| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-05-10 | #4056 Crash at childGetSelectionInterface | Andrey Kleshchev | |
| in model importer | |||
| 2025-05-10 | #3542 Microphone doesn't switch after plugging in an audio device | Andrey Kleshchev | |
| 2025-05-09 | #4046 Fix hud vs inworld text color mismatch | Andrey Kleshchev | |
| This reverts commit e2cf375179b807b847414206bf79617e4e9889ae. Commit e9889ae originaly was meant to fix color mimatch between text and face, but looks like it is no longer needed and instead adds mismatch between inworld and hud. | |||
| 2025-05-09 | reuse region variable instead of multiple calls to gAgent.getRegion() | Seth Alves | |
| 2025-05-09 | adjust which webrtc tracks are enabled when the avatar crosses a region border | Seth Alves | |
| 2025-05-09 | #3758 do not reopen avatar picker floater | Maxim Nikolenko | |
| 2025-05-09 | Merge tag 'Second_Life_Release#377d1b38-2025.04' into 2025.04 | Erik Kundiman | |
| 2025-05-09 | Merge branch 'main' into 2025.04 | Erik Kundiman | |
| 2025-05-08 | #4010 Add audio ping for chat mentions | Maxim Nikolenko | |
| 2025-05-08 | Clean up worldmap: Remove LLCtrlListInterface and reduce number of getChild ↵ | Ansariel Hiller | |
| calls (#4044) | |||
| 2025-05-08 | #3757 Smarter subfolders dragndrop | Andrey Kleshchev | |
| 2025-05-08 | Build Dullahan in Linux aarch64 config stage | Erik Kundiman | |
| GCC needs cstdint header inclusion for it to compile. include/cef needs to exist first otherwise configuration would fail. INSTALL_RPATH is needed in try_compile-ing. PROJECT_ARCH needs to be set on aarch64 to avoid -m64 and -march(=x86-64) settings which aren't recognised (and wouldn't be correct) on aarch64. ENABLE_CXX11_ABI needs to be set ON, otherwise it would use C++ 03's ABI and cause a linking failure. Dullahan headers don't seem to be included in the installation upstream, and dullahan_version.h gets generated only at least after Dullahan configuration, hence the 2 files copying. dullahan_host rpath removal is taken out of scope because the Fedora we support isn't only x86-64 now. The reindentations are just to make the uniform with the rest in the file. | |||
| 2025-05-08 | Fix "Too many fragment shader texture samplers" | Erik Kundiman | |
| Linux on M1 crash, caused by PBR Terrain. M1 only supports 16 image samplers in the fragment shader (GL_MAX_TEXTURE_IMAGE_UNITS). That's why we need to be able to mask RenderTerrainPBRDetail on Linux too by adding it to an also added TexUnit16orLess list to its feature table, and to the graphic settings lists above it in the file. | |||
| 2025-05-07 | #4011 Add conversation list highlight for chat mention | Maxim Nikolenko | |
| 2025-05-07 | Make builds support Python 3.13 | Andrey Kleshchev | |
| 2025-05-07 | Fix map search bug causing duplicate requests properly (#4037, #4040) | Ansariel Hiller | |
| 2025-05-07 | Fixed World Map Find sending two requests and possibly showing wrong results ↵ | TJ | |
| (#4037, #4038) | |||
| 2025-05-07 | #4008 Fix media scale adjustments with pbr applied | Andrey Kleshchev | |
| 2025-05-06 | Apply 1/100th scale to the vertex positions | Andrey Lihatskiy | |
| 2025-05-06 | GLTF import texture upload | Andrey Lihatskiy | |
| 2025-05-06 | Merge branch 'release/2025.04' into geenz/gltf-mesh-import | Jonathan "Geenz" Goodman | |
| 2025-05-06 | Fix and optimize openjpeg J2C encoder (#4017, #4032) | Ayane | |
| 2025-05-05 | Make sure we're pushing to the joints name set as well. | Jonathan "Geenz" Goodman | |
| 2025-05-05 | #4028 Crash at onEmojiPickerClosed | Maxim Nikolenko | |
| 2025-05-05 | #4027 Crash at adjustTexturesByScale | Andrey Kleshchev | |
| 2025-05-05 | Fixes fullscreen mode in Windows 11 24H2 | Hecklezz | |
| 2025-05-05 | #3317 Fix full screen issue with Windows 11 24H2 | Andrey Kleshchev | |
| 2025-05-05 | #1300 Test coverage for inventory metadata | Andrey Kleshchev | |
| For now it's random, needs more consistent coverage | |||
| 2025-05-05 | #3905 Crashes in LLInventoryModel::saveToFile | Andrey Kleshchev | |
| I don't expect it to fix the problem. Just making things more explicit in places of most frequent crashes. | |||
