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# -*- cmake -*-
project(llcharacter)
include(00-Common)
include(LLCommon)
include(LLMath)
include(LLMessage)
include(LLVFS)
include(LLXML)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLVFS_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
include_directories(SYSTEM
${LLCOMMON_SYSTEM_INCLUDE_DIRS}
${LLXML_SYSTEM_INCLUDE_DIRS}
)
set(llcharacter_SOURCE_FILES
llanimationstates.cpp
llbvhloader.cpp
llcharacter.cpp
lleditingmotion.cpp
llgesture.cpp
llhandmotion.cpp
llheadrotmotion.cpp
lljoint.cpp
lljointsolverrp3.cpp
llkeyframefallmotion.cpp
llkeyframemotion.cpp
llkeyframemotionparam.cpp
llkeyframestandmotion.cpp
llkeyframewalkmotion.cpp
llmotioncontroller.cpp
llmotion.cpp
llmultigesture.cpp
llpose.cpp
llstatemachine.cpp
lltargetingmotion.cpp
llvisualparam.cpp
)
set(llcharacter_HEADER_FILES
CMakeLists.txt
llanimationstates.h
llbvhloader.h
llbvhconsts.h
llcharacter.h
lleditingmotion.h
llgesture.h
llhandmotion.h
llheadrotmotion.h
lljoint.h
lljointsolverrp3.h
lljointstate.h
llkeyframefallmotion.h
llkeyframemotion.h
llkeyframemotionparam.h
llkeyframestandmotion.h
llkeyframewalkmotion.h
llmotion.h
llmotioncontroller.h
llmultigesture.h
llpose.h
llstatemachine.h
lltargetingmotion.h
llvisualparam.h
)
set_source_files_properties(${llcharacter_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
list(APPEND llcharacter_SOURCE_FILES ${llcharacter_HEADER_FILES})
add_library (llcharacter ${llcharacter_SOURCE_FILES})
target_link_libraries(
llcharacter
${LLCOMMON_LIBRARIES}
${LLMATH_LIBRARIES}
${LLMESSAGE_LIBRARIES}
${LLVFS_LIBRARIES}
${LLXML_LIBRARIES}
)
# Add tests
#if (LL_TESTS)
# include(LLAddBuildTest)
# # UNIT TESTS
# SET(llcharacter_TEST_SOURCE_FILES
# lljoint.cpp
# )
# LL_ADD_PROJECT_UNIT_TESTS(llcharacter "${llcharacter_TEST_SOURCE_FILES}")
#endif (LL_TESTS)
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