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/**
* @file llerror.h
* @date December 2006
* @brief error message system
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLERROR_H
#define LL_LLERROR_H
#include <sstream>
#include <typeinfo>
#include "stdtypes.h"
#include "llpreprocessor.h"
#include <boost/static_assert.hpp>
const int LL_ERR_NOERR = 0;
// Define one of these for different error levels in release...
// #define RELEASE_SHOW_DEBUG // Define this if you want your release builds to show lldebug output.
#define RELEASE_SHOW_INFO // Define this if you want your release builds to show llinfo output
#define RELEASE_SHOW_WARN // Define this if you want your release builds to show llwarn output.
#ifdef _DEBUG
#define SHOW_DEBUG
#define SHOW_WARN
#define SHOW_INFO
#define SHOW_ASSERT
#else // _DEBUG
#ifdef LL_RELEASE_WITH_DEBUG_INFO
#define SHOW_ASSERT
#endif // LL_RELEASE_WITH_DEBUG_INFO
#ifdef RELEASE_SHOW_DEBUG
#define SHOW_DEBUG
#endif
#ifdef RELEASE_SHOW_WARN
#define SHOW_WARN
#endif
#ifdef RELEASE_SHOW_INFO
#define SHOW_INFO
#endif
#ifdef RELEASE_SHOW_ASSERT
#define SHOW_ASSERT
#endif
#endif // !_DEBUG
#define llassert_always_msg(func, msg) if (LL_UNLIKELY(!(func))) LL_ERRS() << "ASSERT (" << msg << ")" << LL_ENDL
#define llassert_always(func) llassert_always_msg(func, #func)
#ifdef SHOW_ASSERT
#define llassert(func) llassert_always_msg(func, #func)
#define llverify(func) llassert_always_msg(func, #func)
#else
#define llassert(func)
#define llverify(func) do {if (func) {}} while(0)
#endif
#ifdef LL_WINDOWS
#define LL_STATIC_ASSERT(func, msg) static_assert(func, msg)
#define LL_BAD_TEMPLATE_INSTANTIATION(type, msg) static_assert(false, msg)
#else
#define LL_STATIC_ASSERT(func, msg) BOOST_STATIC_ASSERT(func)
#define LL_BAD_TEMPLATE_INSTANTIATION(type, msg) BOOST_STATIC_ASSERT(sizeof(type) != 0 && false);
#endif
/** Error Logging Facility
Information for most users:
Code can log messages with constructions like this:
LL_INFOS("StringTag") << "request to fizzbip agent " << agent_id
<< " denied due to timeout" << LL_ENDL;
Messages can be logged to one of four increasing levels of concern,
using one of four "streams":
LL_DEBUGS("StringTag") - debug messages that are normally suppressed
LL_INFOS("StringTag") - informational messages that are normal shown
LL_WARNS("StringTag") - warning messages that signal a problem
LL_ERRS("StringTag") - error messages that are major, unrecoverable failures
The later (LL_ERRS("StringTag")) automatically crashes the process after the message
is logged.
Note that these "streams" are actually #define magic. Rules for use:
* they cannot be used as normal streams, only to start a message
* messages written to them MUST be terminated with LL_ENDL
* between the opening and closing, the << operator is indeed
writing onto a std::ostream, so all conversions and stream
formating are available
These messages are automatically logged with function name, and (if enabled)
file and line of the message. (Note: Existing messages that already include
the function name don't get name printed twice.)
If you have a class, adding LOG_CLASS line to the declaration will cause
all messages emitted from member functions (normal and static) to be tagged
with the proper class name as well as the function name:
class LLFoo
{
LOG_CLASS(LLFoo);
public:
...
};
void LLFoo::doSomething(int i)
{
if (i > 100)
{
LL_WARNS("FooBarTag") << "called with a big value for i: " << i << LL_ENDL;
}
...
}
will result in messages like:
WARN: LLFoo::doSomething: called with a big value for i: 283
Which messages are logged and which are suppressed can be controlled at run
time from the live file logcontrol.xml based on function, class and/or
source file. See etc/logcontrol-dev.xml for details.
Lastly, logging is now very efficient in both compiled code and execution
when skipped. There is no need to wrap messages, even debugging ones, in
#ifdef _DEBUG constructs. LL_DEBUGS("StringTag") messages are compiled into all builds,
even release. Which means you can use them to help debug even when deployed
to a real grid.
*/
namespace LLError
{
enum ELevel
{
LEVEL_ALL = 0,
// used to indicate that all messages should be logged
LEVEL_DEBUG = 0,
LEVEL_INFO = 1,
LEVEL_WARN = 2,
LEVEL_ERROR = 3, // used to be called FATAL
LEVEL_NONE = 4
// not really a level
// used to indicate that no messages should be logged
};
// If you change ELevel, please update llvlog() macro below.
