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include(Prebuilt)
add_library(ll::discord INTERFACE IMPORTED)
target_compile_definitions(ll::discord INTERFACE LL_DISCORD=1)
if (${PREBUILD_TRACKING_DIR}/sentinel_installed IS_NEWER_THAN ${PREBUILD_TRACKING_DIR}/discord_installed OR NOT ${discord_installed} EQUAL 0)
file(ARCHIVE_EXTRACT
INPUT $ENV{HOME}/Downloads/DiscordSocialSdk-1.4.9649.zip
DESTINATION ${CMAKE_BINARY_DIR}
)
file(
COPY
${CMAKE_BINARY_DIR}/discord_social_sdk/include/cdiscord.h
${CMAKE_BINARY_DIR}/discord_social_sdk/include/discordpp.h
DESTINATION ${LIBS_PREBUILT_DIR}/include
)
if (WINDOWS)
file(
COPY ${CMAKE_BINARY_DIR}/discord_social_sdk/bin/release/discord_partner_sdk.dll
DESTINATION ${LIBS_PREBUILT_DIR}/bin/release
)
set(LIBRARY_EXTENSION lib)
else ()
set(LIBRARY_PREFIX lib)
set(LIBRARY_EXTENSION so)
endif ()
if (DARWIN)
execute_process(
COMMAND lipo
libdiscord_partner_sdk.dylib
-thin ${CMAKE_OSX_ARCHITECTURES}
-output ${ARCH_PREBUILT_DIRS_RELEASE}/libdiscord_partner_sdk.dylib
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/discord_social_sdk/lib/release
)
else ()
file(
COPY ${CMAKE_BINARY_DIR}/discord_social_sdk/lib/release/${LIBRARY_PREFIX}discord_partner_sdk.${LIBRARY_EXTENSION}
DESTINATION ${ARCH_PREBUILT_DIRS_RELEASE}
)
endif ()
file(WRITE ${PREBUILD_TRACKING_DIR}/discord_installed "0")
endif ()
target_include_directories(ll::discord SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include)
target_link_libraries(ll::discord INTERFACE discord_partner_sdk)
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