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/**
* @file llerror.h
* @date December 2006
* @brief error message system
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLERROR_H
#define LL_LLERROR_H
#include <sstream>
#include <typeinfo>
#include "llerrorlegacy.h"
#include "stdtypes.h"
/** Error Logging Facility
Information for most users:
Code can log messages with constructions like this:
LL_INFOS("StringTag") << "request to fizzbip agent " << agent_id
<< " denied due to timeout" << LL_ENDL;
Messages can be logged to one of four increasing levels of concern,
using one of four "streams":
LL_DEBUGS("StringTag") - debug messages that are normally suppressed
LL_INFOS("StringTag") - informational messages that are normal shown
LL_WARNS("StringTag") - warning messages that signal a problem
LL_ERRS("StringTag") - error messages that are major, unrecoverable failures
The later (LL_ERRS("StringTag")) automatically crashes the process after the message
is logged.
Note that these "streams" are actually #define magic. Rules for use:
* they cannot be used as normal streams, only to start a message
* messages written to them MUST be terminated with LL_ENDL
* between the opening and closing, the << operator is indeed
writing onto a std::ostream, so all conversions and stream
formating are available
These messages are automatically logged with function name, and (if enabled)
file and line of the message. (Note: Existing messages that already include
the function name don't get name printed twice.)
If you have a class, adding LOG_CLASS line to the declaration will cause
all messages emitted from member functions (normal and static) to be tagged
with the proper class name as well as the function name:
class LLFoo
{
LOG_CLASS(LLFoo);
public:
...
};
void LLFoo::doSomething(int i)
{
if (i > 100)
{
LL_WARNS("FooBarTag") << "called with a big value for i: " << i << LL_ENDL;
}
...
}
will result in messages like:
WARN: LLFoo::doSomething: called with a big value for i: 283
Which messages are logged and which are suppressed can be controlled at run
time from the live file logcontrol.xml based on function, class and/or
source file. See etc/logcontrol-dev.xml for details.
Lastly, logging is now very efficient in both compiled code and execution
when skipped. There is no need to wrap messages, even debugging ones, in
#ifdef _DEBUG constructs. LL_DEBUGS("StringTag") messages are compiled into all builds,
even release. Which means you can use them to help debug even when deployed
to a real grid.
*/
namespace LLError
{
enum ELevel
{
LEVEL_ALL = 0,
// used to indicate that all messages should be logged
LEVEL_DEBUG = 0,
LEVEL_INFO = 1,
LEVEL_WARN = 2,
LEVEL_ERROR = 3, // used to be called FATAL
LEVEL_NONE = 4
// not really a level
// used to indicate that no messages should be logged
};
/* Macro support
The classes CallSite and Log are used by the logging macros below.
They are not intended for general use.
*/
class CallSite;
class LL_COMMON_API Log
{
public:
static bool shouldLog(CallSite&);
static std::ostringstream* out();
static void flush(std::ostringstream* out, char* message) ;
static void flush(std::ostringstream*, const CallSite&);
};
class LL_COMMON_API CallSite
{
// Represents a specific place in the code where a message is logged
// This is public because it is used by the macros below. It is not
// intended for public use.
public:
CallSite(ELevel, const char* file, int line,
const std::type_info& class_info, const char* function, const char* broadTag, const char* narrowTag, bool printOnce);
#ifdef LL_LIBRARY_INCLUDE
bool shouldLog();
#else // LL_LIBRARY_INCLUDE
bool shouldLog()
{ return mCached ? mShouldLog : Log::shouldLog(*this); }
// this member function needs to be in-line for efficiency
#endif // LL_LIBRARY_INCLUDE
void invalidate();
private:
// these describe the call site and never change
const ELevel mLevel;
const char* const mFile;
const int mLine;
const std::type_info& mClassInfo;
const char* const mFunction;
const char* const mBroadTag;
const char* const mNarrowTag;
const bool mPrintOnce;
// these implement a cache of the call to shouldLog()
bool mCached;
bool mShouldLog;
friend class Log;
};
class End { };
inline std::ostream& operator<<(std::ostream& s, const End&)
{ return s; }
// used to indicate the end of a message
class LL_COMMON_API NoClassInfo { };
// used to indicate no class info known for logging
//LLCallStacks keeps track of call stacks and output the call stacks to log file
//when LLAppViewer::handleViewerCrash() is triggered.
//
//Note: to be simple, efficient and necessary to keep track of correct call stacks,
//LLCallStacks is designed not to be thread-safe.
//so try not to use it in multiple parallel threads at same time.
//Used in a single thread at a time is fine.
class LL_COMMON_API LLCallStacks
{
private:
static char** sBuffer ;
static S32 sIndex ;
public:
static void push(const char* function, const int line) ;
static std::ostringstream* insert(const char* function, const int line) ;
static void print() ;
static void clear() ;
static void end(std::ostringstream* _out) ;
};
}
//this is cheaper than llcallstacks if no need to output other variables to call stacks.
