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#!/usr/bin/env python
#
# @file develop.py
# @authors Bryan O'Sullivan, Mark Palange, Aaron Brashears
# @brief Fire and forget script to appropriately configure cmake for SL.
#
# $LicenseInfo:firstyear=2007&license=viewerlgpl$
# Second Life Viewer Source Code
# Copyright (C) 2010, Linden Research, Inc.
# 
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation;
# version 2.1 of the License only.
# 
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Lesser General Public License for more details.
# 
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
# 
# Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
# $/LicenseInfo$


import errno
import getopt
import os
import random
import re
import shutil
import socket
import sys
import commands
import subprocess

class CommandError(Exception):
    pass


def mkdir(path):
    try:
        os.mkdir(path)
        return path
    except OSError, err:
        if err.errno != errno.EEXIST or not os.path.isdir(path):
            raise

def getcwd():
    cwd = os.getcwd()
    if 'a' <= cwd[0] <= 'z' and cwd[1] == ':':
        # CMake wants DOS drive letters to be in uppercase.  The above
        # condition never asserts on platforms whose full path names
        # always begin with a slash, so we don't need to test whether
        # we are running on Windows.
        cwd = cwd[0].upper() + cwd[1:]
    return cwd

def quote(opts):
    return '"' + '" "'.join([ opt.replace('"', '') for opt in opts ]) + '"'

class PlatformSetup(object):
    generator = None
    build_types = {}
    for t in ('Debug', 'Release', 'RelWithDebInfo'):
        build_types[t.lower()] = t

    build_type = build_types['relwithdebinfo']
    standalone = 'OFF'
    unattended = 'OFF'
    universal = 'OFF'
    project_name = 'SecondLife'
    distcc = True
    cmake_opts = []
    word_size = 32
    using_express = False

    def __init__(self):
        self.script_dir = os.path.realpath(
            os.path.dirname(__import__(__name__).__file__))

    def os(self):
        '''Return the name of the OS.'''

        raise NotImplemented('os')

    def arch(self):
        '''Return the CPU architecture.'''

        return None

    def platform(self):
        '''Return a stringified two-tuple of the OS name and CPU
        architecture.'''

        ret = self.os()
        if self.arch():
            ret += '-' + self.arch()
        return ret 

    def build_dirs(self):
        '''Return the top-level directories in which builds occur.

        This can return more than one directory, e.g. if doing a
        32-bit viewer and server build on Linux.'''

        return ['build-' + self.platform()]

    def cmake_commandline(self, src_dir, build_dir, opts, simple):
        '''Return the command line to run cmake with.'''

        args = dict(
            dir=src_dir,
            generator=self.generator,
            opts=quote(opts),
            standalone=self.standalone,
            unattended=self.unattended,
            word_size=self.word_size,
            type=self.build_type.upper(),
            )
        #if simple:
        #    return 'cmake %(opts)s %(dir)r' % args
        return ('cmake -DCMAKE_BUILD_TYPE:STRING=%(type)s '
                '-DSTANDALONE:BOOL=%(standalone)s '
                '-DUNATTENDED:BOOL=%(unattended)s '
                '-DWORD_SIZE:STRING=%(word_size)s '
                '-G %(generator)r %(opts)s %(dir)r' % args)

    def run_cmake(self, args=[]):
        '''Run cmake.'''

        # do a sanity check to make sure we have a generator
        if not hasattr(self, 'generator'):
            raise "No generator available for '%s'" % (self.__name__,)
        cwd = getcwd()
        created = []
        try:
            for d in self.build_dirs():
                simple = True
                if mkdir(d):
                    created.append(d)
                    simple = False
                try:
                    os.chdir(d)
                    cmd = self.cmake_commandline(cwd, d, args, simple)
                    print 'Running %r in %r' % (cmd, d)
                    self.run(cmd, 'cmake')
                finally:
                    os.chdir(cwd)
        except:
            # If we created a directory in which to run cmake and
            # something went wrong, the directory probably just
            # contains garbage, so delete it.
            os.chdir(cwd)
            for d in created:
                print 'Cleaning %r' % d
                shutil.rmtree(d)
            raise

    def parse_build_opts(self, arguments):
        opts, targets = getopt.getopt(arguments, 'o:', ['option='])
        build_opts = []
        for o, a in opts:
            if o in ('-o', '--option'):
                build_opts.append(a)
        return build_opts, targets

    def run_build(self, opts, targets):
        '''Build the default targets for this platform.'''

