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/**
* @file listener.cpp
* @brief Implementation of LISTENER class abstracting the audio support
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "lllistener.h"
#define DEFAULT_AT 0.0f,0.0f,-1.0f
#define DEFAULT_UP 0.0f,1.0f,0.0f
//-----------------------------------------------------------------------
// constructor
//-----------------------------------------------------------------------
LLListener::LLListener()
{
init();
}
//-----------------------------------------------------------------------
LLListener::~LLListener()
{
}
//-----------------------------------------------------------------------
void LLListener::init(void)
{
mPosition.zeroVec();
mListenAt.setVec(DEFAULT_AT);
mListenUp.setVec(DEFAULT_UP);
mVelocity.zeroVec();
}
//-----------------------------------------------------------------------
void LLListener::translate(LLVector3 offset)
{
mPosition += offset;
}
//-----------------------------------------------------------------------
void LLListener::setPosition(LLVector3 pos)
{
mPosition = pos;
}
//-----------------------------------------------------------------------
LLVector3 LLListener::getPosition(void)
{
return(mPosition);
}
//-----------------------------------------------------------------------
LLVector3 LLListener::getAt(void)
{
return(mListenAt);
}
//-----------------------------------------------------------------------
LLVector3 LLListener::getUp(void)
{
return(mListenUp);
}
//-----------------------------------------------------------------------
void LLListener::setVelocity(LLVector3 vel)
{
mVelocity = vel;
}
//-----------------------------------------------------------------------
void LLListener::orient(LLVector3 up, LLVector3 at)
{
mListenUp = up;
mListenAt = at;
}
//-----------------------------------------------------------------------
void LLListener::set(LLVector3 pos, LLVector3 vel, LLVector3 up, LLVector3 at)
{
mPosition = pos;
mVelocity = vel;
setPosition(pos);
setVelocity(vel);
orient(up,at);
}
//-----------------------------------------------------------------------
void LLListener::setDopplerFactor(F32 factor)
{
}
//-----------------------------------------------------------------------
F32 LLListener::getDopplerFactor()
{
return (1.f);
}
//-----------------------------------------------------------------------
void LLListener::setRolloffFactor(F32 factor)
{
}
//-----------------------------------------------------------------------
F32 LLListener::getRolloffFactor()
{
return (1.f);
}
//-----------------------------------------------------------------------
void LLListener::commitDeferredChanges()
{
}
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