#define llpushcallstacks LLError::LLCallStacks::push(__FUNCTION__, __LINE__)
#define llcallstacks \
{\
std::ostringstream* _out = LLError::LLCallStacks::insert(__FUNCTION__, __LINE__) ; \
(*_out)
#define llcallstacksendl \
LLError::End(); \
LLError::LLCallStacks::end(_out) ; \
}
#define llclearcallstacks LLError::LLCallStacks::clear()
#define llprintcallstacks LLError::LLCallStacks::print()
/*
Class type information for logging
*/
#define LOG_CLASS(s) typedef s _LL_CLASS_TO_LOG
// Declares class to tag logged messages with.
// See top of file for example of how to use this
typedef LLError::NoClassInfo _LL_CLASS_TO_LOG;
// Outside a class declaration, or in class without LOG_CLASS(), this
// typedef causes the messages to not be associated with any class.
/*
Error Logging Macros
See top of file for common usage.
*/
#define lllog(level, broadTag, narrowTag, once) \
do { \
static LLError::CallSite _site( \
level, __FILE__, __LINE__, typeid(_LL_CLASS_TO_LOG), __FUNCTION__, broadTag, narrowTag, once);\
if (LL_UNLIKELY(_site.shouldLog())) \
{ \
std::ostringstream* _out = LLError::Log::out(); \
(*_out)
// DEPRECATED: Don't call directly, use LL_ENDL instead, which actually looks like a macro
#define llendl \
LLError::End(); \
LLError::Log::flush(_out, _site); \
} \
} while(0)
// DEPRECATED: Use the new macros that allow tags and *look* like macros.
#define lldebugs lllog(LLError::LEVEL_DEBUG, NULL, NULL, false)
#define llinfos lllog(LLError::LEVEL_INFO, NULL, NULL, false)
#define llwarns lllog(LLError::LEVEL_WARN, NULL, NULL, false)
#define llerrs lllog(LLError::LEVEL_ERROR, NULL, NULL, false)
#define llcont (*_out)
// NEW Macros for debugging, allow the passing of a string tag
// One Tag
#define LL_DEBUGS(broadTag) lllog(LLError::LEVEL_DEBUG, broadTag, NULL, false)
#define LL_INFOS(broadTag) lllog(LLError::LEVEL_INFO, broadTag, NULL, false)
#define LL_WARNS(broadTag) lllog(LLError::LEVEL_WARN, broadTag, NULL, false)
#define LL_ERRS(broadTag) lllog(LLError::LEVEL_ERROR, broadTag, NULL, false)
// Two Tags
#define LL_DEBUGS2(broadTag, narrowTag) lllog(LLError::LEVEL_DEBUG, broadTag, narrowTag, false)
#define LL_INFOS2(broadTag, narrowTag) lllog(LLError::LEVEL_INFO, broadTag, narrowTag, false)
#define LL_WARNS2(broadTag, narrowTag) lllog(LLError::LEVEL_WARN, broadTag, narrowTag, false)
#define LL_ERRS2(broadTag, narrowTag) lllog(LLError::LEVEL_ERROR, broadTag, narrowTag, false)
// Only print the log message once (good for warnings or infos that would otherwise
// spam the log file over and over, such as tighter loops).
#define LL_DEBUGS_ONCE(broadTag) lllog(LLError::LEVEL_DEBUG, broadTag, NULL, true)
#define LL_INFOS_ONCE(broadTag) lllog(LLError::LEVEL_INFO, broadTag, NULL, true)
#define LL_WARNS_ONCE(broadTag) lllog(LLError::LEVEL_WARN, broadTag, NULL, true)
#define LL_DEBUGS2_ONCE(broadTag, narrowTag) lllog(LLError::LEVEL_DEBUG, broadTag, narrowTag, true)
#define LL_INFOS2_ONCE(broadTag, narrowTag) lllog(LLError::LEVEL_INFO, broadTag, narrowTag, true)
#define LL_WARNS2_ONCE(broadTag, narrowTag) lllog(LLError::LEVEL_WARN, broadTag, narrowTag, true)
#define LL_ENDL llendl
#define LL_CONT (*_out)
// Short story: We don't want to enable this in release builds.
//
// Long story: ...because this call generates C++ exceptions
// which are handled and fine under the debugger, but instant death should they occur from
// within a coroutine's stackframe due to inherent limitations of Windows 32-bit SEH
// interacting with the fiber-based coroutine support used by boost.
//
// gmad BUG-2707/MAINT-2740
#if LL_WINDOWS && defined(_DEBUG)
#define LL_WINDOWS_OUTPUT_DEBUG(a) OutputDebugString(utf8str_to_utf16str(a).c_str()), OutputDebugString("\n")
#else
#define LL_WINDOWS_OUTPUT_DEBUG(a)
#endif
/*
Use this construct if you need to do computation in the middle of a
message:
LL_INFOS("AgentGesture") << "the agent " << agend_id;
switch (f)
{
case FOP_SHRUGS: LL_CONT << "shrugs"; break;
case FOP_TAPS: LL_CONT << "points at " << who; break;
case FOP_SAYS: LL_CONT << "says " << message; break;
}
LL_CONT << " for " << t << " seconds" << LL_ENDL;
Such computation is done iff the message will be logged.
*/
#endif // LL_LLERROR_H
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