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# -*- cmake -*-
# Only set this up for viewer builds, because the llui library is most closely
# related to the viewer
if (VIEWER)
project (llui_libtest)
include(00-Common)
include(LLCommon)
include(LLImage)
include(LLImageJ2COJ) # ugh, needed for images
include(LLKDU)
include(LLMath)
include(LLMessage)
include(LLRender)
include(LLWindow)
include(LLUI)
include(LLFileSystem)
include(LLXML)
include(Hunspell)
include(Linking)
# include(Tut)
include_directories(
${FREETYPE_INCLUDE_DIRS}
${LLCOMMON_INCLUDE_DIRS}
${LLIMAGE_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLRENDER_INCLUDE_DIRS}
${LLUI_INCLUDE_DIRS}
${LLFILESYSTEM_INCLUDE_DIRS}
${LLWINDOW_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
${LIBS_PREBUILD_DIR}/include/hunspell
)
include_directories(SYSTEM
${LLCOMMON_SYSTEM_INCLUDE_DIRS}
${LLXML_SYSTEM_INCLUDE_DIRS}
)
set(llui_libtest_SOURCE_FILES
llui_libtest.cpp
llwidgetreg.cpp
)
set(llui_libtest_HEADER_FILES
CMakeLists.txt
llui_libtest.h
llwidgetreg.h
)
set_source_files_properties(${llui_libtest_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
list(APPEND llui_libtest_SOURCE_FILES ${llui_libtest_HEADER_FILES})
add_executable(llui_libtest ${llui_libtest_SOURCE_FILES})
# Link with OS-specific libraries for LLWindow dependency
if (DARWIN)
find_library(COCOA_LIBRARY Cocoa)
find_library(IOKIT_LIBRARY IOKit)
set(OS_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY})
elseif (WINDOWS)
#ll_stack_trace needs this now...
list(APPEND WINDOWS_LIBRARIES dbghelp)
set(OS_LIBRARIES ${WINDOWS_LIBRARIES})
elseif (LINUX)
set(OS_LIBRARIES)
else (DARWIN)
message(FATAL_ERROR "unknown platform")
endif (DARWIN)
# Libraries on which this library depends, needed for Linux builds
# Sort by high-level to low-level
target_link_libraries(llui_libtest
${LEGACY_STDIO_LIBS}
llui
llinventory
llmessage
${LLRENDER_LIBRARIES}
${LLIMAGE_LIBRARIES}
${LLKDU_LIBRARIES}
${KDU_LIBRARY}
${LLIMAGEJ2COJ_LIBRARIES}
${OS_LIBRARIES}
${GOOGLE_PERFTOOLS_LIBRARIES}
${HUNSPELL_LIBRARY}
)
if (WINDOWS)
set_target_properties(llui_libtest
PROPERTIES
LINK_FLAGS "/NODEFAULTLIB:LIBCMT"
LINK_FLAGS_DEBUG "/NODEFAULTLIB:MSVCRT /NODEFAULTLIB:LIBCMTD"
)
# Copy over OpenJPEG.dll
# *NOTE: On Windows with VS2005, only the first comment prints
set(OPENJPEG_RELEASE
"${ARCH_PREBUILT_DIRS_RELEASE}/openjp2.dll")
add_custom_command( TARGET llui_libtest POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${OPENJPEG_RELEASE} ${CMAKE_CURRENT_BINARY_DIR}
COMMENT "Copying OpenJPEG DLLs to binary directory"
)
set(OPENJPEG_DEBUG
"${ARCH_PREBUILT_DIRS_DEBUG}/openjp2.dll")
add_custom_command( TARGET llui_libtest POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${OPENJPEG_DEBUG} ${CMAKE_CURRENT_BINARY_DIR}
)
endif (WINDOWS)
# Ensure people working on the viewer don't break this library
# *NOTE: This could be removed, or only built by Parabuild, if the build
# and link times become too long. JC
add_dependencies(viewer llui_libtest)
endif (VIEWER)
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