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/**
* @file llwearable.cpp
* @brief LLWearable class implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llavatarappearance.h"
#include "lllocaltextureobject.h"
#include "lltexlayer.h"
#include "lltexturemanagerbridge.h"
#include "llvisualparam.h"
#include "llavatarappearancedefines.h"
#include "llwearable.h"
#include "boost/bind.hpp"
using namespace LLAvatarAppearanceDefines;
// static
S32 LLWearable::sCurrentDefinitionVersion = 1;
// Private local functions
static std::string terse_F32_to_string(F32 f);
LLWearable::LLWearable()
: mDefinitionVersion(-1),
mName(),
mDescription(),
mPermissions(),
mSaleInfo(),
mType(LLWearableType::WT_NONE),
mSavedVisualParamMap(),
mVisualParamIndexMap(),
mTEMap(),
mSavedTEMap()
{
}
// virtual
LLWearable::~LLWearable()
{
for (visual_param_index_map_t::iterator vpIter = mVisualParamIndexMap.begin(); vpIter != mVisualParamIndexMap.end(); ++vpIter)
{
LLVisualParam* vp = vpIter->second;
vp->clearNextParam();
delete vp;
vpIter->second = NULL;
}
destroyTextures();
}
const std::string& LLWearable::getTypeLabel() const
{
return LLWearableType::getTypeLabel(mType);
}
const std::string& LLWearable::getTypeName() const
{
return LLWearableType::getTypeName(mType);
}
LLAssetType::EType LLWearable::getAssetType() const
{
return LLWearableType::getAssetType(mType);
}
BOOL LLWearable::exportFile(const std::string& filename) const
{
llofstream ofs(filename.c_str(), std::ios_base::out | std::ios_base::trunc | std::ios_base::binary);
return ofs.is_open() && exportStream(ofs);
}
// virtual
BOOL LLWearable::exportStream( std::ostream& output_stream ) const
{
if (!output_stream.good()) return FALSE;
// header and version
output_stream << "LLWearable version " << mDefinitionVersion << "\n";
// name
output_stream << mName << "\n";
// description
output_stream << mDescription << "\n";
// permissions
if( !mPermissions.exportLegacyStream( output_stream ) )
{
return FALSE;
}
// sale info
if( !mSaleInfo.exportLegacyStream( output_stream ) )
{
return FALSE;
}
// wearable type
output_stream << "type " << (S32) getType() << "\n";
// parameters
output_stream << "parameters " << mVisualParamIndexMap.size() << "\n";
for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin();
iter != mVisualParamIndexMap.end();
++iter)
{
S32 param_id = iter->first;
const LLVisualParam* param = iter->second;
F32 param_weight = param->getWeight();
output_stream << param_id << " " << terse_F32_to_string( param_weight ) << "\n";
}
// texture entries
output_stream << "textures " << mTEMap.size() << "\n";
for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter)
{
S32 te = iter->first;
const LLUUID& image_id = iter->second->getID();
output_stream << te << " " << image_id << "\n";
}
return TRUE;
}
void LLWearable::createVisualParams(LLAvatarAppearance *avatarp)
{
for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatarp->getFirstVisualParam();
param;
param = (LLViewerVisualParam*) avatarp->getNextVisualParam())
{
if (param->getWearableType() == mType)
{
LLVisualParam *clone_param = param->cloneParam(this);
clone_param->setParamLocation(LOC_UNKNOWN);
clone_param->setParamLocation(LOC_WEARABLE);
addVisualParam(clone_param);
}
}
// resync driver parameters to point to the newly cloned driven parameters
for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin();
param_iter != mVisualParamIndexMap.end();
++param_iter)
{
LLVisualParam* param = param_iter->second;
LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam;
// need this line to disambiguate between versions of LLCharacter::getVisualParam()
LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam;
param->resetDrivenParams();
if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
{
if( !param->linkDrivenParams(boost::bind(param_function,avatarp,_1 ), true))
{
LL_DEBUGS("Avatar") << "could not link driven params for wearable " << getName() << " id: " << param->getID() << LL_ENDL;
continue;
}
}
}
}
void LLWearable::createLayers(S32 te, LLAvatarAppearance *avatarp)
{
LLTexLayerSet *layer_set = NULL;
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te);
if (texture_dict->mIsUsedByBakedTexture)
{
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
layer_set = avatarp->getAvatarLayerSet(baked_index);
}
if (layer_set)
{
layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this);
}
else
{
LL_ERRS() << "could not find layerset for LTO in wearable!" << LL_ENDL;
}
}
LLWearable::EImportResult LLWearable::importFile(const std::string& filename,
LLAvatarAppearance* avatarp )
{
llifstream ifs(filename.c_str(), std::ios_base::in | std::ios_base::binary);
return (! ifs.is_open())? FAILURE : importStream(ifs, avatarp);
}
// virtual
LLWearable::EImportResult LLWearable::importStream( std::istream& input_stream, LLAvatarAppearance* avatarp )
{
// *NOTE: changing the type or size of this buffer will require
// changes in the fscanf() code below.
