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/**
* @file llbvhloader.h
* @brief Translates a BVH files to LindenLabAnimation format.
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLBVHLOADER_H
#define LL_LLBVHLOADER_H
#include "v3math.h"
#include "m3math.h"
#include "llmath.h"
#include "llapr.h"
#include "llbvhconsts.h"
const S32 BVH_PARSER_LINE_SIZE = 2048;
class LLDataPacker;
//------------------------------------------------------------------------
// FileCloser
//------------------------------------------------------------------------
class FileCloser
{
public:
FileCloser( apr_file_t *file )
{
mFile = file;
}
~FileCloser()
{
apr_file_close(mFile);
}
protected:
apr_file_t* mFile;
};
//------------------------------------------------------------------------
// Key
//------------------------------------------------------------------------
struct Key
{
Key()
{
mPos[0] = mPos[1] = mPos[2] = 0.0f;
mRot[0] = mRot[1] = mRot[2] = 0.0f;
mIgnorePos = false;
mIgnoreRot = false;
}
F32 mPos[3];
F32 mRot[3];
BOOL mIgnorePos;
BOOL mIgnoreRot;
};
//------------------------------------------------------------------------
// KeyVector
//------------------------------------------------------------------------
typedef std::vector<Key> KeyVector;
//------------------------------------------------------------------------
// Joint
//------------------------------------------------------------------------
struct Joint
{
Joint(const char *name)
{
mName = name;
mIgnore = FALSE;
mIgnorePositions = FALSE;
mRelativePositionKey = FALSE;
mRelativeRotationKey = FALSE;
mOutName = name;
mOrder[0] = 'X';
mOrder[1] = 'Y';
mOrder[2] = 'Z';
mOrder[3] = 0;
mNumPosKeys = 0;
mNumRotKeys = 0;
mChildTreeMaxDepth = 0;
mPriority = 0;
}
// Include aligned members first
LLMatrix3 mFrameMatrix;
LLMatrix3 mOffsetMatrix;
LLVector3 mRelativePosition;
//
std::string mName;
BOOL mIgnore;
BOOL mIgnorePositions;
BOOL mRelativePositionKey;
BOOL mRelativeRotationKey;
std::string mOutName;
std::string mMergeParentName;
std::string mMergeChildName;
char mOrder[4]; /* Flawfinder: ignore */
KeyVector mKeys;
S32 mNumPosKeys;
S32 mNumRotKeys;
S32 mChildTreeMaxDepth;
S32 mPriority;
};
struct Constraint
{
char mSourceJointName[16]; /* Flawfinder: ignore */
char mTargetJointName[16]; /* Flawfinder: ignore */
S32 mChainLength;
LLVector3 mSourceOffset;
LLVector3 mTargetOffset;
LLVector3 mTargetDir;
F32 mEaseInStart;
F32 mEaseInStop;
F32 mEaseOutStart;
F32 mEaseOutStop;
EConstraintType mConstraintType;
};
//------------------------------------------------------------------------
// JointVector
//------------------------------------------------------------------------
typedef std::vector<Joint*> JointVector;
//------------------------------------------------------------------------
// ConstraintVector
//------------------------------------------------------------------------
typedef std::vector<Constraint> ConstraintVector;
//------------------------------------------------------------------------
// Translation
//------------------------------------------------------------------------
class Translation
{
public:
Translation()
{
mIgnore = FALSE;
mIgnorePositions = FALSE;
mRelativePositionKey = FALSE;
mRelativeRotationKey = FALSE;
mPriorityModifier = 0;
}
std::string mOutName;
BOOL mIgnore;
BOOL mIgnorePositions;
BOOL mRelativePositionKey;
BOOL mRelativeRotationKey;
LLMatrix3 mFrameMatrix;
LLMatrix3 mOffsetMatrix;
LLVector3 mRelativePosition;
std::string mMergeParentName;
std::string mMergeChildName;
