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2022-08-02SL-17706 Remove ability to disable deferred rendering and default PBR to on ↵Dave Parks
for mid and higher.
2022-08-02SL-17762: PBR: Add support for spot lightsPtolemy
2022-08-02SL-17762: PBR: Add defines for spot light debuggingPtolemy
2022-08-02SL-17762: Cleanup dist_attenPtolemy
2022-08-02SL-17762: PBR: Fix falloffPtolemy
2022-08-02SL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove ↵Ptolemy
redundant first arg
2022-08-02SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilPtolemy
2022-08-02SL-17762: PBR: Cleanup: Document specularRect for PBRPtolemy
2022-08-02SL-17762: Cleanup: Document channels in projectionMapPtolemy
2022-08-02SL-17762: PBR: Cleanup code, add clipProjectedLightVars()Ptolemy
2022-08-02SL-17762: PBR: Add debug flag to turn off regular output and color code ↵Ptolemy
point lights and spot lights
2022-08-02SL-17653 Fix live material preview not workingAndrey Kleshchev
Material was immediately dropped due to not having an id. This is a placeholder untill build floater gets a proper way to select materials.
2022-07-29DRTVWR-559: Revert "Revert "Fix minor Mac build issues.""Nat Goodspeed
Try to reapply the original commit in such a way that it can be pushed. This reverts commit eaebe8fe70985f6d25cf883867f19617164ead81.
2022-07-29DRTVWR-559: Revert "Fix minor Mac build issues."Nat Goodspeed
Somehow this commit got into my local repository without showing up as a new commit relative to bitbucket. Try double-reverting it. This is the first one. This reverts commit 7772b5639a9bae2c4fbbcd2575355404c4bdca55.
2022-07-20SL-17690 Uploaded material asset references wrong texture UUIDsAndrey Kleshchev
Upload textures first, then get ids and upload material on callback
2022-07-19SL-17640 Check account balance before uploadingAndrey Kleshchev
2022-07-15SL-17702: PBR: Add PBR materials to point light shadersPtolemy
2022-07-15SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da ↵Ptolemy
alias, and unused sa
2022-07-15SL-17702: Document .w and .a point lights arrayPtolemy
2022-07-15SL-17702: PBR: Stub in light attenuationPtolemy
2022-07-15DRTVWR-559: Cleanup class1 pointLightFPtolemy
2022-07-14SL-17702: PBR: First pass point lightsPtolemy
2022-07-14Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-07-14SL-17765: PBR: Add emissiveRect to class3 light shadersPtolemy
2022-07-14SL-17764: PBR: Add light shaders to class 3 deferredPtolemy
2022-07-14DRTVWR-559 fix mac build againBrad Kittenbrink
2022-07-13SL-17772 Crash and a memory leak in LLPanelInventoryListItemBaseAndrey Kleshchev
1. text_params, not text_aprams, due to this viewer was reusing same params and failing to create mTitleCtrl 2. All ctrls should be owned.
2022-07-13Merged in SL-17691 (pull request #1054)Sabrina Shanman
SL-17691: Color changes on objects cause octree rebuilds Approved-by: Andrey Lihatskiy
2022-07-12SL-17691: Consolidate calls to onDrawableUpdateFromServer to reduce false ↵Cosmic Linden
positives, change mServerDrawableUpdateCount from U64->U32
2022-07-12SL-17691: Make objects active if there are too many material updates from ↵Cosmic Linden
the server
2022-07-13SL-17760 Crash at LLFolderViewItem::refresh(318)Andrey Kleshchev
and at LLFolderViewItem::postBuild for LLConversationViewParticipant
2022-07-12SL-17759 Crash at LLProgressBar::drawAndrey Kleshchev
mImageBar and mImageFill are specified as optional
2022-07-12SL-17758 Crash at LLSpatialSetOcclusionStateDiff::traverse(850)Andrey Kleshchev
According to bugsplat node was null
2022-07-12SL-14572 Fixed two cases of viewer using wrong names for mutingAndrey Kleshchev
2022-07-12SL-17751: Fix bounding boxes not updating in special cases, leading to ↵Cosmic Linden
object invisibility
2022-07-11SL-17640 Fixed missing asset stringAndrey Kleshchev
2022-07-11SL-17665 additional checks to avoid moving protected foldersMnikolenko Productengine
2022-07-08DRTVWR-559: Add fake constant color HDRi color for testingPtolemy
2022-07-08SL-17727 FIXED Crash when specifying --graphicslevel option on macMaxim Nikolenko
2022-07-08SL-17703: PBR: Sun/Moon lighting is in sRGBPtolemy
2022-07-07SL-17703: PBR: Add sun/moon to outputPtolemy
2022-07-07SL-17703: PBR: Cleanup atmos debuggingPtolemy
2022-07-07SL-16598 Stuck in Ground SitAndrey Kleshchev
'Sitting' motion was in a loading state, but not active, which resulted in viewer dropping 'sitting' state
2022-07-07Merged in SL-17666Maxim Nikolenko
SL-17666 Allow Map sidebar UI to be hidden
2022-07-07SL-17545 lodQueryCallback should quit as soon as it is doneAndrey Kleshchev
2022-07-07SL-17666 Allow Map sidebar UI to be hiddenMnikolenko Productengine
2022-07-06SL-17274: PBR: Add missing GBuffer flags to class3 materialFPtolemy
2022-07-06SL-17703: PBR: Add sun/moon debuggingPtolemy
2022-07-06SL-17736: PBR: Add irradiance hack to have more even lighting and not lose ↵Ptolemy
details
2022-07-06SL-17736: PBR: Add irradiance raw debuggingPtolemy