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2024-06-11Merge branch 'main' of https://github.com/secondlife/viewer into ↵Ansariel
DRTVWR-600-maint-A # Conflicts: # indra/llappearance/llavatarappearance.h # indra/llimage/llimage.cpp # indra/llmath/llvolume.cpp # indra/llmath/llvolume.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llrendertarget.cpp # indra/llrender/llshadermgr.cpp # indra/newview/lldynamictexture.cpp # indra/newview/llenvironment.cpp # indra/newview/llfetchedgltfmaterial.cpp # indra/newview/llfloaterimagepreview.cpp # indra/newview/llfloaterimagepreview.h # indra/newview/llfloaterregioninfo.cpp # indra/newview/llfloaterregioninfo.h # indra/newview/llmaniprotate.cpp # indra/newview/llmaniptranslate.cpp # indra/newview/llpanelvolume.cpp # indra/newview/llselectmgr.cpp # indra/newview/llselectmgr.h # indra/newview/llsurface.cpp # indra/newview/llsurface.h # indra/newview/llsurfacepatch.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/lltinygltfhelper.cpp # indra/newview/llviewertexture.cpp # indra/newview/llviewerwindow.cpp # indra/newview/llviewerwindow.h # indra/newview/llvlcomposition.cpp # indra/newview/llvlcomposition.h # indra/newview/llvocache.cpp # indra/newview/llvovolume.cpp # indra/newview/pipeline.cpp
2024-06-10Merge branch 'main' into brad/materials_featurette_build_workaroundNat Goodspeed
2024-06-10Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
project/gltf_development
2024-06-10Merge remote-tracking branch 'origin/main' into project/gltf_developmentBrad Linden
2024-06-11Re-enable compiler warnings C4127, C4512 & C4706Ansariel
Disable particular CRT and WinSock API warnings for functions Microsoft considers unsafe/deprecated
2024-06-10#1677 Add GLTF extensions serialization and support for KHR_materials_unlit ↵Dave Parks
(#1686)
2024-06-10Increment viewer version to 7.1.9Nat Goodspeed
following promotion of secondlife/viewer #648: Release/materials featurette
2024-06-10Merge release/materials_featurette to main on promotion of secondlife/viewer ↵Nat Goodspeed
#648: Release/materials featurette
2024-06-10Attempted workaround for actions/runner-images#10004 build failures.Brad Linden
2024-06-10Fix merge error introduced in eb526fec0aadcaf30363fdfb1e253a609bf83accAnsariel
2024-06-10Merge pull request #1667 from secondlife/v-1475cosmic-linden
secondlife/viewer#1475: Add PBR terrain repeats editing
2024-06-10secondlife/viewer#1475: Fix whitespace and remove commentCosmic Linden
2024-06-10Post-merge - trim trailing whitespaceAndrey Lihatskiy
2024-06-10Merge branch 'DRTVWR-600-maint-A' into signal/trim-trailingAndrey Lihatskiy
2024-06-10Fix possible null pointer crashAnsariel
2024-06-10Fix incorrect use of VX/VY/VZ/VW indices when color components are accessedAnsariel
2024-06-10viewer#1673 Crash calling dirtyDescendantsFilterAndrey Kleshchev
2024-06-10#1654 generate normals and tangents according to gltf specification (#1662)Dave Parks
* Disable unloading of objects in background. * Add unlit GLTF shader variant
2024-06-10Add more missing type castsAnsariel
2024-06-10Re-enable compiler warnings C4018, C4100, C4231 and C4506Ansariel
2024-06-09Found string should not be directly at the startAnsariel
2024-06-09Fix issues resulting from b42f9d836b4c0f7fbd4bdae1734021e2a09fdbe8Ansariel
2024-06-09Merge pull request #1613 from Ansariel/DRTVWR-600-maint-AAndrey Lihatskiy
Fix/re-enable MSVC compiler warnings
2024-06-07secondlife/viewer#1475: Add PBR terrain repeats editingCosmic Linden
2024-06-07viewer#1645 Expose RenderLocalLightCount in UIAndrey Kleshchev
2024-06-07#1638 Add permissions checks to GLTF Save As and Upload buttons (#1653)Dave Parks
2024-06-06Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
project/gltf_development
2024-06-06Merge branch 'main' into DRTVWR-600-maint-AAndrey Lihatskiy
# Conflicts: # indra/cmake/Copy3rdPartyLibs.cmake
2024-06-06viewer#1641 Show accurate Alpha mode if asset is missingAndrey Kleshchev
2024-06-05Attempt to fix intermittent failuresin threadsafeschedule_test (#1623)Brad Linden
2024-06-05Ignore SIGHUP from SLPlugin processes. (#1627)Brad Linden
Under rosetta2, terminating SLPlugin child processes that would normally send SIGCHILD seem to be now sending SIGHUP. we should not terminate the viewer in this case.
2024-06-05#1527 Improve performance on Apple silicon (#1632)Dave Parks
2024-06-05Make LLLeap iterate over child stdout while read data is pendingNat Goodspeed
instead of using mutual recursion to exhaust the read buffer.
2024-06-04Fixup mix->pbr_mix after merge.Brad Linden
2024-06-04Merge remote-tracking branch 'origin/release/materials_featurette' into ↵Brad Linden
project/gltf_development
2024-06-04#989 Fix for blurry terrain on Mac (#1633)Brad Linden
Co-authored-by: Dave Parks <davep@lindenlab.com>
2024-06-04 #1628 Disable spherical mirror probes for the time being. (#1631)Jonathan "Geenz" Goodman
2024-06-04Merge remote-tracking branch 'origin/release/maint-x' into ↵Brad Linden
project/gltf_development
2024-06-04Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
project/gltf_development
2024-06-04Fix for AMD not being able to load pbrmetallicroughnessV. (#1620)Jonathan "Geenz" Goodman
2024-06-04#1614 Fix for moire pattern in specular highlights. Incidental cleanup.RunitaiLinden
2024-06-03viewer#1583 [Win] Viewer fails to detect more than 4Gb of video memoryAndrey Kleshchev
2024-06-01Fix macOS build errorAnsariel
2024-06-01Re-enable a lot of compiler warnings for MSVC and address the C4267 ↵Ansariel
"possible loss of precision" warnings
2024-05-30#1596 Fix for GLTF uploads failing after loading from .glb file (#1602)Dave Parks
2024-05-30#1597 Fix for some GLTF transforms not loading properly.RunitaiLinden
Also incidental fix for unreachable code error.
2024-05-30Fix a bunch of uninitialized variable warnings that showed up in Visual StudioAnsariel
2024-05-30Re-enable compiler warning C4800 (performance warning)Ansariel
2024-05-29 #1581 Only render mirrors when reflection probes are enabled. (#1592)Jonathan "Geenz" Goodman
2024-05-29#1530 Increase joint limit for GLTF Assets (#1582)Dave Parks
* Migrate GLTF scene rendering to its own shaders * Add support for ambient occlusion map separate from metallic roughness map (or absent) * Use UBO's for GLTF joints * Better error handling of downloading GLTF assets