S32 mPriorityModifier;
};
typedef enum e_load_status
{
E_ST_OK,
E_ST_EOF,
E_ST_NO_CONSTRAINT,
E_ST_NO_FILE,
E_ST_NO_HIER,
E_ST_NO_JOINT,
E_ST_NO_NAME,
E_ST_NO_OFFSET,
E_ST_NO_CHANNELS,
E_ST_NO_ROTATION,
E_ST_NO_AXIS,
E_ST_NO_MOTION,
E_ST_NO_FRAMES,
E_ST_NO_FRAME_TIME,
E_ST_NO_POS,
E_ST_NO_ROT,
E_ST_NO_XLT_FILE,
E_ST_NO_XLT_HEADER,
E_ST_NO_XLT_NAME,
E_ST_NO_XLT_IGNORE,
E_ST_NO_XLT_RELATIVE,
E_ST_NO_XLT_OUTNAME,
E_ST_NO_XLT_MATRIX,
E_ST_NO_XLT_MERGECHILD,
E_ST_NO_XLT_MERGEPARENT,
E_ST_NO_XLT_PRIORITY,
E_ST_NO_XLT_LOOP,
E_ST_NO_XLT_EASEIN,
E_ST_NO_XLT_EASEOUT,
E_ST_NO_XLT_HAND,
E_ST_NO_XLT_EMOTE,
E_ST_BAD_ROOT
} ELoadStatus;
//------------------------------------------------------------------------
// TranslationMap
//------------------------------------------------------------------------
typedef std::map<std::string, Translation> TranslationMap;
class LLBVHLoader
{
friend class LLKeyframeMotion;
public:
// Constructor
// LLBVHLoader(const char* buffer);
LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine);
~LLBVHLoader();
/*
// Status Codes
typedef const char *status_t;
static const char *ST_OK;
static const char *ST_EOF;
static const char *ST_NO_CONSTRAINT;
static const char *ST_NO_FILE;
static const char *ST_NO_HIER;
static const char *ST_NO_JOINT;
static const char *ST_NO_NAME;
static const char *ST_NO_OFFSET;
static const char *ST_NO_CHANNELS;
static const char *ST_NO_ROTATION;
static const char *ST_NO_AXIS;
static const char *ST_NO_MOTION;
static const char *ST_NO_FRAMES;
static const char *ST_NO_FRAME_TIME;
static const char *ST_NO_POS;
static const char *ST_NO_ROT;
static const char *ST_NO_XLT_FILE;
static const char *ST_NO_XLT_HEADER;
static const char *ST_NO_XLT_NAME;
static const char *ST_NO_XLT_IGNORE;
static const char *ST_NO_XLT_RELATIVE;
static const char *ST_NO_XLT_OUTNAME;
static const char *ST_NO_XLT_MATRIX;
static const char *ST_NO_XLT_MERGECHILD;
static const char *ST_NO_XLT_MERGEPARENT;
static const char *ST_NO_XLT_PRIORITY;
static const char *ST_NO_XLT_LOOP;
static const char *ST_NO_XLT_EASEIN;
static const char *ST_NO_XLT_EASEOUT;
static const char *ST_NO_XLT_HAND;
static const char *ST_NO_XLT_EMOTE;
static const char *ST_BAD_ROOT;
*/
// Loads the specified translation table.
ELoadStatus loadTranslationTable(const char *fileName);
// Load the specified BVH file.
// Returns status code.
ELoadStatus loadBVHFile(const char *buffer, char *error_text, S32 &error_line);
// Applies translations to BVH data loaded.
void applyTranslations();
// Returns the number of lines scanned.
// Useful for error reporting.
S32 getLineNumber() { return mLineNumber; }
// returns required size of output buffer
U32 getOutputSize();
// writes contents to datapacker
BOOL serialize(LLDataPacker& dp);
// flags redundant keyframe data
void optimize();
void reset();
F32 getDuration() { return mDuration; }
BOOL isInitialized() { return mInitialized; }
ELoadStatus getStatus() { return mStatus; }
protected:
// Consumes one line of input from file.
BOOL getLine(apr_file_t *fp);
// parser state
char mLine[BVH_PARSER_LINE_SIZE]; /* Flawfinder: ignore */
S32 mLineNumber;
// parsed values
S32 mNumFrames;
F32 mFrameTime;
JointVector mJoints;
ConstraintVector mConstraints;
TranslationMap mTranslations;
S32 mPriority;
BOOL mLoop;
F32 mLoopInPoint;
F32 mLoopOutPoint;
F32 mEaseIn;
F32 mEaseOut;
S32 mHand;
std::string mEmoteName;
BOOL mInitialized;
ELoadStatus mStatus;
// computed values
F32 mDuration;
};
#endif // LL_LLBVHLOADER_H
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