        raise NotImplemented('run_build')

    def cleanup(self):
        '''Delete all build directories.'''

        cleaned = 0
        for d in self.build_dirs():
            if os.path.isdir(d):
                print 'Cleaning %r' % d
                shutil.rmtree(d)
                cleaned += 1
        if not cleaned:
            print 'Nothing to clean up!'

    def is_internal_tree(self):
        '''Indicate whether we are building in an internal source tree.'''

        return os.path.isdir(os.path.join(self.script_dir, 'newsim'))

    def find_in_path(self, name, defval=None, basename=False):
        for ext in self.exe_suffixes:
            name_ext = name + ext
            if os.sep in name_ext:
                path = os.path.abspath(name_ext)
                if os.access(path, os.X_OK):
                    return [basename and os.path.basename(path) or path]
            for p in os.getenv('PATH', self.search_path).split(os.pathsep):
                path = os.path.join(p, name_ext)
                if os.access(path, os.X_OK):
                    return [basename and os.path.basename(path) or path]
        if defval:
            return [defval]
        return []


class UnixSetup(PlatformSetup):
    '''Generic Unixy build instructions.'''

    search_path = '/usr/bin:/usr/local/bin'
    exe_suffixes = ('',)

    def __init__(self):
        super(UnixSetup, self).__init__()
        self.generator = 'Unix Makefiles'

    def os(self):
        return 'unix'

    def arch(self):
        cpu = os.uname()[-1]
        if cpu.endswith('386'):
            cpu = 'i386'
        elif cpu.endswith('86'):
            cpu = 'i686'
        elif cpu in ('athlon',):
            cpu = 'i686'
        elif cpu == 'Power Macintosh':
            cpu = 'ppc'
        elif cpu == 'x86_64' and self.word_size == 32:
            cpu = 'i686'
        return cpu

    def run(self, command, name=None):
        '''Run a program.  If the program fails, raise an exception.'''
        sys.stdout.flush()
        ret = os.system(command)
        if ret:
            if name is None:
                name = command.split(None, 1)[0]
            if os.WIFEXITED(ret):
                st = os.WEXITSTATUS(ret)
                if st == 127:
                    event = 'was not found'
                else:
                    event = 'exited with status %d' % st
            elif os.WIFSIGNALED(ret):
                event = 'was killed by signal %d' % os.WTERMSIG(ret)
            else:
                event = 'died unexpectedly (!?) with 16-bit status %d' % ret
            raise CommandError('the command %r %s' %
                               (name, event))


class LinuxSetup(UnixSetup):
    def __init__(self):
        super(LinuxSetup, self).__init__()
        try:
            self.debian_sarge = open('/etc/debian_version').read().strip() == '3.1'
        except:
            self.debian_sarge = False

    def os(self):
        return 'linux'

    def build_dirs(self):
        # Only build the server code if we have it.
        platform_build = '%s-%s' % (self.platform(), self.build_type.lower())

        if self.arch() == 'i686' and self.is_internal_tree():
            return ['viewer-' + platform_build, 'server-' + platform_build]
        elif self.arch() == 'x86_64' and self.is_internal_tree():
            # the viewer does not build in 64bit -- kdu5 issues
            # we can either use openjpeg, or overhaul our viewer to handle kdu5 or higher
            # doug knows about kdu issues
            return ['server-' + platform_build]
        else:
            return ['viewer-' + platform_build]