// We are using a local max buffer size here to avoid issues
// if MAX_STRING size changes.
const U32 PARSE_BUFFER_SIZE = 2048;
char buffer[PARSE_BUFFER_SIZE]; /* Flawfinder: ignore */
char uuid_buffer[37]; /* Flawfinder: ignore */
// This data is being generated on the viewer.
// Impose some sane limits on parameter and texture counts.
const S32 MAX_WEARABLE_ASSET_TEXTURES = 100;
const S32 MAX_WEARABLE_ASSET_PARAMETERS = 1000;
if(!avatarp)
{
return LLWearable::FAILURE;
}
// read header and version
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
LL_WARNS() << "Failed to read wearable asset input stream." << LL_ENDL;
return LLWearable::FAILURE;
}
if ( 1 != sscanf( /* Flawfinder: ignore */
buffer,
"LLWearable version %d\n",
&mDefinitionVersion ) )
{
return LLWearable::BAD_HEADER;
}
// Hack to allow wearables with definition version 24 to still load.
// This should only affect lindens and NDA'd testers who have saved wearables in 2.0
// the extra check for version == 24 can be removed before release, once internal testers
// have loaded these wearables again. See hack pt 2 at bottom of function to ensure that
// these wearables get re-saved with version definition 22.
if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 )
{
LL_WARNS() << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << LL_ENDL;
return LLWearable::FAILURE;
}
// name may be empty
if (!input_stream.good())
{
LL_WARNS() << "Bad Wearable asset: early end of input stream "
<< "while reading name" << LL_ENDL;
return LLWearable::FAILURE;
}
input_stream.getline(buffer, PARSE_BUFFER_SIZE);
mName = buffer;
// description may be empty
if (!input_stream.good())
{
LL_WARNS() << "Bad Wearable asset: early end of input stream "
<< "while reading description" << LL_ENDL;
return LLWearable::FAILURE;
}
input_stream.getline(buffer, PARSE_BUFFER_SIZE);
mDescription = buffer;
// permissions may have extra empty lines before the correct line
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
LL_WARNS() << "Bad Wearable asset: early end of input stream "
<< "while reading permissions" << LL_ENDL;
return LLWearable::FAILURE;
}
S32 perm_version = -1;
if ( 1 != sscanf( buffer, " permissions %d\n", &perm_version ) ||
perm_version != 0 )
{
LL_WARNS() << "Bad Wearable asset: missing valid permissions" << LL_ENDL;
return LLWearable::FAILURE;
}
if( !mPermissions.importLegacyStream( input_stream ) )
{
return LLWearable::FAILURE;
}
// sale info
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
LL_WARNS() << "Bad Wearable asset: early end of input stream "
<< "while reading sale info" << LL_ENDL;
return LLWearable::FAILURE;
}
S32 sale_info_version = -1;
if ( 1 != sscanf( buffer, " sale_info %d\n", &sale_info_version ) ||
sale_info_version != 0 )
{
LL_WARNS() << "Bad Wearable asset: missing valid sale_info" << LL_ENDL;
return LLWearable::FAILURE;
}
// Sale info used to contain next owner perm. It is now in the
// permissions. Thus, we read that out, and fix legacy
// objects. It's possible this op would fail, but it should pick
// up the vast majority of the tasks.
