can
     * therefore assume the guarantee is upheld.
     *
     * @NOTE
     * errorAfter() is implemented in terms of actionAfter(), so all remarks
     * about calling actionAfter() also apply to errorAfter().
     */
    void errorAfter(F32 seconds, const std::string& message);

    /**
     * Like actionAfter(), but where the desired Action is a particular event
     * for all listeners. Pass the timeout time and the desired @a event data.
     * 
     * Suppose the timeout should only be satisfied by a particular event, but
     * the ultimate listener must see all other incoming events as well, plus
     * the timeout @a event if any:
     * 
     * @code
     * some        LLEventMatching                           LLEventMatching
     * event  ---> for particular  ---> LLEventTimeout  ---> for timeout
     * source      event                                     event \
     *       \                                                      \ ultimate
     *        `-----------------------------------------------------> listener
     * @endcode
     * 
     * Since a given listener can listen on more than one LLEventPump, we can
     * set things up so it sees the set union of events from LLEventTimeout
     * and the original event source. However, as LLEventTimeout passes
     * through all incoming events, the "particular event" that satisfies the
     * left LLEventMatching would reach the ultimate listener twice. So we add
     * an LLEventMatching that only passes timeout events.
     *
     * @NOTE
     * eventAfter() is implemented in terms of actionAfter(), so all remarks
     * about calling actionAfter() also apply to eventAfter().
     */
    void eventAfter(F32 seconds, const LLSD& event);

    /// Pass event through, canceling the countdown timer
    virtual bool post(const LLSD& event);

    /// Cancel timer without event
    void cancel();

    /// Is this timer currently running?
    bool running() const;

protected:
    virtual void setCountdown(F32 seconds) = 0;
    virtual bool countdownElapsed() const = 0;

private:
    bool tick(const LLSD&);

    LLTempBoundListener mMainloop;
    Action mAction;
};

/**
 * Production implementation of LLEventTimoutBase.
 * 
 * @NOTE: Caution should be taken when using the LLEventTimeout(LLEventPump &) 
 * constructor to ensure that the upstream event pump is not an LLEventMaildrop
 * or any other kind of store and forward pump which may have events outstanding.
 * Using this constructor will cause the upstream event pump to fire any pending
 * events and could result in the invocation of a virtual method before the timeout
 * has been fully constructed. The timeout should instead be connected upstream
 * from the event pump and attached using the listen method.
 * See llcoro::suspendUntilEventOnWithTimeout() for an example.
 */
 
class LL_COMMON_API LLEventTimeout: public LLEventTimeoutBase
{
public:
    LLEventTimeout();
    LLEventTimeout(LLEventPump& source);

protected:
    virtual void setCountdown(F32 seconds);
    virtual bool countdownElapsed() const;

private:
    LLTimer mTimer;
};

/**
 * LLEventBatch: accumulate post() events (LLSD blobs) into an LLSD Array
 * until the array reaches a certain size, then call listeners with the Array
 * and clear it back to empty.
 */
class LL_COMMON_API LLEventBatch: public LLEventFilter
{
public:
    // pass batch size
    LLEventBatch(std::size_t size);
    // construct and connect
    LLEventBatch(LLEventPump& source, std::size_t size);

    // force out the pending batch
    void flush();

    // accumulate an event and flush() when big enough
    virtual bool post(const LLSD& event);

    // query or reset batch size
    std::size_t getSize() const { return mBatchSize; }
    void setSize(std::size_t size);

private:
    LLSD mBatch;
    std::size_t mBatchSize;
};

