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/**
* @file streamingaudio_fmod.cpp
* @brief LLStreamingAudio_FMOD implementation
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llmath.h"
#include "fmod.h"
#include "fmod_errors.h"
#include "llstreamingaudio_fmod.h"
class LLAudioStreamManagerFMOD
{
public:
LLAudioStreamManagerFMOD(const std::string& url);
int startStream();
bool stopStream(); // Returns true if the stream was successfully stopped.
bool ready();
const std::string& getURL() { return mInternetStreamURL; }
int getOpenState();
protected:
FSOUND_STREAM* mInternetStream;
bool mReady;
std::string mInternetStreamURL;
};
//---------------------------------------------------------------------------
// Internet Streaming
//---------------------------------------------------------------------------
LLStreamingAudio_FMOD::LLStreamingAudio_FMOD() :
mCurrentInternetStreamp(NULL),
mFMODInternetStreamChannel(-1),
mGain(1.0f)
{
// Number of milliseconds of audio to buffer for the audio card.
// Must be larger than the usual Second Life frame stutter time.
FSOUND_Stream_SetBufferSize(200);
// Here's where we set the size of the network buffer and some buffering
// parameters. In this case we want a network buffer of 16k, we want it
// to prebuffer 40% of that when we first connect, and we want it
// to rebuffer 80% of that whenever we encounter a buffer underrun.
// Leave the net buffer properties at the default.
//FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80);
}
LLStreamingAudio_FMOD::~LLStreamingAudio_FMOD()
{
// nothing interesting/safe to do.
}
void LLStreamingAudio_FMOD::start(const std::string& url)
{
//if (!mInited)
//{
// llwarns << "startInternetStream before audio initialized" << llendl;
// return;
//}
// "stop" stream but don't clear url, etc. in case url == mInternetStreamURL
stop();
if (!url.empty())
{
llinfos << "Starting internet stream: " << url << llendl;
mCurrentInternetStreamp = new LLAudioStreamManagerFMOD(url);
mURL = url;
}
else
{
llinfos << "Set internet stream to null" << llendl;
mURL.clear();
}
}
void LLStreamingAudio_FMOD::update()
{
// Kill dead internet streams, if possible
std::list<LLAudioStreamManagerFMOD *>::iterator iter;
for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();)
{
LLAudioStreamManagerFMOD *streamp = *iter;
if (streamp->stopStream())
{
llinfos << "Closed dead stream" << llendl;
delete streamp;
mDeadStreams.erase(iter++);
}
else
{
iter++;
}
}
// Don't do anything if there are no streams playing
if (!mCurrentInternetStreamp)
{
return;
}
int open_state = mCurrentInternetStreamp->getOpenState();
if (!open_state)
{
// Stream is live
// start the stream if it's ready
if (mFMODInternetStreamChannel < 0)
{
mFMODInternetStreamChannel = mCurrentInternetStreamp->startStream();
if (mFMODInternetStreamChannel != -1)
{
// Reset volume to previously set volume
setGain(getGain());
FSOUND_SetPaused(mFMODInternetStreamChannel, false);
}
}
}
switch(open_state)
{
default:
case 0:
// success
break;
case -1:
// stream handle is invalid
llwarns << "InternetStream - invalid handle" << llendl;
stop();
return;
case -2:
// opening
break;
case -3:
// failed to open, file not found, perhaps
llwarns << "InternetStream - failed to open" << llendl;
stop();
return;
case -4:
// connecting
break;
case -5:
// buffering
break;
}
}
void LLStreamingAudio_FMOD::stop()
{
if (mFMODInternetStreamChannel != -1)
{
FSOUND_SetPaused(mFMODInternetStreamChannel, true);
FSOUND_SetPriority(mFMODInternetStreamChannel, 0);
mFMODInternetStreamChannel = -1;
}
if (mCurrentInternetStreamp)
{
llinfos << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << llendl;
if (mCurrentInternetStreamp->stopStream())
{
delete mCurrentInternetStreamp;
}
else
{
llwarns << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << llendl;
mDeadStreams.push_back(mCurrentInternetStreamp);
}
mCurrentInternetStreamp = NULL;
//mURL.clear();
}
}
void LLStreamingAudio_FMOD::pause(int pauseopt)
{
if (pauseopt < 0)
{
pauseopt = mCurrentInternetStreamp ? 1 : 0;
}
if (pauseopt)
{
if (mCurrentInternetStreamp)
{
stop();
}
}
else
{
start(getURL());
}
}
// A stream is "playing" if it has been requested to start. That
// doesn't necessarily mean audio is coming out of the speakers.
int LLStreamingAudio_FMOD::isPlaying()
{
if (mCurrentInternetStreamp)
{
return 1; // Active and playing
}
else if (!mURL.empty())
{
return 2; // "Paused"
}
else
{
return 0;
}
}
F32 LLStreamingAudio_FMOD::getGain()
{
return mGain;
}
std::string LLStreamingAudio_FMOD::getURL()
{
return mURL;
}
void LLStreamingAudio_FMOD::setGain(F32 vol)
{
mGain = vol;
if (mFMODInternetStreamChannel != -1)
{
vol = llclamp(vol * vol, 0.f, 1.f);
int vol_int = llround(vol * 255.f);
FSOUND_SetVolumeAbsolute(mFMODInternetStreamChannel, vol_int);
}
}
///////////////////////////////////////////////////////
// manager of possibly-multiple internet audio streams
LLAudioStreamManagerFMOD::LLAudioStreamManagerFMOD(const std::string& url) :
mInternetStream(NULL),
mReady(false)
{
mInternetStreamURL = url;
mInternetStream = FSOUND_Stream_Open(url.c_str(), FSOUND_NORMAL | FSOUND_NONBLOCKING, 0, 0);
if (!mInternetStream)
{
llwarns << "Couldn't open fmod stream, error "
<< FMOD_ErrorString(FSOUND_GetError())
<< llendl;
mReady = false;
return;
}
mReady = true;
}
int LLAudioStreamManagerFMOD::startStream()
{
// We need a live and opened stream before we try and play it.
if (!mInternetStream || getOpenState())
{
llwarns << "No internet stream to start playing!" << llendl;
return -1;
}
// Make sure the stream is set to 2D mode.
FSOUND_Stream_SetMode(mInternetStream, FSOUND_2D);
return FSOUND_Stream_PlayEx(FSOUND_FREE, mInternetStream, NULL, true);
}
bool LLAudioStreamManagerFMOD::stopStream()
{
if (mInternetStream)
{
int read_percent = 0;
int status = 0;
int bitrate = 0;
unsigned int flags = 0x0;
FSOUND_Stream_Net_GetStatus(mInternetStream, &status, &read_percent, &bitrate, &flags);
bool close = true;
switch (status)
{
case FSOUND_STREAM_NET_CONNECTING:
close = false;
break;
case FSOUND_STREAM_NET_NOTCONNECTED:
case FSOUND_STREAM_NET_BUFFERING:
case FSOUND_STREAM_NET_READY:
case FSOUND_STREAM_NET_ERROR:
default:
close = true;
}
if (close)
{
FSOUND_Stream_Close(mInternetStream);
mInternetStream = NULL;
return true;
}
else
{
return false;
}
}
else
{
return true;
}
}
int LLAudioStreamManagerFMOD::getOpenState()
{
int open_state = FSOUND_Stream_GetOpenState(mInternetStream);
return open_state;
}
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