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/**
* @file llcursortypes.cpp
* @brief Cursor types and lookup of types from a string
*
* $LicenseInfo:firstyear=2008&license=viewergpl$
*
* Copyright (c) 2008-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llcursortypes.h"
ECursorType getCursorFromString(const std::string& cursor_string)
{
static std::map<std::string,U32> cursor_string_table;
if (cursor_string_table.empty())
{
cursor_string_table["UI_CURSOR_ARROW"] = UI_CURSOR_ARROW;
cursor_string_table["UI_CURSOR_WAIT"] = UI_CURSOR_WAIT;
cursor_string_table["UI_CURSOR_HAND"] = UI_CURSOR_HAND;
cursor_string_table["UI_CURSOR_IBEAM"] = UI_CURSOR_IBEAM;
cursor_string_table["UI_CURSOR_CROSS"] = UI_CURSOR_CROSS;
cursor_string_table["UI_CURSOR_SIZENWSE"] = UI_CURSOR_SIZENWSE;
cursor_string_table["UI_CURSOR_SIZENESW"] = UI_CURSOR_SIZENESW;
cursor_string_table["UI_CURSOR_SIZEWE"] = UI_CURSOR_SIZEWE;
cursor_string_table["UI_CURSOR_SIZENS"] = UI_CURSOR_SIZENS;
cursor_string_table["UI_CURSOR_NO"] = UI_CURSOR_NO;
cursor_string_table["UI_CURSOR_WORKING"] = UI_CURSOR_WORKING;
cursor_string_table["UI_CURSOR_TOOLGRAB"] = UI_CURSOR_TOOLGRAB;
cursor_string_table["UI_CURSOR_TOOLLAND"] = UI_CURSOR_TOOLLAND;
cursor_string_table["UI_CURSOR_TOOLFOCUS"] = UI_CURSOR_TOOLFOCUS;
cursor_string_table["UI_CURSOR_TOOLCREATE"] = UI_CURSOR_TOOLCREATE;
cursor_string_table["UI_CURSOR_ARROWDRAG"] = UI_CURSOR_ARROWDRAG;
cursor_string_table["UI_CURSOR_ARROWCOPY"] = UI_CURSOR_ARROWCOPY;
cursor_string_table["UI_CURSOR_ARROWDRAGMULTI"] = UI_CURSOR_ARROWDRAGMULTI;
cursor_string_table["UI_CURSOR_ARROWCOPYMULTI"] = UI_CURSOR_ARROWCOPYMULTI;
cursor_string_table["UI_CURSOR_NOLOCKED"] = UI_CURSOR_NOLOCKED;
cursor_string_table["UI_CURSOR_ARROWLOCKED"] = UI_CURSOR_ARROWLOCKED;
cursor_string_table["UI_CURSOR_GRABLOCKED"] = UI_CURSOR_GRABLOCKED;
cursor_string_table["UI_CURSOR_TOOLTRANSLATE"] = UI_CURSOR_TOOLTRANSLATE;
cursor_string_table["UI_CURSOR_TOOLROTATE"] = UI_CURSOR_TOOLROTATE;
cursor_string_table["UI_CURSOR_TOOLSCALE"] = UI_CURSOR_TOOLSCALE;
cursor_string_table["UI_CURSOR_TOOLCAMERA"] = UI_CURSOR_TOOLCAMERA;
cursor_string_table["UI_CURSOR_TOOLPAN"] = UI_CURSOR_TOOLPAN;
cursor_string_table["UI_CURSOR_TOOLZOOMIN"] = UI_CURSOR_TOOLZOOMIN;
cursor_string_table["UI_CURSOR_TOOLPICKOBJECT3"] = UI_CURSOR_TOOLPICKOBJECT3;
cursor_string_table["UI_CURSOR_TOOLPLAY"] = UI_CURSOR_TOOLPLAY;
cursor_string_table["UI_CURSOR_TOOLPAUSE"] = UI_CURSOR_TOOLPAUSE;
cursor_string_table["UI_CURSOR_TOOLMEDIAOPEN"] = UI_CURSOR_TOOLMEDIAOPEN;
cursor_string_table["UI_CURSOR_PIPETTE"] = UI_CURSOR_PIPETTE;
cursor_string_table["UI_CURSOR_TOOLSIT"] = UI_CURSOR_TOOLSIT;
cursor_string_table["UI_CURSOR_TOOLBUY"] = UI_CURSOR_TOOLBUY;
cursor_string_table["UI_CURSOR_TOOLOPEN"] = UI_CURSOR_TOOLOPEN;
}
std::map<std::string,U32>::const_iterator iter = cursor_string_table.find(cursor_string);
if (iter != cursor_string_table.end())
{
return (ECursorType)iter->second;
}
return UI_CURSOR_ARROW;
}
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