/**
 * LLEventThrottleBase: construct with a time interval. Regardless of how
 * frequently you call post(), LLEventThrottle will pass on an event to
 * its listeners no more often than once per specified interval.
 *
 * A new event after more than the specified interval will immediately be
 * passed along to listeners. But subsequent events will be delayed until at
 * least one time interval since listeners were last called. Consider the
 * sequence below. Suppose we have an LLEventThrottle constructed with an
 * interval of 3 seconds. The numbers on the left are timestamps in seconds
 * relative to an arbitrary reference point.
 *
 *  1: post(): event immediately passed to listeners, next no sooner than 4
 *  2: post(): deferred: waiting for 3 seconds to elapse
 *  3: post(): deferred
 *  4: no post() call, but event delivered to listeners; next no sooner than 7
 *  6: post(): deferred
 *  7: no post() call, but event delivered; next no sooner than 10
 * 12: post(): immediately passed to listeners, next no sooner than 15
 * 17: post(): immediately passed to listeners, next no sooner than 20
 *
 * For a deferred event, the LLSD blob delivered to listeners is from the most
 * recent deferred post() call. However, a sender may obtain the previous
 * event blob by calling pending(), modifying it as desired and post()ing the
 * new value. (See LLEventBatchThrottle.) Each time an event is delivered to
 * listeners, the pending() value is reset to isUndefined().
 *
 * You may also call flush() to immediately pass along any deferred events to
 * all listeners.
 *
 * @NOTE This is an abstract base class so that, for testing, we can use an
 * alternate "timer" that doesn't actually consume real time. See
 * LLEventThrottle.
 */
class LL_COMMON_API LLEventThrottleBase: public LLEventFilter
{
public:
    // pass time interval
    LLEventThrottleBase(F32 interval);
    // construct and connect
    LLEventThrottleBase(LLEventPump& source, F32 interval);

    // force out any deferred events
    void flush();

    // retrieve (aggregate) deferred event since last event sent to listeners
    LLSD pending() const;

    // register an event, may be either passed through or deferred
    virtual bool post(const LLSD& event);

    // query or reset interval
    F32 getInterval() const { return mInterval; }
    void setInterval(F32 interval);

    // deferred posts
    std::size_t getPostCount() const { return mPosts; }

    // time until next event would be passed through, 0.0 if now
    F32 getDelay() const;

protected:
    // Implement these time-related methods for a valid LLEventThrottleBase
    // subclass (see LLEventThrottle). For testing, we use a subclass that
    // doesn't involve actual elapsed time.
    virtual void alarmActionAfter(F32 interval, const LLEventTimeoutBase::Action& action) = 0;
    virtual bool alarmRunning() const = 0;
    virtual void alarmCancel() = 0;
    virtual void timerSet(F32 interval) = 0;
    virtual F32  timerGetRemaining() const = 0;

private:
    // remember throttle interval
    F32 mInterval;
    // count post() calls since last flush()
    std::size_t mPosts;
    // pending event data from most recent deferred event
    LLSD mPending;
};

/**
 * Production implementation of LLEventThrottle.
 */
class LLEventThrottle: public LLEventThrottleBase
{
public:
    LLEventThrottle(F32 interval);
    LLEventThrottle(LLEventPump& source, F32 interval);

private:
    virtual void alarmActionAfter(F32 interval, const LLEventTimeoutBase::Action& action) override;
    virtual bool alarmRunning() const override;
    virtual void alarmCancel() override;
    virtual void timerSet(F32 interval) override;
    virtual F32  timerGetRemaining() const override;

    // use this to arrange a deferred flush() call
    LLEventTimeout mAlarm;
    // use this to track whether we're within mInterval of last flush()
    LLTimer mTimer;
};

/**
 * LLEventBatchThrottle: like LLEventThrottle, it's reluctant to pass events
 * to listeners more often than once per specified time interval -- but only
 * reluctant, since exceeding the specified batch size limit can cause it to
 * deliver accumulated events sooner. Like LLEventBatch, it accumulates
 * pending events into an LLSD Array, optionally flushing when the batch grows
 * to a certain size.
 */
class LLEventBatchThrottle: public LLEventThrottle
{
public:
    // pass time interval and (optionally) max batch size; 0 means batch can
    // grow arbitrarily large
    LLEventBatchThrottle(F32 interval, std::size_t size = 0);
    // construct and connect
    LLEventBatchThrottle(LLEventPump& source, F32 interval, std::size_t size = 0);

    // append a new event to current batch
    virtual bool post(const LLSD& event);

    // query or reset batch size
    std::size_t getSize() const { return mBatchSize; }
    void setSize(std::size_t size);

private:
    std::size_t mBatchSize;
};

#endif /* ! defined(LL_LLEVENTFILTER_H) */