    def cmake_commandline(self, src_dir, build_dir, opts, simple):
        args = dict(
            dir=src_dir,
            generator=self.generator,
            opts=quote(opts),
            standalone=self.standalone,
            unattended=self.unattended,
            type=self.build_type.upper(),
            project_name=self.project_name,
            word_size=self.word_size,
            )
        if not self.is_internal_tree():
            args.update({'cxx':'g++', 'server':'OFF', 'viewer':'ON'})
        else:
            if self.distcc:
                distcc = self.find_in_path('distcc')
                baseonly = True
            else:
                distcc = []
                baseonly = False
            if 'server' in build_dir:
                gcc = distcc + self.find_in_path(
                    self.debian_sarge and 'g++-3.3' or 'g++-4.1',
                    'g++', baseonly)
                args.update({'cxx': ' '.join(gcc), 'server': 'ON',
                             'viewer': 'OFF'})
            else:
                gcc41 = distcc + self.find_in_path('g++-4.1', 'g++', baseonly)
                args.update({'cxx': ' '.join(gcc41),
                             'server': 'OFF',
                             'viewer': 'ON'})
        cmd = (('cmake -DCMAKE_BUILD_TYPE:STRING=%(type)s '
                '-G %(generator)r -DSERVER:BOOL=%(server)s '
                '-DVIEWER:BOOL=%(viewer)s -DSTANDALONE:BOOL=%(standalone)s '
                '-DUNATTENDED:BOOL=%(unattended)s '
                '-DWORD_SIZE:STRING=%(word_size)s '
                '-DROOT_PROJECT_NAME:STRING=%(project_name)s '
                '%(opts)s %(dir)r')
               % args)
        if 'CXX' not in os.environ:
            args.update({'cmd':cmd})
            cmd = ('CXX=%(cxx)r %(cmd)s' % args)
        return cmd

    def run_build(self, opts, targets):
        job_count = None

        for i in range(len(opts)):
            if opts[i].startswith('-j'):
                try:
                    job_count = int(opts[i][2:])
                except ValueError:
                    try:
                        job_count = int(opts[i+1])
                    except ValueError:
                        job_count = True

        def get_cpu_count():
            count = 0
            for line in open('/proc/cpuinfo'):
                if re.match(r'processor\s*:', line):
                    count += 1
            return count

        def localhost():
            count = get_cpu_count()
            return 'localhost/' + str(count), count

        def get_distcc_hosts():
            try:
                hosts = []
                name = os.getenv('DISTCC_DIR', '/etc/distcc') + '/hosts'
                for l in open(name):
                    l = l[l.find('#')+1:].strip()
                    if l: hosts.append(l)
                return hosts
            except IOError:
                return (os.getenv('DISTCC_HOSTS', '').split() or
                        [localhost()[0]])

        def count_distcc_hosts():
            cpus = 0
            hosts = 0
            for host in get_distcc_hosts():
                m = re.match(r'.*/(\d+)', host)
                hosts += 1
                cpus += m and int(m.group(1)) or 1
            return hosts, cpus

        def mk_distcc_hosts(basename, range, num_cpus):
            '''Generate a list of LL-internal machines to build on.'''
            loc_entry, cpus = localhost()
            hosts = [loc_entry]
            dead = []
            stations = [s for s in xrange(range) if s not in dead]
            random.shuffle(stations)
            hosts += ['%s%d.lindenlab.com/%d,lzo' % (basename, s, num_cpus) for s in stations]
            cpus += 2 * len(stations)
            return ' '.join(hosts), cpus

        if job_count is None:
            hosts, job_count = count_distcc_hosts()
            hostname = socket.gethostname()
            if hosts == 1:
                if hostname.startswith('station'):
                    hosts, job_count = mk_distcc_hosts('station', 36, 2)
                    os.environ['DISTCC_HOSTS'] = hosts
                if hostname.startswith('eniac'):
                    hosts, job_count = mk_distcc_hosts('eniac', 71, 2)
                    os.environ['DISTCC_HOSTS'] = hosts
            if hostname.startswith('build'):
                max_jobs = 6
            else:
                max_jobs = 12
            if job_count > max_jobs:
                job_count = max_jobs;
            opts.extend(['-j', str(job_count)])

        if targets:
            targets = ' '.join(targets)
        else:
            targets = 'all'

        for d in self.build_dirs():
            cmd = 'make -C %r %s %s' % (d, ' '.join(opts), targets)
            print 'Running %r' % cmd
            self.run(cmd)

        
class DarwinSetup(UnixSetup):
    def __init__(self):
        super(DarwinSetup, self).__init__()
        self.generator = 'Xcode'

    def os(self):
        return 'darwin'

