1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
|
/**
* @file llcursortypes.cpp
* @brief Cursor types and lookup of types from a string
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llcursortypes.h"
ECursorType getCursorFromString(const std::string& cursor_string)
{
static std::map<std::string,U32> cursor_string_table;
if (cursor_string_table.empty())
{
cursor_string_table["UI_CURSOR_ARROW"] = UI_CURSOR_ARROW;
cursor_string_table["UI_CURSOR_WAIT"] = UI_CURSOR_WAIT;
cursor_string_table["UI_CURSOR_HAND"] = UI_CURSOR_HAND;
cursor_string_table["UI_CURSOR_IBEAM"] = UI_CURSOR_IBEAM;
cursor_string_table["UI_CURSOR_CROSS"] = UI_CURSOR_CROSS;
cursor_string_table["UI_CURSOR_SIZENWSE"] = UI_CURSOR_SIZENWSE;
cursor_string_table["UI_CURSOR_SIZENESW"] = UI_CURSOR_SIZENESW;
cursor_string_table["UI_CURSOR_SIZEWE"] = UI_CURSOR_SIZEWE;
cursor_string_table["UI_CURSOR_SIZENS"] = UI_CURSOR_SIZENS;
cursor_string_table["UI_CURSOR_NO"] = UI_CURSOR_NO;
cursor_string_table["UI_CURSOR_WORKING"] = UI_CURSOR_WORKING;
cursor_string_table["UI_CURSOR_TOOLGRAB"] = UI_CURSOR_TOOLGRAB;
cursor_string_table["UI_CURSOR_TOOLLAND"] = UI_CURSOR_TOOLLAND;
cursor_string_table["UI_CURSOR_TOOLFOCUS"] = UI_CURSOR_TOOLFOCUS;
cursor_string_table["UI_CURSOR_TOOLCREATE"] = UI_CURSOR_TOOLCREATE;
cursor_string_table["UI_CURSOR_ARROWDRAG"] = UI_CURSOR_ARROWDRAG;
cursor_string_table["UI_CURSOR_ARROWCOPY"] = UI_CURSOR_ARROWCOPY;
cursor_string_table["UI_CURSOR_ARROWDRAGMULTI"] = UI_CURSOR_ARROWDRAGMULTI;
cursor_string_table["UI_CURSOR_ARROWCOPYMULTI"] = UI_CURSOR_ARROWCOPYMULTI;
cursor_string_table["UI_CURSOR_NOLOCKED"] = UI_CURSOR_NOLOCKED;
cursor_string_table["UI_CURSOR_ARROWLOCKED"] = UI_CURSOR_ARROWLOCKED;
cursor_string_table["UI_CURSOR_GRABLOCKED"] = UI_CURSOR_GRABLOCKED;
cursor_string_table["UI_CURSOR_TOOLTRANSLATE"] = UI_CURSOR_TOOLTRANSLATE;
cursor_string_table["UI_CURSOR_TOOLROTATE"] = UI_CURSOR_TOOLROTATE;
cursor_string_table["UI_CURSOR_TOOLSCALE"] = UI_CURSOR_TOOLSCALE;
cursor_string_table["UI_CURSOR_TOOLCAMERA"] = UI_CURSOR_TOOLCAMERA;
cursor_string_table["UI_CURSOR_TOOLPAN"] = UI_CURSOR_TOOLPAN;
cursor_string_table["UI_CURSOR_TOOLZOOMIN"] = UI_CURSOR_TOOLZOOMIN;
cursor_string_table["UI_CURSOR_TOOLPICKOBJECT3"] = UI_CURSOR_TOOLPICKOBJECT3;
cursor_string_table["UI_CURSOR_TOOLPLAY"] = UI_CURSOR_TOOLPLAY;
cursor_string_table["UI_CURSOR_TOOLPAUSE"] = UI_CURSOR_TOOLPAUSE;
cursor_string_table["UI_CURSOR_TOOLMEDIAOPEN"] = UI_CURSOR_TOOLMEDIAOPEN;
cursor_string_table["UI_CURSOR_PIPETTE"] = UI_CURSOR_PIPETTE;
cursor_string_table["UI_CURSOR_TOOLSIT"] = UI_CURSOR_TOOLSIT;
cursor_string_table["UI_CURSOR_TOOLBUY"] = UI_CURSOR_TOOLBUY;
cursor_string_table["UI_CURSOR_TOOLOPEN"] = UI_CURSOR_TOOLOPEN;
}
std::map<std::string,U32>::const_iterator iter = cursor_string_table.find(cursor_string);
if (iter != cursor_string_table.end())
{
return (ECursorType)iter->second;
}
return UI_CURSOR_ARROW;
}
|