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2012-06-21merge changes for DRTVWR-168Oz Linden
2012-06-21merge changes for storm-1871Oz Linden
2012-06-21merge changes for DRTVWR-171Oz Linden
2012-06-20PATH-761: Implementing the new design for the pathfinding view floater.Todd Stinson
2012-06-20STORM-1889: require all fields when importing spelling dictionaryOz Linden
2012-06-20PATH-760: First pass at Leo's new design for the build floater.Todd Stinson
2012-06-20MAINT-794 Move flexi idleUpdate and texture animation to their own update ↵Dave Parks
queues.
2012-06-20SH-3181 More interface options for API. Also includes returned headers.Monty Brandenberg
Only thing interesting in this changeset is the discovery that a sleep in the fake HTTP server ties up tests. Need to thread that or fail on client disconnect or something to speed that up and make it usable for bigger test scenarios. But good enough for now...
2012-06-20MAINT-1150 FIX (Speculative) crash on (shutdown) in LLVOAvatar::avString()callum
Reviewed by vir
2012-06-20PATh-762: Adding a debug flag for server testing to always show the rebake ↵Todd Stinson
navmesh button on dirty regions regardless of whether the user has permissions.
2012-06-20PATH-738: Removing SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE ifdef.Todd Stinson
2012-06-20PATH-723: Only drawing the rebake navmesh panel if a user has access rights ↵William Todd Stinson
to rebake.
2012-06-19PATH-723: Pulling in whether the user has access to view the rebake navmesh ↵Todd Stinson
button or not.
2012-06-19PATH-702: Refining the behavior of the rebuild navmesh button after it is ↵Todd Stinson
pushed, and removing unused code.
2012-06-19Removing unused methods and members from the pathfinding manager.Todd Stinson
2012-06-19PATH-702: Tying the status of the rebake button to the status of the navmesh ↵Todd Stinson
for the current region.
2012-06-19PATH-702: Positioning the rebake navmesh button to align with the ↵Todd Stinson
Stand/StopFlying buttons. Also, parenting the buttons to the toolbar UI elements.
2012-06-19mergeDave Parks
2012-06-19MAINT-794 Factor out a lot of CPU overhead around updating objects.Dave Parks
2012-06-19When a Content-Range header is received, make available the full triplet of ↵Monty Brandenberg
<offset, length, fulllength>.
2012-06-19Cleanup: move magic nubmers to new _httpinternal.h header file.Monty Brandenberg
2012-06-19Path-722: Fixed bug where navmesh rebake panel was being removed after ↵prep
navmesh debug window was closed. Minor code cleanup.
2012-06-19STORM-1887 FIXED Added words are not saved in dictionaries if main ↵Kitty Barnett
dictionary was reselected The user's custom dictionary and ignore list are now independent of the primary dictionary.
2012-06-19Implement timeout and retry count options for requests.Monty Brandenberg
Pretty straightforward. Still don't like how I'm managing the options block. Struct? Accessors? Can't decide. But the options now speed up the unit test runs even as I add tests.
2012-06-19Instance checks before using llpathfindingmanager.prep
2012-06-19mergeprep
2012-06-19path-722: handling the case where region entry or teleporting would cause ↵prep
the rebake button to be drawn ontop of splash screen.
2012-06-19merge up to latest viewer-development-havokaiOz Linden
2012-06-19merge changes for open-142Oz Linden
2012-06-19Path-722: After a successful rebake the rebake navmesh button is reenabledprep
2012-06-19Don't display the rebake navmesh button while SL splash screen is upprep
2012-06-18merge to pathfinding development branchOz Linden
2012-06-18PATH-748: Removing the DEPRECATED_STATE_FIELD ifdef.Todd Stinson
2012-06-18PATH-750: Adding icon to display pathfinding dirty state.Todd Stinson
2012-06-18Renaming the dynamic pathfinding icons to be better represent pathfinding ↵Todd Stinson
disabled.
2012-06-18PATH-705: Creating a path to pull in the state of the current region navmesh ↵Todd Stinson
without downloading the navmesh binary.
2012-06-18Tidy Texture Console, add cache & resource wait stats, issue stats line to ↵Monty Brandenberg
log on exit. With much trial-and-error, cleaned up the banner on the texture console and made everything mostly fit. Added global cache read, cache write and resource wait count events to the console display to show if cache is working. On clean exit, emit a log line to report stats to log file (intended for automated tests, maybe): LLTextureFetch::endThread: CacheReads: 2618, CacheWrites: 117, ResWaits: 0, TotalHTTPReq: 117
2012-06-18merge changes for storm-1878Oz Linden
2012-06-18merge changes for storm-1868Oz Linden
2012-06-18merge changes for storm-1844Oz Linden
2012-06-18merge changes for storm-1877Oz Linden
2012-06-18merge changes for storm-1843Oz Linden
2012-06-18Move dtors for refcounted objects to protected access.Monty Brandenberg
2012-06-18STORM-1844: Block and Ignore buttons on llDialog() menus overlap when there ↵MartinRJ Fayray
is only one button
2012-06-16Add metrics gathering utils for Mac OS X. All platforms have useful numbers ↵Monty Brandenberg
now.
2012-06-16Implement metrics collection for Linux. Next: Mac OS X.Monty Brandenberg
2012-06-16First round of basic tuning work (shorter sleeps, larger BufferArray blocks).Monty Brandenberg
Beefed up the metrics gathering in http_texture_load to get memory sizes and cpu consumption on windows (still need to implement that on Mac & linux). Ran runs with various idle loops with sleeps from 20 ms down to pure spinning, varied Block allocation size from 1504 to 2^20 bytes. 2ms/2ms/65540 appears to be a good spot under the test conditions (Win7, danu grid, client in Boston).
2012-06-15Added dead_strip linker option to mac release build.Todd Stinson
2012-06-15MergeTodd Stinson
2012-06-15Hopefully fixing mac build issue.Todd Stinson