BOOL has_perm_mask = FALSE;
U32 perm_mask = 0;
if( !mSaleInfo.importLegacyStream(input_stream, has_perm_mask, perm_mask) )
{
return LLWearable::FAILURE;
}
if(has_perm_mask)
{
// fair use fix.
if(!(perm_mask & PERM_COPY))
{
perm_mask |= PERM_TRANSFER;
}
mPermissions.setMaskNext(perm_mask);
}
// wearable type
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
LL_WARNS() << "Bad Wearable asset: early end of input stream "
<< "while reading type" << LL_ENDL;
return LLWearable::FAILURE;
}
S32 type = -1;
if ( 1 != sscanf( buffer, "type %d\n", &type ) )
{
LL_WARNS() << "Bad Wearable asset: bad type" << LL_ENDL;
return LLWearable::FAILURE;
}
if( 0 <= type && type < LLWearableType::WT_COUNT )
{
setType((LLWearableType::EType)type, avatarp);
}
else
{
mType = LLWearableType::WT_COUNT;
LL_WARNS() << "Bad Wearable asset: bad type #" << type << LL_ENDL;
return LLWearable::FAILURE;
}
// parameters header
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
LL_WARNS() << "Bad Wearable asset: early end of input stream "
<< "while reading parameters header" << LL_ENDL;
return LLWearable::FAILURE;
}
S32 num_parameters = -1;
if ( 1 != sscanf( buffer, "parameters %d\n", &num_parameters ) )
{
LL_WARNS() << "Bad Wearable asset: missing parameters block" << LL_ENDL;
return LLWearable::FAILURE;
}
if ( num_parameters > MAX_WEARABLE_ASSET_PARAMETERS )
{
LL_WARNS() << "Bad Wearable asset: too many parameters, "
<< num_parameters << LL_ENDL;
return LLWearable::FAILURE;
}
if( num_parameters != mVisualParamIndexMap.size() )
{
LL_WARNS() << "Wearable parameter mismatch. Reading in "
<< num_parameters << " from file, but created "
<< mVisualParamIndexMap.size()
<< " from avatar parameters. type: "
<< getType() << LL_ENDL;
}
// parameters
S32 i;
for( i = 0; i < num_parameters; i++ )
{
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
LL_WARNS() << "Bad Wearable asset: early end of input stream "
<< "while reading parameter #" << i << LL_ENDL;
return LLWearable::FAILURE;
}
S32 param_id = 0;
F32 param_weight = 0.f;
if ( 2 != sscanf( buffer, "%d %f\n", ¶m_id, ¶m_weight ) )
{
LL_WARNS() << "Bad Wearable asset: bad parameter, #" << i << LL_ENDL;
return LLWearable::FAILURE;
}
mSavedVisualParamMap[param_id] = param_weight;
}
// textures header
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
LL_WARNS() << "Bad Wearable asset: early end of input stream "
<< "while reading textures header" << i << LL_ENDL;
return LLWearable::FAILURE;
}
S32 num_textures = -1;
if ( 1 != sscanf( buffer, "textures %d\n", &num_textures) )
{
LL_WARNS() << "Bad Wearable asset: missing textures block" << LL_ENDL;
return LLWearable::FAILURE;
}
if ( num_textures > MAX_WEARABLE_ASSET_TEXTURES )
{
LL_WARNS() << "Bad Wearable asset: too many textures, "
<< num_textures << LL_ENDL;
return LLWearable::FAILURE;
}
// textures
for( i = 0; i < num_textures; i++ )
{
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
LL_WARNS() << "Bad Wearable asset: early end of input stream "
<< "while reading textures #" << i << LL_ENDL;
return LLWearable::FAILURE;
}
S32 te = 0;
if ( 2 != sscanf( /* Flawfinder: ignore */
buffer,
"%d %36s\n",
&te, uuid_buffer) )
{
LL_WARNS() << "Bad Wearable asset: bad texture, #" << i << LL_ENDL;
return LLWearable::FAILURE;
}
if (te >= ETextureIndex::TEX_NUM_INDICES) //createLayers() converts to ETextureIndex
{
LL_WARNS() << "Bad Wearable asset: bad texture index: " << te << LL_ENDL;
return LLWearable::FAILURE;
}
if( !LLUUID::validate( uuid_buffer ) )
{
LL_WARNS() << "Bad Wearable asset: bad texture uuid: "
<< uuid_buffer << LL_ENDL;
return LLWearable::FAILURE;
}
LLUUID id = LLUUID(uuid_buffer);
LLGLTexture* image = gTextureManagerBridgep->getFetchedTexture( id );
if( mTEMap.find(te) != mTEMap.end() )
{
delete mTEMap[te];
}
if( mSavedTEMap.find(te) != mSavedTEMap.end() )
