Age | Commit message (Collapse) | Author |
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* #1836 Texture memory usage overhaul. Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps
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file changes
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overrides
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partial groups of settings. Blend these settings into the current environment.
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Handle generic messages with "commands" to be executed.
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for individual tracks, support for setting environment by asset id in the cap
MAINT-7703: Initial flags sent in message protocol for parcels
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estate owners.
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so if it breaks a build, just revert to the previous changeset.
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LinkInventoryItem in message_template.msg.
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