Age | Commit message (Collapse) | Author |
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Even though LLVersionInfo::getBuild() already returns a 64-bit int, various
consumers assumed it could fit into 32 bits. It was especially bad to pass it
to a classic C style varargs function. Only on a little-endian CPU, and only
because it was the last argument, the damage was limited to truncation --
instead of arbitrary undefined behavior.
Where the consumer doesn't support 64-bit ints, pass as string instead.
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loss and log spam noise when visiting GLTF enabled regions.
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updater. Add probe update debug display.
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SL-20062: Fix near clip on reflection probes being clamped to at or below 10
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Cleanup. Caused by a merge of main(D567) into D559
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The header file documents that no llrand function should ever return a value
equal to the passed extent, so the one test in llrand_test.cpp that checked
less than or equal to the high end of the range was anomalous.
But changing that to an exclusive range means that we no longer need separate
exclusive range and inclusive range functions. Replace
ensure_in_range_using(), ensure_in_exc_range() and ensure_in_inc_range() with
a grand unified (simplified) ensure_in_range() function.
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Add python 3.12 to FindPython search path
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with legacy spotlight
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longstanding bug with hard line in projector ambiance lighting. Incidental decruft of legacy_adjust and LOCAL_LIGHT_KILL, etc.
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SL-20396: Apply blinn-phong rotation to texture translation animations for GLTF materials
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There is no asset capability during teleport and it can take some time
to arrive, texture shouldn't just fail to fetch if capability arrives
after content.
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Partially reverts SL-20206 commit 25388312cf28f8b30934ac3885783a96a3b2ed69
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Look for python 3.12 in the registry along with all the other versions.
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When lua_tollsd() makes a recursive call, it passes -1 as the index of the
newly-encountered nested table. To traverse the nested table, lua_tollsd()
starts by pushing nil as the initial key. But then calling lua_next(-1) finds
nil -- NOT the nested table!
Converting the index parameter to absolute before pushing nil solves.
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stack to PBR, but only during texture animations
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(cherry picked from commit 08a3b56669880101aa705c98e60b76e92d26c93b)
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GLTF materials, for more consistent behavior
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It's frustrating and unactionable to have a failing test report merely that
the random value was greater than the specified high end. Okay, so what was
the value? If it's supposed to be less than the high end, did it happen to be
equal? Or was it garbage? We can't reproduce the failure by rerunning!
The new ensure_in_exc_range(), ensure_in_inc_range() mechanism is somewhat
complex because exactly one test allows equality with the high end of the
expected range, where the rest mandate that the function return less than the
high end. If that's a bug in the test -- if every llrand function is supposed
to return less than the high end -- then we could simplify the test logic.
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Add from_lua() function to run a small Lua script that constructs a specified
Lua object and posts it back to the test program via a temporary LLEventPump.
Call this with a variety of Lua objects, comparing to the expected LLSD.
Add round_trip() function to run another small Lua script that listens for
incoming LLEventPump events and, for each, posts the received Lua data back to
the test program as LLSD. Call this with a variety of LLSD objects, comparing
to the expected LLSD. Also collect these objects into an LLSD array and send
that for a round trip; also collect into an LLSD map and send that.
Sadly, tests currently drive an access violation when trying to convert a
nested Lua table to LLSD.
Add verbose debug logging to lua_tollsd() to identify the context at which we
hit the access violation.
Add comments describing further exceptions to LLSD-to-Lua round trip identity.
Add lua_what() iostream manipulator to stream whatever we can readily
discover about a value at a specified Lua stack index.
Add lua_stack() to report the contents of the Lua stack. Since the stack is
created anew for every call to a C function, this shouldn't usually be
enormous.
Add hexdump.h with iostream manipulators to dump a byte range as hex digits,
or to produce readable text from a mix of printing and nonprinting ASCII
characters.
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This branch cleans up crufty code in build.yaml, build.sh and
viewer_manifest.py that was packaging, signing and uploading installers before
the SL-19242 work.
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opened
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lights rendered scale with the "Quality & speed" slider
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non-root prims.
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DRTVWR-589
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