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2024-09-04Merge branch 'release/luau-scripting' into lua-resultsetNat Goodspeed
2024-09-04`result_view()`'s table's `close()` method need not be further wrapped.Nat Goodspeed
`LL.setdtor(desc, table, func)` eventually calls `func(table)`. So the `close()` method on the table returned by `result_view()` can be directly passed to `setdtor()`, instead of wrapped in a new anonymous function whose only job is to pass the table to it. Moreover, there's no need for the table returned by LLInventory.lua's `result()` function to lazily instantiate the `result_view()` for `categories` or `items`: neither `result_view` will fetch a slice unless asked. Just return `{categories=result_view(...), items=result_view(...), close=...}`. This dramatically simplifies the `result()` function. Since that table also defines a `close()` function, that too can be passed directly to `setdtor()` without being wrapped in a new anonymous function.
2024-09-04Instead of traversing all calling cards, pick a selected few.Nat Goodspeed
Make test_LLInventory.lua directly select from the calling_cards result set, instead of first copying all names to a separate array.
2024-09-03Use Lua result-set logic for "LLFloaterReg"s "getFloaterNames" op.Nat Goodspeed
This is the query that produced so many results that, before we lifted the infinite-loop interrupt limit, inspect(result) hit the limit and terminated.
2024-09-03Generalize Lua-side result-set machinery for other use cases.Nat Goodspeed
Change `result_view()` from a simple function to a callable table so we can add conventional/default functions to it: `result_view.fetch()` is a generic `fetch()` function suitable for use with `result_view()`, and `result_view.close()` is a variadic function that closes result sets for whichever keys are passed. This arises from the fact that any `LL::ResultSet` subclass is accessed generically through its base class, therefore we don't need distinct "getSlice" and "closeResult" operations for different `LLEventAPI` listeners. (It might make sense to relocate those operations to a new generic listener, but for now "LLInventory" works.) That lets `result_view()`'s caller omit the `fetch` parameter unless it requires special behavior. Omitting it uses the generic `result_view.fetch()` function. Moreover, every view returned by `result_view()` now contains a close() function that closes that view's result set. The table returned by LLInventory.lua's `result()` function has a `close()` method; that method can now call `result_view.close()` with the two keys of interest. That table's `__index()` metamethod can now leverage `result_view()`'s default `fetch` function.
2024-09-03Fix a bug in ResultSet::getSliceStart().Nat Goodspeed
When asked to retrieve a slice starting at an `index > 0`, `getSliceStart()` was returning an LLSD array whose first `index` entries were `isUndefined()`, followed by the desired data. Fix to omit those undefined entries.
2024-09-03Add Lua traceback to errors from calling lluau::expr().Nat Goodspeed
That includes scripts run by LLLUAmanager::runScriptFile(), runScriptLine() et al.
2024-09-03Iterate to print landmarks returned by LLInventory.Nat Goodspeed
At this point, inspect(landmarks) just returns "<userdata 1>".
2024-09-03test_inv_resultset.lua exercises LLInventory's result-set functionality.Nat Goodspeed
2024-09-03result_view() now reuses same metatable instance for every table.Nat Goodspeed
2024-09-03Break out llinventorylistener.cpp's InvResultSet as LL::ResultSet.Nat Goodspeed
We may well want to leverage that API for additional queries that could potentially return large datasets.
2024-09-03Add test_result_view.lua; fix minor bugs in result_view.lua.Nat Goodspeed
2024-09-03In lua_what() and lua_stack(), try to report a function's name.Nat Goodspeed
2024-09-02Introduce result_view.lua, and use it in LLInventory.lua.Nat Goodspeed
result_view(key_length, fetch) returns a virtual view of a potentially-large C++ result set. Given the result-set key, its total length and a function fetch(key, start) => (slice, adjusted start), the read-only table returned by result_view() manages indexed access and table iteration over the entire result set, fetching a slice at a time as required. Change LLInventory to use result_view() instead of only ever fetching the first slice of a result set. TODO: This depends on the viewer's "LLInventory" listener returning the total result set length as well as the result set key. It does not yet return the length.
2024-09-02Make `pairs()`, `ipairs()` forward to original funcs if no metamethods.Nat Goodspeed
That is, our replacement `pairs()` forwards the call to built-in `pairs()` when the passed object has no `__iter()` metamethod. Similarly, our replacement `ipairs()` forwards to built-in `ipairs()` when the passed object has no `__index()` metamethod. This allows for the possibility that the built-in `pairs()` and `ipairs()` functions engage more efficient implementations than the obvious ones.
2024-08-31Make global pairs(), ipairs() honor metamethods.Nat Goodspeed
Specifically, make pairs(obj) honor obj's __iter() metamethod if any. Make ipairs(obj) honor obj's __index() metamethod, if any. Given the semantics of the __index() metamethod, though, this only works for a proxy table if the proxy has no array entries (int keys) of its own.