    def arch(self):
        if self.universal == 'ON':
            return 'universal'
        else:
            return UnixSetup.arch(self)

    def cmake_commandline(self, src_dir, build_dir, opts, simple):
        args = dict(
            dir=src_dir,
            generator=self.generator,
            opts=quote(opts),
            standalone=self.standalone,
            word_size=self.word_size,
            unattended=self.unattended,
            project_name=self.project_name,
            universal=self.universal,
            type=self.build_type.upper(),
            )
        if self.universal == 'ON':
            args['universal'] = '-DCMAKE_OSX_ARCHITECTURES:STRING=\'i386;ppc\''
        #if simple:
        #    return 'cmake %(opts)s %(dir)r' % args
        return ('cmake -G %(generator)r '
                '-DCMAKE_BUILD_TYPE:STRING=%(type)s '
                '-DSTANDALONE:BOOL=%(standalone)s '
                '-DUNATTENDED:BOOL=%(unattended)s '
                '-DWORD_SIZE:STRING=%(word_size)s '
                '-DROOT_PROJECT_NAME:STRING=%(project_name)s '
                '%(universal)s '
                '%(opts)s %(dir)r' % args)

    def run_build(self, opts, targets):
        cwd = getcwd()
        if targets:
            targets = ' '.join(['-target ' + repr(t) for t in targets])
        else:
            targets = ''
        cmd = ('xcodebuild -configuration %s %s %s | grep -v "^[[:space:]]*setenv" ; exit ${PIPESTATUS[0]}' %
               (self.build_type, ' '.join(opts), targets))
        for d in self.build_dirs():
            try:
                os.chdir(d)
                print 'Running %r in %r' % (cmd, d)
                self.run(cmd)
            finally:
                os.chdir(cwd)


class WindowsSetup(PlatformSetup):
    gens = {
        'vc71' : {
            'gen' : r'Visual Studio 7 .NET 2003',
            'ver' : r'7.1'
            },
        'vc80' : {
            'gen' : r'Visual Studio 8 2005',
            'ver' : r'8.0'
            },
        'vc90' : {
            'gen' : r'Visual Studio 9 2008',
            'ver' : r'9.0'
            },
        'vc10' : {
            'gen' : r'Visual Studio 10',
            'ver' : r'10.0'
            }
        }
    gens['vs2003'] = gens['vc71']
    gens['vs2005'] = gens['vc80']
    gens['vs2008'] = gens['vc90']
    gens['vs2010'] = gens['vc10']

    search_path = r'C:\windows'
    exe_suffixes = ('.exe', '.bat', '.com')

    def __init__(self):
        super(WindowsSetup, self).__init__()
        self._generator = None
        self.incredibuild = False

    def _get_generator(self):
        if self._generator is None:
            for version in 'vc10 vc80'.split():
                if self.find_visual_studio(version):
                    self._generator = version
                    print 'Building with ', self.gens[version]['gen']
                    break
                else:
                    print >> sys.stderr, 'Cannot find a Visual Studio installation, testing for express editions'
                    for version in 'vc80 vc90 vc71'.split():
                        if self.find_visual_studio_express(version):
                            self._generator = version
                            self.using_express = True
                            print 'Building with ', self.gens[version]['gen'] , "Express edition"
                            break
                        else:
                            print >> sys.stderr, 'Cannot find any Visual Studio installation'
                            sys.exit(1)
        return self._generator

    def _set_generator(self, gen):
        self._generator = gen

    generator = property(_get_generator, _set_generator)

    def os(self):
        return 'win32'

    def build_dirs(self):
        return ['build-' + self.generator]

    def cmake_commandline(self, src_dir, build_dir, opts, simple):
        args = dict(
            dir=src_dir,
            generator=self.gens[self.generator.lower()]['gen'],
            opts=quote(opts),
            standalone=self.standalone,
            unattended=self.unattended,
            project_name=self.project_name,
            word_size=self.word_size,
            )
        #if simple:
        #    return 'cmake %(opts)s "%(dir)s"' % args
        return ('cmake -G "%(generator)s" '
                '-DSTANDALONE:BOOL=%(standalone)s '
                '-DUNATTENDED:BOOL=%(unattended)s '
                '-DWORD_SIZE:STRING=%(word_size)s '
                '-DROOT_PROJECT_NAME:STRING=%(project_name)s '
                '%(opts)s "%(dir)s"' % args)

