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# -*- cmake -*-
include_guard()
include(Variables)
set(ARCH_PREBUILT_DIRS ${AUTOBUILD_INSTALL_DIR}/lib)
set(ARCH_PREBUILT_DIRS_PLUGINS ${AUTOBUILD_INSTALL_DIR}/plugins)
set(ARCH_PREBUILT_DIRS_RELEASE ${AUTOBUILD_INSTALL_DIR}/lib/release)
set(ARCH_PREBUILT_DIRS_DEBUG ${AUTOBUILD_INSTALL_DIR}/lib/debug)
if (WINDOWS)
set(SHARED_LIB_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs)
set(EXE_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs)
elseif (LINUX)
set(SHARED_LIB_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs/lib)
set(EXE_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs/bin)
elseif (DARWIN)
set(SHARED_LIB_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs)
set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs")
if( ${CMAKE_GENERATOR} STREQUAL "Ninja")
set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs/${CMAKE_BUILD_TYPE} ")
else()
set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs")
endif()
endif (WINDOWS)
# Autobuild packages must provide 'release' versions of libraries, but may provide versions for
# specific build types. AUTOBUILD_LIBS_INSTALL_DIRS lists first the build type directory and then
# the 'release' directory (as a default fallback).
# *NOTE - we have to take special care to use CMAKE_CFG_INTDIR on IDE generators (like mac and
# windows) and CMAKE_BUILD_TYPE on Makefile based generators (like linux). The reason for this is
# that CMAKE_BUILD_TYPE is essentially meaningless at configuration time for IDE generators and
# CMAKE_CFG_INTDIR is meaningless at build time for Makefile generators
if(WINDOWS OR DARWIN)
# the cmake xcode and VS generators implicitly append ${CMAKE_CFG_INTDIR} to the library paths for us
# fortunately both windows and darwin are case insensitive filesystems so this works.
# Ninja on the other hand needs the the full path
if( ${CMAKE_GENERATOR} STREQUAL "Ninja")
string(TOLOWER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_LOWER)
set(AUTOBUILD_LIBS_INSTALL_DIRS ${AUTOBUILD_INSTALL_DIR}/lib/${CMAKE_BUILD_TYPE_LOWER})
else()
set(AUTOBUILD_LIBS_INSTALL_DIRS "${AUTOBUILD_INSTALL_DIR}/lib/")
endif()
else(WINDOWS OR DARWIN)
# else block is for linux and any other makefile based generators
string(TOLOWER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_LOWER)
set(AUTOBUILD_LIBS_INSTALL_DIRS ${AUTOBUILD_INSTALL_DIR}/lib/${CMAKE_BUILD_TYPE_LOWER})
endif(WINDOWS OR DARWIN)
if (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
# When we're building something other than Release, append the
# packages/lib/release directory to deal with autobuild packages that don't
# provide (e.g.) lib/debug libraries.
list(APPEND AUTOBUILD_LIBS_INSTALL_DIRS ${ARCH_PREBUILT_DIRS_RELEASE})
endif (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
link_directories(${AUTOBUILD_LIBS_INSTALL_DIRS})
create_target(ll::oslibraries)
if (LINUX)
set_target_libraries( ll::oslibraries
dl
pthread
rt)
elseif (WINDOWS)
set_target_libraries( ll::oslibraries
advapi32
shell32
ws2_32
mswsock
psapi
winmm
netapi32
wldap32
gdi32
user32
ole32
dbghelp
legacy_stdio_definitions
)
else()
include(CMakeFindFrameworks)
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
find_library(CARBON_LIBRARY Carbon)
find_library(COCOA_LIBRARY Cocoa)
find_library(IOKIT_LIBRARY IOKit)
find_library(AGL_LIBRARY AGL)
find_library(APPKIT_LIBRARY AppKit)
find_library(COREAUDIO_LIBRARY CoreAudio)
set_target_libraries( ll::oslibraries
${COCOA_LIBRARY}
${IOKIT_LIBRARY}
${COREFOUNDATION_LIBRARY}
${CARBON_LIBRARY}
${AGL_LIBRARY}
${APPKIT_LIBRARY}
${COREAUDIO_LIBRARY}
)
endif()
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