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# -*- cmake -*-
project(llaudio)
include(00-Common)
include(Audio)
include(LLAudio)
include(FMOD)
include(OPENAL)
include(LLCommon)
include(LLMath)
include(LLMessage)
include(LLVFS)
include_directories(
${LLAUDIO_INCLUDE_DIRS}
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLVFS_INCLUDE_DIRS}
${OGG_INCLUDE_DIRS}
${VORBISENC_INCLUDE_DIRS}
${VORBISFILE_INCLUDE_DIRS}
${VORBIS_INCLUDE_DIRS}
${OPENAL_LIB_INCLUDE_DIRS}
${FREEAULT_LIB_INCLUDE_DIRS}
${FMOD_INCLUDE_DIR}
)
set(llaudio_SOURCE_FILES
llaudioengine.cpp
lllistener.cpp
llaudiodecodemgr.cpp
llvorbisencode.cpp
)
set(llaudio_HEADER_FILES
CMakeLists.txt
llaudioengine.h
lllistener.h
llaudiodecodemgr.h
llvorbisencode.h
llwindgen.h
)
if (FMOD)
include_directories(
${FMOD_INCLUDE_DIR}
)
list(APPEND llaudio_SOURCE_FILES
llaudioengine_fmod.cpp
lllistener_fmod.cpp
llstreamingaudio_fmod.cpp
)
list(APPEND llaudio_HEADER_FILES
llaudioengine_fmod.h
lllistener_fmod.h
llstreamingaudio_fmod.h
)
if (LINUX OR DARWIN)
set_source_files_properties(llaudioengine_fmod.cpp
llstreamingaudio_fmod.cpp
COMPILE_FLAGS -Wno-write-strings)
endif (LINUX OR DARWIN)
endif (FMOD)
if (OPENAL)
list(APPEND llaudio_SOURCE_FILES
llaudioengine_openal.cpp
lllistener_openal.cpp
)
list(APPEND llaudio_HEADER_FILES
llaudioengine_openal.h
lllistener_openal.h
)
endif (OPENAL)
set_source_files_properties(${llaudio_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
list(APPEND llaudio_SOURCE_FILES ${llaudio_HEADER_FILES})
add_library (llaudio ${llaudio_SOURCE_FILES})
target_link_libraries(
llaudio
${VORBISENC_LIBRARIES}
${VORBISFILE_LIBRARIES}
${VORBIS_LIBRARIES}
${OGG_LIBRARIES}
)
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