2024-08-31Give certain LLInventory queries an API based on result sets.Nat Goodspeed
Introduce abstract base class InvResultSet, derived from LLIntTracker so each instance has a unique int key. InvResultSet supports virtual getLength() and getSlice() operations. getSlice() returns an LLSD array limited to MAX_ITEM_LIMIT result set entries. It permits retrieving a "slice" of the contained result set starting at an arbitrary index. A sequence of getSlice() calls can eventually retrieve a whole result set. InvResultSet has subclasses CatResultSet containing cat_array_t, and ItemResultSet containing item_array_t. Each implements a virtual method that produces an LLSD map from a single array item. Make LLInventoryListener::getItemsInfo(), getDirectDescendants() and collectDescendantsIf() instantiate heap CatResultSet and ItemResultSet objects containing the resultant LLPointer arrays, and return their int keys for categories and items. Add LLInventoryListener::getSlice() and closeResult() methods that accept the int keys of result sets. getSlice() returns the requested LLSD array to its caller, while closeResult() is fire-and-forget. Because bulk data transfer is now performed by getSlice() rather than by collectDescendantsIf(), change the latter's "limit" default to unlimited. Allow the C++ code to collect an arbitrary number of LLPointer array entries, as long as getSlice() limits retrieval overhead. Spell "descendants" correctly, unlike the "descendents" spelling embedded in the rest of the viewer... sigh. Make the Lua module provide both spellings. Make MAX_ITEM_LIMIT a U32 instead of F32. In LLInventory.lua, store int result set keys from 'getItemsInfo', 'getDirectDescendants' and 'collectDescendantsIf' in a table with a close() function. The close() function invokes 'closeResult' with the bound int keys. Give that table an __index() metamethod that recognizes only 'categories' and 'items' keys: anything else returns nil. For either of the recognized keys, call 'getSlice' with the corresponding result set key to retrieve (the initial slice of) the actual result set. Cache that result. Lazy retrieval means that if the caller only cares about categories, or only about items, the other result set need never be retrieved at all. This is a first step: like the previous code, it still retrieves only up to the first 100 result set entries. But the C++ code now supports retrieval of additional slices, so extending result set retrieval is mostly Lua work. Finally, wrap the table-with-metamethod in an LL.setdtor() proxy whose destructor calls its close() method to tell LLInventoryListener to destroy the CatResultSet and ItemResultSet with the bound keys.
2024-08-30Add LLIntTracker<T>, an LLInstanceTracker<T, int> with generated keys.Nat Goodspeed
The point of LLIntTracker is to generate its keys implicitly, so that its int getKey() can be treated more or less like an instance pointer, with the added bonus that the key can be passed around via LLSD. LLIntTracker generates random int keys to try to make it a little harder for one script to mess with an LLIntTracker instance belonging to another.
2024-08-30Change LLInstanceTracker::destruct() to erase().Nat Goodspeed
One could argue that LLInstanceTracker is a container of sorts, and erase() is more conventional. This affects no other code, as destruct() is not currently referenced.
2024-08-30Add throttle for playing an animation; add demo scriptMnikolenko Productengine
2024-08-30Add Lua api to start/stop playing animationMnikolenko Productengine
2024-08-29Support next(), pairs(), ipairs() for LL.setdtor() table proxies.Nat Goodspeed
Replace the global next(), pairs() and ipairs() functions with a C++ function that drills down through layers of setdtor() proxy objects and then forwards the updated arguments to the original global function. Add a Luau __iter() metamethod to setdtor() proxy objects that, like other proxy metamethods, drills down to the underlying _target object. __iter() recognizes the case of a _target table which itself has a __iter() metamethod. Also add __idiv() metamethod to support integer division. Add tests for proxy // division, next(proxy), next(proxy, key), pairs(proxy), ipairs(proxy) and 'for k, v in proxy'. Also test the case where the table wrapped in the proxy has an __iter() metamethod of its own.
2024-08-29Add simple metrics of Lua usageMaxim Nikolenko
2024-08-29Add Lua script name to log messages.Nat Goodspeed
2024-08-28Prevent erroneous assignment to LL.setdtor() proxy._target field.Nat Goodspeed
Trim redundant output from test_setdtor.lua.
2024-08-28Add `LL.setdtor()` function to add a "destructor" to any Lua object.Nat Goodspeed
`setdtor('description', object, function)` returns a proxy userdata object referencing object and function. When the proxy is garbage-collected, or at the end of the script, its destructor calls `function(object)`. The original object may be retrieved as `proxy._target`, e.g. to pass it to the `table` library. The proxy also has a metatable with metamethods supporting arithmetic operations, string concatenation, length and table indexing. For other operations, retrieve `proxy._target`. (But don't assign to `proxy._target`. It will appear to work, in that subsequent references to `proxy._target` will retrieve the replacement object -- however, the destructor will still call `function(original object)`.) Fix bugs in `lua_setfieldv()`, `lua_rawgetfield()` and `lua_rawsetfield()`. Add C++ functions `lua_destroyuserdata()` to explicitly destroy a `lua_emplace<T>()` userdata object, plus `lua_destroybounduserdata()`. The latter can bind such a userdata object as an upvalue to pass to `LL.atexit()`. Make `LL.help()` and `LL.leaphelp()` help text include the `LL.` prefix.