{
delete mSavedTEMap[te];
}
LLUUID textureid(uuid_buffer);
mTEMap[te] = new LLLocalTextureObject(image, textureid);
mSavedTEMap[te] = new LLLocalTextureObject(image, textureid);
createLayers(te, avatarp);
}
// copy all saved param values to working params
revertValues();
return LLWearable::SUCCESS;
}
BOOL LLWearable::getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size)
{
if (!input_stream.good())
{
return FALSE;
}
do
{
input_stream.getline(buffer, buffer_size);
}
while (input_stream.good() && buffer[0]=='\0');
return (buffer[0] != '\0');
}
void LLWearable::setType(LLWearableType::EType type, LLAvatarAppearance *avatarp)
{
mType = type;
createVisualParams(avatarp);
}
LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index)
{
te_map_t::iterator iter = mTEMap.find(index);
if( iter != mTEMap.end() )
{
LLLocalTextureObject* lto = iter->second;
return lto;
}
return NULL;
}
const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
{
te_map_t::const_iterator iter = mTEMap.find(index);
if( iter != mTEMap.end() )
{
const LLLocalTextureObject* lto = iter->second;
return lto;
}
return NULL;
}
std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq()
{
std::vector<LLLocalTextureObject*> result;
for(te_map_t::const_iterator iter = mTEMap.begin();
iter != mTEMap.end(); iter++)
{
LLLocalTextureObject* lto = iter->second;
result.push_back(lto);
}
return result;
}
void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o)
{
if( mTEMap.find(index) != mTEMap.end() )
{
mTEMap.erase(index);
}
mTEMap[index] = new LLLocalTextureObject(lto);
}
void LLWearable::revertValues()
{
// FIXME DRANO - this triggers changes to driven params on avatar, potentially clobbering baked appearance.
//update saved settings so wearable is no longer dirty
// non-driver params first
for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
{
S32 id = iter->first;
F32 value = iter->second;
LLVisualParam *param = getVisualParam(id);
if(param && !dynamic_cast<LLDriverParam*>(param) )
{
setVisualParamWeight(id, value);
}
}
//then driver params
for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
{
S32 id = iter->first;
F32 value = iter->second;
LLVisualParam *param = getVisualParam(id);
if(param && dynamic_cast<LLDriverParam*>(param) )
{
setVisualParamWeight(id, value);
}
}
// make sure that saved values are sane
for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
{
S32 id = iter->first;
LLVisualParam *param = getVisualParam(id);
if( param )
{
mSavedVisualParamMap[id] = param->getWeight();
}
}
syncImages(mSavedTEMap, mTEMap);
}
void LLWearable::saveValues()
{
//update saved settings so wearable is no longer dirty
mSavedVisualParamMap.clear();
for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter)
{
S32 id = iter->first;
LLVisualParam *wearable_param = iter->second;
F32 value = wearable_param->getWeight();
mSavedVisualParamMap[id] = value;
}
// Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
syncImages(mTEMap, mSavedTEMap);
}
void LLWearable::syncImages(te_map_t &src, te_map_t &dst)
{
// Deep copy of src (copies only those tes that are current, filling in defaults where needed)
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = src.find(te);
LLUUID image_id;
LLGLTexture *image = NULL;
LLLocalTextureObject *lto = NULL;
if(iter != src.end())
{
// there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map.
lto = iter->second;
image = lto->getImage();
image_id = lto->getID();
}
else
{
// there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map.
image_id = getDefaultTextureImageID((ETextureIndex) te);
image = gTextureManagerBridgep->getFetchedTexture( image_id );
}
if( dst.find(te) != dst.end() )
{
// there's already an entry in the destination map for the texture. Just update its values.