    def get_HKLM_registry_value(self, key_str, value_str):
        import _winreg
        reg = _winreg.ConnectRegistry(None, _winreg.HKEY_LOCAL_MACHINE)
        key = _winreg.OpenKey(reg, key_str)
        value = _winreg.QueryValueEx(key, value_str)[0]
        print 'Found: %s' % value
        return value
        
    def find_visual_studio(self, gen=None):
        if gen is None:
            gen = self._generator
        gen = gen.lower()
        value_str = (r'EnvironmentDirectory')
        key_str = (r'SOFTWARE\Microsoft\VisualStudio\%s\Setup\VS' %
                   self.gens[gen]['ver'])
        print ('Reading VS environment from HKEY_LOCAL_MACHINE\%s\%s' %
               (key_str, value_str))
        try:
            return self.get_HKLM_registry_value(key_str, value_str)           
        except WindowsError, err:
            key_str = (r'SOFTWARE\Wow6432Node\Microsoft\VisualStudio\%s\Setup\VS' %
                       self.gens[gen]['ver'])

        try:
            return self.get_HKLM_registry_value(key_str, value_str)
        except:
            print >> sys.stderr, "Didn't find ", self.gens[gen]['gen']
            
        return ''

    def find_visual_studio_express(self, gen=None):
        if gen is None:
            gen = self._generator
        gen = gen.lower()
        try:
            import _winreg
            key_str = (r'SOFTWARE\Microsoft\VCEXpress\%s\Setup\VC' %
                       self.gens[gen]['ver'])
            value_str = (r'ProductDir')
            print ('Reading VS environment from HKEY_LOCAL_MACHINE\%s\%s' %
                   (key_str, value_str))
            print key_str

            reg = _winreg.ConnectRegistry(None, _winreg.HKEY_LOCAL_MACHINE)
            key = _winreg.OpenKey(reg, key_str)
            value = _winreg.QueryValueEx(key, value_str)[0]+"IDE"
            print 'Found: %s' % value
            return value
        except WindowsError, err:
            print >> sys.stderr, "Didn't find ", self.gens[gen]['gen']
            return ''

    def get_build_cmd(self):
        if self.incredibuild:
            config = self.build_type
            if self.gens[self.generator]['ver'] in [ r'8.0', r'9.0' ]:
                config = '\"%s|Win32\"' % config

            executable = 'buildconsole'
            cmd = "%(bin)s %(prj)s.sln /build /cfg=%(cfg)s" % {'prj': self.project_name, 'cfg': config, 'bin': executable}
            return (executable, cmd)

        environment = self.find_visual_studio()
        if environment == '':
            environment = self.find_visual_studio_express()
            if environment == '':
                print >> sys.stderr, "Something went very wrong during build stage, could not find a Visual Studio installation."
            else:
                build_dirs=self.build_dirs();
                print >> sys.stderr, "\nSolution generation complete, it can can now be found in:", build_dirs[0]
                print >> sys.stderr, "\nPlease see https://wiki.secondlife.com/wiki/Microsoft_Visual_Studio#Extra_steps_for_Visual_Studio_Express_editions for express specific information"
                exit(0)

        # devenv.com is CLI friendly, devenv.exe... not so much.
        executable = '%sdevenv.com' % (self.find_visual_studio(),)
        cmd = ('"%s" %s.sln /build %s' % 
                (executable, self.project_name, self.build_type))
        return (executable, cmd)

    def run(self, command, name=None, retry_on=None, retries=1):
        '''Run a program.  If the program fails, raise an exception.'''
        assert name is not None, 'On windows an executable path must be given in name. [DEV-44838]'
        if os.path.isfile(name):
            path = name
        else:
            path = self.find_in_path(name)[0]
        while retries:
            retries = retries - 1
            print "develop.py tries to run:", command
            ret = subprocess.call(command, executable=path)
            print "got ret", ret, "from", command
            if ret == 0:
                break
            else:
                error = 'exited with status %d' % ret
                if retry_on is not None and retry_on == ret:
                    print "Retrying... the command %r %s" % (name, error)
                else:
                    raise CommandError('the command %r %s' % (name, error))