/* Macro support
The classes CallSite and Log are used by the logging macros below.
They are not intended for general use.
*/
struct CallSite;
class LL_COMMON_API Log
{
public:
static bool shouldLog(CallSite&);
static std::ostringstream* out();
static void flush(std::ostringstream* out, char* message);
static void flush(std::ostringstream*, const CallSite&);
};
struct LL_COMMON_API CallSite
{
// Represents a specific place in the code where a message is logged
// This is public because it is used by the macros below. It is not
// intended for public use.
CallSite(ELevel level,
const char* file,
int line,
const std::type_info& class_info,
const char* function,
bool print_once,
const char** tags,
size_t tag_count);
~CallSite();
#ifdef LL_LIBRARY_INCLUDE
bool shouldLog();
#else // LL_LIBRARY_INCLUDE
bool shouldLog()
{
return mCached
? mShouldLog
: Log::shouldLog(*this);
}
// this member function needs to be in-line for efficiency
#endif // LL_LIBRARY_INCLUDE
void invalidate();
// these describe the call site and never change
const ELevel mLevel;
const char* const mFile;
const int mLine;
const std::type_info& mClassInfo;
const char* const mFunction;
const char** mTags;
size_t mTagCount;
const bool mPrintOnce;
const char* mLevelString;
std::string mLocationString,
mFunctionString,
mTagString;
bool mCached,
mShouldLog;
friend class Log;
};
class End { };
inline std::ostream& operator<<(std::ostream& s, const End&)
{ return s; }
// used to indicate the end of a message
class LL_COMMON_API NoClassInfo { };
// used to indicate no class info known for logging
//LLCallStacks keeps track of call stacks and output the call stacks to log file
//when LLAppViewer::handleViewerCrash() is triggered.
//
//Note: to be simple, efficient and necessary to keep track of correct call stacks,
//LLCallStacks is designed not to be thread-safe.
//so try not to use it in multiple parallel threads at same time.
//Used in a single thread at a time is fine.
class LL_COMMON_API LLCallStacks
{
private:
static char** sBuffer ;
static S32 sIndex ;
static void allocateStackBuffer();
static void freeStackBuffer();
public:
static void push(const char* function, const int line) ;
static std::ostringstream* insert(const char* function, const int line) ;
static void print() ;
static void clear() ;
static void end(std::ostringstream* _out) ;
static void cleanup();
};
}
//this is cheaper than llcallstacks if no need to output other variables to call stacks.
#define LL_PUSH_CALLSTACKS() LLError::LLCallStacks::push(__FUNCTION__, __LINE__)
#define llcallstacks \
{ \
std::ostringstream* _out = LLError::LLCallStacks::insert(__FUNCTION__, __LINE__) ; \
(*_out)
#define llcallstacksendl \
LLError::End(); \
LLError::LLCallStacks::end(_out) ; \
}
#define LL_CLEAR_CALLSTACKS() LLError::LLCallStacks::clear()
#define LL_PRINT_CALLSTACKS() LLError::LLCallStacks::print()
/*
Class type information for logging
*/
#define LOG_CLASS(s) typedef s _LL_CLASS_TO_LOG
// Declares class to tag logged messages with.
// See top of file for example of how to use this
typedef LLError::NoClassInfo _LL_CLASS_TO_LOG;
// Outside a class declaration, or in class without LOG_CLASS(), this
// typedef causes the messages to not be associated with any class.
/////////////////////////////////
// Error Logging Macros
// See top of file for common usage.
/////////////////////////////////
// Instead of using LL_DEBUGS(), LL_INFOS() et al., it may be tempting to
// directly code the lllog() macro so you can pass in the LLError::ELevel as a
// variable. DON'T DO IT! The reason is that the first time control passes
// through lllog(), it initializes a local static LLError::CallSite with that
// *first* ELevel value. All subsequent visits will decide whether or not to
// emit output based on the *first* ELevel value bound into that static
// CallSite instance. Use LL_VLOGS() instead. lllog() assumes its ELevel
// argument never varies.