| 2025-05-05 | #4009 Add color settings for chat mentions to Preferences | Maxim Nikolenko | |
| 2025-05-05 | Make sure transformation matricies are actually setup. Start getting joints in. | Jonathan "Geenz" Goodman | |
| 2025-05-05 | updateImageDecodePriority - Avoid Long Face Loop (#4019, #4021) | TommyTheTerrible | |
| * updateImageDecodePriority - Avoid Long Face Loop To avoid running a long loop on thousands of faces, some textures were being set to a BOOST level to avoid the updateImageDecodePriority function entirely but this was causing many of them to never be deleted over the course of a user's travels. Instead of relying on BOOST, this commit changes the logic of the texture channel loop such that the face loop will only run if the number of faces is below the threshold. To do this, we move the face_count incrementing outside of the face loop into the channel loop and increment it using the getNumFaces function instead. We then check the face_count against the maximum number of faces we want to check and if it exceeds the number we set the number of faces for the face loop to check down to zero. This avoids branch prediction misses and the long face loop issue. Later, if the face_count is above the threshold, we assign the virtual size to the maximum. I personally believe the max_faces_to_check should be lower than 1024, but I left that value in for continuity. I use 64 faces as my max on my compiled version of the viewer without any noticeable issues for memory use. * updateImageDecodePriority - Face Loop Increment Swap Looks like compilers like knowing the incrementing in the for loop information for optimizations and parallelization. Sorry for the tiny commit. * updateImageDecodePriority - Suggested Cleanup Remove trailing white-space. Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com> | |||
| 2025-05-05 | #4015 Restore formatting for strings.xml and teleport_strings.xml translations | Andrey Lihatskiy | |
| 2025-05-05 | calcDataSizeJ2C Adjust curve for more than 6 layers (#4018, #4020) | TommyTheTerrible | |
| KDU is uploading 2k files with 7 and 8 layers which is shifting the location of discard 1 and 2. To accommodate, this commit adds a max_layer check based on max_dimension and the MAX_BLOCK_SIZE to allow the extra layers for 2k. Also shifted the starting size to the MIN_LAYER_SIZE instead of MAX_BLOCK_SIZE's area to allow smaller files to be decoded at discard 5 completely. Finally able to walk around Fantasy Faire without any gray blobs! | |||
| 2025-05-05 | Support bulk material uploads. | Jonathan "Geenz" Goodman | |
| 2025-05-04 | Fix import rotation and UVs | Jonathan "Geenz" Goodman | |
| 2025-05-04 | Transforms transmigrofied | Jonathan "Geenz" Goodman | |
| 2025-05-04 | Fix normals | Jonathan "Geenz" Goodman | |
| 2025-05-04 | More fixes - still a bit hacky but getting there. | Jonathan "Geenz" Goodman | |
| 2025-05-01 | #4001 Bump cache version | Andrey Kleshchev | |
| 2025-04-30 | #4005 Crash at LLVOVolume::isMesh | Andrey Kleshchev | |
| Doesn't make much sense, if param is in use it is supposed to be set, but bugsplat says sculpt_params is null | |||
| 2025-04-30 | p#428 Fix texture picker's tentative behavior | Andrey Kleshchev | |
| 2025-04-30 | #3748 Don't allow dropping material onto water exclusion surface | Maxim Nikolenko | |
| 2025-04-30 | Merge tag 'Second_Life_Release#d9e55c44-Second_Life_Release#d9e55c4-2025.04' ↵ | Erik Kundiman | |
| into 2025.04 | |||
| 2025-04-30 | Merge branch 'main' into 2025.04 | Erik Kundiman | |
| 2025-04-29 | #3997 Crash in a gltf asset enabled region | Andrey Kleshchev | |
| 2025-04-29 | #3993 Fix missing 'add to favorites' option | Andrey Kleshchev | |
| 2025-04-29 | #3924 Fix favorites inventory panel being stuck | Andrey Kleshchev | |
| 2025-04-29 | Fix: ignore *pass-on* counters when detecting left-button grabs (#3990) | Sekkmer | |
| LLAgent::leftButtonGrabbed() must report TRUE only when an attachment has **actually grabbed** the left mouse button (accept = TRUE, pass_on = FALSE), like every other ...Grabbed() function below it | |||
| 2025-04-29 | #3791 check against alpha blending as a part of determining exclude water | Maxim Nikolenko | |