    def run_cmake(self, args=[]):
        '''Override to add the vstool.exe call after running cmake.'''
        PlatformSetup.run_cmake(self, args)
        if self.unattended == 'OFF':
            if self.using_express == False:
                self.run_vstool()

    def run_vstool(self):
        for build_dir in self.build_dirs():
            stamp = os.path.join(build_dir, 'vstool.txt')
            try:
                prev_build = open(stamp).read().strip()
            except IOError:
                prev_build = ''
            if prev_build == self.build_type:
                # Only run vstool if the build type has changed.
                continue
            executable = os.path.join('tools','vstool','VSTool.exe')
            vstool_cmd = (executable +
                          ' --solution ' +
                          os.path.join(build_dir,'SecondLife.sln') +
                          ' --config ' + self.build_type +
                          ' --startup secondlife-bin')
            print 'Running %r in %r' % (vstool_cmd, getcwd())
            self.run(vstool_cmd, name=executable)        
            print >> open(stamp, 'w'), self.build_type
        
    def run_build(self, opts, targets):
        for t in targets:
            assert t.strip(), 'Unexpected empty targets: ' + repr(targets)
        cwd = getcwd()
        executable, build_cmd = self.get_build_cmd()

        for d in self.build_dirs():
            try:
                os.chdir(d)
                if targets:
                    for t in targets:
                        cmd = '%s /project %s %s' % (build_cmd, t, ' '.join(opts))
                        print 'Running %r in %r' % (cmd, d)
                        self.run(cmd, name=executable, retry_on=4, retries=3)
                else:
                    cmd = '%s %s' % (build_cmd, ' '.join(opts))
                    print 'Running %r in %r' % (cmd, d)
                    self.run(cmd, name=executable, retry_on=4, retries=3)
            finally:
                os.chdir(cwd)
                
class CygwinSetup(WindowsSetup):
    def __init__(self):
        super(CygwinSetup, self).__init__()
        self.generator = 'vc80'

    def cmake_commandline(self, src_dir, build_dir, opts, simple):
        dos_dir = commands.getoutput("cygpath -w %s" % src_dir)
        args = dict(
            dir=dos_dir,
            generator=self.gens[self.generator.lower()]['gen'],
            opts=quote(opts),
            standalone=self.standalone,
            unattended=self.unattended,
            project_name=self.project_name,
            word_size=self.word_size,
            )
        #if simple:
        #    return 'cmake %(opts)s "%(dir)s"' % args
        return ('cmake -G "%(generator)s" '
                '-DUNATTENDED:BOOl=%(unattended)s '
                '-DSTANDALONE:BOOL=%(standalone)s '
                '-DWORD_SIZE:STRING=%(word_size)s '
                '-DROOT_PROJECT_NAME:STRING=%(project_name)s '
                '%(opts)s "%(dir)s"' % args)

setup_platform = {
    'darwin': DarwinSetup,
    'linux2': LinuxSetup,
    'win32' : WindowsSetup,
    'cygwin' : CygwinSetup
    }


usage_msg = '''
Usage:   develop.py [options] [command [command-options]]

Options:
  -h | --help           print this help message
       --standalone     build standalone, without Linden prebuild libraries
       --unattended     build unattended, do not invoke any tools requiring
                        a human response
       --universal      build a universal binary on Mac OS X (unsupported)
  -t | --type=NAME      build type ("Debug", "Release", or "RelWithDebInfo")
  -m32 | -m64           build architecture (32-bit or 64-bit)
  -N | --no-distcc      disable use of distcc
  -G | --generator=NAME generator name
                        Windows: VC71 or VS2003 (default), VC80 (VS2005) or 
                          VC90 (VS2008)
                        Mac OS X: Xcode (default), Unix Makefiles
                        Linux: Unix Makefiles (default), KDevelop3
  -p | --project=NAME   set the root project name. (Doesn't effect makefiles)
                        
Commands:
  build           configure and build default target
  clean           delete all build directories, does not affect sources
  configure       configure project by running cmake (default if none given)
  printbuilddirs  print the build directory that will be used

