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/**
* @file lljoint_test.cpp
* @author Adroit
* @date 2007-03
* @brief lljoint test cases.
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "m4math.h"
#include "v3math.h"
#include "../lljoint.h"
#include "../test/lltut.h"
namespace tut
{
struct lljoint_data
{
};
typedef test_group<lljoint_data> lljoint_test;
typedef lljoint_test::object lljoint_object;
tut::lljoint_test lljoint_testcase("lljoint");
template<> template<>
void lljoint_object::test<1>()
{
LLJoint lljoint;
LLJoint* jnt = lljoint.getParent();
ensure("getParent() failed ", (NULL == jnt));
ensure("getRoot() failed ", (&lljoint == lljoint.getRoot()));
}
template<> template<>
void lljoint_object::test<2>()
{
std::string str = "LLJoint";
LLJoint parent(str), child;
child.setup(str, &parent);
LLJoint* jnt = child.getParent();
ensure("setup() failed ", (&parent == jnt));
}
template<> template<>
void lljoint_object::test<3>()
{
LLJoint parent, child;
std::string str = "LLJoint";
child.setup(str, &parent);
LLJoint* jnt = parent.findJoint(str);
ensure("findJoint() failed ", (&child == jnt));
}
template<> template<>
void lljoint_object::test<4>()
{
LLJoint parent;
std::string str1 = "LLJoint", str2;
parent.setName(str1);
str2 = parent.getName();
ensure("setName() failed ", (str1 == str2));
}
template<> template<>
void lljoint_object::test<5>()
{
LLJoint lljoint;
LLVector3 vec3(2.3f,30.f,10.f);
lljoint.setPosition(vec3);
LLVector3 pos = lljoint.getPosition();
ensure("setPosition()/getPosition() failed ", (vec3 == pos));
}
template<> template<>
void lljoint_object::test<6>()
{
LLJoint lljoint;
LLVector3 vec3(2.3f,30.f,10.f);
lljoint.setWorldPosition(vec3);
LLVector3 pos = lljoint.getWorldPosition();
ensure("1:setWorldPosition()/getWorldPosition() failed ", (vec3 == pos));
LLVector3 lastPos = lljoint.getLastWorldPosition();
ensure("2:getLastWorldPosition failed ", (vec3 == lastPos));
}
template<> template<>
void lljoint_object::test<7>()
{
LLJoint lljoint("LLJoint");
LLQuaternion q(2.3f,30.f,10.f,1.f);
lljoint.setRotation(q);
LLQuaternion rot = lljoint.getRotation();
ensure("setRotation()/getRotation() failed ", (q == rot));
}
template<> template<>
void lljoint_object::test<8>()
{
LLJoint lljoint("LLJoint");
LLQuaternion q(2.3f,30.f,10.f,1.f);
lljoint.setWorldRotation(q);
LLQuaternion rot = lljoint.getWorldRotation();
ensure("1:setWorldRotation()/getWorldRotation() failed ", (q == rot));
LLQuaternion lastRot = lljoint.getLastWorldRotation();
ensure("2:getLastWorldRotation failed ", (q == lastRot));
}
template<> template<>
void lljoint_object::test<9>()
{
LLJoint lljoint;
LLVector3 vec3(2.3f,30.f,10.f);
lljoint.setScale(vec3);
LLVector3 scale = lljoint.getScale();
ensure("setScale()/getScale failed ", (vec3 == scale));
}
template<> template<>
void lljoint_object::test<10>()
{
LLJoint lljoint("LLJoint");
LLMatrix4 mat;
mat.setIdentity();
lljoint.setWorldMatrix(mat);//giving warning setWorldMatrix not correctly implemented;
LLMatrix4 mat4 = lljoint.getWorldMatrix();
ensure("setWorldMatrix()/getWorldMatrix failed ", (mat4 == mat));
}
template<> template<>
void lljoint_object::test<11>()
{
LLJoint lljoint("parent");
S32 joint_num = 12;
lljoint.setJointNum(joint_num);
S32 jointNum = lljoint.getJointNum();
ensure("setJointNum()/getJointNum failed ", (jointNum == joint_num));
}
template<> template<>
void lljoint_object::test<12>()
{
LLJoint lljoint;
LLVector3 vec3(2.3f,30.f,10.f);
lljoint.setSkinOffset(vec3);
LLVector3 offset = lljoint.getSkinOffset();
ensure("1:setSkinOffset()/getSkinOffset() failed ", (vec3 == offset));
}
template<> template<>
void lljoint_object::test<13>()
{
LLJoint lljointgp("gparent");
LLJoint lljoint("parent");
LLJoint lljoint1("child1");
lljoint.addChild(&lljoint1);
LLJoint lljoint2("child2");
lljoint.addChild(&lljoint2);
LLJoint lljoint3("child3");
lljoint.addChild(&lljoint3);
LLJoint* jnt = NULL;
jnt = lljoint2.getParent();
ensure("addChild() failed ", (&lljoint == jnt));
LLJoint* jnt1 = lljoint.findJoint("child3");
ensure("findJoint() failed ", (&lljoint3 == jnt1));
lljoint.removeChild(&lljoint3);
LLJoint* jnt2 = lljoint.findJoint("child3");
ensure("removeChild() failed ", (NULL == jnt2));
lljointgp.addChild(&lljoint);
ensure("GetParent() failed ", (&lljoint== lljoint2.getParent()));
ensure("getRoot() failed ", (&lljointgp == lljoint2.getRoot()));
ensure("getRoot() failed ", &lljoint1 == lljoint.findJoint("child1"));
lljointgp.removeAllChildren();
// parent removed from grandparent - so should not be able to locate child
ensure("removeAllChildren() failed ", (NULL == lljointgp.findJoint("child1")));
// it should still exist in parent though
ensure("removeAllChildren() failed ", (&lljoint1 == lljoint.findJoint("child1")));
}
template<> template<>
void lljoint_object::test<14>()
{
LLJoint lljointgp("gparent");
LLJoint llparent1("parent1");
LLJoint llparent2("parent2");
LLJoint llchild("child1");
LLJoint lladoptedchild("child2");
llparent1.addChild(&llchild);
llparent1.addChild(&lladoptedchild);
llparent2.addChild(&lladoptedchild);
ensure("1. addChild failed to remove prior parent", lladoptedchild.getParent() == &llparent2);
ensure("2. addChild failed to remove prior parent", llparent1.findJoint("child2") == NULL);
}
/*
Test cases for the following not added. They perform operations
on underlying LLXformMatrix and LLVector3 elements which have
been unit tested separately.
Unit Testing these functions will basically require re-implementing
logic of these function in the test case itself
1) void WorldMatrixChildren();
2) void updateWorldMatrixParent();
3) void updateWorldPRSParent();
4) void updateWorldMatrix();
5) LLXformMatrix *getXform() { return &mXform; }
6) void setConstraintSilhouette(LLDynamicArray<LLVector3>& silhouette);
7) void clampRotation(LLQuaternion old_rot, LLQuaternion new_rot);
*/
}
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