dst[te]->setImage(image);
dst[te]->setID(image_id);
}
else
{
// no entry found in the destination map, we need to create a new Local Texture Object
dst[te] = new LLLocalTextureObject(image, image_id);
}
if( lto )
{
// If we pulled values from a Local Texture Object in the source map, make sure the proper flags are set in the new (or updated) entry in the destination map.
dst[te]->setBakedReady(lto->getBakedReady());
dst[te]->setDiscard(lto->getDiscard());
}
}
}
}
void LLWearable::destroyTextures()
{
std::for_each(mTEMap.begin(), mTEMap.end(), DeletePairedPointer());
mTEMap.clear();
std::for_each(mSavedTEMap.begin(), mSavedTEMap.end(), DeletePairedPointer());
mSavedTEMap.clear();
}
void LLWearable::addVisualParam(LLVisualParam *param)
{
if( mVisualParamIndexMap[param->getID()] )
{
delete mVisualParamIndexMap[param->getID()];
}
param->setIsDummy(FALSE);
param->setParamLocation(LOC_WEARABLE);
mVisualParamIndexMap[param->getID()] = param;
mSavedVisualParamMap[param->getID()] = param->getDefaultWeight();
}
void LLWearable::setVisualParamWeight(S32 param_index, F32 value)
{
if( is_in_map(mVisualParamIndexMap, param_index ) )
{
LLVisualParam *wearable_param = mVisualParamIndexMap[param_index];
wearable_param->setWeight(value);
}
else
{
LL_ERRS() << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << LL_ENDL;
}
}
F32 LLWearable::getVisualParamWeight(S32 param_index) const
{
if( is_in_map(mVisualParamIndexMap, param_index ) )
{
const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second;
return wearable_param->getWeight();
}
else
{
LL_WARNS() << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << LL_ENDL;
}
return (F32)-1.0;
}
LLVisualParam* LLWearable::getVisualParam(S32 index) const
{
visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index);
return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second;
}
void LLWearable::getVisualParams(visual_param_vec_t &list)
{
visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
visual_param_index_map_t::iterator end = mVisualParamIndexMap.end();
// add all visual params to the passed-in vector
for( ; iter != end; ++iter )
{
list.push_back(iter->second);
}
}
void LLWearable::animateParams(F32 delta)
{
for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
iter != mVisualParamIndexMap.end();
++iter)
{
LLVisualParam *param = (LLVisualParam*) iter->second;
param->animate(delta);
}
}
LLColor4 LLWearable::getClothesColor(S32 te) const
{
LLColor4 color;
U32 param_name[3];
if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) )
{
for( U8 index = 0; index < 3; index++ )
{
color.mV[index] = getVisualParamWeight(param_name[index]);
}
}
return color;
}
void LLWearable::setClothesColor( S32 te, const LLColor4& new_color)
{
U32 param_name[3];
if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) )
{
for( U8 index = 0; index < 3; index++ )
{
setVisualParamWeight(param_name[index], new_color.mV[index]);
}
}
}
void LLWearable::writeToAvatar(LLAvatarAppearance* avatarp)
{
if (!avatarp) return;
// Pull params
for( LLVisualParam* param = avatarp->getFirstVisualParam(); param; param = avatarp->getNextVisualParam() )
{
// cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
// avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
{
S32 param_id = param->getID();
F32 weight = getVisualParamWeight(param_id);
avatarp->setVisualParamWeight( param_id, weight);
}
}
}
std::string terse_F32_to_string(F32 f)
{
std::string r = llformat("%.2f", f);
S32 len = r.length();
// "1.20" -> "1.2"
// "24.00" -> "24."
while (len > 0 && ('0' == r[len - 1]))
{
r.erase(len-1, 1);
len--;
}
if ('.' == r[len - 1])
{
// "24." -> "24"
r.erase(len-1, 1);
}
else if (('-' == r[0]) && ('0' == r[1]))
{
// "-0.59" -> "-.59"
r.erase(1, 1);
}
else if ('0' == r[0])
{
// "0.59" -> ".59"
r.erase(0, 1);
}
return r;
}
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