// this macro uses a one-shot do statement to avoid parsing errors when
// writing control flow statements without braces:
// if (condition) LL_INFOS() << "True" << LL_ENDL; else LL_INFOS()() << "False" << LL_ENDL;
#define lllog(level, once, ...) \
do { \
const char* tags[] = {"", ##__VA_ARGS__}; \
static LLError::CallSite _site(lllog_site_args_(level, once, tags)); \
lllog_test_()
#define lllog_test_() \
if (LL_UNLIKELY(_site.shouldLog())) \
{ \
std::ostringstream* _out = LLError::Log::out(); \
(*_out)
#define lllog_site_args_(level, once, tags) \
level, __FILE__, __LINE__, typeid(_LL_CLASS_TO_LOG), \
__FUNCTION__, once, &tags[1], LL_ARRAY_SIZE(tags)-1
//Use this construct if you need to do computation in the middle of a
//message:
//
// LL_INFOS("AgentGesture") << "the agent " << agend_id;
// switch (f)
// {
// case FOP_SHRUGS: LL_CONT << "shrugs"; break;
// case FOP_TAPS: LL_CONT << "points at " << who; break;
// case FOP_SAYS: LL_CONT << "says " << message; break;
// }
// LL_CONT << " for " << t << " seconds" << LL_ENDL;
//
//Such computation is done iff the message will be logged.
#define LL_CONT (*_out)
#define LL_NEWLINE '\n'
#define LL_ENDL \
LLError::End(); \
LLError::Log::flush(_out, _site); \
} \
} while(0)
// NEW Macros for debugging, allow the passing of a string tag
// Pass comma separated list of tags (currently only supports up to 0, 1, or 2)
#define LL_DEBUGS(...) lllog(LLError::LEVEL_DEBUG, false, ##__VA_ARGS__)
#define LL_INFOS(...) lllog(LLError::LEVEL_INFO, false, ##__VA_ARGS__)
#define LL_WARNS(...) lllog(LLError::LEVEL_WARN, false, ##__VA_ARGS__)
#define LL_ERRS(...) lllog(LLError::LEVEL_ERROR, false, ##__VA_ARGS__)
// alternative to llassert_always that prints explanatory message
#define LL_WARNS_IF(exp, ...) if (exp) LL_WARNS(##__VA_ARGS__) << "(" #exp ")"
#define LL_ERRS_IF(exp, ...) if (exp) LL_ERRS(##__VA_ARGS__) << "(" #exp ")"
// Only print the log message once (good for warnings or infos that would otherwise
// spam the log file over and over, such as tighter loops).
#define LL_DEBUGS_ONCE(...) lllog(LLError::LEVEL_DEBUG, true, ##__VA_ARGS__)
#define LL_INFOS_ONCE(...) lllog(LLError::LEVEL_INFO, true, ##__VA_ARGS__)
#define LL_WARNS_ONCE(...) lllog(LLError::LEVEL_WARN, true, ##__VA_ARGS__)
// Use this if you need to pass LLError::ELevel as a variable.
#define LL_VLOGS(level, ...) llvlog(level, false, ##__VA_ARGS__)
#define LL_VLOGS_ONCE(level, ...) llvlog(level, true, ##__VA_ARGS__)
// The problem with using lllog() with a variable level is that the first time
// through, it initializes a static CallSite instance with whatever level you
// pass. That first level is bound into the CallSite; the level parameter is
// never again examined. One approach to variable level would be to
// dynamically construct a CallSite instance every call -- which could get
// expensive, depending on context. So instead, initialize a static CallSite
// for each level value we support, then dynamically select the CallSite
// instance for the passed level value.
// Compare implementation to lllog() above.
#define llvlog(level, once, ...) \
do { \
const char* tags[] = {"", ##__VA_ARGS__}; \
/* Need a static CallSite instance per expected ELevel value. */ \
/* Since we intend to index this array with the ELevel, */ \
/* _sites[0] should be ELevel(0), and so on -- avoid using */ \
/* ELevel symbolic names when initializing -- except for */ \
/* the last entry, which handles anything beyond the end. */ \
/* (Commented ELevel value names are from 2016-09-01.) */ \
/* Passing an ELevel past the end of this array is itself */ \
/* a fatal error, so ensure the last is LEVEL_ERROR. */ \
static LLError::CallSite _sites[] = \
{ \
/* LEVEL_DEBUG */ \
LLError::CallSite(lllog_site_args_(LLError::ELevel(0), once, tags)), \
/* LEVEL_INFO */ \
LLError::CallSite(lllog_site_args_(LLError::ELevel(1), once, tags)), \
/* LEVEL_WARN */ \
LLError::CallSite(lllog_site_args_(LLError::ELevel(2), once, tags)), \
/* LEVEL_ERROR */ \
LLError::CallSite(lllog_site_args_(LLError::LEVEL_ERROR, once, tags)) \
}; \
/* Clamp the passed 'level' to at most last entry */ \
std::size_t which((std::size_t(level) >= LL_ARRAY_SIZE(_sites)) ? \
(LL_ARRAY_SIZE(_sites) - 1) : std::size_t(level)); \
/* selected CallSite *must* be named _site for LL_ENDL */ \
LLError::CallSite& _site(_sites[which]); \
lllog_test_()
// Check at run-time whether logging is enabled, without generating output
bool debugLoggingEnabled(const std::string& tag);
#endif // LL_LLERROR_H
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