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# -*- cmake -*-
project(llaudio)
include(00-Common)
include(LLAudio)
include(FMODSTUDIO)
include(OPENAL)
include(LLCommon)
set(llaudio_SOURCE_FILES
llaudioengine.cpp
lllistener.cpp
llaudiodecodemgr.cpp
llvorbisencode.cpp
)
set(llaudio_HEADER_FILES
CMakeLists.txt
llaudioengine.h
lllistener.h
llaudiodecodemgr.h
llvorbisencode.h
llwindgen.h
)
if (TARGET ll::fmodstudio)
list(APPEND llaudio_SOURCE_FILES
llaudioengine_fmodstudio.cpp
lllistener_fmodstudio.cpp
llstreamingaudio_fmodstudio.cpp
)
list(APPEND llaudio_HEADER_FILES
llaudioengine_fmodstudio.h
lllistener_fmodstudio.h
llstreamingaudio_fmodstudio.h
)
endif ()
if (TARGET ll::openal)
list(APPEND llaudio_SOURCE_FILES
llaudioengine_openal.cpp
lllistener_openal.cpp
)
list(APPEND llaudio_HEADER_FILES
llaudioengine_openal.h
lllistener_openal.h
)
endif ()
list(APPEND llaudio_SOURCE_FILES ${llaudio_HEADER_FILES})
add_library (llaudio ${llaudio_SOURCE_FILES})
target_include_directories( llaudio INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries( llaudio
llcommon
llmath
llmessage
llfilesystem
ll::vorbis
)
if( TARGET ll::openal )
target_link_libraries( llaudio ll::openal )
endif()
if( TARGET ll::fmodstudio )
target_link_libraries( llaudio ll::fmodstudio )
endif()
include(LibraryInstall)
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