Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-08-09 | Fix rare shutdown crash in LLViewerObjectList | Rye Mutt | |
2024-08-09 | Fix rare shutdown crash in gCacheName | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLScrollListCtrl::getSelectedItemLabel | Rye Mutt | |
2024-08-09 | Fix crash in LLViewerWindow::handleDragNDrop | Rye Mutt | |
2024-08-09 | Fix nullptr crash in handleVSyncChanged | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLInventoryPanel::itemChanged | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLLandmarksPanel::isActionEnabled | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLLandmarksPanel::canItemBeModified | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLInvFVBridge::getClipboardEntries | Rye Mutt | |
2024-08-09 | Fix null region pointer crash in LLIMView | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLFloaterIMContainer::onAddButtonClicked | Rye Mutt | |
2024-08-09 | #2103 BugSplat Crash #1497033: LLViewerTextureList::getImage | Alexander Gavriliuk | |
2024-08-09 | viewer#2142 Crash at LLOutfitGalleryItem::setDefaultImage | Andrey Kleshchev | |
2024-08-09 | viewer#2163 Crash at getReflectionProbeIsDynamic | Andrey Kleshchev | |
2024-08-09 | Teleport to a region with a different voice server type causes failure in voice | Roxie Linden | |
When teleporting, the viewer 'hides' voice, effectively disabling it, until the teleport has completed. It does this by instructing the voice module to hide and then unhide. The problem was, it would instruct one voice module for one voice server type to hide, and then after teleport, it would instruct the other voice module for the other voice server type to unhide, resulting in one voice module being hidden. When the user transitions back to a region with the initial voice module, it's hidden, hence voice doesn't work. The solution is to hide/unhide both voice modules. | |||
2024-08-09 | #2231 BugSplat Crash #1502347: ↵ | Alexander Gavriliuk | |
SecondLifeViewer!LLViewerObject::getBoundingBoxAgent(5858) | |||
2024-08-09 | #2230 BugSplat Crash #1502376: SecondLifeViewer!LLPrimitive::isAvatar(606) | Alexander Gavriliuk | |
2024-08-09 | #2229 BugSplat Crash #1502471: ↵ | Alexander Gavriliuk | |
SecondLifeViewer!LLPolySkeletalDistortion::apply(196) | |||
2024-08-09 | viewer-private#259 Chat names get mixed up in voice calls | Andrey Kleshchev | |
Obsolete channel was uses as a participant provider | |||
2024-08-08 | Merge pull request #2201 from secondlife/roxie/webrtc-symbols | Roxanne Skelly | |
Upload dynamic library debug information (llwebrtc.pdb, etc.) to the crash logger in addition to the main binary. | |||
2024-08-09 | Fix copy&paste error in LLPanelFace (#2233) | Ansariel Hiller | |
2024-08-08 | CR fixes | Roxie Linden | |
2024-08-08 | Auto-scaling amortisation of dynamic BB calcs (#2226) | Beq Janus | |
* Auto-scaling amortisation of dynamic BB calcs This fix limits the overhead of the dynamic BB calcs to AvatarExtentRefreshMaxPerBatch per AvatarExtentRefreshPeriodBatch frames default is 5 avatar per 4 frames. Thus a standard busy region 25 avatars would take 20 frames to refresh the BBs. * Add comments to give context to the amortised BB recalcs explain the frequency of updates given the number of avatars present as to how that limits the impact on frame rate in busy scenes | |||
2024-08-08 | viewer#2225 Fix Joystick Floater's FPS drops | Andrey Kleshchev | |
2024-08-08 | Update libexpat to 2.6.2 and libapr 1.7.4 (#2214) | Rye Mutt | |
2024-08-08 | #1922 Make PBR scale and offset crosshair work like Texture crosshair do | Alexander Gavriliuk | |
2024-08-07 | build debug symbols for llwebrtc even for release | Roxie Linden | |
2024-08-07 | Add Windows multi-pdb upload capability | Roxie Linden | |
2024-08-07 | #1922 Make PBR scale and offset crosshair work (fix PBR channels in LLPanelFace) | Alexander Gavriliuk | |
2024-08-07 | #1922 Make PBR scale and offset crosshair work (store control pointers in ↵ | Alexander Gavriliuk | |
LLPanelFace) | |||
2024-08-07 | viewer#2212 Bulk upload makes an incorrect cost estimate | Andrey Kleshchev | |
2024-08-07 | #1922 Make PBR scale and offset crosshair work (fix callbacks in LLPanelFace) | Alexander Gavriliuk | |
2024-08-07 | viewer-private#262 viewer crashes on exit if the call is not completed | Andrey Kleshchev | |
2024-08-07 | Adjust some LLVoiceClient functions | Andrey Kleshchev | |
Feels like I should have made isParticipant and getParticipantList static to minimize singleton dependency/calls | |||
2024-08-07 | Replace boost::shared_ptr with std in voice classes | Andrey Kleshchev | |
2024-08-07 | viewer#2203 Crash at breakVoiceConnectionCoro | Andrey Kleshchev | |
bar webrtc's coroutines from necromancy | |||
2024-08-06 | Build an xcarchive for mac symbol upload. | Roxie Linden | |
2024-08-06 | secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools | Cosmic Linden | |
2024-08-06 | NOISSUE: Prevent potential bad matrix state in HUD render | Cosmic Linden | |
2024-08-06 | viewer-private#261 (Vivox) Viewer doesn't reconnect to voice chat | Andrey Kleshchev | |
If state was 'ringing' viewer failed to set mSessionTerminateRequested on cancel so the call kept sort of going | |||
2024-08-06 | Convert LLUI and LLRender2D to LLSimpleton to reduce overhead during ui draw ↵ | Rye Mutt | |
(#2202) | |||
2024-08-05 | Missed file | Roxie Linden | |
2024-08-05 | Build mac symbols for multiple binaries/dynamic libraries and upload them ↵ | Roxie Linden | |
all to bugsplat | |||
2024-08-05 | viewer#2195 Voice morphs 'not supported' notification lacks description | Andrey Kleshchev | |
2024-08-05 | Fixed unwanted implicit cast from U32 to U16 causing possible crash (#2193, ↵ | TJ | |
#2194) | |||
2024-08-05 | Remove remainder of unused packet data code from LLTextureFetch | Andrey Kleshchev | |
Downloading packets from server was removed in favor of HTTP | |||
2024-08-05 | macOS build fix attempt | Rye Mutt | |
2024-08-04 | Fix chat text segments not dynamically updating when colors changed in ↵ | Rye Mutt | |
preferences | |||
2024-08-04 | Fix various issues with text segments not updating UI color | Rye Mutt | |
2024-08-04 | Fix various issues with ui elements not updating colors dynamically | Rye Mutt | |