2024-08-28Remove obsolete, unreferenced DESTRINGIZE(), DEWSTRINGIZE() macros.Nat Goodspeed
2024-08-28Merge pull request #2416 from secondlife/lua-lazymodnat-goodspeed
Allow UI to have lazily-loaded submodules.
2024-08-27code clean upMnikolenko Productengine
2024-08-27Merge branch 'release/luau-scripting' into lua-inventoryMaxim Nikolenko
2024-08-26clean up Lua prefixMnikolenko Productengine
2024-08-24Update test scripts to reference UI.Floater, not standalone Floater.Nat Goodspeed
2024-08-23Massage results from UI.popup() for ease of use.Nat Goodspeed
In particular, where the raw leap.request().response call would return {OK_okcancelbuttons=true}, just return the string 'OK' or 'Cancel'. Update existing consumer scripts.
2024-08-23Encapsulate the lazy submodule idiom as util.submoduledir().Nat Goodspeed
2024-08-23Look for lazy UI submodules in a require/UI subdirectory.Nat Goodspeed
This way encourages "UI = require 'UI'; UI.Floater" instead of just "Floater = require 'Floater'". Moreover, now we don't need UI to maintain a list of allowed submodules; that's effected by membership in the subdirectory.
2024-08-23Allow UI to have lazily-loaded submodules.Nat Goodspeed
Equip UI with an __index metamethod. When someone references an unknown key/field in UI, require() that module and cache it for future reference. Add util.setmetamethods() as a way to find or create a metatable on a specified table containing specified metamethods. Exercise the new functionality by referencing UI.popup in test_popup.lua.
2024-08-22Fix for #2385: say, shout and whisper messages from the script should be ↵Mnikolenko Productengine
displayed consistently
2024-08-21mac build fixMnikolenko Productengine
2024-08-21Merge branch 'release/luau-scripting' into lua-inventoryMaxim Nikolenko
2024-08-21Add item limit for collectDescendentsIf func; add demo scriptMnikolenko Productengine
2024-08-21Improve diagnostic output for Lua atexit() functions.Nat Goodspeed
2024-08-21Suppress ~LuaStackDelta() verification during stack unwinding.Nat Goodspeed
Otherwise, an exception raised in the block containing a LuaStackDelta instance -- that might be caught -- would result in an LL_ERRS() crash. We can't expect a block exited via exception to keep its contract wrt the Lua data stack.
2024-08-20Fix a couple more set_interrupts_counter() calls.Nat Goodspeed
2024-08-20Defend timers.Timer(iterate=True) against long callbacks.Nat Goodspeed
Specifically, defend against a callback that runs so long it suspends at a point after the next timer tick.
2024-08-20Fix for #2237: intermittent Lua data stack overflow.Nat Goodspeed
Use a static unordered_map to allow a function receiving (lua_State* L) to look up the LuaState instance managing that lua_State. We've thought about this from time to time already. LuaState's constructor creates the map entry; its destructor removes it; the new static getParent(lua_State* L) method performs the lookup. Migrate lluau::set_interrupts_counter() and check_interrupts_counter() into LuaState member functions. Add a new mInterrupts counter for them. Importantly, LuaState::check_interrupts_counter(), which is indirectly called by a lua_callbacks().interrupt function, no longer performs any Lua stack operations. Empirically, it seems the Lua engine is capable of interrupting itself at a moment when re-entry confuses it. Change previous lluau::set_interrupts_counter(L, 0) calls to LuaState::getParent(L).set_interrupts_counter(0). Also add LuaStackDelta class, and a lua_checkdelta() helper macro, to verify that the Lua data stack depth on exit from a block differs from the depth on entry by exactly the expected amount. Sprinkle lua_checkdelta() macros in likely places.
2024-08-20Fix TempSet to use type VAR to store mOldValue.Nat Goodspeed
In fact we set mOldValue from mVar, and restore mVar from mOldValue, so the VAR type makes the most sense. The previous way, you'd get actual errors if you tried to use TempSet(pointervar, nullptr): that declared mOldValue to be nullptr_t, which you can't initialize from mVar.
2024-08-20Add LL::scope_exitNat Goodspeed
2024-08-20Add collectDescendentsIf api for LuaMnikolenko Productengine
2024-08-15First batch of Inventory api; raise interrupts limitMnikolenko Productengine
2024-08-15Merge branch 'release/luau-scripting' into viewer-lua-2237Nat Goodspeed