Command-options for "configure":
  We use cmake variables to change the build configuration.
  -DSERVER:BOOL=OFF        Don't configure simulator/dataserver/etc
  -DVIEWER:BOOL=OFF        Don't configure the viewer
  -DPACKAGE:BOOL=ON        Create "package" target to make installers
  -DLOCALIZESETUP:BOOL=ON  Create one win_setup target per supported language

Examples:
  Set up a viewer-only project for your system:
    develop.py configure -DSERVER:BOOL=OFF
  
  Set up a Visual Studio 2005 project with "package" target:
    develop.py -G vc80 configure -DPACKAGE:BOOL=ON
'''

def main(arguments):
    setup = setup_platform[sys.platform]()
    try:
        opts, args = getopt.getopt(
            arguments,
            '?hNt:p:G:m:',
            ['help', 'standalone', 'no-distcc', 'unattended', 'universal', 'type=', 'incredibuild', 'generator=', 'project='])
    except getopt.GetoptError, err:
        print >> sys.stderr, 'Error:', err
        print >> sys.stderr, """
Note: You must pass -D options to cmake after the "configure" command
For example: develop.py configure -DSERVER:BOOL=OFF"""
        print >> sys.stderr, usage_msg.strip()
        sys.exit(1)

    for o, a in opts:
        if o in ('-?', '-h', '--help'):
            print usage_msg.strip()
            sys.exit(0)
        elif o in ('--standalone',):
            setup.standalone = 'ON'
        elif o in ('--unattended',):
            setup.unattended = 'ON'
        elif o in ('--universal',):
            setup.universal = 'ON'
        elif o in ('-m',):
            if a in ('32', '64'):
                setup.word_size = int(a)
            else:
                print >> sys.stderr, 'Error: unknown word size', repr(a)
                print >> sys.stderr, 'Supported word sizes: 32, 64'
                sys.exit(1)
        elif o in ('-t', '--type'):
            try:
                setup.build_type = setup.build_types[a.lower()]
            except KeyError:
                print >> sys.stderr, 'Error: unknown build type', repr(a)
                print >> sys.stderr, 'Supported build types:'
                types = setup.build_types.values()
                types.sort()
                for t in types:
                    print ' ', t
                sys.exit(1)
        elif o in ('-G', '--generator'):
            setup.generator = a
        elif o in ('-N', '--no-distcc'):
            setup.distcc = False
        elif o in ('-p', '--project'):
            setup.project_name = a
        elif o in ('--incredibuild'):
            setup.incredibuild = True
        else:
            print >> sys.stderr, 'INTERNAL ERROR: unhandled option', repr(o)
            sys.exit(1)
    if not args:
        setup.run_cmake()
        return
    try:
        cmd = args.pop(0)
        if cmd in ('cmake', 'configure'):
            setup.run_cmake(args)
        elif cmd == 'build':
            if os.getenv('DISTCC_DIR') is None:
                distcc_dir = os.path.join(getcwd(), '.distcc')
                if not os.path.exists(distcc_dir):
                    os.mkdir(distcc_dir)
                print "setting DISTCC_DIR to %s" % distcc_dir
                os.environ['DISTCC_DIR'] = distcc_dir
            else:
                print "DISTCC_DIR is set to %s" % os.getenv('DISTCC_DIR')
            for d in setup.build_dirs():
                if not os.path.exists(d):
                    raise CommandError('run "develop.py cmake" first')
            setup.run_cmake()
            opts, targets = setup.parse_build_opts(args)
            setup.run_build(opts, targets)
        elif cmd == 'clean':
            if args:
                raise CommandError('clean takes no arguments')
            setup.cleanup()
        elif cmd == 'printbuilddirs':
            for d in setup.build_dirs():
                print >> sys.stdout, d
        else:
            print >> sys.stderr, 'Error: unknown subcommand', repr(cmd)
            print >> sys.stderr, "(run 'develop.py --help' for help)"
            sys.exit(1)
    except getopt.GetoptError, err:
        print >> sys.stderr, 'Error with %r subcommand: %s' % (cmd, err)
        sys.exit(1)


if __name__ == '__main__':
    try:
        main(sys.argv[1:])
    except CommandError, err:
        print >> sys.stderr, 'Error:', err
        sys.exit(1)